#include "b3CpuDynamicsWorld.h" #include "b3BulletDynamicsCommon.h" b3CpuDynamicsWorld::b3CpuDynamicsWorld() :b3DiscreteDynamicsWorld( new b3CollisionDispatcher(new b3DefaultCollisionConfiguration()), new b3DynamicBvhBroadphase(),new b3SequentialImpulseConstraintSolver(), new b3DefaultCollisionConfiguration()//todo: remove this! ) { } b3CpuDynamicsWorld::~b3CpuDynamicsWorld() { }