#ifndef B3_ADSR_H #define B3_ADSR_H class b3ADSR { int m_state; double m_value; double m_target; double m_attackRate; double m_decayRate; double m_releaseRate; double m_releaseTime; double m_sustainLevel; bool m_autoKeyOff; public: b3ADSR(); virtual ~b3ADSR(); double tick(); bool isIdle() const; void keyOn(bool autoKeyOff); void keyOff(); void setValues(double attack,double decay,double sustain,double release) { m_attackRate = attack; m_decayRate = decay; m_sustainLevel = sustain; m_releaseRate = release; } }; #endif //B3_ADSR_H