Erwin Coumans
e29ba9fe5c
add option to merge fixed links in URDF file (improves performance, can handle URDF files with many fixed links)
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add option to ignore visual and collision shapes in URDF file
2020-02-21 15:04:26 -08:00
Erwin Coumans
0617f4f3cd
expose computeDofCount to pybullet
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expose computeDofCount and calculateMassMatrix to BulletRobotics C++ API
(all untested)
2020-02-14 19:58:32 -08:00
Erwin Coumans
d0f895fbbd
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2020-02-04 20:59:26 -08:00
Erwin Coumans
401abd9ebc
implement b3RobotSimulatorClientAPI_NoDirect::createVisualShape
2020-02-04 20:58:15 -08:00
Erwin Coumans
4c6e3daf5e
made char* in addUserDebugParameter const
2020-01-24 08:43:20 -08:00
Erwin Coumans
8ebdf7862c
fix b3RobotSimulatorClientAPI_NoDirect::changeConstraint API
2020-01-09 17:56:21 -08:00
Erwin Coumans
5cd4647943
fix submitProfileTiming API in b3RobotSimulatorClientAPI_NoDirect
2020-01-09 10:40:14 -08:00
Xuchen Han
6a8973d2f4
address PR comment and tune parameters for cloth
2019-12-19 21:51:54 -08:00
Xuchen Han
f65a8b03c0
separate deformable contact solve by islands WIP
2019-12-17 18:27:23 -08:00
Xuchen Han
d38ea87027
add gripper with deformable cloth demo
2019-12-13 14:33:54 -08:00
Chuyuan Fu
ee10d47b17
fix space
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fix space
2019-05-02 14:15:18 -07:00
Chuyuan Fu
3fb0a7c19b
add set starting position and orientation to softbody
2019-05-01 16:56:40 -07:00
Chuyuan Fu
bea2f6e65a
Turn off self-collision for FixJointBoxes example
2019-03-11 13:12:49 -07:00
erwincoumans
85ee4c2934
allow batch creation of objects through PyBullet.createMultiBody, see createMultiBodyBatch.py example.
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expose minGraphicsUpdateTimeMs through PyBullet.connect(p.GUI, options="minGraphicsUpdateTimeMs=32000"), by default OpenGL rendering runs at 4000microseconds intervals.
allow a maximum of 128k objects
fix meshScale for PyBullet.createCollisionShape for custom mesh
expose Pybullet.setPhysicsEngineParameter(minimumSolverIslandSize=...), larger minimum batches group solver constraints together in the same island, to reduce calling overhead (even if they are not related)
2019-02-12 10:36:01 -08:00
Erwin Coumans
2d224cf319
revert backward compabitility in API
2018-10-20 19:44:39 -07:00
erwincoumans
ed49edc1af
PyBullet change API (since it was broken): pybullet_changeVisualShape with textureUniqueId ==-1 will clear the texture
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b3InitUpdateVisualShape doesn't take textureUniqueId by default. new API b3UpdateVisualShapeTexture to change texture (-1 will clear texture)
PyBullet/BulletRobotics: allow to reset the textureUniqueId to -1, to clear a texture
PyBullet/BulletRobotics: save all texture handles
2018-10-20 15:56:56 -07:00
erwincoumans
ab8f16961e
Code-style consistency improvement:
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Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00
erwincoumans
9e2f6c7935
more GRPC work
2018-09-03 23:13:15 -07:00
Erwin Coumans
ff43cea263
Fix some deactivation issues with btMultiBodyDynamicsWorld, should also improve performance for PyBullet with larger worlds
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(even when sleeping is disabled, islands are split)
2018-08-26 16:14:36 -07:00
mbennice
780b280181
Allow current positions for Calculate IK.
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Allows the user to specify the current positions of joints when
calculating Inverse Kinematics.
2018-08-23 13:19:15 -07:00
Erwin Coumans
127b82ec1b
expose texture unique id after loading URD file, so you can restore to the original texture after changing it to a custom texture. See also getTextureUid.py example.
2018-07-08 11:23:12 +02:00
YunfeiBai
1c0de3c4cb
Add the pdControlPlugin to the joint control C API, and add the PD control mode (also available in pybullet). Modify the pdControl pybullet example to use the PD control mode with setJointMotorControl API.
2018-06-15 17:59:26 -07:00
Erwin Coumans
c27fb4003e
path -> const
2018-06-12 21:26:34 -07:00
erwincoumans
a342af0382
remove getLinkState from API, it automatically calculated forwardKinematics and propagates velocities, which is very expensive.
2018-06-11 23:49:34 -07:00
erwincoumans
3eebcd40ca
exposed a few more methods in the C++ b3RobotSimulatorClientAPI (_NoDirect base class)
2018-06-09 19:40:12 -07:00
erwincoumans
7ac3e263ab
add saveStateToMemory/restoreStateFromMemory/setAdditionalSearchPath/getAPIVersion to Bullet Robotics API.
2018-06-09 13:54:22 -07:00
Erwin Coumans
6ca3fe18f5
fix previous commit
2018-06-06 16:33:52 -07:00
Erwin Coumans
1bcb54dc29
remove some warnings
2018-06-06 16:10:20 -07:00
erwincoumans
b6f5cb4c34
enable pdControlPlugin by default (requires pdControlPlugin.cpp and b3RobotSimulatorClientAPI_NoDirect.cpp)
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add pdControl.py example, make pdControlPlugin functional
reduce memory usage
fix examples/pybullet/gym/pybullet_data/random_urdfs/948/948.urdf, fixes issue #1704
2018-06-05 15:59:01 -07:00
Erwin Coumans
7bd84740d7
PyBullet / BulletRobotics: prepare for pdControlPlugin and collisionFilterPlugin
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Split examples/SharedMemory/b3RobotSimulatorClientAPI_NoGUI.* and move to examples/SharedMemory/b3RobotSimulatorClientAPI_NoGUI.cpp and examples/SharedMemory/b3RobotSimulatorClientAPI_NoDirect.cpp
2018-06-05 11:41:41 +10:00