Commit Graph

308 Commits

Author SHA1 Message Date
Erwin Coumans
2caf4505f0 pybullet: suppress debug printf (obj texture coordinate out-of-range) 2019-10-03 09:25:54 -07:00
Xuchen Han
0b391798b7 hook deformable world into the physics server 2019-09-04 18:48:00 -07:00
erwincoumans
75df77611a
Merge pull request #2366 from fuchuyuan/tinyObjUpdate
update obj loader
2019-08-14 13:37:14 -07:00
Chuyuan Fu
10108cd3ea update obj loader 2019-08-13 16:53:51 -07:00
Erwin Coumans
54111f7023 PyBullet: add support for internal edge filtering for height field terrains 2019-08-09 10:14:14 -07:00
Erwin Coumans
046e036519 pybullet: restore internal edge filtering (see internalEdge.py example) 2019-08-08 19:36:23 -07:00
erwincoumans
226819b839 premake add enable_stable_pd option, so Bullet can be compiled without C++11 (Visual Studio 2010 etc)
PyBullet: improve sleeping: if the base is static and all joints in the chain between this link and the base are fixed, then this link is static too (doesn't merge islands)
Fix PyBullet compilation of Visual Studion 2010
2019-08-07 21:57:05 -07:00
erwincoumans
789769eac9
Update BulletMJCFImporter.cpp
add default for unhandled geoms
2019-07-31 09:18:38 -07:00
Erwin Coumans
36f3adc03f copy/move heightfield files around (part of pybullet_data)
prepare for heightfield support in pybullet (first step, needs a bit more)
2019-07-25 13:01:26 -07:00
Chuyuan Fu
4da456054c Update PhysicsServerCommandProcessor and plugins to support render 2019-06-25 17:59:15 -07:00
Steven
b1444f34cf fix the issue of converting the double to single. 2019-06-19 21:15:47 +08:00
Erwin Coumans
9d2a527d87 fix issue in MJCF importer due to previous commit 2019-05-30 16:13:03 -07:00
Erwin Coumans
63e13d32cb remove unused var 2019-05-30 10:34:48 -07:00
Erwin Coumans
6b9b30786f simplify previous commit do/while -> while 2019-05-30 10:30:08 -07:00
Erwin Coumans
411ac4fcc3 fix loadMJCF/BulletMJCFImporter to load from fileIO 2019-05-29 19:26:27 -07:00
erwincoumans
32e93d9f91 allow to PyBullet.changeDynamics for all links in maximal coordinate rigid bodies
change snake.py to use useMaximalCoordinate = True by default
2019-03-08 09:20:32 -08:00
erwincoumans
d07c86842c fix regression in MJCF import for TinyRenderer
Fixes Issue 2119
https://github.com/bulletphysics/bullet3/issues/2119
2019-03-03 12:01:49 -08:00
erwincoumans
f51555d1ab
Merge pull request #2134 from erwincoumans/physx_clean
PhysX backend update
2019-02-28 22:49:43 -08:00
erwincoumans
2ae6404d1e
Update UrdfParser.cpp
update warning to be more verbose
2019-02-28 17:29:12 -08:00
erwincoumans
a9996088c8 Implement PyBullet.getCameraImage for PhysX backend.
PhysX backend, allow arbitrary plane normal, a few other fixes.
2019-02-24 14:09:42 -08:00
Erwin Coumans
80ef56cfca add missing header 2019-02-15 08:10:24 -08:00
Erwin Coumans
b257bd731b PyBullet: allow createVisualShape to pass vertices, indices, normals and uv coordinates. This can be combined with changeVisualShape to set the texture. 2019-01-29 12:03:11 -08:00
erwincoumans
ae8e83988b Add preliminary PhysX 4.0 backend for PyBullet
Add inverse dynamics / mass matrix code from DeepMimic, thanks to Xue Bin (Jason) Peng
Add example how to use stable PD control for humanoid with spherical joints (see humanoidMotionCapture.py)
Fix related to TinyRenderer object transforms not updating when using collision filtering
2019-01-22 21:08:37 -08:00
erwincoumans
fb2baa81d6 only use the mutex if using BT_THREADSAFE 2018-12-22 11:35:56 -08:00
Erwin Coumans
e3c03401c8 PyBullet: fixed a few more file leaks 2018-12-04 19:58:24 +01:00
Erwin Coumans
d4db50f668 PyBullet: fix some file leaks. 2018-12-04 19:37:25 +01:00
erwincoumans
69321a9ee6 allow textured cube/sphere from URDF 'box' and 'sphere' visual primitive, when using
texUid = p.loadTexture("tex256.png")
p.changeVisualShape(cube ,-1, textureUniqueId = texUid)
See also https://github.com/bulletphysics/bullet3/issues/2012
2018-11-29 15:41:32 -08:00
erwincoumans
17219f84c6 make setJointPosMultiDof and setJointVelMultiDof argument const.
add PyBullet.resetJointStateMultiDof / getJointStateMultiDof, for preliminary support for spherical and planar joints
2018-11-10 14:26:31 -08:00
erwincoumans
642c6a71d2 fix 2 potential data race conditions. 2018-11-08 14:41:22 -08:00
Erwin Coumans
8e82de1b00 add rudimentary MuJoCo mjcf xml to ROS URDF file, based on
pybullet_utils.urdfEditor
2018-10-31 11:02:19 -07:00
erwincoumans
078887c4d7 PyBullet fileIOPlugin: don't add equal fileIO interface twice (based on identical fileIOType and pathPrefix)
loadBullet goes through fileIOPlugin
2018-10-29 10:25:40 -07:00
erwincoumans
a44df2b0a6 PyBullet: allow to pass vertices (for convex) and vertices+indices (for concave) to createCollisionShape
See createObstacleCourse.py for an example use. At the moment a limit of 1024 vertices and 1024 indices.
Will be lifted once we implement the streaming version (soon).
2018-10-26 10:18:51 -07:00
erwincoumans
707bac9c3d fix sphere sdf parsing 2018-10-22 16:01:58 -07:00
erwincoumans
b5e475aec3 enable planar reflection in MinitaurGymEnv
enable follow cam in other Gym locomotion environments
add testing assets for multi-material obj files -> sdf conversion.
Also use ER_NO_SEGMENTATION_MASK flag for TinyRenderer/EGL plugin renderer
2018-10-14 15:10:19 -07:00
erwincoumans
c1e20c448f Implement InMemoryFile for memory caching for fileIO plugin.
Support SDF loading through fileIO plugin.
Replace strcspn by C code (not crossplatform)
Add flag for loadURDF to use color from MTL file (instead from URDF link material)
pybullet.URDF_USE_MATERIAL_COLORS_FROM_MTL and pybullet.URDF_USE_MATERIAL_TRANSPARANCY_FROM_MTL
2018-10-14 12:54:34 -07:00
erwincoumans
a24c1436af state 2 of FileIO plugin: adding/removing FileIO types, search through all registered FileIO types.
(not enabled by default yet)
Example:
fileIO = p.loadPlugin("fileIOPlugin")
print("fileIO=",fileIO)
p.executePluginCommand(fileIO,"e:/develop/bullet3/data/plane.zip", [p.AddFileIOAction,p.ZipFileIO])
p.executePluginCommand(fileIO,"e:/develop/bullet3/data/test2.zip", [p.AddFileIOAction,p.ZipFileIO])
planeId = p.loadURDF("plane.urdf")
duckId = p.loadURDF("duck_vhacd.urdf",[0,0,1])
2018-10-11 14:39:31 -07:00
erwincoumans
f792a5951a move zipfFileIO into own header
route loadTextureFile from fileIO plugin
fix B3_ENABLE_FILEIO_PLUGIN logic
2018-10-11 10:58:14 -07:00
Erwin Coumans
32b5c88d4b close the fileIO for urdf loading 2018-10-09 20:45:17 -07:00
Erwin Coumans
5f954e2496 backward compatibility fix 2018-10-09 16:25:32 -07:00
erwincoumans
dba239fe8d First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
A fileIO plugin can override custom file IO operations. As a small test, load files from a zipfile in memory.
Default fileIO implementation is in examples/Utils/b3BulletDefaultFileIO.h
Affects URDF, SDF, MJCF, Wavefront OBJ, STL, DAE, images.
2018-10-08 21:27:08 -07:00
erwincoumans
2c13e70d1a make projective textures work in DIRECT+eglPlugin (see examples/pybullet/examples/projective_texture.py) 2018-10-05 19:24:44 -07:00
erwincoumans
8aff1fbd49 removed flags from loadURDF command. The flags are already available in m_data->m_flags in BulletUrdfImporter.cpp 2018-10-02 08:39:47 -07:00
mbennice
99dbedab6e Update import 2018-09-27 12:49:39 -07:00
mbennice
7485999254 Clang Format Change 2018-09-27 10:00:39 -07:00
mbennice
30d4c4136a Piping through the flag to parse sensors 2018-09-27 09:49:59 -07:00
mbennice
173cc2538f Correct header update
Revert the header update change.
2018-09-26 16:38:59 -07:00
mbennice
f79b04357f Update URDF Importer to process sensor elements.
Update the URDF Importer to add sensors as 0 mass 0 inertia elements
attached by a fixed joint. This way their states can be read as links.
2018-09-26 16:35:22 -07:00
erwincoumans
ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00
erwincoumans
9553892770 PyBullet / BulletRobotics:
Implement collisionFilterPlugin, use setCollisionFilterPair to enable or disable collision detection between specific pairs of objects.
Also, expose setCollisionFilterGroupMask as PyBullet API and in urdf using the tag <collision group="1" mask="2"/>.
See examples/pybullet/examples/collisionFilter.py for an example.
PyBullet default: Lower the warmstarting factor, for maximal coordinates rigid bodies for more stable simulation.
Add btCollisionWorld::refreshBroadphaseProxy to easier recreate the broadphase proxy without adding/removing objects to the world.
2018-09-12 19:30:49 -07:00
erwincoumans
dc7feb9027 Merge remote-tracking branch 'bp/master' 2018-09-09 10:48:58 -07:00