YunfeiBai
6751648bce
add some micro-sleep to prevent 100% CPU/memory bus hogging, preventing the graphics thread from making progress.
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debug draw color black for contact normal
move debug draw option for constraint frames into 'k' key.
2016-08-19 13:58:53 -07:00
erwin coumans
62d5b7c5c0
add single step simulation, using 'o' key. use 'i' key to suspend simulation first
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default background color a bit darker, to show debug lines
tweaked contact point rendering a bit
2016-08-19 10:30:02 -07:00
erwin coumans
a68c9ca845
avoid MT crash in VR/physics server due to printf from separate thread.
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add fps display in VR
use 1./240. internal substep for real-time physics sim in VR/physics server for more accurate robotics sim.
2016-08-18 21:43:43 -07:00
Erwin Coumans
463f3e59c8
minor tweak in F1/screenshot handling. Note you can use --png_skip_frames=x command-line argument
2016-08-17 10:18:33 -07:00
erwin coumans
3bdcf23a05
Add sleep to avoid 100% busy CPU loop in PhysicsServerExample
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Added btClock::usleep
Fix broken TinyRenderer example code.
2016-08-13 12:21:18 -07:00
Erwin Coumans
4bb488f65e
reset canvas location
2016-08-11 15:02:00 -07:00
Erwin Coumans
3c30e2f821
add segmentation mask rendering to TinyRenderer and shared memory API
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similar to the zbuffer, but storing the object index (int) instead of float depth
2016-08-11 14:55:30 -07:00
Erwin Coumans
b880ddf76b
add pybullet render API with yaw/pitch/roll option
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add testrender.py file
allow option to enable OpenGL hardware renderer in multithreaded sim
b3RequestCameraImageSelectRenderer(commandHandle,ER_BULLET_HARDWARE_OPENGL);
2016-08-08 14:23:44 -07:00
Erwin Coumans (Google)
98c6181ba8
fix screen width/height issue on Intel/Linux
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add command-line option to set png_skip_frames when taking screenshot series
2016-07-26 15:36:21 -07:00
Erwin Coumans
8270096fad
add GripperGraspExample, separate from R2D2GraspExample
2016-07-25 12:30:47 -07:00
Erwin Coumans
6b0ceace7f
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-07-25 11:49:56 -07:00
Erwin Coumans
a6216f4f24
add robotics learning grasp contact example
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add wsg50 gripper with modified r2d2 gripper tip
expose a fudge factor to scale inertia, to make grasping more stable
(until we have better grasping contact model/implementation)
2016-07-25 11:48:44 -07:00
Erwin Coumans
53fa57bdc4
make IK compile on Mac OSX
2016-07-24 23:50:18 -07:00
erwin coumans
75e86051c2
Add inverse kinematics example with implementations by Sam Buss.
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Uses Kuka IIWA model description and 4 methods:
Selectively Damped Least Squares,Damped Least Squares,
Jacobi Transpose, Jacobi Pseudo Inverse
Tweak some PD values in Inverse Dynamics example and Robot example.
2016-07-24 22:22:42 -07:00
erwin coumans
25a1714754
disable CProfileManager, might reduce some multi-threading conflicts
2016-07-19 15:55:52 -07:00
Erwin Coumans
fcc9d4ebcb
fix SIMD/16-byte alignment issue causing issue in one of the old benchmarks
2016-07-16 22:33:15 -07:00
Erwin Coumans
8c69bfb042
fix: accidently enable memory-leak debug test
2016-07-16 21:36:40 -07:00
Erwin Coumans
c54a61b97a
More example code is memory-leak free now, in particular PhysicsServerExample.
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/PhysicsServerCommandProcessor
also fixed some memory issue in InverseDynamicsExample (the base class is supposed to delete collision shape memory)
2016-07-16 21:29:31 -07:00
erwin coumans
a12d25e6ce
remove #include of visual leak detector (used to find memory leaks in ExampleBrowser/main.cpp)
2016-07-16 00:58:09 -07:00
erwin coumans
f9762d63ab
Removed many memoryleaks in Example Browser, reducing some technical debt.
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When running the Example Browser with Basic Example, 'visual leak detector' show no leak.
Many other individual examples still leak, so it is work-in-progress.
Disabled the profiler window (too many leaks)
2016-07-16 00:55:56 -07:00
Erwin Coumans
34187fba1c
fix camera update issue in previous commit
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fix Mac OSX build issue
2016-07-14 09:49:49 -07:00
erwin coumans
4a705d1e03
Add kiva_shelf to prepare for picking/grasping task
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Fix uninitialized variable jointDamping/jointFriction in SDF importer
Add SDF <pose> parsing in visual, inertial, collision elements.
Slight improvement in TinyRender loading performance of largish meshes (30k vertices)
Reduce #define MAX_SDF_BODIES to 500, due to some issue in client code, todo: figure out what the issue is.
b3RobotSimAPI support SDF file loading
Tiny improvement in OpenGL hardware renderer lighting, to distinguish faces without textures
2016-07-14 00:05:57 -07:00
Erwin Coumans
10cc6f14cb
add option to use hardware OpenGL renderer for synthetic camera
2016-07-12 18:16:13 -07:00
Benjamin Ellenberger
b73bcead4b
Merge remote-tracking branch 'upstream/master
2016-07-11 23:31:49 +02:00
Benjamin Ellenberger
ed13cc6c26
Add a slider to displace pendula via GUI.
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The slider applies the selected displacement force according to the chosen scalar and falls back to zero when moved below an absolute value of 0.2.
2016-07-11 23:07:48 +02:00
Benjamin Ellenberger
5112de3e3f
Fix premake.lua missing includes.
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Due to using Cmake for the creation of the example, the premake.lua file was not correctly updated. This commit adds the missing includes by including all files using a wildcard.
2016-07-11 21:50:32 +02:00
erwincoumans
e2e750efb2
Merge pull request #689 from erwincoumans/master
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prepare robotics learning examples, see examples/RoboticsLearning/b3R…
2016-07-11 10:38:38 -07:00
erwin coumans
7633cfb800
prepare robotics learning examples, see examples/RoboticsLearning/b3RobotSimAPI.h
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prepare compliant contact work, urdf loading of parameters (see data/cube.urdf)
2016-07-11 00:26:40 -07:00
hujiajie
8c573177eb
[Working In Progress] Suppress compiler warnings.
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Suppress several warnings about unused variables.
2016-07-10 23:18:03 +08:00
erwin coumans
02582e3a78
shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
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add test for VR HUD/sub-titles
fix issue in previous commit, partial string use %.8s not %8.s
use long long int in b3Clock
fix warning/error in pointer alignment in serialization
Fix pybullet Windows compilation.
(thanks to bkeys/https://github.com/bulletphysics/bullet3/pull/687 )
2016-07-09 15:09:09 -07:00
erwin coumans
60d2b99151
Physics runs in a separate thread from rendering in PhysicsServerExample (preliminary)
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Improve rendering performance. OpenVR experience is smooth now.
commit needs a bit more testing before pushing in main repo.
2016-07-07 19:24:44 -07:00
Benjamin Ellenberger
50b6003470
Merge remote-tracking branch 'upstream/master'
2016-06-27 15:14:47 +02:00
Benjamin Ellenberger
e16082a7cd
Refactor Newton's Cradle. Implement Newton's Cradle with Softbody ropes.
2016-06-27 15:14:36 +02:00
erwincoumans
b06e1cb873
Update CollisionShape2TriangleMesh.cpp
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fix memory leak, thanks Ilya Kostrikov for the report.
2016-06-14 07:53:15 -07:00
Erwin Coumans
bd668d11b0
add .stl file support in 'File/Open' of example browser.
2016-06-07 12:57:46 -07:00
Benjamin Ellenberger
9872d2b20f
Create InclinedPlane,Newton's Cradle and Multi-Pendulum examples for the Bullet Example Browser.
2016-06-04 12:09:37 +02:00
Benjamin Ellenberger
dfb2c51dc7
Merge remote-tracking branch 'upstream/master'
2016-06-04 11:36:43 +02:00
erwin coumans
4b2c0f6d89
make one of the cubes in two_cubes.sdf static (immovable) using the <static> tag in SDF
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add an example using 'direct'
fix the send-desired-state commands, to add flags for arguments set, using default values.
Start exposing SDF loading in shared memory api, not fully implemented yet.
2016-06-03 19:03:56 -07:00
Erwin Coumans
aa4d2ae01d
initial hookup of TinyRenderer to shared memory interface
2016-06-01 17:47:41 -07:00
erwin coumans
9a5394c4bc
fix cmake build
2016-06-01 11:07:39 -07:00
erwin coumans
f469a2cb49
update to tinyrenderer synthetic camera
2016-05-31 22:55:13 -07:00
erwin coumans
14aa666c6f
preparation to receive camera image data from physics server
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increase shadowmap world size default to 50 units (meter), 10 units (meter) was too small for most examples.
2016-05-31 10:23:04 -07:00
erwin coumans
2fc0358750
Expose a better API to allow any render engine to be used for the physics simulation when loading URDF/SDF files.
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See bullet3/examples/Importers/ImportURDFDemo/DefaultVisualShapeConverter.h
Give the kuka_iiwa/model.urdf some blue color, not just orange, to mimick the original a bit better
Preparation for the CMD_CAMERA_IMAGE_COMPLETED command, to expose a virtual camera to the robotics API
2016-05-19 18:37:15 -07:00
Erwin Coumans
fb2134f15f
add combobox to select software/opengl rendering to compare
2016-05-18 17:57:13 -07:00
Erwin Coumans
7994a339ee
disable RTC update for Physics Server by default
2016-05-18 16:21:40 -07:00
erwin coumans
a395ddcb06
add option to embed a physics server in the physics client example, for easier debugging
2016-05-18 09:34:42 -07:00
Benjamin Ellenberger
79be214d08
Merge resolve.
2016-05-15 14:19:01 +02:00
Erwin Coumans
876c9e57fe
fixes
2016-05-13 22:57:41 -07:00
Erwin Coumans
578e4fc795
compile fixes
2016-05-13 22:10:18 -07:00
Erwin Coumans
f4a6b0cb9f
move InProcessExampleBrowser.cpp into App instead of Lib
2016-05-13 21:10:16 -07:00