project "App2_BasicDemo" language "C++" kind "ConsoleApp" targetdir "../../../bin" includedirs { ".", "../../../src", "../../../btgui" } initOpenGL() initGlew() links{"gwen", "BulletDynamics", "BulletCollision","LinearMath", "OpenGL_Window", "OpenGL_TrueTypeFont" } files { "**.cpp", "**.h", "../../../src/Bullet3Common/**.cpp", "../../../src/Bullet3Common/**.h", "../../../btgui/Timing/b3Clock.cpp", "../../../btgui/Timing/b3Clock.h" } if os.is("Linux") then links ("X11") end if os.is("MacOSX") then links{"Cocoa.framework"} end