/* GWEN Copyright (c) 2010 Facepunch Studios See license in Gwen.h */ #pragma once #ifndef GWEN_PLATFORM_H #define GWEN_PLATFORM_H #include "Gwen/Structures.h" #include "Gwen/Events.h" namespace Gwen { namespace Platform { // // Set the system cursor to iCursor // Cursors are defined in Structures.h // void GWEN_EXPORT SetCursor( unsigned char iCursor ); // // Used by copy/paste // UnicodeString GWEN_EXPORT GetClipboardText(); bool GWEN_EXPORT SetClipboardText( const UnicodeString& str ); // // Needed for things like double click // float GWEN_EXPORT GetTimeInSeconds(); // // System Dialogs ( Can return false if unhandled ) // bool GWEN_EXPORT FileOpen( const String& Name, const String& StartPath, const String& Extension, Gwen::Event::Handler* pHandler, Event::Handler::FunctionStr fnCallback ); bool GWEN_EXPORT FileSave( const String& Name, const String& StartPath, const String& Extension, Gwen::Event::Handler* pHandler, Event::Handler::FunctionStr fnCallback ); } } #endif