#include "UnitTest.h" #include "Gwen/Controls/NumericUpDown.h" using namespace Gwen; class Numeric : public GUnit { public: GWEN_CONTROL_INLINE( Numeric, GUnit ) { Controls::NumericUpDown* pCtrl = new Controls::NumericUpDown( this ); pCtrl->SetBounds( 10, 10, 50, 20 ); pCtrl->SetValue( 50 ); pCtrl->SetMax( 1000 ); pCtrl->SetMin( -1000 ); // pCtrl->onPress.Add( this, &ThisClass::onButtonA ); } void onButtonA( Controls::Base* pControl ) { // UnitPrint( L"Button Pressed (using 'OnPress' event)" ); } }; DEFINE_UNIT_TEST( Numeric, L"Numeric" );