#ifndef MY_GWEN_WINDOW_H #define MY_GWEN_WINDOW_H #include "Gwen/Gwen.h" #include "Gwen/Controls/Button.h" #include "Gwen/Skins/Simple.h" #include "Gwen/Renderers/OpenGL_DebugFont.h" struct sth_stash; extern class GwenOpenGL3CoreRenderer* pRenderer; //extern Gwen::Renderer::OpenGL_DebugFont * pRenderer; extern Gwen::Skin::Simple skin; extern Gwen::Controls::Canvas* pCanvas; class GLPrimitiveRenderer; void setupGUI(int width, int height, sth_stash* font, float retinaScale,GLPrimitiveRenderer* primRender); void processProfileData(class CProfileIterator* iterator, bool idle); void resizeGUI(int width, int height); #endif //MY_GWEN_WINDOW_H