cmake_minimum_required(VERSION 2.4) PROJECT(BULLET_PHYSICS) SET(BULLET_VERSION 2.74) IF (NOT CMAKE_BUILD_TYPE) # SET(CMAKE_BUILD_TYPE "Debug") SET(CMAKE_BUILD_TYPE "Release") ENDIF (NOT CMAKE_BUILD_TYPE) IF(COMMAND cmake_policy) cmake_policy(SET CMP0003 NEW) ENDIF(COMMAND cmake_policy) # This is the shortcut to finding GLU, GLUT and OpenGL if they are properly installed on your system # This should be the case. FIND_PACKAGE(OpenGL) IF (OPENGL_FOUND) MESSAGE("OPENGL FOUND") MESSAGE(${OPENGL_LIBRARIES}) ELSE (OPENGL_FOUND) MESSAGE("OPENGL NOT FOUND") SET(OPENGL_gl_LIBRARY opengl32) SET(OPENGL_glu_LIBRARY glu32) ENDIF (OPENGL_FOUND) # ADD_DEFINITIONS(-DBT_USE_FREEGLUT) FIND_PACKAGE(GLU) FIND_PACKAGE(GLUT) IF (GLUT_FOUND) MESSAGE("GLUT FOUND") MESSAGE(${GLUT_glut_LIBRARY}) ELSE (GLUT_FOUND) IF (MINGW) MESSAGE ("GLUT NOT FOUND not found, trying to use MINGW glut32") SET(GLUT_glut_LIBRARY glut32) ENDIF (MINGW) IF (MSVC) MESSAGE ("GLUT NOT FOUND, trying to use Bullet/Glut/glut32.lib for MSVC") SET(GLUT_glut_LIBRARY ${BULLET_PHYSICS_SOURCE_DIR}/Glut/glut32.lib) ENDIF (MSVC) ENDIF (GLUT_FOUND) IF (WIN32) INCLUDE_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/Glut) ELSE (WIN32) # This is the lines for linux. This should always work if everything is installed and working fine. INCLUDE_DIRECTORIES(/usr/include /usr/local/include ${GLUT_INCLUDE_DIR}) ENDIF (WIN32) OPTION(BUILD_DEMOS "Set when you want to build the demos" ON) IF(BUILD_DEMOS) SUBDIRS(Demos) ENDIF(BUILD_DEMOS) OPTION(BUILD_EXTRAS "Set when you want to build the extras" ON) IF(BUILD_EXTRAS) SUBDIRS(Extras) ENDIF(BUILD_EXTRAS) SUBDIRS(src)