#ifndef LINK_VISUAL_SHAPES_CONVERTER_H #define LINK_VISUAL_SHAPES_CONVERTER_H struct LinkVisualShapesConverter { virtual void convertVisualShapes(int linkIndex, const char* pathPrefix, const class btTransform& localInertiaFrame, const struct UrdfModel& model, class btCollisionObject* colObj)=0; }; #endif //LINK_VISUAL_SHAPES_CONVERTER_H