#include "PhysicsClientExample.h" #include "../CommonInterfaces/CommonMultiBodyBase.h" #include "../CommonInterfaces/Common2dCanvasInterface.h" #include "SharedMemoryCommon.h" #include "../CommonInterfaces/CommonParameterInterface.h" #include "PhysicsServerCommandProcessor.h" #include "PhysicsClientC_API.h" #include "PhysicsClient.h" //#include "SharedMemoryCommands.h" #include "PhysicsLoopBackC_API.h" #include "PhysicsDirectC_API.h" #include "PhysicsClientC_API.h" #include "PhysicsServerSharedMemory.h" struct MyMotorInfo2 { btScalar m_velTarget; btScalar m_maxForce; btScalar m_posTarget; int m_uIndex; int m_qIndex; }; static int camVisualizerWidth = 228; //1024/3; static int camVisualizerHeight = 192; //768/3; enum CustomCommands { CMD_CUSTOM_SET_REALTIME_SIMULATION = CMD_MAX_CLIENT_COMMANDS + 1, CMD_CUSTOM_SET_GRAVITY }; #define MAX_NUM_MOTORS 128 class PhysicsClientExample : public SharedMemoryCommon { protected: b3PhysicsClientHandle m_physicsClientHandle; //this m_physicsServer is only used when option eCLIENTEXAMPLE_SERVER is enabled PhysicsServerSharedMemory m_physicsServer; bool m_wantsTermination; btAlignedObjectArray m_userCommandRequests; btAlignedObjectArray m_bodyUniqueIds; int m_sharedMemoryKey; int m_selectedBody; int m_prevSelectedBody; struct Common2dCanvasInterface* m_canvas; int m_canvasRGBIndex; int m_canvasDepthIndex; int m_canvasSegMaskIndex; btScalar m_lightPos[3]; btScalar m_specularCoeff; void createButton(const char* name, int id, bool isTrigger); void createButtons(); //@todo, add accessor methods // MyMotorInfo2 m_motorTargetVelocities[MAX_NUM_MOTORS]; MyMotorInfo2 m_motorTargetPositions[MAX_NUM_MOTORS]; int m_numMotors; int m_options; bool m_isOptionalServerConnected; public: PhysicsClientExample(GUIHelperInterface* helper, int options); virtual ~PhysicsClientExample(); virtual void initPhysics(); void selectComboBox(int comboIndex, const char* name) { if (m_guiHelper && m_guiHelper->getParameterInterface()) { int itemIndex = int(atoi(name)); int bodyIndex = m_bodyUniqueIds[itemIndex]; if (m_selectedBody != bodyIndex) { m_selectedBody = bodyIndex; } } } virtual void stepSimulation(float deltaTime); virtual void resetCamera() { float dist = 3.45; float pitch = -16.2; float yaw = 287; float targetPos[3] = {2.05, 0.02, 0.53}; //-3,2.8,-2.5}; m_guiHelper->resetCamera(dist, yaw, pitch, targetPos[0], targetPos[1], targetPos[2]); } virtual bool wantsTermination() { return m_wantsTermination; } virtual bool isConnected() { return (m_physicsClientHandle != 0); } void enqueueCommand(int commandId); void prepareAndSubmitCommand(int commandId); virtual void exitPhysics(){}; virtual void renderScene() { if (m_options == eCLIENTEXAMPLE_SERVER) { int renderFlags = 0; m_physicsServer.renderScene(renderFlags); } b3DebugLines debugLines; b3GetDebugLines(m_physicsClientHandle, &debugLines); int numLines = debugLines.m_numDebugLines; int lineWidth = 1; if (1) { btAlignedObjectArray points; points.resize(numLines * 2); btAlignedObjectArray indices; indices.resize(numLines * 2); for (int i = 0; i < numLines; i++) { points[i * 2].m_floats[0] = debugLines.m_linesFrom[i * 3 + 0]; points[i * 2].m_floats[1] = debugLines.m_linesFrom[i * 3 + 1]; points[i * 2].m_floats[2] = debugLines.m_linesFrom[i * 3 + 2]; points[i * 2 + 1].m_floats[0] = debugLines.m_linesTo[i * 3 + 0]; points[i * 2 + 1].m_floats[1] = debugLines.m_linesTo[i * 3 + 1]; points[i * 2 + 1].m_floats[2] = debugLines.m_linesTo[i * 3 + 2]; indices[i * 2] = i * 2; indices[i * 2 + 1] = i * 2 + 1; } float color[4] = {0.2, 0.2, 1, 1}; if (points.size() && indices.size()) { m_guiHelper->getRenderInterface()->drawLines(&points[0].m_floats[0], color, points.size(), sizeof(btVector3FloatData), &indices[0], indices.size(), lineWidth); } } else { for (int i = 0; i < numLines; i++) { m_guiHelper->getRenderInterface()->drawLine(debugLines.m_linesFrom, debugLines.m_linesTo, debugLines.m_linesColor, lineWidth); } } } void prepareControlCommand(b3SharedMemoryCommandHandle commandHandle) { for (int i = 0; i < m_numMotors; i++) { btScalar targetPos = m_motorTargetPositions[i].m_posTarget; int qIndex = m_motorTargetPositions[i].m_qIndex; int uIndex = m_motorTargetPositions[i].m_uIndex; static int serial = 0; serial++; // b3Printf("# motors = %d, cmd[%d] qIndex = %d, uIndex = %d, targetPos = %f", m_numMotors, serial, qIndex,uIndex,targetPos); b3JointControlSetDesiredPosition(commandHandle, qIndex, targetPos); b3JointControlSetDesiredVelocity(commandHandle, uIndex, 0); b3JointControlSetKp(commandHandle, qIndex, 0.2); b3JointControlSetKd(commandHandle, uIndex, 1.); b3JointControlSetMaximumForce(commandHandle, uIndex, 5000); } } virtual void physicsDebugDraw(int debugFlags) { if (m_options == eCLIENTEXAMPLE_SERVER) { m_physicsServer.physicsDebugDraw(debugFlags); } } virtual bool mouseMoveCallback(float x, float y) { return false; }; virtual bool mouseButtonCallback(int button, int state, float x, float y) { return false; } virtual bool keyboardCallback(int key, int state) { return false; } virtual void setSharedMemoryKey(int key) { m_sharedMemoryKey = key; } }; void MyComboBoxCallback(int combobox, const char* item, void* userPointer) { //b3Printf("Item selected %s", item); PhysicsClientExample* cl = (PhysicsClientExample*)userPointer; b3Assert(cl); if (cl) { cl->selectComboBox(combobox, item); } } void MyCallback(int buttonId, bool buttonState, void* userPtr) { PhysicsClientExample* cl = (PhysicsClientExample*)userPtr; b3Assert(cl); if (cl && buttonState) { cl->enqueueCommand(buttonId); } } void PhysicsClientExample::enqueueCommand(int commandId) { m_userCommandRequests.push_back(commandId); } void PhysicsClientExample::prepareAndSubmitCommand(int commandId) { switch (commandId) { case CMD_LOAD_URDF: { b3SharedMemoryCommandHandle commandHandle = b3LoadUrdfCommandInit(m_physicsClientHandle, "kuka_iiwa/model.urdf"); //setting the initial position, orientation and other arguments are optional double startPosX = 0; static double startPosY = 0; double startPosZ = 0; b3LoadUrdfCommandSetStartPosition(commandHandle, startPosX, startPosY, startPosZ); startPosY += 2.f; // ret = b3LoadUrdfCommandSetUseFixedBase(commandHandle, 1); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); break; } case CMD_LOAD_SDF: { #ifdef BT_DEBUG b3SharedMemoryCommandHandle commandHandle = b3LoadSdfCommandInit(m_physicsClientHandle, "two_cubes.sdf"); #else b3SharedMemoryCommandHandle commandHandle = b3LoadSdfCommandInit(m_physicsClientHandle, "kitchens/1.sdf"); //two_cubes.sdf");//kitchens/1.sdf");//kuka_iiwa/model.sdf"); #endif b3SubmitClientCommand(m_physicsClientHandle, commandHandle); break; } case CMD_REQUEST_CAMERA_IMAGE_DATA: { ///request an image from a simulated camera, using a software renderer. b3SharedMemoryCommandHandle commandHandle = b3InitRequestCameraImage(m_physicsClientHandle); //b3RequestCameraImageSelectRenderer(commandHandle,ER_BULLET_HARDWARE_OPENGL); float viewMatrix[16]; float projectionMatrix[16]; m_guiHelper->getRenderInterface()->getActiveCamera()->getCameraProjectionMatrix(projectionMatrix); m_guiHelper->getRenderInterface()->getActiveCamera()->getCameraViewMatrix(viewMatrix); b3RequestCameraImageSetCameraMatrices(commandHandle, viewMatrix, projectionMatrix); b3RequestCameraImageSetPixelResolution(commandHandle, camVisualizerWidth, camVisualizerHeight); float lightPos[3]; lightPos[0] = m_lightPos[0]; lightPos[1] = m_lightPos[1]; lightPos[2] = m_lightPos[2]; b3RequestCameraImageSetLightDirection(commandHandle, lightPos); b3RequestCameraImageSetLightSpecularCoeff(commandHandle, m_specularCoeff); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); break; } case CMD_CREATE_BOX_COLLISION_SHAPE: { b3SharedMemoryCommandHandle commandHandle = b3CreateBoxShapeCommandInit(m_physicsClientHandle); b3CreateBoxCommandSetStartPosition(commandHandle, 0, 0, -1.5); b3CreateBoxCommandSetColorRGBA(commandHandle, 0, 0, 1, 1); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); break; } case CMD_CREATE_RIGID_BODY: { b3SharedMemoryCommandHandle commandHandle = b3CreateBoxShapeCommandInit(m_physicsClientHandle); b3CreateBoxCommandSetStartPosition(commandHandle, 0, 0, 0); b3CreateBoxCommandSetMass(commandHandle, 1); b3CreateBoxCommandSetCollisionShapeType(commandHandle, COLLISION_SHAPE_TYPE_CYLINDER_Y); b3CreateBoxCommandSetColorRGBA(commandHandle, 1, 1, 0, 1); double radius = 0.2; double halfHeight = 0.5; b3CreateBoxCommandSetHalfExtents(commandHandle, radius, halfHeight, radius); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); break; } case CMD_REQUEST_ACTUAL_STATE: { if (m_selectedBody >= 0) { b3SharedMemoryCommandHandle commandHandle = b3RequestActualStateCommandInit(m_physicsClientHandle, m_selectedBody); b3SharedMemoryStatusHandle statusHandle = b3SubmitClientCommandAndWaitStatus(m_physicsClientHandle, commandHandle); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); int numJoints = b3GetNumJoints(m_physicsClientHandle, m_selectedBody); for (int i = 0; i < numJoints; ++i) { struct b3JointSensorState sensorState; b3GetJointState(m_physicsClientHandle, statusHandle, i, &sensorState); //b3Printf("Joint %d: %f", i, sensorState.m_jointMotorTorque); } } break; }; case CMD_INIT_POSE: { if (m_selectedBody >= 0) { b3SharedMemoryCommandHandle commandHandle = b3CreatePoseCommandInit(m_physicsClientHandle, m_selectedBody); static int toggle = 0; double pos[3] = {0, 0, 0}; pos[toggle] = 2; toggle++; if (toggle > 2) toggle = 0; btQuaternion orn; orn.setValue(0, 0, 0, 1); switch (toggle) { case 0: orn = btQuaternion(btVector3(1, 0, 0), SIMD_HALF_PI); break; case 1: orn = btQuaternion(btVector3(0, 1, 0), SIMD_HALF_PI); break; case 2: orn = btQuaternion(btVector3(0, 0, 1), SIMD_HALF_PI); break; default: orn.setValue(0, 0, 0, 1); }; b3CreatePoseCommandSetBaseOrientation(commandHandle, orn[0], orn[1], orn[2], orn[3]); b3CreatePoseCommandSetBasePosition(commandHandle, pos[0], pos[1], pos[2]); int numJoints = b3GetNumJoints(m_physicsClientHandle, m_selectedBody); static double jointPos = SIMD_PI / 2.f; for (int i = 0; i < numJoints; i++) { b3JointInfo info; b3GetJointInfo(m_physicsClientHandle, m_selectedBody, i, &info); if ((info.m_jointType == 0) || (info.m_jointType == 1)) //revolute or prismatic { b3CreatePoseCommandSetJointPosition(m_physicsClientHandle, commandHandle, i, jointPos); } } jointPos += SIMD_PI / 8.0; b3SubmitClientCommand(m_physicsClientHandle, commandHandle); } break; } case CMD_STEP_FORWARD_SIMULATION: { b3SharedMemoryCommandHandle commandHandle = b3InitStepSimulationCommand(m_physicsClientHandle); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); break; } case CMD_REQUEST_DEBUG_LINES: { b3SharedMemoryCommandHandle commandHandle = b3InitRequestDebugLinesCommand(m_physicsClientHandle, btIDebugDraw::DBG_DrawWireframe); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); break; } case CMD_SEND_DESIRED_STATE: { if (m_selectedBody >= 0) { // b3SharedMemoryCommandHandle command = b3JointControlCommandInit( m_physicsClientHandle, m_selectedBody, CONTROL_MODE_VELOCITY); b3SharedMemoryCommandHandle command = b3JointControlCommandInit2(m_physicsClientHandle, m_selectedBody, CONTROL_MODE_POSITION_VELOCITY_PD); // b3Printf("prepare control command for body %d", m_selectedBody); prepareControlCommand(command); b3SubmitClientCommand(m_physicsClientHandle, command); } break; } case CMD_RESET_SIMULATION: { b3SharedMemoryCommandHandle commandHandle = b3InitResetSimulationCommand(m_physicsClientHandle); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); break; } case CMD_SEND_BULLET_DATA_STREAM: { #if 0 //this worked, but needs C-API and a streaming options, similar to debug lines command.m_type = buttonId; cl->enqueueCommand(command); #endif break; } case CMD_CUSTOM_SET_GRAVITY: { b3SharedMemoryCommandHandle commandHandle = b3InitPhysicsParamCommand(m_physicsClientHandle); b3PhysicsParamSetGravity(commandHandle, 0.0, 0.0, -9.8); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); break; } case CMD_CUSTOM_SET_REALTIME_SIMULATION: { b3SharedMemoryCommandHandle commandHandle = b3InitPhysicsParamCommand(m_physicsClientHandle); b3PhysicsParamSetRealTimeSimulation(commandHandle, 1); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); break; } case CMD_CALCULATE_INVERSE_DYNAMICS: { if (m_selectedBody >= 0) { btAlignedObjectArray jointPositionsQ; btAlignedObjectArray jointVelocitiesQdot; btAlignedObjectArray jointAccelerations; int numJoints = b3GetNumJoints(m_physicsClientHandle, m_selectedBody); if (numJoints) { b3Printf("Compute inverse dynamics for joint accelerations:"); jointPositionsQ.resize(numJoints); jointVelocitiesQdot.resize(numJoints); jointAccelerations.resize(numJoints); for (int i = 0; i < numJoints; i++) { jointAccelerations[i] = 100; b3Printf("Desired joint acceleration[%d]=%f", i, jointAccelerations[i]); } b3SharedMemoryCommandHandle commandHandle = b3CalculateInverseDynamicsCommandInit(m_physicsClientHandle, m_selectedBody, &jointPositionsQ[0], &jointVelocitiesQdot[0], &jointAccelerations[0]); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); } } break; } case CMD_REQUEST_CONTACT_POINT_INFORMATION: { b3SharedMemoryCommandHandle commandHandle = b3InitRequestContactPointInformation(m_physicsClientHandle); b3SetContactFilterBodyA(commandHandle, 0); b3SetContactFilterBodyB(commandHandle, 1); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); break; } case CMD_SAVE_WORLD: { b3SharedMemoryCommandHandle commandHandle = b3SaveWorldCommandInit(m_physicsClientHandle, "saveWorld.py"); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); break; } case CMD_REQUEST_VISUAL_SHAPE_INFO: { if (m_selectedBody >= 0) { //request visual shape information b3SharedMemoryCommandHandle commandHandle = b3InitRequestVisualShapeInformation(m_physicsClientHandle, m_selectedBody); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); } break; } case CMD_SET_SHADOW: { b3SharedMemoryCommandHandle commandHandle = b3InitRequestCameraImage(m_physicsClientHandle); float viewMatrix[16]; float projectionMatrix[16]; m_guiHelper->getRenderInterface()->getActiveCamera()->getCameraProjectionMatrix(projectionMatrix); m_guiHelper->getRenderInterface()->getActiveCamera()->getCameraViewMatrix(viewMatrix); b3RequestCameraImageSetCameraMatrices(commandHandle, viewMatrix, projectionMatrix); b3RequestCameraImageSetPixelResolution(commandHandle, camVisualizerWidth, camVisualizerHeight); bool hasShadow = true; b3RequestCameraImageSetShadow(commandHandle, hasShadow); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); break; } case CMD_UPDATE_VISUAL_SHAPE: { int objectUniqueId = 0; int linkIndex = -1; int shapeIndex = -1; int textureIndex = -2; double rgbaColor[4] = {0.0, 1.0, 0.0, 1.0}; b3SharedMemoryCommandHandle commandHandle = b3InitUpdateVisualShape2(m_physicsClientHandle, objectUniqueId, linkIndex, shapeIndex); b3UpdateVisualShapeRGBAColor(commandHandle, rgbaColor); b3SubmitClientCommand(m_physicsClientHandle, commandHandle); break; } default: { b3Error("Unknown buttonId"); btAssert(0); } }; } struct Bullet2CommandProcessorCreation3 : public CommandProcessorCreationInterface { virtual class CommandProcessorInterface* createCommandProcessor() { PhysicsServerCommandProcessor* proc = new PhysicsServerCommandProcessor; return proc; } virtual void deleteCommandProcessor(CommandProcessorInterface* proc) { delete proc; } }; static Bullet2CommandProcessorCreation3 sB2PC2; PhysicsClientExample::PhysicsClientExample(GUIHelperInterface* helper, int options) : SharedMemoryCommon(helper), m_physicsClientHandle(0), m_physicsServer(&sB2PC2, 0, 0), m_wantsTermination(false), m_sharedMemoryKey(SHARED_MEMORY_KEY), m_selectedBody(-1), m_prevSelectedBody(-1), m_canvas(0), m_canvasRGBIndex(-1), m_canvasDepthIndex(-1), m_canvasSegMaskIndex(-1), m_specularCoeff(1.0), m_numMotors(0), m_options(options), m_isOptionalServerConnected(false) { b3Printf("Started PhysicsClientExample\n"); } PhysicsClientExample::~PhysicsClientExample() { if (m_physicsClientHandle) { b3ProcessServerStatus(m_physicsClientHandle); b3DisconnectSharedMemory(m_physicsClientHandle); } if (m_options == eCLIENTEXAMPLE_SERVER) { bool deInitializeSharedMemory = true; m_physicsServer.disconnectSharedMemory(deInitializeSharedMemory); } if (m_canvas) { if (m_canvasRGBIndex >= 0) m_canvas->destroyCanvas(m_canvasRGBIndex); if (m_canvasDepthIndex >= 0) m_canvas->destroyCanvas(m_canvasDepthIndex); if (m_canvasSegMaskIndex >= 0) m_canvas->destroyCanvas(m_canvasSegMaskIndex); } b3Printf("~PhysicsClientExample\n"); } void PhysicsClientExample::createButton(const char* name, int buttonId, bool isTrigger) { ButtonParams button(name, buttonId, isTrigger); button.m_callback = MyCallback; button.m_userPointer = this; m_guiHelper->getParameterInterface()->registerButtonParameter(button); } void PhysicsClientExample::createButtons() { bool isTrigger = false; if (m_guiHelper && m_guiHelper->getParameterInterface()) { m_guiHelper->getParameterInterface()->removeAllParameters(); createButton("Load URDF", CMD_LOAD_URDF, isTrigger); createButton("Load SDF", CMD_LOAD_SDF, isTrigger); createButton("Save World", CMD_SAVE_WORLD, isTrigger); createButton("Set Shadow", CMD_SET_SHADOW, isTrigger); createButton("Update Visual Shape", CMD_UPDATE_VISUAL_SHAPE, isTrigger); createButton("Get Camera Image", CMD_REQUEST_CAMERA_IMAGE_DATA, isTrigger); createButton("Step Sim", CMD_STEP_FORWARD_SIMULATION, isTrigger); createButton("Realtime Sim", CMD_CUSTOM_SET_REALTIME_SIMULATION, isTrigger); createButton("Get Visual Shape Info", CMD_REQUEST_VISUAL_SHAPE_INFO, isTrigger); createButton("Send Bullet Stream", CMD_SEND_BULLET_DATA_STREAM, isTrigger); if (m_options != eCLIENTEXAMPLE_SERVER) { createButton("Get State", CMD_REQUEST_ACTUAL_STATE, isTrigger); } createButton("Send Desired State", CMD_SEND_DESIRED_STATE, isTrigger); createButton("Create Box Collider", CMD_CREATE_BOX_COLLISION_SHAPE, isTrigger); createButton("Create Cylinder Body", CMD_CREATE_RIGID_BODY, isTrigger); createButton("Reset Simulation", CMD_RESET_SIMULATION, isTrigger); createButton("Initialize Pose", CMD_INIT_POSE, isTrigger); createButton("Set gravity", CMD_CUSTOM_SET_GRAVITY, isTrigger); createButton("Compute Inverse Dynamics", CMD_CALCULATE_INVERSE_DYNAMICS, isTrigger); createButton("Get Contact Point Info", CMD_REQUEST_CONTACT_POINT_INFORMATION, isTrigger); if (m_bodyUniqueIds.size()) { if (m_selectedBody < 0) m_selectedBody = 0; ComboBoxParams comboParams; comboParams.m_comboboxId = 0; comboParams.m_numItems = m_bodyUniqueIds.size(); comboParams.m_startItem = m_selectedBody; comboParams.m_callback = MyComboBoxCallback; comboParams.m_userPointer = this; //todo: get the real object name const char** blarray = new const char*[m_bodyUniqueIds.size()]; for (int i = 0; i < m_bodyUniqueIds.size(); i++) { char* bla = new char[16]; sprintf(bla, "%d", i); blarray[i] = bla; comboParams.m_items = blarray; //{&bla}; } m_guiHelper->getParameterInterface()->registerComboBox(comboParams); } if (m_physicsClientHandle && m_selectedBody >= 0) { m_numMotors = 0; int numJoints = b3GetNumJoints(m_physicsClientHandle, m_selectedBody); for (int i = 0; i < numJoints; i++) { b3JointInfo info; b3GetJointInfo(m_physicsClientHandle, m_selectedBody, i, &info); //b3Printf("Joint %s at q-index %d and u-index %d\n",info.m_jointName,info.m_qIndex,info.m_uIndex); if (info.m_flags & JOINT_HAS_MOTORIZED_POWER) { if (m_numMotors < MAX_NUM_MOTORS) { char motorName[1024]; sprintf(motorName, "%s q", info.m_jointName); // MyMotorInfo2* motorInfo = &m_motorTargetVelocities[m_numMotors]; MyMotorInfo2* motorInfo = &m_motorTargetPositions[m_numMotors]; motorInfo->m_velTarget = 0.f; motorInfo->m_posTarget = 0.f; motorInfo->m_uIndex = info.m_uIndex; motorInfo->m_qIndex = info.m_qIndex; // SliderParams slider(motorName,&motorInfo->m_velTarget); // slider.m_minVal=-4; // slider.m_maxVal=4; SliderParams slider(motorName, &motorInfo->m_posTarget); slider.m_minVal = -4; slider.m_maxVal = 4; if (m_guiHelper && m_guiHelper->getParameterInterface()) { m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider); } m_numMotors++; } } } } { SliderParams sliderLightPosX("light source position x", &m_lightPos[0]); SliderParams sliderLightPosY("light source position y", &m_lightPos[1]); SliderParams sliderLightPosZ("light source position z", &m_lightPos[2]); SliderParams sliderSpecularCoeff("specular coefficient", &m_specularCoeff); sliderLightPosX.m_minVal = -1.5; sliderLightPosX.m_maxVal = 1.5; sliderLightPosY.m_minVal = -1.5; sliderLightPosY.m_maxVal = 1.5; sliderLightPosZ.m_minVal = -1.5; sliderLightPosZ.m_maxVal = 1.5; sliderSpecularCoeff.m_minVal = 0; sliderSpecularCoeff.m_maxVal = 5.0; if (m_guiHelper && m_guiHelper->getParameterInterface()) { m_guiHelper->getParameterInterface()->registerSliderFloatParameter(sliderLightPosX); m_guiHelper->getParameterInterface()->registerSliderFloatParameter(sliderLightPosY); m_guiHelper->getParameterInterface()->registerSliderFloatParameter(sliderLightPosZ); m_guiHelper->getParameterInterface()->registerSliderFloatParameter(sliderSpecularCoeff); } } } } void PhysicsClientExample::initPhysics() { if (m_guiHelper && m_guiHelper->getParameterInterface()) { int upAxis = 2; m_guiHelper->setUpAxis(upAxis); createButtons(); } else { MyCallback(CMD_LOAD_URDF, true, this); MyCallback(CMD_STEP_FORWARD_SIMULATION, true, this); MyCallback(CMD_RESET_SIMULATION, true, this); } m_selectedBody = -1; m_prevSelectedBody = -1; m_lightPos[0] = 1.0; m_lightPos[1] = 1.0; m_lightPos[2] = 1.0; { m_canvas = m_guiHelper->get2dCanvasInterface(); if (m_canvas) { m_canvasRGBIndex = m_canvas->createCanvas("Synthetic Camera RGB data", camVisualizerWidth, camVisualizerHeight, 8, 55); m_canvasDepthIndex = m_canvas->createCanvas("Synthetic Camera Depth data", camVisualizerWidth, camVisualizerHeight, 8, 75 + camVisualizerHeight); m_canvasSegMaskIndex = m_canvas->createCanvas("Synthetic Camera Segmentation Mask", camVisualizerWidth, camVisualizerHeight, 8, 95 + camVisualizerHeight * 2); for (int i = 0; i < camVisualizerWidth; i++) { for (int j = 0; j < camVisualizerHeight; j++) { unsigned char red = 255; unsigned char green = 255; unsigned char blue = 255; unsigned char alpha = 255; if (i == j) { red = 0; green = 0; blue = 0; } m_canvas->setPixel(m_canvasRGBIndex, i, j, red, green, blue, alpha); m_canvas->setPixel(m_canvasDepthIndex, i, j, red, green, blue, alpha); m_canvas->setPixel(m_canvasSegMaskIndex, i, j, red, green, blue, alpha); } } m_canvas->refreshImageData(m_canvasRGBIndex); m_canvas->refreshImageData(m_canvasDepthIndex); m_canvas->refreshImageData(m_canvasSegMaskIndex); } } if (m_options == eCLIENTEXAMPLE_SERVER) { m_isOptionalServerConnected = m_physicsServer.connectSharedMemory(m_guiHelper); } if (m_options == eCLIENTEXAMPLE_DIRECT) { m_physicsClientHandle = b3ConnectPhysicsDirect(); } else { m_physicsClientHandle = b3ConnectSharedMemory(m_sharedMemoryKey); //m_physicsClientHandle = b3ConnectPhysicsLoopback(SHARED_MEMORY_KEY); } if (!b3CanSubmitCommand(m_physicsClientHandle)) { b3Warning("Cannot connect to physics client"); } } void PhysicsClientExample::stepSimulation(float deltaTime) { if (m_options == eCLIENTEXAMPLE_SERVER) { for (int i = 0; i < 100; i++) { m_physicsServer.processClientCommands(); } } if (m_prevSelectedBody != m_selectedBody) { createButtons(); m_prevSelectedBody = m_selectedBody; } //while (!b3CanSubmitCommand(m_physicsClientHandle)) { b3SharedMemoryStatusHandle status = b3ProcessServerStatus(m_physicsClientHandle); bool hasStatus = (status != 0); if (hasStatus) { int statusType = b3GetStatusType(status); if (statusType == CMD_ACTUAL_STATE_UPDATE_COMPLETED) { //b3Printf("bla\n"); } if (statusType == CMD_CAMERA_IMAGE_COMPLETED) { // static int counter=0; // char msg[1024]; // sprintf(msg,"Camera image %d OK\n",counter++); b3CameraImageData imageData; b3GetCameraImageData(m_physicsClientHandle, &imageData); if (m_canvas) { //compute depth image range float minDepthValue = 1e20f; float maxDepthValue = -1e20f; for (int i = 0; i < camVisualizerWidth; i++) { for (int j = 0; j < camVisualizerHeight; j++) { int xIndex = int(float(i) * (float(imageData.m_pixelWidth) / float(camVisualizerWidth))); int yIndex = int(float(j) * (float(imageData.m_pixelHeight) / float(camVisualizerHeight))); btClamp(xIndex, 0, imageData.m_pixelWidth); btClamp(yIndex, 0, imageData.m_pixelHeight); if (m_canvasDepthIndex >= 0) { int depthPixelIndex = (xIndex + yIndex * imageData.m_pixelWidth); float depthValue = imageData.m_depthValues[depthPixelIndex]; //todo: rescale the depthValue to [0..255] if (depthValue > -1e20) { maxDepthValue = btMax(maxDepthValue, depthValue); minDepthValue = btMin(minDepthValue, depthValue); } } } } for (int i = 0; i < camVisualizerWidth; i++) { for (int j = 0; j < camVisualizerHeight; j++) { int xIndex = int(float(i) * (float(imageData.m_pixelWidth) / float(camVisualizerWidth))); int yIndex = int(float(j) * (float(imageData.m_pixelHeight) / float(camVisualizerHeight))); btClamp(yIndex, 0, imageData.m_pixelHeight); btClamp(xIndex, 0, imageData.m_pixelWidth); int bytesPerPixel = 4; //RGBA if (m_canvasRGBIndex >= 0) { int rgbPixelIndex = (xIndex + yIndex * imageData.m_pixelWidth) * bytesPerPixel; m_canvas->setPixel(m_canvasRGBIndex, i, j, imageData.m_rgbColorData[rgbPixelIndex], imageData.m_rgbColorData[rgbPixelIndex + 1], imageData.m_rgbColorData[rgbPixelIndex + 2], 255); //alpha set to 255 } if (m_canvasDepthIndex >= 0) { int depthPixelIndex = (xIndex + yIndex * imageData.m_pixelWidth); float depthValue = imageData.m_depthValues[depthPixelIndex]; //todo: rescale the depthValue to [0..255] if (depthValue > -1e20) { int rgb = 0; if (maxDepthValue != minDepthValue) { rgb = (depthValue - minDepthValue) * (255. / (btFabs(maxDepthValue - minDepthValue))); if (rgb < 0 || rgb > 255) { //printf("rgb=%d\n",rgb); } } m_canvas->setPixel(m_canvasDepthIndex, i, j, rgb, rgb, 255, 255); //alpha set to 255 } else { m_canvas->setPixel(m_canvasDepthIndex, i, j, 0, 0, 0, 255); //alpha set to 255 } } if (m_canvasSegMaskIndex >= 0 && (0 != imageData.m_segmentationMaskValues)) { int segmentationMaskPixelIndex = (xIndex + yIndex * imageData.m_pixelWidth); int segmentationMask = imageData.m_segmentationMaskValues[segmentationMaskPixelIndex]; btVector4 palette[4] = {btVector4(32, 255, 32, 255), btVector4(32, 32, 255, 255), btVector4(255, 255, 32, 255), btVector4(32, 255, 255, 255)}; if (segmentationMask >= 0) { int obIndex = segmentationMask & ((1 << 24) - 1); int linkIndex = (segmentationMask >> 24) - 1; btVector4 rgb = palette[(obIndex + linkIndex) & 3]; m_canvas->setPixel(m_canvasSegMaskIndex, i, j, rgb.x(), rgb.y(), rgb.z(), 255); //alpha set to 255 } else { m_canvas->setPixel(m_canvasSegMaskIndex, i, j, 0, 0, 0, 255); //alpha set to 255 } } } } if (m_canvasRGBIndex >= 0) m_canvas->refreshImageData(m_canvasRGBIndex); if (m_canvasDepthIndex >= 0) m_canvas->refreshImageData(m_canvasDepthIndex); if (m_canvasSegMaskIndex >= 0) m_canvas->refreshImageData(m_canvasSegMaskIndex); } // b3Printf(msg); } if (statusType == CMD_CALCULATED_INVERSE_DYNAMICS_COMPLETED) { int bodyUniqueId; int dofCount; b3GetStatusInverseDynamicsJointForces(status, &bodyUniqueId, &dofCount, 0); btAlignedObjectArray jointForces; if (dofCount) { jointForces.resize(dofCount); b3GetStatusInverseDynamicsJointForces(status, 0, 0, &jointForces[0]); for (int i = 0; i < dofCount; i++) { b3Printf("jointForces[%d]=%f", i, jointForces[i]); } } } if (statusType == CMD_CALCULATED_INVERSE_DYNAMICS_FAILED) { b3Warning("Inverse Dynamics computations failed"); } if (statusType == CMD_CAMERA_IMAGE_FAILED) { b3Warning("Camera image FAILED\n"); } if (statusType == CMD_SDF_LOADING_COMPLETED) { int bodyIndicesOut[1024]; int bodyCapacity = 1024; int numBodies = b3GetStatusBodyIndices(status, bodyIndicesOut, bodyCapacity); if (numBodies > bodyCapacity) { b3Warning("loadSDF number of bodies (%d) exceeds the internal body capacity (%d)", numBodies, bodyCapacity); } else { for (int i = 0; i < numBodies; i++) { int bodyUniqueId = bodyIndicesOut[i]; m_bodyUniqueIds.push_back(bodyUniqueId); int numJoints = b3GetNumJoints(m_physicsClientHandle, bodyUniqueId); if (numJoints > 0) { m_selectedBody = bodyUniqueId; } /* int numJoints = b3GetNumJoints(m_physicsClientHandle,bodyUniqueId); b3Printf("numJoints = %d", numJoints); for (int i=0;i=0) { int numJoints = b3GetNumJoints(m_physicsClientHandle,bodyIndex); for (int i=0;igetParameterInterface()->registerComboBox(comboParams); } */ } if (statusType == CMD_URDF_LOADING_COMPLETED) { int bodyIndex = b3GetStatusBodyIndex(status); if (bodyIndex >= 0) { m_bodyUniqueIds.push_back(bodyIndex); m_selectedBody = bodyIndex; int numJoints = b3GetNumJoints(m_physicsClientHandle, bodyIndex); for (int i = 0; i < numJoints; i++) { b3JointInfo info; b3GetJointInfo(m_physicsClientHandle, bodyIndex, i, &info); //b3Printf("Joint %s at q-index %d and u-index %d\n",info.m_jointName,info.m_qIndex,info.m_uIndex); } } } if (statusType == CMD_CONTACT_POINT_INFORMATION_FAILED) { b3Warning("Cannot get contact information"); } if (statusType == CMD_VISUAL_SHAPE_INFO_FAILED) { b3Warning("Cannot get visual shape information"); } if (statusType == CMD_VISUAL_SHAPE_UPDATE_FAILED) { b3Warning("Cannot update visual shape"); } if (statusType == CMD_VISUAL_SHAPE_INFO_COMPLETED) { b3VisualShapeInformation shapeInfo; b3GetVisualShapeInformation(m_physicsClientHandle, &shapeInfo); b3Printf("Num visual shapes: %d", shapeInfo.m_numVisualShapes); } if (statusType == CMD_VISUAL_SHAPE_UPDATE_COMPLETED) { b3Printf("Visual shape update completed."); } if (statusType == CMD_CONTACT_POINT_INFORMATION_COMPLETED) { b3ContactInformation contactPointData; b3GetContactPointInformation(m_physicsClientHandle, &contactPointData); b3Printf("Num Contacts: %d\n", contactPointData.m_numContactPoints); } } } if (b3CanSubmitCommand(m_physicsClientHandle)) { if (m_userCommandRequests.size()) { //b3Printf("Outstanding user command requests: %d\n", m_userCommandRequests.size()); int commandId = m_userCommandRequests[0]; //a manual 'pop_front', we don't use 'remove' because it will re-order the commands for (int i = 1; i < m_userCommandRequests.size(); i++) { m_userCommandRequests[i - 1] = m_userCommandRequests[i]; } m_userCommandRequests.pop_back(); //for the CMD_RESET_SIMULATION we need to do something special: clear the GUI sliders if (commandId == CMD_RESET_SIMULATION) { m_selectedBody = -1; m_numMotors = 0; m_bodyUniqueIds.clear(); createButtons(); b3SharedMemoryCommandHandle commandHandle = b3InitResetSimulationCommand(m_physicsClientHandle); if (m_options == eCLIENTEXAMPLE_SERVER) { b3SubmitClientCommand(m_physicsClientHandle, commandHandle); while (!b3CanSubmitCommand(m_physicsClientHandle)) { m_physicsServer.processClientCommands(); b3SharedMemoryStatusHandle status = b3ProcessServerStatus(m_physicsClientHandle); bool hasStatus = (status != 0); if (hasStatus) { //int statusType = b3GetStatusType(status); //b3Printf("Status after reset: %d",statusType); } } } else { prepareAndSubmitCommand(commandId); } } else { prepareAndSubmitCommand(commandId); } } else { if (m_numMotors) { enqueueCommand(CMD_SEND_DESIRED_STATE); } enqueueCommand(CMD_STEP_FORWARD_SIMULATION); if (m_options != eCLIENTEXAMPLE_SERVER) { //enqueueCommand(CMD_REQUEST_DEBUG_LINES); } } } } extern int gSharedMemoryKey; class CommonExampleInterface* PhysicsClientCreateFunc(struct CommonExampleOptions& options) { PhysicsClientExample* example = new PhysicsClientExample(options.m_guiHelper, options.m_option); if (gSharedMemoryKey >= 0) { example->setSharedMemoryKey(gSharedMemoryKey); } return example; }