erwincoumans
fe92de3e50
add infrastructure float btMultiBodyLink m_jointDamping, m_jointFriction (actual damping/friction is in a separate commit)
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add door.urdf for testing damping/friction
2016-03-17 14:54:46 -07:00
Erwin Coumans
6c9815c8f9
fix axis in r2d2.urdf
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enable SimpleOpenGL3 demo for CMake
2016-03-16 08:13:53 -07:00
Erwin Coumans
aa3daaa8c6
turn test/SharedMemory/test.c into a gtest for CI unit testing in github
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remove overly verbose printfs in importers
fix axis in r2d2.urdf
2016-03-15 22:47:53 -07:00
Erwin Coumans
6bc3f94f52
add a Pendulum example that is also used as unit test.
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Gold data is created by numerically solving a second-order non-linear differential equation.
(see examples/MultiBody/pendulum_gold.h)
2016-01-06 18:08:49 -08:00
Erwin Coumans
433a7aa9b6
fix C++11 issue
2015-12-07 11:44:43 -08:00
Erwin Coumans
03cc4f0554
add InverseDynamics example for example browser
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add CMake support for BulletInverseDynamics and BulletInverseDynamicsUtils
2015-11-24 11:12:02 -08:00
Erwin Coumans
163b797d8b
Update to ZLib license for GWEN files.
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Note that our copy of GWEN is modified and GWEN is not under active development anymore.
We plan to integrate and modify GWEN further into the Bullet Example Browser or rewrite the GUI and drop GWEN
fix cube.obj and cube.mtl to enable textures
2015-10-25 11:30:34 -07:00
erwincoumans
081a40d254
initial implementation to send debug lines from physics server to client,
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need to add streaming because memory is too small to store all lines
initial test of PD control in physics server, need to switch to PD control for motor constraint, instead of using external forces.
2015-08-19 22:51:16 -07:00
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89765ceccf
update kuka urdf
2015-08-19 16:05:32 -07:00
Erwin Coumans
f89d587a02
update tutorial for SIGGRAPH course
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allow multiple graphing windows at the same time
2015-08-10 14:30:00 -07:00
Erwin Coumans
dcab0e2b1f
use multibody by default when using FILE/Open URDF (instead of maximal coordinate rigid body+typed constraints)
2015-08-06 00:35:03 -07:00
erwin coumans
a5669d2ffd
add a textured sphere8.obj test with obj loader
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fix shaders, so that shadowed and non-shadowed are matching
fix registerGraphicsUnitSphereShape API (level of detail), support textured sphere too
add support for textured cube
add start for a Tutorial.cpp
2015-08-05 19:03:27 -07:00
Erwin Coumans
250068d5eb
re-enable enter key in example browser
2015-08-04 22:03:53 -07:00
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eb6663ed4b
further work on shared memory API
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fix dependency of BulletDynamics to Bullet3Common (b3Printf)
2015-08-02 14:00:43 -07:00
Erwin Coumans
346bc00ac7
add kuka_lwr urdf file for testing, the r2d2 gets boring
2015-07-23 18:36:46 -07:00
Erwin Coumans
2de1f29995
add xacro_standalone.py tool, to convert a urdf.xacro to urdf
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It has no dependencies, except for a python installation
2015-07-21 12:42:46 -07:00
Erwin Coumans
26e175013d
add prismatic.urdf test file and revert to r2d2.urdf in import example
2015-07-15 17:51:49 -07:00
erwin coumans
259bcb1989
mix physics client/server into a single example for easier/faster development of shared memory experiment
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add premake option to choose targetdir for binaries/libraries
add simple hinge.urdf file
2015-07-15 12:57:45 -07:00
Erwin Coumans
a6fa717dac
add very simple (rudimentary) time series graphing example
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tweak camera near plane distance, less sensitive mouse wheel
2015-07-15 09:07:47 -07:00
erwincoumans
f6f76901fd
First draft of btMultiBody serialization, including optional names for base, link and joints (see ImportURDFDemo/ImportURDFSetup.cpp how this is done)
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Bump up version number to 2.84 because of new serialization data.
2015-07-09 17:36:00 -07:00
erwincoumans
285ac286fa
some work towards streaming Bullet data over shared memory for client/server
2015-07-09 14:04:58 -07:00
Erwin Coumans
d830681674
add option for rigid body/typed constraint to set target velocity
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compare joint feedback between multi body and rigid body. initial results are promising (not exactly the same, but reasonably close)
2015-06-24 23:19:00 -07:00
erwin
c9a630e7c6
rename loadUrdf -> loadMultiBodyFromUrdf in lua script
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remove unused m_usrd2mblink
2015-05-14 09:16:13 -07:00
erwin
e196ed1edb
load a urdf in the lua script test
2015-05-13 21:54:00 -07:00
erwincoumans
794c8ec064
add BspDemo.bsp data file
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add sphere2.urdf
move btSpatialAlgebra into LinearMath
remove some warnings, introduce BT_ZERO, BT_ONE, BT_HALF as defines for 0.f/0., 1.f/1., 0.5f/0.5 respectively
2015-04-16 10:17:35 -07:00
erwin coumans
122fabac87
prepare to create coordinate frame demo, minor cleanup for create funcs in demo entries,
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fix r2d2.urdf inertia
2014-12-12 18:14:49 -08:00
erwin coumans
579b34d2e0
Added a basic COLLADA .dae importer mainly to support URDF loading (URDF can refer to COLLADA .dae or STL .stl for mesh support)
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It is fairly limited, only supports loading <geometry> with triangulated meshes, no material loading
I will extend this with COLLADA Physics support.
2014-10-21 17:44:54 -07:00
erwincoumans
4403ecf49d
AMD 14.50Alpha5 driver fixes the issue with MPR kernel, re-enable testFileFracture.bullet
2014-09-12 09:50:13 -07:00
erwin coumans
89addd438e
add 'fixed' joint for btMultiBody
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improve btMultiBody version of URDF reader (still work-in-progress)
enabled planar joint for btMultiBody (untested)
enable loading from relative path for .stl meshes
2014-08-28 18:42:08 -07:00
Erwin Coumans
2b35911f2a
X11OpenGLWindow: create stencil buffer for shadows in OpenGL2 mode (OpenGL3 uses shadow maps)
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Add 'createCollisionObjectGraphicsObject' API for CommonPhysicsSetup
Add 'pthread' dependency as workaround for NVIDIA graphics driver issue
(see //See https://bugs.launchpad.net/ubuntu/+source/nvidia-graphics-drivers-319/+bug/1248642
)
2014-08-26 11:28:44 -07:00
Erwin Coumans
ae98ffe218
add Obj and STL import demo, work on URDF import
2014-08-03 13:45:05 -07:00
Erwin Coumans
dc491936a2
rename ObsoleteDemos back to Demos
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fix some relative path issues for loading assets
2014-05-12 16:12:01 -07:00
erwincoumans
122ceacb6d
move OpenCL initialization for the unit tests in a shared header file, and support some basic command-line arguments
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--cl_device=1 --cl_platform=1 --allow_opencl_cpu
add chaindemo, test for mass ratios
restore sleeping/activation mode in featherstone demo
Use _VARIADIC_MAX=10 to avoid Google Test issues with Visual Studio 2012, thanks to Mobeen for the report
Enable verbose printf for unit tests
2014-02-11 10:33:00 -08:00
erwincoumans
3768a30bb2
added very crude little LuaDemo, to create physics objects using Lua scripts (very preliminary)
2014-02-06 01:13:31 -08:00
erwincoumans
d65cd8060a
add Lua and basic Lua->C/C++ integration test, in preparation for Bullet demos setup using Lua scripts.
2014-02-05 19:39:48 -08:00
Erwin Coumans
94db38358c
add zlib/minizip so we can load compressed data (github/git is bad in handling large binary files)
2014-02-04 13:39:55 -08:00
erwin coumans
ec4292ad75
add basic test texture
2014-01-17 22:19:12 -08:00
Erwin Coumans
472a4068fc
Enable MPR by default
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Add the contact point from MPR, in addition to SAT/clipping contacts. Added a new kernel to clear/reset the number of contacts in pairs (stored in the z component)
Always sample unit sphere directions, if there are more edge-edge combinations than unit sphere directions (162 by default)
Remember last running demo for Bullet 3 (and save it in a text file, Bullet
Enable the testFileFracture.bullet in the Bullet2FileDemo
2014-01-15 10:35:51 -08:00
erwincoumans
d32629dbe2
add the option to load a set of AABB's from a file, see PairBench
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You can use the following command-line arguments:
App_Bullet*.exe --selected_demo=10 --cl_platform=1 --pair_benchmark_file=64006GPUAABBs.txt --benchmark
2013-08-23 17:55:28 -07:00
erwincoumans
1c0fc6bc2d
report when compound pair capacity is exceeded (and avoid crash)
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add tetrahedron, reorganized demos
2013-07-30 17:00:50 -07:00
erwin coumans
2793a174c6
added fracture scene .bullet file (doesn't work well yet)
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added tetrahedral mesh test scene
expose b3Config as member variable for demos.
move a 'glFlush' out of the innerloop (render performance)
SSE -> SSE2 in premake
fix crash in broadphase (when no aabb's exist)
2013-07-30 12:37:16 -07:00
erwincoumans
25fe5f4a77
prepare for GPU cloth/softbody
2013-05-06 18:35:34 -07:00
erwin coumans
6ee9eb9bb5
fix bug in assignment of contact constraints to solver grid (always use dynamic body to determine constraint assignment, otherwise write conflicts can occur)
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implement CPU version of narrowphase convex collision, for comparison/debug purposes
start towards cpu/gpu sync, for adding/removing bodies (work in progress)
2013-05-02 09:49:16 -07:00
erwin coumans
6bcb5b9d5f
tweaks in camera position in demo
2013-04-23 16:30:35 -07:00
erwin coumans
f943204aa2
add .bullet loader for GPU demo
2013-04-23 16:07:17 -07:00
erwin coumans
ec0d2ed523
extend Wavefront obj loader to recognize objects (for compound shape creation)
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add reproduction of a bug in compound versus concave trimesh
2013-04-12 10:25:11 -07:00
erwin coumans
467a68293b
fix convex-plane for > 4 vertices
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improve compound demo
2013-04-10 00:03:02 -07:00
erwin coumans
68062bdfbd
added Samurai Monastry wavefront .obj
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added alternative batching kernel (slow)
tweaked controls a bit
added command-line options --selected_demo=<int> and --new_batching
started looking into parallel 3d sap
2013-03-23 23:00:50 -07:00
erwin coumans
8a6d71ad42
added Leo wavefront file
2013-03-22 16:24:09 -07:00
erwin coumans
b4f9416cdf
add support for BVH acceleration for concave trianglemesh collision against convex hulls
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bugfix/improvement in batching
2013-03-20 23:37:34 -07:00