erwincoumans
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9b5aa9a723
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pybullet getOverlappingObjects added: report all object unique ids within a world space bounding box (aabb)
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2016-11-10 11:22:22 -08:00 |
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erwin coumans
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f97cb7002d
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first version of 'getVisualShapeData' to get visual shape information to allow external renderer with pybullet and shared memory robotics API
b3InitRequestVisualShapeInformation/b3GetVisualShapeInformation in shared memory API
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2016-10-18 22:05:28 -07:00 |
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erwin coumans
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0936ae6600
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expose getNumBodies, getBodyUniqueId, getBodyInfo (char* baseName) to shared memory API and pybullet., making it easier to serialize the state of the world.
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2016-09-27 12:13:45 -07:00 |
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erwincoumans
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85fd7f560c
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add first draft of contact point query in shared memory API
b3SharedMemoryCommandHandle b3InitRequestContactPointInformation(b3PhysicsClientHandle physClient);
void b3SetContactFilterBodyA(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdA);
void b3SetContactFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB);
void b3GetContactPointInformation(b3PhysicsClientHandle physClient, struct b3ContactInformation* contactPointData);
Implemented for PhysicsClientSharedMemory, not for PhysicsDirect yet.
Add btCollisionObject::setUserIndex2
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2016-09-01 13:30:07 -07:00 |
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Erwin Coumans
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95a09bec99
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implement getJointInfo for objects loaded through SDF
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2016-06-15 18:01:41 -07:00 |
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erwin coumans
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14aa666c6f
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preparation to receive camera image data from physics server
increase shadowmap world size default to 50 units (meter), 10 units (meter) was too small for most examples.
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2016-05-31 10:23:04 -07:00 |
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erwincoumans
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57f50f1778
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Create a PhysicsLoopBack that includes both PhysicsClient and PhysicsServer over shared memory.
Add a test for PhysicsLoopBack.
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2015-10-26 17:56:21 -07:00 |
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