#include "UnitTest.h" #include "Gwen/Controls/RadioButtonController.h" using namespace Gwen; class RadioButton2 : public GUnit { public: GWEN_CONTROL_INLINE( RadioButton2, GUnit ) { Gwen::Controls::RadioButtonController* rc = new Gwen::Controls::RadioButtonController( this ); rc->AddOption( "Option 1" ); rc->AddOption( "Option 2" ); rc->AddOption( "Option 3" ); rc->AddOption( L"\u0627\u0644\u0622\u0646 \u0644\u062D\u0636\u0648\u0631" ); rc->SetBounds( 30, 30, 200, 200 ); rc->onSelectionChange.Add( this, &RadioButton2::OnChange ); } void OnChange( Controls::Base* pControl ) { Gwen::Controls::RadioButtonController* rc = (Gwen::Controls::RadioButtonController*) pControl; Gwen::Controls::LabeledRadioButton* pSelected = rc->GetSelected(); UnitPrint( Utility::Format( L"RadioButton changed (using 'OnChange' event)\n Chosen Item: '%s'", pSelected->GetLabel()->GetText().c_str() ) ); } }; DEFINE_UNIT_TEST( RadioButton2, L"RadioButton" );