ejcoumans
|
3a85557c29
|
Refactoring for parallel processing of islands, collision detection and constraint solving.
|
2006-06-30 00:41:09 +00:00 |
|
ejcoumans
|
324b18b719
|
minor type in simdvector3, no picking on fixed objects, no run-time type info
|
2006-06-21 05:22:43 +00:00 |
|
ejcoumans
|
c4cd297f22
|
step the simulation 1 frame, so the initial starting position is ok.
added comment how to use FCollada instead of COLLADA_DOM
|
2006-06-19 22:03:07 +00:00 |
|
ejcoumans
|
ddf9973fba
|
preliminary convex hull support using COLLADA_DOM,
draw convex hull in wireframe (point cloud doesn't have triangles)
|
2006-06-18 07:04:21 +00:00 |
|
ejcoumans
|
3c6993e45e
|
- CcdPhysicsDemo also uses Generic6DofConstraint (testing with mouse picking).
- HingeConstraint back to old method by default (comparison)
- FCollada by default in ColladaDemo
|
2006-06-14 02:51:47 +00:00 |
|
ejcoumans
|
d61f1034ba
|
step closer to COLLADA-DOM, convex hull / mesh. can't find where the vertices/triangles are 'hidden' in the structures.
|
2006-06-10 01:44:20 +00:00 |
|
ejcoumans
|
87b6f7ae37
|
COLLADA-DOM support for box, sphere, cylinder, mass, isdynamic and start transform
|
2006-06-09 22:34:17 +00:00 |
|
ejcoumans
|
b4df21acb5
|
added cylinder support in ColladaDemo, rendering of Cylinder, updated .dae files.
|
2006-06-09 00:17:20 +00:00 |
|
ejcoumans
|
9c21151c5f
|
new Collada physics demos
|
2006-06-03 02:19:43 +00:00 |
|
ejcoumans
|
ac11a0c06b
|
Did a bit more Collada physics importing work.
Also did a quick workaround to allow different camera UP. This demo stuff really needs to be cleaned up now!
|
2006-06-03 02:13:59 +00:00 |
|
ejcoumans
|
5cb549a9bb
|
more Collada physics work
|
2006-06-01 06:58:51 +00:00 |
|
ejcoumans
|
b5d0520c58
|
added initial Collada 1.4 Physics support
|
2006-06-01 03:27:01 +00:00 |
|
ejcoumans
|
7392431860
|
some work on fcollada import
|
2006-05-27 01:24:08 +00:00 |
|
ejcoumans
|
9405204ee5
|
new demos
|
2006-05-26 00:30:45 +00:00 |
|
ejcoumans
|
23580cbaed
|
added demos
|
2006-05-25 20:02:12 +00:00 |
|