function findOpenGL() configuration{} if os.is("Linux") then return true end --assume OpenGL is available on Mac OSX, Windows etc return true end function findOpenGL3() configuration{} if os.is("MacOSX") then local osversion = os.getversion() --Mac OSX 10.9 and above supports OpenGL 3, below doesn't, so ... if osversion.majorversion > 10 or (osversion.majorversion == 10 and osversion.minorversion >=9) then return findOpenGL() else return false end else return findOpenGL() end end function initOpenGL() configuration {} configuration {"Windows"} links {"opengl32","glu32"} configuration {"MacOSX"} links { "OpenGL.framework"} configuration {"not Windows", "not MacOSX"} if os.is("Linux") then if _OPTIONS["enable_system_opengl"] and (os.isdir("/usr/include") and os.isfile("/usr/include/GL/gl.h")) then links {"GL"} else print("No GL/gl.h found, using dynamic loading of GL using glad") defines {"GLEW_INIT_OPENGL11_FUNCTIONS=1"} links {"dl"} end end configuration{} end function initGlew() configuration {} if os.is("Windows") then configuration {"Windows"} defines { "GLEW_STATIC"} includedirs { projectRootDir .. "examples/ThirdPartyLibs/glad" } files { projectRootDir .. "examples/ThirdPartyLibs/glad/gl.c"} end if os.is("MacOSX") then includedirs { projectRootDir .. "examples/ThirdPartyLibs/glad" } files { projectRootDir .. "examples/ThirdPartyLibs/glad/gl.c"} end if os.is("Linux") then configuration{"Linux"} if _OPTIONS["enable_system_glx"] then --# and (os.isdir("/usr/include") and os.isfile("/usr/include/GL/glx.h")) then links{"X11","pthread"} print("Using system GL/glx.h") else print("Using glad_glx") defines { "GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1"} files { projectRootDir .. "examples/ThirdPartyLibs/glad/glx.c"} end print("Using glad and dynamic loading of GL functions") defines { "GLEW_STATIC"} includedirs { projectRootDir .. "examples/ThirdPartyLibs/glad" } files { projectRootDir .. "examples/ThirdPartyLibs/glad/gl.c", projectRootDir .. "examples/ThirdPartyLibs/glad/glx.c"} links {"dl"} end configuration{} end function initX11() if os.is("Linux") then if _OPTIONS["enable_system_x11"] and (os.isdir("/usr/include") and os.isfile("/usr/include/X11/X.h")) then links{"X11","pthread"} else print("No X11/X.h found, using dynamic loading of X11") includedirs { projectRootDir .. "examples/ThirdPartyLibs/optionalX11" } defines {"DYNAMIC_LOAD_X11_FUNCTIONS"} links {"dl","pthread"} end end end