import pybullet as p useEGL = False useEGLGUI = False if useEGL: if useEGLGUI: p.connect(p.GUI, "window_backend=2") else: p.connect(p.DIRECT) p.loadPlugin("eglRendererPlugin") else: p.connect(p.GUI) p.loadURDF("threecubes.urdf", flags=p.URDF_USE_MATERIAL_COLORS_FROM_MTL) while (1): viewmat = [ 0.642787516117096, -0.4393851161003113, 0.6275069713592529, 0.0, 0.766044557094574, 0.36868777871131897, -0.5265407562255859, 0.0, -0.0, 0.8191521167755127, 0.5735764503479004, 0.0, 2.384185791015625e-07, 2.384185791015625e-07, -5.000000476837158, 1.0 ] projmat = [ 0.7499999403953552, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, -1.0000200271606445, -1.0, 0.0, 0.0, -0.02000020071864128, 0.0 ] p.getCameraImage(64, 64, viewMatrix=viewmat, projectionMatrix=projmat, flags=p.ER_NO_SEGMENTATION_MASK) p.stepSimulation()