#include "tiny_obj_loader.h" #include #include #include #include static bool TestLoadObj( const char* fileName, bool verbose ) { const char* prefix[]={"./data/","../data/","../../data/","../../../data/","../../../../data/"}; char fullPath[1024]; int index=-1; { int numPrefixes = sizeof(prefix)/sizeof(char*); for (int i=0;i shapes; std::string err = tinyobj::LoadObj(shapes, fullPath, prefix[index]); if (!err.empty()) { std::cerr << err << std::endl; return false; } std::cout << "# of shapes : " << shapes.size() << std::endl; if (verbose) { for (size_t i = 0; i < shapes.size(); i++) { printf("shape[%ld].name = %s\n", i, shapes[i].name.c_str()); printf("shape[%ld].indices: %ld\n", i, shapes[i].mesh.indices.size()); assert((shapes[i].mesh.indices.size() % 3) == 0); for (size_t f = 0; f < shapes[i].mesh.indices.size(); f++) { printf(" idx[%ld] = %d\n", f, shapes[i].mesh.indices[f]); } printf("shape[%ld].vertices: %ld\n", i, shapes[i].mesh.positions.size()); assert((shapes[i].mesh.positions.size() % 3) == 0); for (size_t v = 0; v < shapes[i].mesh.positions.size() / 3; v++) { printf(" v[%ld] = (%f, %f, %f)\n", v, shapes[i].mesh.positions[3*v+0], shapes[i].mesh.positions[3*v+1], shapes[i].mesh.positions[3*v+2]); } printf("shape[%ld].material.name = %s\n", i, shapes[i].material.name.c_str()); printf(" material.Ka = (%f, %f ,%f)\n", shapes[i].material.ambient[0], shapes[i].material.ambient[1], shapes[i].material.ambient[2]); printf(" material.Kd = (%f, %f ,%f)\n", shapes[i].material.diffuse[0], shapes[i].material.diffuse[1], shapes[i].material.diffuse[2]); printf(" material.Ks = (%f, %f ,%f)\n", shapes[i].material.specular[0], shapes[i].material.specular[1], shapes[i].material.specular[2]); printf(" material.Tr = (%f, %f ,%f)\n", shapes[i].material.transmittance[0], shapes[i].material.transmittance[1], shapes[i].material.transmittance[2]); printf(" material.Ke = (%f, %f ,%f)\n", shapes[i].material.emission[0], shapes[i].material.emission[1], shapes[i].material.emission[2]); printf(" material.Ns = %f\n", shapes[i].material.shininess); printf(" material.map_Ka = %s\n", shapes[i].material.ambient_texname.c_str()); printf(" material.map_Kd = %s\n", shapes[i].material.diffuse_texname.c_str()); printf(" material.map_Ks = %s\n", shapes[i].material.specular_texname.c_str()); printf(" material.map_Ns = %s\n", shapes[i].material.normal_texname.c_str()); std::map::iterator it(shapes[i].material.unknown_parameter.begin()); std::map::iterator itEnd(shapes[i].material.unknown_parameter.end()); for (; it != itEnd; it++) { printf(" material.%s = %s\n", it->first.c_str(), it->second.c_str()); } printf("\n"); } } return true; } int main( int argc, char **argv) { // assert(true == TestLoadObj("cornell_box.obj",true)); // assert(true == TestLoadObj("cube.obj",true)); assert(true==TestLoadObj("samurai_monastry.obj",false)); assert(true==TestLoadObj("teddy2_VHACD_CHs.obj",true)); return 0; }