INCLUDE_DIRECTORIES( . ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs ) FILE(GLOB GwenGUISupport_SRCS "GwenGUISupport/*" ) FILE(GLOB GwenGUISupport_HDRS "GwenGUISupport/*" ) IF (WIN32) INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew ) ADD_DEFINITIONS(-DGLEW_STATIC) ELSE(WIN32) IF(APPLE) find_library(COCOA NAMES Cocoa) ELSE(APPLE) ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1") ADD_DEFINITIONS("-DGLEW_STATIC") ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1") INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew ) ENDIF(APPLE) ENDIF(WIN32) ADD_LIBRARY(BulletExampleBrowserLib OpenGLExampleBrowser.cpp OpenGLGuiHelper.cpp GL_ShapeDrawer.cpp CollisionShape2TriangleMesh.cpp CollisionShape2TriangleMesh.h ../Utils/b3Clock.cpp ../Utils/b3Clock.h ../Utils/ChromeTraceUtil.cpp ../Utils/ChromeTraceUtil.h ../Utils/b3ResourcePath.cpp ../Utils/b3ResourcePath.h ../Utils/b3ERPCFMHelper.hpp ../Utils/b3ReferenceFrameHelper.hpp ${GwenGUISupport_SRCS} ${GwenGUISupport_HDRS} ) SET_TARGET_PROPERTIES(BulletExampleBrowserLib PROPERTIES VERSION ${BULLET_VERSION}) SET_TARGET_PROPERTIES(BulletExampleBrowserLib PROPERTIES SOVERSION ${BULLET_VERSION}) IF (BUILD_SHARED_LIBS) IF (WIN32) TARGET_LINK_LIBRARIES( BulletExampleBrowserLib Bullet3Common BulletSoftBody BulletDynamics BulletCollision BulletInverseDynamicsUtils BulletInverseDynamics LinearMath OpenGLWindow gwen BussIK ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ) ELSE(WIN32) IF(APPLE) TARGET_LINK_LIBRARIES( BulletExampleBrowserLib Bullet3Common BulletSoftBody BulletDynamics BulletCollision BulletInverseDynamicsUtils BulletInverseDynamics LinearMath OpenGLWindow gwen BussIK ${COCOA} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ) ELSE(APPLE) TARGET_LINK_LIBRARIES( BulletExampleBrowserLib Bullet3Common BulletSoftBody BulletDynamics BulletCollision BulletInverseDynamicsUtils BulletInverseDynamics LinearMath OpenGLWindow gwen BussIK pthread ${DL} ) ENDIF(APPLE) ENDIF(WIN32) ENDIF(BUILD_SHARED_LIBS) #################### # # Bullet Example Browser main app # #################### INCLUDE_DIRECTORIES( . ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs ) LINK_LIBRARIES( BulletExampleBrowserLib Bullet3Common BulletSoftBody BulletDynamics BulletCollision BulletInverseDynamicsUtils BulletInverseDynamics LinearMath OpenGLWindow gwen BussIK ) IF (WIN32) INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew ) LINK_LIBRARIES( ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ) ADD_DEFINITIONS(-DGLEW_STATIC) ELSE(WIN32) IF(APPLE) find_library(COCOA NAMES Cocoa) MESSAGE(${COCOA}) link_libraries(${COCOA} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}) ELSE(APPLE) ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1") ADD_DEFINITIONS("-DGLEW_STATIC") ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1") INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew ) LINK_LIBRARIES( pthread ${DL}) ENDIF(APPLE) ENDIF(WIN32) SET(ExtendedTutorialsSources ../ExtendedTutorials/Chain.cpp ../ExtendedTutorials/Chain.h ../ExtendedTutorials/Bridge.cpp ../ExtendedTutorials/Bridge.h ../ExtendedTutorials/RigidBodyFromObj.cpp ../ExtendedTutorials/RigidBodyFromObj.h ../ExtendedTutorials/SimpleBox.cpp ../ExtendedTutorials/SimpleBox.h ../ExtendedTutorials/MultipleBoxes.cpp ../ExtendedTutorials/MultipleBoxes.h ../ExtendedTutorials/SimpleCloth.cpp ../ExtendedTutorials/SimpleCloth.h ../ExtendedTutorials/SimpleJoint.cpp ../ExtendedTutorials/SimpleJoint.h ../ExtendedTutorials/NewtonsCradle.cpp ../ExtendedTutorials/NewtonsCradle.h ../ExtendedTutorials/InclinedPlane.cpp ../ExtendedTutorials/InclinedPlane.h ../ExtendedTutorials/MultiPendulum.cpp ../ExtendedTutorials/MultiPendulum.h ) SET(BulletExampleBrowser_SRCS ../TinyRenderer/geometry.cpp ../TinyRenderer/model.cpp ../TinyRenderer/tgaimage.cpp ../TinyRenderer/our_gl.cpp ../TinyRenderer/TinyRenderer.cpp ../SharedMemory/TinyRendererVisualShapeConverter.cpp ../SharedMemory/TinyRendererVisualShapeConverter.h ../SharedMemory/IKTrajectoryHelper.cpp ../SharedMemory/IKTrajectoryHelper.h ../SharedMemory/PhysicsServer.cpp ../SharedMemory/PhysicsClientSharedMemory.cpp ../SharedMemory/PhysicsClientSharedMemory_C_API.cpp ../SharedMemory/PhysicsClient.cpp ../SharedMemory/PhysicsClientC_API.cpp ../SharedMemory/PhysicsServerExample.cpp ../SharedMemory/PhysicsServerExampleBullet2.cpp ../SharedMemory/PhysicsClientExample.cpp ../SharedMemory/PosixSharedMemory.cpp ../SharedMemory/Win32SharedMemory.cpp ../SharedMemory/InProcessMemory.cpp ../SharedMemory/PhysicsServerSharedMemory.cpp ../SharedMemory/PhysicsDirect.cpp ../SharedMemory/PhysicsDirect.h ../SharedMemory/PhysicsDirectC_API.cpp ../SharedMemory/PhysicsDirectC_API.h ../SharedMemory/SharedMemoryInProcessPhysicsC_API.cpp ../SharedMemory/PhysicsLoopBack.cpp ../SharedMemory/PhysicsLoopBack.h ../SharedMemory/PhysicsLoopBackC_API.cpp ../SharedMemory/PhysicsLoopBackC_API.h ../SharedMemory/PhysicsServerCommandProcessor.cpp ../SharedMemory/PhysicsServerCommandProcessor.h ../SharedMemory/SharedMemoryCommands.h ../SharedMemory/SharedMemoryPublic.h ../RobotSimulator/b3RobotSimulatorClientAPI.cpp ../RobotSimulator/b3RobotSimulatorClientAPI.h ../BasicDemo/BasicExample.cpp ../BasicDemo/BasicExample.h ../InverseDynamics/InverseDynamicsExample.cpp ../InverseDynamics/InverseDynamicsExample.h ../InverseKinematics/InverseKinematicsExample.cpp ../InverseKinematics/InverseKinematicsExample.h ../ForkLift/ForkLiftDemo.cpp ../ForkLift/ForkLiftDemo.h ../MultiThreadedDemo/MultiThreadedDemo.cpp ../MultiThreadedDemo/MultiThreadedDemo.h ../MultiThreadedDemo/CommonRigidBodyMTBase.cpp ../MultiThreadedDemo/CommonRigidBodyMTBase.h ../Tutorial/Tutorial.cpp ../Tutorial/Tutorial.h ../Tutorial/Dof6ConstraintTutorial.cpp ../Tutorial/Dof6ConstraintTutorial.h ../Evolution/NN3DWalkers.cpp ../Evolution/NN3DWalkers.h ../Evolution/NN3DWalkersTimeWarpBase.h ../ExtendedTutorials/NewtonsRopeCradle.cpp ../ExtendedTutorials/NewtonsRopeCradle.h ../Collision/CollisionSdkC_Api.cpp ../Collision/CollisionSdkC_Api.h ../Collision/CollisionTutorialBullet2.cpp ../Collision/CollisionTutorialBullet2.h ../Collision/Internal/Bullet2CollisionSdk.cpp ../Collision/Internal/Bullet2CollisionSdk.h ../Collision/Internal/CollisionSdkInterface.h ../Collision/Internal/RealTimeBullet3CollisionSdk.cpp ../Collision/Internal/RealTimeBullet3CollisionSdk.h ../GyroscopicDemo/GyroscopicSetup.cpp ../GyroscopicDemo/GyroscopicSetup.h ../Planar2D/Planar2D.cpp ../Planar2D/Planar2D.h ../RollingFrictionDemo/RollingFrictionDemo.cpp ../RollingFrictionDemo/RollingFrictionDemo.h ../FractureDemo/FractureDemo.cpp ../FractureDemo/btFractureBody.cpp ../FractureDemo/btFractureDynamicsWorld.cpp ../FractureDemo/FractureDemo.h ../FractureDemo/btFractureBody.h ../FractureDemo/btFractureDynamicsWorld.h ../DynamicControlDemo/MotorDemo.cpp ../DynamicControlDemo/MotorDemo.h ../MultiThreading/MultiThreadingExample.cpp ../MultiThreading/b3PosixThreadSupport.cpp ../MultiThreading/b3Win32ThreadSupport.cpp ../MultiThreading/b3ThreadSupportInterface.cpp ../MultiThreading/btTaskScheduler.cpp ../RenderingExamples/TinyRendererSetup.cpp ../RenderingExamples/TimeSeriesCanvas.cpp ../RenderingExamples/TimeSeriesCanvas.h ../RenderingExamples/TimeSeriesFontData.cpp ../RenderingExamples/TimeSeriesFontData.h ../RenderingExamples/DynamicTexturedCubeDemo.cpp ../RenderingExamples/DynamicTexturedCubeDemo.h ../RenderingExamples/TinyVRGui.cpp ../RenderingExamples/TinyVRGui.h ../RoboticsLearning/GripperGraspExample.cpp ../RoboticsLearning/GripperGraspExample.h ../RoboticsLearning/R2D2GraspExample.cpp ../RoboticsLearning/R2D2GraspExample.h ../RoboticsLearning/KukaGraspExample.cpp ../RoboticsLearning/KukaGraspExample.h ../RenderingExamples/CoordinateSystemDemo.cpp ../RenderingExamples/CoordinateSystemDemo.h ../RenderingExamples/RaytracerSetup.cpp ../RenderingExamples/RaytracerSetup.h ../RenderingExamples/RenderInstancingDemo.cpp ../RenderingExamples/RenderInstancingDemo.h ../RenderingExamples/TimeSeriesExample.cpp ../Benchmarks/BenchmarkDemo.cpp ../Benchmarks/BenchmarkDemo.h ../Benchmarks/landscapeData.h ../Benchmarks/TaruData ../Raycast/RaytestDemo.cpp ../Importers/ImportBsp/BspConverter.h ../Importers/ImportBullet/SerializeSetup.cpp ../Importers/ImportBullet/SerializeSetup.h ../Importers/ImportMeshUtility/b3ImportMeshUtility.cpp ../Importers/ImportMeshUtility/b3ImportMeshUtility.h ../../Extras/Serialize/BulletWorldImporter/btWorldImporter.cpp ../../Extras/Serialize/BulletWorldImporter/btBulletWorldImporter.cpp ../../Extras/Serialize/BulletFileLoader/bChunk.cpp ../../Extras/Serialize/BulletFileLoader/bFile.cpp ../../Extras/Serialize/BulletFileLoader/bDNA.cpp ../../Extras/Serialize/BulletFileLoader/btBulletFile.cpp ../Importers/ImportBsp/BspLoader.h ../Importers/ImportBsp/ImportBspExample.h ../Importers/ImportColladaDemo/btMatrix4x4.h ../Importers/ImportColladaDemo/ColladaGraphicsInstance.h ../Importers/ImportColladaDemo/ImportColladaSetup.h ../Importers/ImportColladaDemo/LoadMeshFromCollada.h ../Importers/ImportObjDemo/ImportObjExample.h ../Importers/ImportObjDemo/LoadMeshFromObj.h ../Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.h ../Importers/ImportSTLDemo/ImportSTLSetup.h ../Importers/ImportSTLDemo/LoadMeshFromSTL.h ../Importers/ImportURDFDemo/ConvertRigidBodies2MultiBody.h ../Importers/ImportURDFDemo/ImportURDFSetup.h ../Importers/ImportURDFDemo/URDF2Bullet.h ../Importers/ImportURDFDemo/urdf_samples.h ../Importers/ImportURDFDemo/urdf_samples.h ../Importers/ImportMJCFDemo/BulletMJCFImporter.cpp ../Importers/ImportMJCFDemo/BulletMJCFImporter.h ../Importers/ImportMJCFDemo/ImportMJCFSetup.cpp ../Importers/ImportMJCFDemo/ImportMJCFSetup.h ../Importers/ImportBsp/BspConverter.cpp ../Importers/ImportBsp/BspLoader.cpp ../Importers/ImportBsp/ImportBspExample.cpp ../Importers/ImportColladaDemo/ImportColladaSetup.cpp ../Importers/ImportColladaDemo/LoadMeshFromCollada.cpp ../Importers/ImportObjDemo/ImportObjExample.cpp ../Importers/ImportObjDemo/LoadMeshFromObj.cpp ../Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp ../Importers/ImportSTLDemo/ImportSTLSetup.cpp ../Importers/ImportSDFDemo/ImportSDFSetup.cpp ../Importers/ImportURDFDemo/ImportURDFSetup.cpp ../Importers/ImportURDFDemo/URDF2Bullet.cpp ../Importers/ImportURDFDemo/MyMultiBodyCreator.cpp ../Importers/ImportURDFDemo/MyMultiBodyCreator.h ../Importers/ImportURDFDemo/UrdfParser.cpp ../Utils/RobotLoggingUtil.cpp ../Utils/RobotLoggingUtil.h ../Importers/ImportURDFDemo/urdfStringSplit.cpp ../Importers/ImportURDFDemo/urdfStringSplit.h ../Importers/ImportURDFDemo/BulletUrdfImporter.cpp ../Importers/ImportURDFDemo/BulletUrdfImporter.h ../VoronoiFracture/VoronoiFractureDemo.cpp ../VoronoiFracture/VoronoiFractureDemo.h ../VoronoiFracture/btConvexConvexMprAlgorithm.cpp ../VoronoiFracture/btConvexConvexMprAlgorithm.h ../Vehicles/Hinge2Vehicle.cpp ../Vehicles/Hinge2Vehicle.h ../MultiBody/Pendulum.cpp ../MultiBody/MultiBodySoftContact.cpp ../MultiBody/TestJointTorqueSetup.cpp ../MultiBody/TestJointTorqueSetup.h ../MultiBody/InvertedPendulumPDControl.cpp ../MultiBody/InvertedPendulumPDControl.h ../MultiBody/MultiBodyConstraintFeedback.cpp ../MultiBody/MultiDofDemo.cpp ../MultiBody/MultiDofDemo.h ../RigidBody/RigidBodySoftContact.cpp ../Constraints/TestHingeTorque.cpp ../Constraints/TestHingeTorque.h ../Constraints/ConstraintDemo.cpp ../Constraints/ConstraintDemo.h ../Constraints/Dof6Spring2Setup.cpp ../Constraints/Dof6Spring2Setup.h ../Constraints/ConstraintPhysicsSetup.cpp ../Constraints/ConstraintPhysicsSetup.h ../ThirdPartyLibs/stb_image/stb_image.cpp ../ThirdPartyLibs/stb_image/stb_image.h ../ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp ../ThirdPartyLibs/tinyxml/tinystr.cpp ../ThirdPartyLibs/tinyxml/tinyxml.cpp ../ThirdPartyLibs/tinyxml/tinyxmlerror.cpp ../ThirdPartyLibs/tinyxml/tinyxmlparser.cpp ../ThirdPartyLibs/tinyxml/tinystr.cpp ../ThirdPartyLibs/tinyxml/tinyxml.cpp ../ThirdPartyLibs/tinyxml/tinyxmlerror.cpp ../ThirdPartyLibs/tinyxml/tinyxmlparser.cpp InProcessExampleBrowser.cpp ${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc ) ADD_EXECUTABLE(App_ExampleBrowser main.cpp ExampleEntries.cpp ExampleEntries.h ${ExtendedTutorialsSources} ${BulletExampleBrowser_SRCS} ) FILE( MAKE_DIRECTORY "${PROJECT_BINARY_DIR}/data" ) ADD_CUSTOM_COMMAND( TARGET App_ExampleBrowser POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_directory ${BULLET_PHYSICS_SOURCE_DIR}/data ${PROJECT_BINARY_DIR}/data ) IF (BULLET2_USE_TBB_MULTITHREADING AND WIN32) # add a post build command to copy some dlls to the executable directory set(TBB_VC_VER "vc12") set(TBB_VC_ARCH "ia32") # assume 32-bit build in VC12 for now # checks can be added here at a later time ADD_CUSTOM_COMMAND(TARGET App_ExampleBrowser POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${BULLET2_TBB_INCLUDE_DIR}/../bin/${TBB_VC_ARCH}/${TBB_VC_VER}/tbb.dll" $) ADD_CUSTOM_COMMAND(TARGET App_ExampleBrowser POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${BULLET2_TBB_INCLUDE_DIR}/../bin/${TBB_VC_ARCH}/${TBB_VC_VER}/tbbmalloc.dll" $) ENDIF (BULLET2_USE_TBB_MULTITHREADING AND WIN32) IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) SET_TARGET_PROPERTIES(App_ExampleBrowser PROPERTIES DEBUG_POSTFIX "_Debug") SET_TARGET_PROPERTIES(App_ExampleBrowser PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel") SET_TARGET_PROPERTIES(App_ExampleBrowser PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo") ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)