import os, inspect currentdir = os.path.dirname(os.path.abspath(inspect.getfile(inspect.currentframe()))) parentdir = os.path.dirname(currentdir) os.sys.path.insert(0,parentdir) import pybullet_data from pybullet_envs.scene_abstract import Scene import pybullet as p class StadiumScene(Scene): zero_at_running_strip_start_line = True # if False, center of coordinates (0,0,0) will be at the middle of the stadium stadium_halflen = 105*0.25 # FOOBALL_FIELD_HALFLEN stadium_halfwidth = 50*0.25 # FOOBALL_FIELD_HALFWID def episode_restart(self): Scene.episode_restart(self) # contains cpp_world.clean_everything() # stadium_pose = cpp_household.Pose() # if self.zero_at_running_strip_start_line: # stadium_pose.set_xyz(27, 21, 0) # see RUN_STARTLINE, RUN_RAD constants filename = os.path.join(pybullet_data.getDataPath(),"stadium_no_collision.sdf") self.stadium = p.loadSDF(filename) planeName = os.path.join(pybullet_data.getDataPath(),"mjcf/ground_plane.xml") self.ground_plane_mjcf = p.loadMJCF(planeName) for i in self.ground_plane_mjcf: p.changeVisualShape(i,-1,rgbaColor=[0,0,0,0]) class SinglePlayerStadiumScene(StadiumScene): "This scene created by environment, to work in a way as if there was no concept of scene visible to user." multiplayer = False class MultiplayerStadiumScene(StadiumScene): multiplayer = True players_count = 3 def actor_introduce(self, robot): StadiumScene.actor_introduce(self, robot) i = robot.player_n - 1 # 0 1 2 => -1 0 +1 robot.move_robot(0, i, 0)