SET(SharedMemory_SRCS plugins/collisionFilterPlugin/collisionFilterPlugin.cpp plugins/collisionFilterPlugin/collisionFilterPlugin.h plugins/pdControlPlugin/pdControlPlugin.cpp plugins/pdControlPlugin/pdControlPlugin.h b3RobotSimulatorClientAPI_NoDirect.cpp b3RobotSimulatorClientAPI_NoDirect.h IKTrajectoryHelper.cpp IKTrajectoryHelper.h PhysicsClient.cpp PhysicsClientSharedMemory.cpp PhysicsClientExample.cpp PhysicsServerExample.cpp PhysicsServerExampleBullet2.cpp PhysicsServerSharedMemory.cpp PhysicsServerSharedMemory.h PhysicsServer.cpp PhysicsServer.h PhysicsClientC_API.cpp SharedMemoryCommands.h SharedMemoryPublic.h PhysicsServer.cpp PosixSharedMemory.cpp Win32SharedMemory.cpp InProcessMemory.cpp PhysicsDirect.cpp PhysicsDirect.h PhysicsDirectC_API.cpp PhysicsDirectC_API.h PhysicsLoopBack.cpp PhysicsLoopBack.h PhysicsLoopBackC_API.cpp PhysicsLoopBackC_API.h PhysicsClientSharedMemory_C_API.cpp PhysicsClientSharedMemory_C_API.h PhysicsClientSharedMemory2_C_API.cpp PhysicsClientSharedMemory2_C_API.h PhysicsClientSharedMemory2.cpp PhysicsClientSharedMemory2.h SharedMemoryCommandProcessor.cpp SharedMemoryCommandProcessor.h PhysicsServerCommandProcessor.cpp PhysicsServerCommandProcessor.h plugins/tinyRendererPlugin/tinyRendererPlugin.cpp plugins/tinyRendererPlugin/TinyRendererVisualShapeConverter.cpp SharedMemoryCommands.h SharedMemoryPublic.h b3PluginManager.cpp ../TinyRenderer/geometry.cpp ../TinyRenderer/model.cpp ../TinyRenderer/tgaimage.cpp ../TinyRenderer/our_gl.cpp ../TinyRenderer/TinyRenderer.cpp ../OpenGLWindow/SimpleCamera.cpp ../OpenGLWindow/SimpleCamera.h ../Importers/ImportURDFDemo/ConvertRigidBodies2MultiBody.h ../Importers/ImportURDFDemo/MultiBodyCreationInterface.h ../Importers/ImportURDFDemo/MyMultiBodyCreator.cpp ../Importers/ImportURDFDemo/MyMultiBodyCreator.h ../Importers/ImportURDFDemo/BulletUrdfImporter.cpp ../Importers/ImportURDFDemo/BulletUrdfImporter.h ../Importers/ImportURDFDemo/UrdfParser.cpp ../Importers/ImportURDFDemo/urdfStringSplit.cpp ../Importers/ImportURDFDemo/UrdfParser.cpp ../Importers/ImportURDFDemo/UrdfParser.h ../Importers/ImportURDFDemo/URDF2Bullet.cpp ../Importers/ImportURDFDemo/URDF2Bullet.h ../Importers/ImportMJCFDemo/BulletMJCFImporter.cpp ../Importers/ImportMJCFDemo/BulletMJCFImporter.h ../Utils/b3ResourcePath.cpp ../Utils/b3Clock.cpp ../Utils/RobotLoggingUtil.cpp ../Utils/RobotLoggingUtil.h ../Utils/ChromeTraceUtil.cpp ../Utils/ChromeTraceUtil.h ../Importers/ImportURDFDemo/URDFImporterInterface.h ../Importers/ImportURDFDemo/URDFJointTypes.h ../Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp ../Importers/ImportObjDemo/LoadMeshFromObj.cpp ../Importers/ImportSTLDemo/ImportSTLSetup.h ../Importers/ImportSTLDemo/LoadMeshFromSTL.h ../Importers/ImportColladaDemo/LoadMeshFromCollada.cpp ../Importers/ImportColladaDemo/ColladaGraphicsInstance.h ../ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp ../ThirdPartyLibs/tinyxml2/tinyxml2.cpp ../Importers/ImportMeshUtility/b3ImportMeshUtility.cpp ../ThirdPartyLibs/stb_image/stb_image.cpp ../MultiThreading/b3ThreadSupportInterface.cpp ../MultiThreading/b3ThreadSupportInterface.h ) INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs ) IF (USE_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD) LINK_LIBRARIES(BulletSoftBody) ENDIF() LINK_LIBRARIES( Bullet3Common BulletWorldImporter BulletFileLoader BulletInverseDynamicsUtils BulletInverseDynamics BulletDynamics BulletCollision LinearMath BussIK ) IF (WIN32) ADD_EXECUTABLE(App_PhysicsServer_SharedMemory ${SharedMemory_SRCS} main.cpp ../MultiThreading/b3Win32ThreadSupport.cpp ../MultiThreading/b3Win32ThreadSupport.h ${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc ) ELSE(WIN32) IF(APPLE) LINK_LIBRARIES( pthread dl ) ADD_EXECUTABLE(App_PhysicsServer_SharedMemory ${SharedMemory_SRCS} ../MultiThreading/b3PosixThreadSupport.cpp ../MultiThreading/b3PosixThreadSupport.h main.cpp ) ELSE(APPLE) LINK_LIBRARIES( pthread ${DL} ) ADD_EXECUTABLE(App_PhysicsServer_SharedMemory ${SharedMemory_SRCS} ../MultiThreading/b3PosixThreadSupport.cpp ../MultiThreading/b3PosixThreadSupport.h main.cpp ) ENDIF(APPLE) ENDIF(WIN32) IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory PROPERTIES DEBUG_POSTFIX "_Debug") SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel") SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo") ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/glad ) ADD_DEFINITIONS(-DB3_USE_STANDALONE_EXAMPLE) LINK_LIBRARIES( BulletSoftBody Bullet3Common BulletWorldImporter BulletInverseDynamicsUtils BulletInverseDynamics BulletDynamics BulletCollision LinearMath BussIK OpenGLWindow ) IF (WIN32) ADD_DEFINITIONS(-DGLEW_STATIC) LINK_LIBRARIES( ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ) ADD_EXECUTABLE(App_PhysicsServer_SharedMemory_GUI ${SharedMemory_SRCS} ../StandaloneMain/main_opengl_single_example.cpp ../ExampleBrowser/OpenGLGuiHelper.cpp ../ExampleBrowser/GL_ShapeDrawer.cpp ../ExampleBrowser/CollisionShape2TriangleMesh.cpp ../MultiThreading/b3Win32ThreadSupport.cpp ../MultiThreading/b3Win32ThreadSupport.h ${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc ) ELSE(WIN32) IF(APPLE) LINK_LIBRARIES( pthread dl ) FIND_LIBRARY(COCOA NAMES Cocoa) MESSAGE(${COCOA}) LINK_LIBRARIES(${COCOA} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}) ADD_EXECUTABLE(App_PhysicsServer_SharedMemory_GUI ${SharedMemory_SRCS} ../StandaloneMain/main_opengl_single_example.cpp ../ExampleBrowser/OpenGLGuiHelper.cpp ../ExampleBrowser/GL_ShapeDrawer.cpp ../ExampleBrowser/CollisionShape2TriangleMesh.cpp ../MultiThreading/b3PosixThreadSupport.cpp ../MultiThreading/b3PosixThreadSupport.h ) ELSE(APPLE) LINK_LIBRARIES( pthread ${DL} ) ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1") ADD_DEFINITIONS("-DGLEW_STATIC") ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1") ADD_EXECUTABLE(App_PhysicsServer_SharedMemory_GUI ${SharedMemory_SRCS} ../StandaloneMain/main_opengl_single_example.cpp ../ExampleBrowser/OpenGLGuiHelper.cpp ../ExampleBrowser/GL_ShapeDrawer.cpp ../ExampleBrowser/CollisionShape2TriangleMesh.cpp ../MultiThreading/b3PosixThreadSupport.cpp ../MultiThreading/b3PosixThreadSupport.h ) ENDIF(APPLE) ENDIF(WIN32) IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_GUI PROPERTIES DEBUG_POSTFIX "_Debug") SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_GUI PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel") SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_GUI PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo") ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) #VR/OpenVR on Windows and Mac OSX IF (WIN32 OR APPLE) INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/glad ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/headers ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/samples/shared ) LINK_LIBRARIES( Bullet3Common BulletWorldImporter BulletInverseDynamicsUtils BulletInverseDynamics BulletDynamics BulletCollision LinearMath BussIK openvr_api OpenGLWindow ) ADD_DEFINITIONS(-DGLEW_STATIC) LINK_LIBRARIES( ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ) IF(WIN32) SET(Platform_SRCS ../MultiThreading/b3Win32ThreadSupport.cpp ../MultiThreading/b3Win32ThreadSupport.h ${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc ) IF (CMAKE_CL_64) LINK_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/lib/win64) ELSE(CMAKE_CL_64) LINK_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/lib/win32) ENDIF(CMAKE_CL_64) ELSE(WIN32) set_source_files_properties(../ThirdPartyLibs/openvr/samples/shared/pathtools.cpp ../StandaloneMain/hellovr_opengl_main.cpp PROPERTIES COMPILE_FLAGS "-x objective-c++") find_library(FOUNDATION_FRAMEWORK Foundation) mark_as_advanced(FOUNDATION_FRAMEWORK) set(EXTRA_LIBS ${EXTRA_LIBS} ${FOUNDATION_FRAMEWORK}) set(CMAKE_MACOSX_RPATH 0) SET(Platform_SRCS ../MultiThreading/b3PosixThreadSupport.cpp ../MultiThreading/b3PosixThreadSupport.h ) IF (CMAKE_SIZEOF_VOID_P MATCHES 8) MESSAGE("CL64") LINK_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/bin/osx64) ELSE() MESSAGE("CL32") set(ARCH_TARGET osx32) LINK_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/bin/osx32) ENDIF() add_definitions(-DOSX -DPOSIX) ENDIF(WIN32) ADD_EXECUTABLE(App_PhysicsServer_SharedMemory_VR ${SharedMemory_SRCS} ${Platform_SRCS} ../StandaloneMain/hellovr_opengl_main.cpp ../ExampleBrowser/OpenGLGuiHelper.cpp ../ExampleBrowser/GL_ShapeDrawer.cpp ../ExampleBrowser/CollisionShape2TriangleMesh.cpp ../RenderingExamples/TinyVRGui.cpp ../RenderingExamples/TimeSeriesCanvas.cpp ../RenderingExamples/TimeSeriesFontData.cpp ../ThirdPartyLibs/openvr/samples/shared/lodepng.cpp ../ThirdPartyLibs/openvr/samples/shared/lodepng.h ../ThirdPartyLibs/openvr/samples/shared/Matrices.cpp ../ThirdPartyLibs/openvr/samples/shared/Matrices.h ../ThirdPartyLibs/openvr/samples/shared/pathtools.cpp ../ThirdPartyLibs/openvr/samples/shared/pathtools.h ../ThirdPartyLibs/openvr/samples/shared/strtools.cpp ../ThirdPartyLibs/openvr/samples/shared/strtools.h ../ThirdPartyLibs/openvr/samples/shared/Vectors.h ) IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES) IF (CMAKE_CL_64) ADD_CUSTOM_COMMAND( TARGET App_PhysicsServer_SharedMemory_VR POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/bin/win64/openvr_api.dll ${CMAKE_CURRENT_BINARY_DIR}/openvr64pi.dll ) ELSE(CMAKE_CL_64) ADD_CUSTOM_COMMAND( TARGET App_PhysicsServer_SharedMemory_VR POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/bin/win32/openvr_api.dll ${CMAKE_CURRENT_BINARY_DIR}/openvr_api.dll ) ENDIF(CMAKE_CL_64) ADD_CUSTOM_COMMAND( TARGET App_PhysicsServer_SharedMemory_VR POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_directory ${BULLET_PHYSICS_SOURCE_DIR}/data ${PROJECT_BINARY_DIR}/data ) ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES) SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_VR PROPERTIES COMPILE_DEFINITIONS BT_ENABLE_VR ) IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_VR PROPERTIES DEBUG_POSTFIX "_Debug") SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_VR PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel") SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_VR PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo") ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) #VR/OpenVR on Linux ELSE(WIN32 OR APPLE) IF(CMAKE_SIZEOF_VOID_P MATCHES 8) LINK_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/bin/linux64) ELSE() LINK_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/bin/linux32) ENDIF() ADD_EXECUTABLE(App_PhysicsServer_SharedMemory_VR ${SharedMemory_SRCS} ../StandaloneMain/hellovr_opengl_main.cpp ../ExampleBrowser/OpenGLGuiHelper.cpp ../ExampleBrowser/GL_ShapeDrawer.cpp ../ExampleBrowser/CollisionShape2TriangleMesh.cpp ../RenderingExamples/TinyVRGui.cpp ../RenderingExamples/TinyVRGui.h ../RenderingExamples/TimeSeriesCanvas.cpp ../RenderingExamples/TimeSeriesFontData.cpp ../MultiThreading/b3PosixThreadSupport.cpp ../MultiThreading/b3PosixThreadSupport.h ../ThirdPartyLibs/openvr/samples/shared/lodepng.cpp ../ThirdPartyLibs/openvr/samples/shared/lodepng.h ../ThirdPartyLibs/openvr/samples/shared/Matrices.cpp ../ThirdPartyLibs/openvr/samples/shared/Matrices.h ../ThirdPartyLibs/openvr/samples/shared/pathtools.cpp ../ThirdPartyLibs/openvr/samples/shared/pathtools.h ../ThirdPartyLibs/openvr/samples/shared/strtools.cpp ../ThirdPartyLibs/openvr/samples/shared/strtools.h ../ThirdPartyLibs/openvr/samples/shared/Vectors.h ) target_include_directories(App_PhysicsServer_SharedMemory_VR PRIVATE ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/headers ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/samples ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/samples/shared ) target_compile_definitions(App_PhysicsServer_SharedMemory_VR PRIVATE POSIX LINUX BT_ENABLE_VR GLEW_STATIC GLEW_INIT_OPENGL11_FUNCTIONS=1 GLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1 ) target_compile_options(App_PhysicsServer_SharedMemory_VR PRIVATE -std=c++11 ) target_link_libraries(App_PhysicsServer_SharedMemory_VR PRIVATE openvr_api pthread ${DL} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} Bullet3Common BulletWorldImporter BulletInverseDynamicsUtils BulletInverseDynamics BulletDynamics BulletCollision LinearMath BussIK OpenGLWindow ) IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_VR PROPERTIES DEBUG_POSTFIX "_Debug") SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_VR PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel") SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_VR PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo") ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) ENDIF(WIN32 OR APPLE)