Commit Graph

1997 Commits

Author SHA1 Message Date
rponom
ee3e231be5 + more consistent 'setLocalScaling' for the btCompoundShape. Full non-uniform scaling is not supported when child shapes have a rotation. If any child shapes have rotation, the best you can do is either uniform scaling, or 'baking' the non-uniform scaling into the child geometry (vertices of a convex hull for example)
+ fixed an issue with BulletWorldImporter, btBoxShape implicitShapeDimensions already includes local scaling.
2010-01-28 23:41:09 +00:00
erwin.coumans
ae0e78efd8 add support for serialization/writing DNA on big endian machines
fix for swapping endianness for nested array of structures
2010-01-28 10:56:38 +00:00
erwin.coumans
0814473528 autogenerated MSVC projectfiles using a patched cmake-2.8 because of this pdb issue
See patched cmake build here http://gamekit.googlecode.com/files/cmake2.8_patched.zip
2010-01-28 00:50:13 +00:00
erwin.coumans
a082716fe2 SerializeDemo only loads the testFile.bullet by default (making it a handy .bullet file viewer)
Also note that pressing the '=' key while running any of the demos will create/serialize a physics snapshot to testFile.bullet
2010-01-28 00:22:26 +00:00
erwin.coumans
485d1a338e fix btCompoundShaps serialization of child shapes
added ConcaveDemo to cmake
added LinearMath/btSerializer.h to btBulletCollisionCommon.h
2010-01-27 23:37:46 +00:00
erwin.coumans
7a445d70b7 fix bug in serialization buffer allocation btAlignedAlloc(16,totalSize); should be btAlignedAlloc(totalSize, 16);
added cmake-autogenerated MSVC 2008 projectfiles in msvc/2008
2010-01-27 22:24:07 +00:00
erwin.coumans
725411a1f3 added a warning to all serialization structures:
///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
2010-01-27 02:41:38 +00:00
erwin.coumans
cd15b314c1 revert minor local change 2010-01-27 02:16:17 +00:00
erwin.coumans
00f58e5a91 added basic serialization for several constraints including btPoint2PointConstraint, btHingeConstraint, btSliderConstraint, btConeTwistConstraint, btGeneric6DofConstraint
(no motor support or advanced settings yet)
added btStaticPlaneShape serialization
Added toggle in cmake for BenchmarksDemo to enable/disable graphics rendering
2010-01-27 02:13:56 +00:00
erwin.coumans
7003823bed minor tweak to BenchmarkDemo to enable toggling between console/graphical output
Disable island manager for 3000 falling boxes: we need to add some batching rather then running thousands of single-body islands
2010-01-26 08:32:39 +00:00
erwin.coumans
e6922f2af6 revert accidental commit of btSerializer.h 2010-01-26 02:25:48 +00:00
erwin.coumans
44565d20f4 added serialization support for btCompoundShape, btCapsuleShapeX/Z, btCylinderShapeX,Z
make some serialization methods const
prepare for constraint serialization
2010-01-26 02:24:03 +00:00
erwin.coumans
2f44eabd7d fix, no argument to setZero 2010-01-25 23:41:22 +00:00
erwin.coumans
8bab40b49b initialize inertia to zero 2010-01-25 23:39:55 +00:00
erwin.coumans
362a0faf0f re-add 64bit serialization structures 2010-01-25 21:59:58 +00:00
erwin.coumans
a7a6ab8835 Add BulletWorldImporter: it takes the in-memory data from BulletFileLoader and instantiates objects in a BulletDynamicsWorld.
Note that BulletFileLoader is has no dependencies on BulletDynamics/BulletCollision.
Also added a custom build step to copy asset (.bullet and .obj file) into the executable folder
Made a few 'char*' 'const char*' to avoid compiler warnings
2010-01-25 21:58:32 +00:00
erwin.coumans
b68f2710cd change link order, hopefully fixes some link errors on systems that need strict order of libraries (gcc/linux)
Thanks elLolo for the report, see http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4635
2010-01-25 19:50:30 +00:00
erwin.coumans
e7ff71d99b add support for double precision and 64bit serialization (and compatibility between all versions)
fix some issue in serialization of nested array data
add some tesing files
2010-01-25 19:42:51 +00:00
erwin.coumans
5d8e6dc3f3 improved btTriangleMeshShape/btBvhTriangleMeshShape serialization 2010-01-24 16:48:14 +00:00
erwin.coumans
9d7d1c3983 more work on serialization, initial for btTriangleMeshShape/btBvhTriangleMeshShape (only for floating point vertices, integer indices) work-in-progress 2010-01-23 20:59:41 +00:00
rponom
e459145b91 Crash bug when "mesh" applied twice fixed
Constraints reworked - all of them could now work with one or two bodies

Modification of constraint frames and initial positions of rigid bodies
now allowed at start frame only

Plugin version is set to 2.76
2010-01-23 03:15:43 +00:00
erwin.coumans
5e85d43b0b more Bullet serialization (uncompleted triangle mesh saving, work-in-progress) 2010-01-23 02:13:25 +00:00
erwin.coumans
5378cf4c8a more work on Bullet serialization (added support for btConvexHullSupport) 2010-01-23 00:58:47 +00:00
erwin.coumans
0f707603f1 more work on serialization, work-in-progress 2010-01-23 00:04:58 +00:00
erwin.coumans
76eccc39fc more work on serialization (work-in-progress) 2010-01-22 03:36:58 +00:00
erwin.coumans
e899845fc1 fix type in CMake build files 2010-01-22 00:19:25 +00:00
erwin.coumans
26a056e629 More work on serialization and BulletFileLoader 2010-01-22 00:15:33 +00:00
erwin.coumans
50aa82a240 for now use btScalar as type for serialization (need to look further into it) 2010-01-21 00:47:34 +00:00
erwin.coumans
90ecf8ccc3 fix some recent compile issues 2010-01-21 00:34:30 +00:00
erwin.coumans
fbc0d86cf6 updated binary serialization structure DNA (type/size/name info) 2010-01-21 00:23:41 +00:00
erwin.coumans
6af9f9434f worked a bit more on the serialization, and added a preliminary SerializeDemo. 2010-01-21 00:17:18 +00:00
erwin.coumans
901ff7a4f8 remove readblend, it will be replaced by Serialize 2010-01-20 22:50:37 +00:00
erwin.coumans
b010233e7b Only use a system-wide vectormath_aos.h on CELLOS_LV2 or if USE_SYSTEM_VECTORMATH
(otherwise use the included version in Bullet/src/BulletMultiThreaded/vectormath
2010-01-20 22:46:56 +00:00
erwin.coumans
01351ff76f removed jam-2.5 sources 2010-01-20 22:21:06 +00:00
erwin.coumans
6b89f028bf add newlines to files, thanks to tasioga for the patch
http://code.google.com/p/bullet/issues/detail?id=334
2010-01-20 21:33:35 +00:00
erwin.coumans
099c36a71e Add a new flag btCollisionObject::CF_DISABLE_VISUALIZE_OBJECT to give control over what objects are drawn using the debug drawer
This solves Issue 238 , thanks to  Linzner for the suggestion
Remove some warnings from GL_DialogDynamicsWorld.
2010-01-20 19:38:04 +00:00
erwin.coumans
ae6c59848f fix OSX build 2010-01-20 04:52:07 +00:00
erwin.coumans
50a3c32a5f Added preliminary binary serialization code in btCollisionWorld.cpp, with example in Bullet/Demos/BasicDemo.cpp
(work-in-progress, some initial working version should be ready very soon, for Bullet 2.76)
2010-01-20 01:00:39 +00:00
erwin.coumans
677a0ca700 Removed Jam+msvcgen generated msvc projectfiles. Will move over to cmake build system for Bullet 2.76. 2010-01-20 00:59:39 +00:00
erwin.coumans
9bcc19a98f enable Box2dDemo for Win32 app. 2010-01-19 23:37:14 +00:00
erwin.coumans
8da244b443 remove a few warnings in DemoApplication 2010-01-19 23:29:19 +00:00
erwin.coumans
7b41af1765 Don't use GLUT by default under Windows, but a Win32 App instead. All demos have to be fixed (only basic demo works now). Also on Mac OSX, we plan to use cocoa instead of Glut. 2010-01-19 22:59:49 +00:00
erwin.coumans
5d3ba1daa6 fix compile issue, and add BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp/h to CMakeLists.txt/Makefile.am 2010-01-19 20:12:45 +00:00
erwin.coumans
96d73d642d fixes in debug drawer: always use rgba color with each component in range [0..1]
use sphere/box rendering of debug drawer
Thanks accodejockey for the report: See http://code.google.com/p/bullet/issues/detail?id=280
Also see http://code.google.com/p/bullet/issues/detail?id=279
2010-01-19 19:38:18 +00:00
erwin.coumans
c6df06c6a1 Added btDbvtBroadphase::setAabbForceUpdate to always update the aabb (skip optimizations), to address this issue (helps with occlusion culling)
///http://code.google.com/p/bullet/issues/detail?id=223

Also added a few missing 'virtual' keywords (the functions were virtual already because of the base class)
2010-01-19 19:06:47 +00:00
erwin.coumans
b57314c590 Added write access to implicitShapeDimensions, this allows to change the dimensions of a box, capsule etc.
See also request here: http://code.google.com/p/bullet/issues/detail?id=325

Also added a warning. This warning also applies to all methods that change the collision shape:

"changing a collision shape while the body is in the world is not recommended,
it is best to remove the body from the world, then make the change, and re-add it
alternatively flush the contact points, see documentation for 'cleanProxyFromPairs'"
2010-01-19 06:34:39 +00:00
erwin.coumans
67133c403d remove the LinearMath/ prefix for includes within the LinearMath directory
Thenks tasioga for the patch, see http://code.google.com/p/bullet/issues/detail?id=333
2010-01-19 06:13:44 +00:00
erwin.coumans
4280f54ccf Get rid of some warnings, mainly unused parameters/variables.
Thanks sparkprime for the patch, see http://code.google.com/p/bullet/issues/detail?id=330
2010-01-19 06:10:27 +00:00
erwin.coumans
086f80b206 Provide the index of the btCompoundShape child hit during a rayTest, available as "LocalShapeInfo.m_triangleIndex"
Thanks sparkprime for the patch. See http://code.google.com/p/bullet/issues/detail?id=332 and
http://code.google.com/p/bullet/issues/detail?id=214
2010-01-19 05:50:14 +00:00
erwin.coumans
ab91e6a8b5 First version of btInternalEdgeUtility to filter internal edge collisions.
See also http://code.google.com/p/bullet/issues/detail?id=27 for issue description and an example how to use this (a modified version of Bullet/Demos/ConcaveDemo)
This demo will be committed to Bullet/Demos/ConcaveDemo later.
2010-01-16 01:57:40 +00:00