#include "PhysicsServerCommandProcessor.h" #include "../CommonInterfaces/CommonRenderInterface.h" #include "../Importers/ImportURDFDemo/BulletUrdfImporter.h" #include "../Importers/ImportURDFDemo/MyMultiBodyCreator.h" #include "../Importers/ImportURDFDemo/URDF2Bullet.h" #include "../Extras/InverseDynamics/btMultiBodyTreeCreator.hpp" #include "BulletCollision/CollisionDispatch/btInternalEdgeUtility.h" #include "BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h" #include "BulletDynamics/Featherstone/btMultiBodyPoint2Point.h" #include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h" #include "BulletDynamics/Featherstone/btMultiBodyJointFeedback.h" #include "BulletDynamics/Featherstone/btMultiBodyFixedConstraint.h" #include "BulletDynamics/Featherstone/btMultiBodyGearConstraint.h" #include "../Importers/ImportURDFDemo/UrdfParser.h" #include "../Utils/b3ResourcePath.h" #include "Bullet3Common/b3FileUtils.h" #include "../OpenGLWindow/GLInstanceGraphicsShape.h" #include "BulletDynamics/Featherstone/btMultiBodySliderConstraint.h" #include "BulletDynamics/Featherstone/btMultiBodyPoint2Point.h" #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" #include "Bullet3Common/b3HashMap.h" #include "../Utils/ChromeTraceUtil.h" #include "stb_image/stb_image.h" #include "BulletInverseDynamics/MultiBodyTree.hpp" #include "IKTrajectoryHelper.h" #include "btBulletDynamicsCommon.h" #include "../Utils/RobotLoggingUtil.h" #include "LinearMath/btTransform.h" #include "../Importers/ImportMJCFDemo/BulletMJCFImporter.h" #include "../Importers/ImportObjDemo/LoadMeshFromObj.h" #include "../Importers/ImportSTLDemo/LoadMeshFromSTL.h" #include "../Extras/Serialize/BulletWorldImporter/btMultiBodyWorldImporter.h" #include "BulletDynamics/Featherstone/btMultiBodyJointMotor.h" #include "LinearMath/btSerializer.h" #include "Bullet3Common/b3Logging.h" #include "../CommonInterfaces/CommonGUIHelperInterface.h" #include "SharedMemoryCommands.h" #include "LinearMath/btRandom.h" #include "Bullet3Common/b3ResizablePool.h" #include "../Utils/b3Clock.h" #include "b3PluginManager.h" #include "../Extras/Serialize/BulletFileLoader/btBulletFile.h" #include "BulletCollision/NarrowPhaseCollision/btRaycastCallback.h" #ifndef SKIP_STATIC_PD_CONTROL_PLUGIN #include "plugins/pdControlPlugin/pdControlPlugin.h" #endif //SKIP_STATIC_PD_CONTROL_PLUGIN #ifdef STATIC_LINK_VR_PLUGIN #include "plugins/vrSyncPlugin/vrSyncPlugin.h" #endif #ifndef SKIP_STATIC_TINYRENDERER_PLUGIN #include "plugins/tinyRendererPlugin/tinyRendererPlugin.h" #endif #ifdef B3_ENABLE_TINY_AUDIO #include "../TinyAudio/b3SoundEngine.h" #endif #ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD #include "BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h" #include "BulletSoftBody/btSoftBodySolvers.h" #include "BulletSoftBody/btSoftBodyHelpers.h" #include "BulletSoftBody/btSoftMultiBodyDynamicsWorld.h" #include "../SoftDemo/BunnyMesh.h" #else #include "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h" #endif extern bool gJointFeedbackInWorldSpace; extern bool gJointFeedbackInJointFrame; int gInternalSimFlags = 0; bool gResetSimulation = 0; int gVRTrackingObjectUniqueId = -1; int gVRTrackingObjectFlag = VR_CAMERA_TRACK_OBJECT_ORIENTATION; btTransform gVRTrackingObjectTr = btTransform::getIdentity(); btVector3 gVRTeleportPos1(0,0,0); btQuaternion gVRTeleportOrn(0, 0, 0,1); btScalar simTimeScalingFactor = 1; btScalar gRhsClamp = 1.f; struct UrdfLinkNameMapUtil { btMultiBody* m_mb; btAlignedObjectArray m_rigidBodyJoints; btDefaultSerializer* m_memSerializer; UrdfLinkNameMapUtil():m_mb(0),m_memSerializer(0) { } virtual ~UrdfLinkNameMapUtil() { } }; struct SharedMemoryDebugDrawer : public btIDebugDraw { int m_debugMode; btAlignedObjectArray m_lines2; SharedMemoryDebugDrawer () :m_debugMode(0) { } virtual void drawContactPoint(const btVector3& PointOnB,const btVector3& normalOnB,btScalar distance,int lifeTime,const btVector3& color) { } virtual void reportErrorWarning(const char* warningString) { } virtual void draw3dText(const btVector3& location,const char* textString) { } virtual void setDebugMode(int debugMode) { m_debugMode = debugMode; } virtual int getDebugMode() const { return m_debugMode; } virtual void drawLine(const btVector3& from,const btVector3& to,const btVector3& color) { SharedMemLines line; line.m_from = from; line.m_to = to; line.m_color = color; m_lines2.push_back(line); } }; struct InternalVisualShapeData { int m_tinyRendererVisualShapeIndex; int m_OpenGLGraphicsIndex; b3AlignedObjectArray m_visualShapes; b3AlignedObjectArray m_pathPrefixes; void clear() { m_tinyRendererVisualShapeIndex = -1; m_OpenGLGraphicsIndex = -1; m_visualShapes.clear(); m_pathPrefixes.clear(); } }; struct InternalCollisionShapeData { btCollisionShape* m_collisionShape; b3AlignedObjectArray m_urdfCollisionObjects; void clear() { m_collisionShape=0; } }; #include "SharedMemoryUserData.h" /** * Holds all custom user data entries for a link. */ struct InternalLinkUserData { // Used to look up user data entry handles for string keys. btHashMap m_keyToHandleMap; b3ResizablePool > m_userData; // Adds or replaces a user data entry. // Returns the user data handle. const int add(const char* key, const char* bytes, int len, int type) { // If an entry with the key already exists, just update the value. int userDataId = getUserDataId(key); if (userDataId != -1) { SharedMemoryUserData* userData = m_userData.getHandle(userDataId); b3Assert(userData); userData->replaceValue(bytes, len, type); return userDataId; } userDataId = m_userData.allocHandle(); SharedMemoryUserData* userData = m_userData.getHandle(userDataId); userData->m_key = key; userData->replaceValue(bytes, len, type); m_keyToHandleMap.insert(userData->m_key.c_str(), userDataId); return userDataId; } // Returns the user data handle for a specified key or -1 if not found. const int getUserDataId(const char* key) const { const int* userDataIdPtr = m_keyToHandleMap.find(key); if (userDataIdPtr) { return *userDataIdPtr; } return -1; } // Removes a user data entry given the handle. // Returns true when the entry was removed, false otherwise. const bool remove(int userDataId) { const SharedMemoryUserData* userData = m_userData.getHandle(userDataId); if (!userData) { return false; } m_keyToHandleMap.remove(userData->m_key.c_str()); m_userData.freeHandle(userDataId); return true; } // Returns the user data given the user data id. null otherwise. const SharedMemoryUserData* getUserData(const int userDataId) const { return m_userData.getHandle(userDataId); } void getUserDataIds(b3AlignedObjectArray &userDataIds) const { m_userData.getUsedHandles(userDataIds); } }; struct InternalBodyData { btMultiBody* m_multiBody; btRigidBody* m_rigidBody; #ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD btSoftBody* m_softBody; #endif int m_testData; std::string m_bodyName; btTransform m_rootLocalInertialFrame; btAlignedObjectArray m_linkLocalInertialFrames; btAlignedObjectArray m_rigidBodyJoints; btAlignedObjectArray m_rigidBodyJointNames; btAlignedObjectArray m_rigidBodyLinkNames; btHashMap m_linkUserDataMap; #ifdef B3_ENABLE_TINY_AUDIO b3HashMap m_audioSources; #endif //B3_ENABLE_TINY_AUDIO InternalBodyData() { clear(); } void clear() { m_multiBody=0; m_rigidBody=0; #ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD m_softBody = 0; #endif m_testData=0; m_bodyName=""; m_rootLocalInertialFrame.setIdentity(); m_linkLocalInertialFrames.clear(); m_rigidBodyJoints.clear(); m_rigidBodyJointNames.clear(); m_rigidBodyLinkNames.clear(); for(int i=0; i InternalTextureHandle; typedef b3PoolBodyHandle InternalBodyHandle; typedef b3PoolBodyHandle InternalCollisionShapeHandle; typedef b3PoolBodyHandle InternalVisualShapeHandle; class btCommandChunk { public: int m_chunkCode; int m_length; void *m_oldPtr; int m_dna_nr; int m_number; }; class bCommandChunkPtr4 { public: bCommandChunkPtr4(){} int code; int len; union { int m_uniqueInt; }; int dna_nr; int nr; }; // ----------------------------------------------------- // class bCommandChunkPtr8 { public: bCommandChunkPtr8(){} int code, len; union { int m_uniqueInts[2]; }; int dna_nr, nr; }; struct CommandLogger { FILE* m_file; void writeHeader(unsigned char* buffer) const { #ifdef BT_USE_DOUBLE_PRECISION memcpy(buffer, "BT3CMDd", 7); #else memcpy(buffer, "BT3CMDf", 7); #endif //BT_USE_DOUBLE_PRECISION int littleEndian= 1; littleEndian= ((char*)&littleEndian)[0]; if (sizeof(void*)==8) { buffer[7] = '-'; } else { buffer[7] = '_'; } if (littleEndian) { buffer[8]='v'; } else { buffer[8]='V'; } buffer[9] = 0; buffer[10] = 0; buffer[11] = 0; int ver = btGetVersion(); if (ver>=0 && ver<999) { sprintf((char*)&buffer[9],"%d",ver); } } void logCommand(const SharedMemoryCommand& command) { if (m_file) { btCommandChunk chunk; chunk.m_chunkCode = command.m_type; chunk.m_oldPtr = 0; chunk.m_dna_nr = 0; chunk.m_length = sizeof(SharedMemoryCommand); chunk.m_number = 1; fwrite((const char*)&chunk,sizeof(btCommandChunk), 1,m_file); switch (command.m_type) { case CMD_LOAD_MJCF: { fwrite((const char*)&command.m_updateFlags,sizeof(int), 1,m_file); fwrite((const char*)&command.m_mjcfArguments , sizeof(MjcfArgs),1,m_file); break; } case CMD_REQUEST_BODY_INFO: { fwrite((const char*)&command.m_updateFlags,sizeof(int), 1,m_file); fwrite((const char*)&command.m_sdfRequestInfoArgs, sizeof(SdfRequestInfoArgs),1,m_file); break; } case CMD_REQUEST_VISUAL_SHAPE_INFO: { fwrite((const char*)&command.m_updateFlags,sizeof(int), 1,m_file); fwrite((const char*)&command.m_requestVisualShapeDataArguments, sizeof(RequestVisualShapeDataArgs),1,m_file); break; } case CMD_LOAD_URDF: { fwrite((const char*)&command.m_updateFlags,sizeof(int), 1,m_file); fwrite((const char*)&command.m_urdfArguments, sizeof(UrdfArgs),1,m_file); break; } case CMD_INIT_POSE: { fwrite((const char*)&command.m_updateFlags,sizeof(int), 1,m_file); fwrite((const char*)&command.m_initPoseArgs,sizeof(InitPoseArgs),1,m_file); break; }; case CMD_REQUEST_ACTUAL_STATE: { fwrite((const char*)&command.m_updateFlags,sizeof(int), 1,m_file); fwrite((const char*)&command.m_requestActualStateInformationCommandArgument, sizeof(RequestActualStateArgs),1,m_file); break; }; case CMD_SEND_DESIRED_STATE: { fwrite((const char*)&command.m_updateFlags,sizeof(int), 1,m_file); fwrite((const char*)&command.m_sendDesiredStateCommandArgument,sizeof(SendDesiredStateArgs),1,m_file); break; } case CMD_SEND_PHYSICS_SIMULATION_PARAMETERS: { fwrite((const char*)&command.m_updateFlags,sizeof(int), 1,m_file); fwrite((const char*)&command.m_physSimParamArgs, sizeof(b3PhysicsSimulationParameters), 1,m_file); break; } case CMD_REQUEST_CONTACT_POINT_INFORMATION: { fwrite((const char*)&command.m_updateFlags,sizeof(int), 1,m_file); fwrite((const char*)&command.m_requestContactPointArguments,sizeof(RequestContactDataArgs),1,m_file); break; } case CMD_STEP_FORWARD_SIMULATION: case CMD_RESET_SIMULATION: case CMD_REQUEST_INTERNAL_DATA: { break; }; default: { fwrite((const char*)&command,sizeof(SharedMemoryCommand),1,m_file); } }; } } CommandLogger(const char* fileName) { m_file = fopen(fileName,"wb"); if (m_file) { unsigned char buf[15]; buf[12] = 12; buf[13] = 13; buf[14] = 14; writeHeader(buf); fwrite(buf,12,1,m_file); } } virtual ~CommandLogger() { if (m_file) { fclose(m_file); } } }; struct CommandLogPlayback { unsigned char m_header[12]; FILE* m_file; bool m_bitsVary; bool m_fileIs64bit; CommandLogPlayback(const char* fileName) { m_file = fopen(fileName,"rb"); if (m_file) { size_t bytesRead; bytesRead = fread(m_header,12,1,m_file); } unsigned char c = m_header[7]; m_fileIs64bit = (c=='-'); const bool VOID_IS_8 = ((sizeof(void*)==8)); m_bitsVary = (VOID_IS_8 != m_fileIs64bit); } virtual ~CommandLogPlayback() { if (m_file) { fclose(m_file); m_file=0; } } bool processNextCommand(SharedMemoryCommand* cmd) { //for a little while, keep this flag to be able to read 'old' log files //#define BACKWARD_COMPAT #if BACKWARD_COMPAT SharedMemoryCommand unused; #endif//BACKWARD_COMPAT bool result = false; size_t s = 0; if (m_file) { int commandType = -1; if (m_fileIs64bit) { bCommandChunkPtr8 chunk8; s = fread((void*)&chunk8,sizeof(bCommandChunkPtr8),1,m_file); commandType = chunk8.code; } else { bCommandChunkPtr4 chunk4; s = fread((void*)&chunk4,sizeof(bCommandChunkPtr4),1,m_file); commandType = chunk4.code; } if (s==1) { memset(cmd,0,sizeof(SharedMemoryCommand)); cmd->m_type = commandType; #ifdef BACKWARD_COMPAT s = fread(&unused,sizeof(SharedMemoryCommand),1,m_file); cmd->m_updateFlags = unused.m_updateFlags; #endif switch (commandType) { case CMD_LOAD_MJCF: { #ifdef BACKWARD_COMPAT cmd->m_mjcfArguments = unused.m_mjcfArguments; #else s=fread(&cmd->m_updateFlags,sizeof(int),1,m_file); s = fread(&cmd->m_mjcfArguments,sizeof(MjcfArgs),1,m_file); #endif result=true; break; } case CMD_REQUEST_BODY_INFO: { #ifdef BACKWARD_COMPAT cmd->m_sdfRequestInfoArgs = unused.m_sdfRequestInfoArgs; #else s = fread(&cmd->m_updateFlags,sizeof(int),1,m_file); s = fread(&cmd->m_sdfRequestInfoArgs,sizeof(SdfRequestInfoArgs),1,m_file); #endif result=true; break; } case CMD_REQUEST_VISUAL_SHAPE_INFO: { #ifdef BACKWARD_COMPAT cmd->m_requestVisualShapeDataArguments = unused.m_requestVisualShapeDataArguments; #else s = fread(&cmd->m_updateFlags,sizeof(int),1,m_file); s = fread(&cmd->m_requestVisualShapeDataArguments,sizeof(RequestVisualShapeDataArgs),1,m_file); #endif result=true; break; } case CMD_LOAD_URDF: { #ifdef BACKWARD_COMPAT cmd->m_urdfArguments = unused.m_urdfArguments; #else s = fread(&cmd->m_updateFlags,sizeof(int),1,m_file); s = fread(&cmd->m_urdfArguments,sizeof(UrdfArgs),1,m_file); #endif result=true; break; } case CMD_INIT_POSE: { #ifdef BACKWARD_COMPAT cmd->m_initPoseArgs = unused.m_initPoseArgs; #else s = fread(&cmd->m_updateFlags,sizeof(int),1,m_file); s = fread(&cmd->m_initPoseArgs,sizeof(InitPoseArgs),1,m_file); #endif result=true; break; }; case CMD_REQUEST_ACTUAL_STATE: { #ifdef BACKWARD_COMPAT cmd->m_requestActualStateInformationCommandArgument = unused.m_requestActualStateInformationCommandArgument; #else s = fread(&cmd->m_updateFlags,sizeof(int),1,m_file); s = fread(&cmd->m_requestActualStateInformationCommandArgument,sizeof(RequestActualStateArgs),1,m_file); #endif result=true; break; }; case CMD_SEND_DESIRED_STATE: { #ifdef BACKWARD_COMPAT cmd->m_sendDesiredStateCommandArgument = unused.m_sendDesiredStateCommandArgument; #else s = fread(&cmd->m_updateFlags,sizeof(int),1,m_file); s = fread(&cmd->m_sendDesiredStateCommandArgument ,sizeof(SendDesiredStateArgs),1,m_file); #endif result = true; break; } case CMD_SEND_PHYSICS_SIMULATION_PARAMETERS: { #ifdef BACKWARD_COMPAT cmd->m_physSimParamArgs = unused.m_physSimParamArgs; #else s = fread(&cmd->m_updateFlags,sizeof(int),1,m_file); s = fread(&cmd->m_physSimParamArgs ,sizeof(b3PhysicsSimulationParameters),1,m_file); #endif result = true; break; } case CMD_REQUEST_CONTACT_POINT_INFORMATION: { #ifdef BACKWARD_COMPAT cmd->m_requestContactPointArguments = unused.m_requestContactPointArguments; #else s = fread(&cmd->m_updateFlags,sizeof(int),1,m_file); s = fread(&cmd->m_requestContactPointArguments ,sizeof(RequestContactDataArgs),1,m_file); #endif result = true; break; } case CMD_STEP_FORWARD_SIMULATION: case CMD_RESET_SIMULATION: case CMD_REQUEST_INTERNAL_DATA: { result=true; break; } default: { s = fread(cmd,sizeof(SharedMemoryCommand),1,m_file); result=(s==1); } }; } } return result; } }; struct SaveWorldObjectData { b3AlignedObjectArray m_bodyUniqueIds; std::string m_fileName; }; struct MyBroadphaseCallback : public btBroadphaseAabbCallback { b3AlignedObjectArray m_bodyUniqueIds; b3AlignedObjectArray m_links; MyBroadphaseCallback() { } virtual ~MyBroadphaseCallback() { } void clear() { m_bodyUniqueIds.clear(); m_links.clear(); } virtual bool process(const btBroadphaseProxy* proxy) { btCollisionObject* colObj = (btCollisionObject*)proxy->m_clientObject; btMultiBodyLinkCollider* mbl = btMultiBodyLinkCollider::upcast(colObj); if (mbl) { int bodyUniqueId = mbl->m_multiBody->getUserIndex2(); m_bodyUniqueIds.push_back(bodyUniqueId); m_links.push_back(mbl->m_link); return true; } int bodyUniqueId = colObj->getUserIndex2(); if (bodyUniqueId >= 0) { m_bodyUniqueIds.push_back(bodyUniqueId); //it is not a multibody, so use -1 otherwise m_links.push_back(-1); } return true; } }; enum MyFilterModes { FILTER_GROUPAMASKB_AND_GROUPBMASKA=0, FILTER_GROUPAMASKB_OR_GROUPBMASKA }; struct MyOverlapFilterCallback : public btOverlapFilterCallback { int m_filterMode; MyOverlapFilterCallback() :m_filterMode(FILTER_GROUPAMASKB_AND_GROUPBMASKA) { } virtual ~MyOverlapFilterCallback() {} // return true when pairs need collision virtual bool needBroadphaseCollision(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1) const { if (m_filterMode==FILTER_GROUPAMASKB_AND_GROUPBMASKA) { bool collides = (proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask) != 0; collides = collides && (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask); return collides; } if (m_filterMode==FILTER_GROUPAMASKB_OR_GROUPBMASKA) { bool collides = (proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask) != 0; collides = collides || (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask); return collides; } return false; } }; struct InternalStateLogger { int m_loggingUniqueId; int m_loggingType; InternalStateLogger() :m_loggingUniqueId(0), m_loggingType(0) { } virtual ~InternalStateLogger() {} virtual void stop() = 0; virtual void logState(btScalar timeStep)=0; }; struct VideoMP4Loggger : public InternalStateLogger { struct GUIHelperInterface* m_guiHelper; std::string m_fileName; VideoMP4Loggger(int loggerUid,const char* fileName,GUIHelperInterface* guiHelper) :m_guiHelper(guiHelper) { m_fileName = fileName; m_loggingUniqueId = loggerUid; m_loggingType = STATE_LOGGING_VIDEO_MP4; m_guiHelper->dumpFramesToVideo(fileName); } virtual void stop() { m_guiHelper->dumpFramesToVideo(0); } virtual void logState(btScalar timeStep) { //dumping video frames happens in another thread //we could add some overlay of timestamp here, if needed/wanted } }; struct MinitaurStateLogger : public InternalStateLogger { int m_loggingTimeStamp; std::string m_fileName; int m_minitaurBodyUniqueId; FILE* m_logFileHandle; std::string m_structTypes; btMultiBody* m_minitaurMultiBody; btAlignedObjectArray m_motorIdList; MinitaurStateLogger(int loggingUniqueId, const std::string& fileName, btMultiBody* minitaurMultiBody, btAlignedObjectArray& motorIdList) :m_loggingTimeStamp(0), m_logFileHandle(0), m_minitaurMultiBody(minitaurMultiBody) { m_loggingUniqueId = loggingUniqueId; m_loggingType = STATE_LOGGING_MINITAUR; m_motorIdList.resize(motorIdList.size()); for (int m=0;m structNames; //'t', 'r', 'p', 'y', 'q0', 'q1', 'q2', 'q3', 'q4', 'q5', 'q6', 'q7', 'u0', 'u1', 'u2', 'u3', 'u4', 'u5', 'u6', 'u7', 'xd', 'mo' structNames.push_back("t"); structNames.push_back("r"); structNames.push_back("p"); structNames.push_back("y"); structNames.push_back("q0"); structNames.push_back("q1"); structNames.push_back("q2"); structNames.push_back("q3"); structNames.push_back("q4"); structNames.push_back("q5"); structNames.push_back("q6"); structNames.push_back("q7"); structNames.push_back("u0"); structNames.push_back("u1"); structNames.push_back("u2"); structNames.push_back("u3"); structNames.push_back("u4"); structNames.push_back("u5"); structNames.push_back("u6"); structNames.push_back("u7"); structNames.push_back("dx"); structNames.push_back("mo"); m_structTypes = "IffffffffffffffffffffB"; const char* fileNameC = fileName.c_str(); m_logFileHandle = createMinitaurLogFile(fileNameC, structNames, m_structTypes); } virtual void stop() { if (m_logFileHandle) { closeMinitaurLogFile(m_logFileHandle); m_logFileHandle = 0; } } virtual void logState(btScalar timeStep) { if (m_logFileHandle) { //btVector3 pos = m_minitaurMultiBody->getBasePos(); MinitaurLogRecord logData; //'t', 'r', 'p', 'y', 'q0', 'q1', 'q2', 'q3', 'q4', 'q5', 'q6', 'q7', 'u0', 'u1', 'u2', 'u3', 'u4', 'u5', 'u6', 'u7', 'xd', 'mo' btScalar motorDir[8] = {1, 1, 1, 1, 1, 1, 1, 1}; btQuaternion orn = m_minitaurMultiBody->getBaseWorldTransform().getRotation(); btMatrix3x3 mat(orn); btScalar roll=0; btScalar pitch=0; btScalar yaw = 0; mat.getEulerZYX(yaw,pitch,roll); logData.m_values.push_back(m_loggingTimeStamp); logData.m_values.push_back((float)roll); logData.m_values.push_back((float)pitch); logData.m_values.push_back((float)yaw); for (int i=0;i<8;i++) { float jointAngle = (float)motorDir[i]*m_minitaurMultiBody->getJointPos(m_motorIdList[i]); logData.m_values.push_back(jointAngle); } for (int i=0;i<8;i++) { btMultiBodyJointMotor* motor = (btMultiBodyJointMotor*)m_minitaurMultiBody->getLink(m_motorIdList[i]).m_userPtr; if (motor && timeStep>btScalar(0)) { btScalar force = motor->getAppliedImpulse(0)/timeStep; logData.m_values.push_back((float)force); } } //x is forward component, estimated speed forward float xd_speed = m_minitaurMultiBody->getBaseVel()[0]; logData.m_values.push_back(xd_speed); char mode = 6; logData.m_values.push_back(mode); //at the moment, appendMinitaurLogData will directly write to disk (potential delay) //better to fill a huge memory buffer and once in a while write it to disk appendMinitaurLogData(m_logFileHandle, m_structTypes, logData); fflush(m_logFileHandle); m_loggingTimeStamp++; } } }; struct b3VRControllerEvents { b3VRControllerEvent m_vrEvents[MAX_VR_CONTROLLERS]; b3VRControllerEvents() { init(); } virtual ~b3VRControllerEvents() { } void init() { for (int i=0;i structNames; structNames.push_back("stepCount"); structNames.push_back("timeStamp"); structNames.push_back("controllerId"); structNames.push_back("numMoveEvents"); structNames.push_back("m_numButtonEvents"); structNames.push_back("posX"); structNames.push_back("posY"); structNames.push_back("posZ"); structNames.push_back("oriX"); structNames.push_back("oriY"); structNames.push_back("oriZ"); structNames.push_back("oriW"); structNames.push_back("analogAxis"); structNames.push_back("buttons0"); structNames.push_back("buttons1"); structNames.push_back("buttons2"); structNames.push_back("buttons3"); structNames.push_back("buttons4"); structNames.push_back("buttons5"); structNames.push_back("buttons6"); structNames.push_back("deviceType"); m_structTypes = "IfIIIffffffffIIIIIIII"; const char* fileNameC = fileName.c_str(); m_logFileHandle = createMinitaurLogFile(fileNameC, structNames, m_structTypes); } virtual void stop() { if (m_logFileHandle) { closeMinitaurLogFile(m_logFileHandle); m_logFileHandle = 0; } } virtual void logState(btScalar timeStep) { if (m_logFileHandle) { int stepCount = m_loggingTimeStamp; float timeStamp = m_loggingTimeStamp*timeStep; for (int i=0;i=10) { packedButtonShift=0; packedButtonIndex++; if (packedButtonIndex>=7) { btAssert(0); break; } } } for (int b=0;b<7;b++) { logData.m_values.push_back(packedButtons[b]); } logData.m_values.push_back(event.m_deviceType); appendMinitaurLogData(m_logFileHandle, m_structTypes, logData); event.m_numButtonEvents = 0; event.m_numMoveEvents = 0; for (int b=0;b m_bodyIdList; bool m_filterObjectUniqueId; int m_maxLogDof; int m_logFlags; GenericRobotStateLogger(int loggingUniqueId, const std::string& fileName, const btMultiBodyDynamicsWorld* dynamicsWorld, int maxLogDof, int logFlags) :m_loggingTimeStamp(0), m_logFileHandle(0), m_dynamicsWorld(dynamicsWorld), m_filterObjectUniqueId(false), m_maxLogDof(maxLogDof), m_logFlags(logFlags) { m_loggingUniqueId = loggingUniqueId; m_loggingType = STATE_LOGGING_GENERIC_ROBOT; btAlignedObjectArray structNames; structNames.push_back("stepCount"); structNames.push_back("timeStamp"); structNames.push_back("objectId"); structNames.push_back("posX"); structNames.push_back("posY"); structNames.push_back("posZ"); structNames.push_back("oriX"); structNames.push_back("oriY"); structNames.push_back("oriZ"); structNames.push_back("oriW"); structNames.push_back("velX"); structNames.push_back("velY"); structNames.push_back("velZ"); structNames.push_back("omegaX"); structNames.push_back("omegaY"); structNames.push_back("omegaZ"); structNames.push_back("qNum"); m_structTypes = "IfifffffffffffffI"; for (int i=0;igetNumMultibodies();i++) { const btMultiBody* mb = m_dynamicsWorld->getMultiBody(i); int objectUniqueId = mb->getUserIndex2(); if (m_filterObjectUniqueId && m_bodyIdList.findLinearSearch2(objectUniqueId) < 0) { continue; } MinitaurLogRecord logData; int stepCount = m_loggingTimeStamp; float timeStamp = m_loggingTimeStamp*m_dynamicsWorld->getSolverInfo().m_timeStep; logData.m_values.push_back(stepCount); logData.m_values.push_back(timeStamp); btVector3 pos = mb->getBasePos(); btQuaternion ori = mb->getWorldToBaseRot().inverse(); btVector3 vel = mb->getBaseVel(); btVector3 omega = mb->getBaseOmega(); float posX = pos[0]; float posY = pos[1]; float posZ = pos[2]; float oriX = ori.x(); float oriY = ori.y(); float oriZ = ori.z(); float oriW = ori.w(); float velX = vel[0]; float velY = vel[1]; float velZ = vel[2]; float omegaX = omega[0]; float omegaY = omega[1]; float omegaZ = omega[2]; logData.m_values.push_back(objectUniqueId); logData.m_values.push_back(posX); logData.m_values.push_back(posY); logData.m_values.push_back(posZ); logData.m_values.push_back(oriX); logData.m_values.push_back(oriY); logData.m_values.push_back(oriZ); logData.m_values.push_back(oriW); logData.m_values.push_back(velX); logData.m_values.push_back(velY); logData.m_values.push_back(velZ); logData.m_values.push_back(omegaX); logData.m_values.push_back(omegaY); logData.m_values.push_back(omegaZ); int numDofs = mb->getNumDofs(); logData.m_values.push_back(numDofs); int numJoints = mb->getNumLinks(); for (int j = 0; j < numJoints; ++j) { if (mb->getLink(j).m_jointType == 0 || mb->getLink(j).m_jointType == 1) { float q = mb->getJointPos(j); logData.m_values.push_back(q); } } for (int j = numDofs; j < m_maxLogDof; ++j) { float q = 0.0; logData.m_values.push_back(q); } for (int j = 0; j < numJoints; ++j) { if (mb->getLink(j).m_jointType == 0 || mb->getLink(j).m_jointType == 1) { float v = mb->getJointVel(j); logData.m_values.push_back(v); } } for (int j = numDofs; j < m_maxLogDof; ++j) { float v = 0.0; logData.m_values.push_back(v); } if (m_logFlags & STATE_LOG_JOINT_TORQUES) { for (int j = 0; j < numJoints; ++j) { if (mb->getLink(j).m_jointType == 0 || mb->getLink(j).m_jointType == 1) { float jointTorque = 0; if (m_logFlags & STATE_LOG_JOINT_MOTOR_TORQUES) { btMultiBodyJointMotor* motor = (btMultiBodyJointMotor*)mb->getLink(j).m_userPtr; if (motor) { jointTorque += motor->getAppliedImpulse(0)/timeStep; } } if (m_logFlags & STATE_LOG_JOINT_USER_TORQUES) { if (mb->getLink(j).m_jointType == 0 || mb->getLink(j).m_jointType == 1) { jointTorque += mb->getJointTorque(j);//these are the 'user' applied external torques } } logData.m_values.push_back(jointTorque); } } for (int j = numDofs; j < m_maxLogDof; ++j) { float u = 0.0; logData.m_values.push_back(u); } } //at the moment, appendMinitaurLogData will directly write to disk (potential delay) //better to fill a huge memory buffer and once in a while write it to disk appendMinitaurLogData(m_logFileHandle, m_structTypes, logData); fflush(m_logFileHandle); } m_loggingTimeStamp++; } } }; struct ContactPointsStateLogger : public InternalStateLogger { int m_loggingTimeStamp; std::string m_fileName; FILE* m_logFileHandle; std::string m_structTypes; btMultiBodyDynamicsWorld* m_dynamicsWorld; bool m_filterLinkA; bool m_filterLinkB; int m_linkIndexA; int m_linkIndexB; int m_bodyUniqueIdA; int m_bodyUniqueIdB; ContactPointsStateLogger(int loggingUniqueId, const std::string& fileName, btMultiBodyDynamicsWorld* dynamicsWorld) :m_loggingTimeStamp(0), m_fileName(fileName), m_logFileHandle(0), m_dynamicsWorld(dynamicsWorld), m_filterLinkA(false), m_filterLinkB(false), m_linkIndexA(-2), m_linkIndexB(-2), m_bodyUniqueIdA(-1), m_bodyUniqueIdB(-1) { m_loggingUniqueId = loggingUniqueId; m_loggingType = STATE_LOGGING_CONTACT_POINTS; btAlignedObjectArray structNames; structNames.push_back("stepCount"); structNames.push_back("timeStamp"); structNames.push_back("contactFlag"); structNames.push_back("bodyUniqueIdA"); structNames.push_back("bodyUniqueIdB"); structNames.push_back("linkIndexA"); structNames.push_back("linkIndexB"); structNames.push_back("positionOnAX"); structNames.push_back("positionOnAY"); structNames.push_back("positionOnAZ"); structNames.push_back("positionOnBX"); structNames.push_back("positionOnBY"); structNames.push_back("positionOnBZ"); structNames.push_back("contactNormalOnBX"); structNames.push_back("contactNormalOnBY"); structNames.push_back("contactNormalOnBZ"); structNames.push_back("contactDistance"); structNames.push_back("normalForce"); m_structTypes = "IfIiiiifffffffffff"; const char* fileNameC = fileName.c_str(); m_logFileHandle = createMinitaurLogFile(fileNameC, structNames, m_structTypes); } virtual void stop() { if (m_logFileHandle) { closeMinitaurLogFile(m_logFileHandle); m_logFileHandle = 0; } } virtual void logState(btScalar timeStep) { if (m_logFileHandle) { int numContactManifolds = m_dynamicsWorld->getDispatcher()->getNumManifolds(); for (int i = 0; i < numContactManifolds; i++) { const btPersistentManifold* manifold = m_dynamicsWorld->getDispatcher()->getInternalManifoldPointer()[i]; int linkIndexA = -1; int linkIndexB = -1; int objectIndexB = -1; const btRigidBody* bodyB = btRigidBody::upcast(manifold->getBody1()); if (bodyB) { objectIndexB = bodyB->getUserIndex2(); } const btMultiBodyLinkCollider* mblB = btMultiBodyLinkCollider::upcast(manifold->getBody1()); if (mblB && mblB->m_multiBody) { linkIndexB = mblB->m_link; objectIndexB = mblB->m_multiBody->getUserIndex2(); if (m_filterLinkB && (m_linkIndexB != linkIndexB)) { continue; } } int objectIndexA = -1; const btRigidBody* bodyA = btRigidBody::upcast(manifold->getBody0()); if (bodyA) { objectIndexA = bodyA->getUserIndex2(); } const btMultiBodyLinkCollider* mblA = btMultiBodyLinkCollider::upcast(manifold->getBody0()); if (mblA && mblA->m_multiBody) { linkIndexA = mblA->m_link; objectIndexA = mblA->m_multiBody->getUserIndex2(); if (m_filterLinkA && (m_linkIndexA != linkIndexA)) { continue; } } btAssert(bodyA || mblA); //apply the filter, if the user provides it if (m_bodyUniqueIdA >= 0) { if ((m_bodyUniqueIdA != objectIndexA) && (m_bodyUniqueIdA != objectIndexB)) continue; } //apply the second object filter, if the user provides it if (m_bodyUniqueIdB >= 0) { if ((m_bodyUniqueIdB != objectIndexA) && (m_bodyUniqueIdB != objectIndexB)) continue; } for (int p = 0; p < manifold->getNumContacts(); p++) { MinitaurLogRecord logData; int stepCount = m_loggingTimeStamp; float timeStamp = m_loggingTimeStamp*timeStep; logData.m_values.push_back(stepCount); logData.m_values.push_back(timeStamp); const btManifoldPoint& srcPt = manifold->getContactPoint(p); logData.m_values.push_back(0); // reserved contact flag logData.m_values.push_back(objectIndexA); logData.m_values.push_back(objectIndexB); logData.m_values.push_back(linkIndexA); logData.m_values.push_back(linkIndexB); logData.m_values.push_back((float)(srcPt.getPositionWorldOnA()[0])); logData.m_values.push_back((float)(srcPt.getPositionWorldOnA()[1])); logData.m_values.push_back((float)(srcPt.getPositionWorldOnA()[2])); logData.m_values.push_back((float)(srcPt.getPositionWorldOnB()[0])); logData.m_values.push_back((float)(srcPt.getPositionWorldOnB()[1])); logData.m_values.push_back((float)(srcPt.getPositionWorldOnB()[2])); logData.m_values.push_back((float)(srcPt.m_normalWorldOnB[0])); logData.m_values.push_back((float)(srcPt.m_normalWorldOnB[1])); logData.m_values.push_back((float)(srcPt.m_normalWorldOnB[2])); logData.m_values.push_back((float)(srcPt.getDistance())); logData.m_values.push_back((float)(srcPt.getAppliedImpulse() / timeStep)); appendMinitaurLogData(m_logFileHandle, m_structTypes, logData); fflush(m_logFileHandle); } } m_loggingTimeStamp++; } } }; struct SaveStateData { bParse::btBulletFile* m_bulletFile; btSerializer* m_serializer; }; struct PhysicsServerCommandProcessorInternalData { ///handle management b3ResizablePool< InternalTextureHandle > m_textureHandles; b3ResizablePool< InternalBodyHandle > m_bodyHandles; b3ResizablePool m_userCollisionShapeHandles; b3ResizablePool m_userVisualShapeHandles; b3PluginManager m_pluginManager; bool m_useRealTimeSimulation; b3VRControllerEvents m_vrControllerEvents; btAlignedObjectArray m_savedStates; btAlignedObjectArray m_keyboardEvents; btAlignedObjectArray m_mouseEvents; CommandLogger* m_commandLogger; int m_commandLoggingUid; CommandLogPlayback* m_logPlayback; int m_logPlaybackUid; btScalar m_physicsDeltaTime; btScalar m_numSimulationSubSteps; btAlignedObjectArray m_multiBodyJointFeedbacks; b3HashMap m_inverseDynamicsBodies; b3HashMap m_inverseKinematicsHelpers; int m_userConstraintUIDGenerator; b3HashMap m_userConstraints; b3AlignedObjectArray m_saveWorldBodyData; btAlignedObjectArray m_worldImporters; btAlignedObjectArray m_strings; btAlignedObjectArray m_collisionShapes; btAlignedObjectArray m_allocatedTextures; btHashMap m_bulletCollisionShape2UrdfCollision; btAlignedObjectArray m_meshInterfaces; MyOverlapFilterCallback* m_broadphaseCollisionFilterCallback; btHashedOverlappingPairCache* m_pairCache; btBroadphaseInterface* m_broadphase; btCollisionDispatcher* m_dispatcher; btMultiBodyConstraintSolver* m_solver; btDefaultCollisionConfiguration* m_collisionConfiguration; #ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD btSoftMultiBodyDynamicsWorld* m_dynamicsWorld; btSoftBodySolver* m_softbodySolver; #else btMultiBodyDynamicsWorld* m_dynamicsWorld; #endif SharedMemoryDebugDrawer* m_remoteDebugDrawer; btAlignedObjectArray m_cachedContactPoints; MyBroadphaseCallback m_cachedOverlappingObjects; btAlignedObjectArray m_sdfRecentLoadedBodies; btAlignedObjectArray m_stateLoggers; int m_stateLoggersUniqueId; int m_profileTimingLoggingUid; std::string m_profileTimingFileName; struct GUIHelperInterface* m_guiHelper; int m_sharedMemoryKey; bool m_enableTinyRenderer; bool m_verboseOutput; //data for picking objects class btRigidBody* m_pickedBody; int m_savedActivationState; class btTypedConstraint* m_pickedConstraint; class btMultiBodyPoint2Point* m_pickingMultiBodyPoint2Point; btVector3 m_oldPickingPos; btVector3 m_hitPos; btScalar m_oldPickingDist; bool m_prevCanSleep; int m_pdControlPlugin; #ifdef B3_ENABLE_TINY_AUDIO b3SoundEngine m_soundEngine; #endif b3HashMap m_profileEvents; b3HashMap m_cachedVUrdfisualShapes; PhysicsServerCommandProcessorInternalData(PhysicsCommandProcessorInterface* proc) :m_pluginManager(proc), m_useRealTimeSimulation(false), m_commandLogger(0), m_commandLoggingUid(-1), m_logPlayback(0), m_logPlaybackUid(-1), m_physicsDeltaTime(1./240.), m_numSimulationSubSteps(0), m_userConstraintUIDGenerator(1), m_broadphaseCollisionFilterCallback(0), m_pairCache(0), m_broadphase(0), m_dispatcher(0), m_solver(0), m_collisionConfiguration(0), m_dynamicsWorld(0), m_remoteDebugDrawer(0), m_stateLoggersUniqueId(0), m_profileTimingLoggingUid(-1), m_guiHelper(0), m_sharedMemoryKey(SHARED_MEMORY_KEY), m_enableTinyRenderer(true), m_verboseOutput(false), m_pickedBody(0), m_pickedConstraint(0), m_pickingMultiBodyPoint2Point(0), m_pdControlPlugin(-1) { { //register static plugins: #ifdef STATIC_LINK_VR_PLUGIN m_pluginManager.registerStaticLinkedPlugin("vrSyncPlugin", initPlugin_vrSyncPlugin, exitPlugin_vrSyncPlugin, executePluginCommand_vrSyncPlugin, preTickPluginCallback_vrSyncPlugin, 0, 0); #endif //STATIC_LINK_VR_PLUGIN #ifndef SKIP_STATIC_PD_CONTROL_PLUGIN { m_pdControlPlugin = m_pluginManager.registerStaticLinkedPlugin("pdControlPlugin", initPlugin_pdControlPlugin, exitPlugin_pdControlPlugin, executePluginCommand_pdControlPlugin, preTickPluginCallback_pdControlPlugin, 0, 0); } #endif //SKIP_STATIC_PD_CONTROL_PLUGIN #ifndef SKIP_STATIC_TINYRENDERER_PLUGIN int renderPluginId = m_pluginManager.registerStaticLinkedPlugin("tinyRendererPlugin", initPlugin_tinyRendererPlugin, exitPlugin_tinyRendererPlugin, executePluginCommand_tinyRendererPlugin,0,0,getRenderInterface_tinyRendererPlugin); m_pluginManager.selectPluginRenderer(renderPluginId); #endif } m_vrControllerEvents.init(); m_bodyHandles.exitHandles(); m_bodyHandles.initHandles(); m_userCollisionShapeHandles.exitHandles(); m_userCollisionShapeHandles.initHandles(); m_userVisualShapeHandles.exitHandles(); m_userVisualShapeHandles.initHandles(); } btInverseDynamics::MultiBodyTree* findOrCreateTree(btMultiBody* multiBody) { btInverseDynamics::MultiBodyTree* tree = 0; btInverseDynamics::MultiBodyTree** treePtrPtr = m_inverseDynamicsBodies.find(multiBody); if (treePtrPtr) { tree = *treePtrPtr; } else { btInverseDynamics::btMultiBodyTreeCreator id_creator; if (-1 == id_creator.createFromBtMultiBody(multiBody, false)) { } else { tree = btInverseDynamics::CreateMultiBodyTree(id_creator); m_inverseDynamicsBodies.insert(multiBody, tree); } } return tree; } }; void PhysicsServerCommandProcessor::setGuiHelper(struct GUIHelperInterface* guiHelper) { if (guiHelper) { guiHelper->createPhysicsDebugDrawer(m_data->m_dynamicsWorld); } else { if (m_data->m_guiHelper && m_data->m_dynamicsWorld && m_data->m_dynamicsWorld->getDebugDrawer()) { m_data->m_dynamicsWorld->setDebugDrawer(0); } } m_data->m_guiHelper = guiHelper; } PhysicsServerCommandProcessor::PhysicsServerCommandProcessor() :m_data(0) { m_data = new PhysicsServerCommandProcessorInternalData(this); createEmptyDynamicsWorld(); } PhysicsServerCommandProcessor::~PhysicsServerCommandProcessor() { deleteDynamicsWorld(); if (m_data->m_commandLogger) { delete m_data->m_commandLogger; m_data->m_commandLogger = 0; } for (int i=0;im_profileEvents.size();i++) { char* event = *m_data->m_profileEvents.getAtIndex(i); delete[] event; } delete m_data; } void preTickCallback(btDynamicsWorld *world, btScalar timeStep) { PhysicsServerCommandProcessor* proc = (PhysicsServerCommandProcessor*) world->getWorldUserInfo(); bool isPreTick = true; proc->tickPlugins(timeStep, isPreTick); } void logCallback(btDynamicsWorld *world, btScalar timeStep) { //handle the logging and playing sounds PhysicsServerCommandProcessor* proc = (PhysicsServerCommandProcessor*) world->getWorldUserInfo(); proc->processCollisionForces(timeStep); proc->logObjectStates(timeStep); bool isPreTick = false; proc->tickPlugins(timeStep, isPreTick); } bool MyContactAddedCallback(btManifoldPoint& cp, const btCollisionObjectWrapper* colObj0Wrap,int partId0,int index0,const btCollisionObjectWrapper* colObj1Wrap,int partId1,int index1) { btAdjustInternalEdgeContacts(cp, colObj1Wrap, colObj0Wrap, partId1,index1); return true; } bool MyContactDestroyedCallback(void* userPersistentData) { //printf("destroyed\n"); return false; } bool MyContactProcessedCallback(btManifoldPoint& cp,void* body0,void* body1) { //printf("processed\n"); return false; } void MyContactStartedCallback(btPersistentManifold* const &manifold) { //printf("started\n"); } void MyContactEndedCallback(btPersistentManifold* const &manifold) { // printf("ended\n"); } void PhysicsServerCommandProcessor::processCollisionForces(btScalar timeStep) { #ifdef B3_ENABLE_TINY_AUDIO //this is experimental at the moment: impulse thresholds, sound parameters will be exposed in C-API/pybullet. //audio will go into a wav file, as well as real-time output to speakers/headphones using RtAudio/DAC. int numContactManifolds = m_data->m_dynamicsWorld->getDispatcher()->getNumManifolds(); for (int i = 0; i < numContactManifolds; i++) { const btPersistentManifold* manifold = m_data->m_dynamicsWorld->getDispatcher()->getInternalManifoldPointer()[i]; bool objHasSound[2]; objHasSound[0] = (0!=(manifold->getBody0()->getCollisionFlags() & btCollisionObject::CF_HAS_COLLISION_SOUND_TRIGGER)); objHasSound[1] = (0!=(manifold->getBody1()->getCollisionFlags() & btCollisionObject::CF_HAS_COLLISION_SOUND_TRIGGER)); const btCollisionObject* colObjs[2] = {manifold->getBody0(),manifold->getBody1()}; for (int ob = 0;ob<2;ob++) { if (objHasSound[ob]) { int uid0 = -1; int linkIndex = -2; const btMultiBodyLinkCollider* mblB = btMultiBodyLinkCollider::upcast(colObjs[ob]); if (mblB && mblB->m_multiBody) { linkIndex = mblB->m_link; uid0 = mblB->m_multiBody->getUserIndex2(); } const btRigidBody* bodyB = btRigidBody::upcast(colObjs[ob]); if (bodyB) { uid0 = bodyB->getUserIndex2(); linkIndex = -1; } if ((uid0<0)||(linkIndex<-1)) continue; InternalBodyHandle* bodyHandle0 = m_data->m_bodyHandles.getHandle(uid0); SDFAudioSource* audioSrc = bodyHandle0->m_audioSources[linkIndex]; if (audioSrc==0) continue; for (int p=0;pgetNumContacts();p++) { double imp = manifold->getContactPoint(p).getAppliedImpulse(); //printf ("manifold %d, contact %d, lifeTime:%d, appliedImpulse:%f\n",i,p, manifold->getContactPoint(p).getLifeTime(),imp); if (imp>audioSrc->m_collisionForceThreshold && manifold->getContactPoint(p).getLifeTime()==1) { int soundSourceIndex = m_data->m_soundEngine.getAvailableSoundSource(); if (soundSourceIndex>=0) { b3SoundMessage msg; msg.m_attackRate = audioSrc->m_attackRate; msg.m_decayRate = audioSrc->m_decayRate; msg.m_sustainLevel = audioSrc->m_sustainLevel; msg.m_releaseRate = audioSrc->m_releaseRate; msg.m_amplitude = audioSrc->m_gain; msg.m_frequency = audioSrc->m_pitch; msg.m_type = B3_SOUND_SOURCE_WAV_FILE; msg.m_wavId = audioSrc->m_userIndex; msg.m_autoKeyOff = true; m_data->m_soundEngine.startSound(soundSourceIndex,msg); } } } } } } #endif//B3_ENABLE_TINY_AUDIO } void PhysicsServerCommandProcessor::tickPlugins(btScalar timeStep, bool isPreTick) { m_data->m_pluginManager.tickPlugins(timeStep, isPreTick); if (!isPreTick) { //clear events after each postTick, so we don't receive events multiple ticks m_data->m_pluginManager.clearEvents(); } } void PhysicsServerCommandProcessor::logObjectStates(btScalar timeStep) { for (int i=0;im_stateLoggers.size();i++) { m_data->m_stateLoggers[i]->logState(timeStep); } } struct ProgrammaticUrdfInterface : public URDFImporterInterface { int m_bodyUniqueId; const b3CreateMultiBodyArgs& m_createBodyArgs; mutable b3AlignedObjectArray m_allocatedCollisionShapes; PhysicsServerCommandProcessorInternalData* m_data; ProgrammaticUrdfInterface(const b3CreateMultiBodyArgs& bodyArgs, PhysicsServerCommandProcessorInternalData* data) :m_bodyUniqueId(-1), m_createBodyArgs(bodyArgs), m_data(data) { } virtual ~ProgrammaticUrdfInterface() { } virtual bool loadURDF(const char* fileName, bool forceFixedBase = false) { b3Assert(0); return false; } virtual const char* getPathPrefix() { return ""; } ///return >=0 for the root link index, -1 if there is no root link virtual int getRootLinkIndex() const { return m_createBodyArgs.m_baseLinkIndex; } ///pure virtual interfaces, precondition is a valid linkIndex (you can assert/terminate if the linkIndex is out of range) virtual std::string getLinkName(int linkIndex) const { std::string linkName = "link"; char numstr[21]; // enough to hold all numbers up to 64-bits sprintf(numstr, "%d", linkIndex); linkName = linkName + numstr; return linkName; } //various derived class in internal source code break with new pure virtual methods, so provide some default implementation virtual std::string getBodyName() const { return m_createBodyArgs.m_bodyName; } /// optional method to provide the link color. return true if the color is available and copied into colorRGBA, return false otherwise virtual bool getLinkColor(int linkIndex, btVector4& colorRGBA) const { b3Assert(0); return false; } virtual bool getLinkColor2(int linkIndex, struct UrdfMaterialColor& matCol) const { if (m_createBodyArgs.m_linkVisualShapeUniqueIds[linkIndex]>=0) { const InternalVisualShapeHandle* visHandle = m_data->m_userVisualShapeHandles.getHandle(m_createBodyArgs.m_linkVisualShapeUniqueIds[linkIndex]); if (visHandle) { for (int i=0;im_visualShapes.size();i++) { if (visHandle->m_visualShapes[i].m_geometry.m_hasLocalMaterial) { matCol = visHandle->m_visualShapes[i].m_geometry.m_localMaterial.m_matColor; return true; } } } } return false; } virtual int getCollisionGroupAndMask(int linkIndex, int& colGroup, int& colMask) const { return 0; } ///this API will likely change, don't override it! virtual bool getLinkContactInfo(int linkIndex, URDFLinkContactInfo& contactInfo ) const { return false; } virtual bool getLinkAudioSource(int linkIndex, SDFAudioSource& audioSource) const { b3Assert(0); return false; } virtual std::string getJointName(int linkIndex) const { std::string jointName = "joint"; char numstr[21]; // enough to hold all numbers up to 64-bits sprintf(numstr, "%d", linkIndex); jointName = jointName + numstr; return jointName; } //fill mass and inertial data. If inertial data is missing, please initialize mass, inertia to sensitive values, and inertialFrame to identity. virtual void getMassAndInertia(int urdfLinkIndex, btScalar& mass,btVector3& localInertiaDiagonal, btTransform& inertialFrame) const { if (urdfLinkIndex>=0 && urdfLinkIndex < m_createBodyArgs.m_numLinks) { mass = m_createBodyArgs.m_linkMasses[urdfLinkIndex]; localInertiaDiagonal.setValue( m_createBodyArgs.m_linkInertias[urdfLinkIndex*3+0], m_createBodyArgs.m_linkInertias[urdfLinkIndex*3+1], m_createBodyArgs.m_linkInertias[urdfLinkIndex*3+2]); inertialFrame.setOrigin(btVector3( m_createBodyArgs.m_linkInertialFramePositions[urdfLinkIndex*3+0], m_createBodyArgs.m_linkInertialFramePositions[urdfLinkIndex*3+1], m_createBodyArgs.m_linkInertialFramePositions[urdfLinkIndex*3+2])); inertialFrame.setRotation(btQuaternion( m_createBodyArgs.m_linkInertialFrameOrientations[urdfLinkIndex*4+0], m_createBodyArgs.m_linkInertialFrameOrientations[urdfLinkIndex*4+1], m_createBodyArgs.m_linkInertialFrameOrientations[urdfLinkIndex*4+2], m_createBodyArgs.m_linkInertialFrameOrientations[urdfLinkIndex*4+3])); } else { mass = 0; localInertiaDiagonal.setValue(0,0,0); inertialFrame.setIdentity(); } } ///fill an array of child link indices for this link, btAlignedObjectArray behaves like a std::vector so just use push_back and resize(0) if needed virtual void getLinkChildIndices(int urdfLinkIndex, btAlignedObjectArray& childLinkIndices) const { for (int i=0;im_guiHelper, m_data->m_pluginManager.getRenderInterface(), globalScaling, flags); u2b.setEnableTinyRenderer(m_data->m_enableTinyRenderer); btAlignedObjectArray vertices; btAlignedObjectArray indices; btTransform startTrans; startTrans.setIdentity(); btAlignedObjectArray textures; if (m_createBodyArgs.m_linkVisualShapeUniqueIds[linkIndex]>=0) { InternalVisualShapeHandle* visHandle = m_data->m_userVisualShapeHandles.getHandle(m_createBodyArgs.m_linkVisualShapeUniqueIds[linkIndex]); if (visHandle) { if (visHandle->m_OpenGLGraphicsIndex>=0) { //instancing. assume the inertial frame is identical graphicsIndex = visHandle->m_OpenGLGraphicsIndex; } else { for (int v = 0;vm_visualShapes.size();v++) { u2b.convertURDFToVisualShapeInternal(&visHandle->m_visualShapes[v], pathPrefix, localInertiaFrame.inverse()*visHandle->m_visualShapes[v].m_linkLocalFrame, vertices, indices, textures); } if (vertices.size() && indices.size()) { if (1) { int textureIndex = -1; if (textures.size()) { textureIndex = m_data->m_guiHelper->registerTexture(textures[0].textureData1, textures[0].m_width, textures[0].m_height); } { B3_PROFILE("registerGraphicsShape"); graphicsIndex = m_data->m_guiHelper->registerGraphicsShape(&vertices[0].xyzw[0], vertices.size(), &indices[0], indices.size(), B3_GL_TRIANGLES, textureIndex); visHandle->m_OpenGLGraphicsIndex = graphicsIndex; } } } } } } return graphicsIndex; } virtual void convertLinkVisualShapes2(int linkIndex, int urdfIndex, const char* pathPrefix, const btTransform& localInertiaFrame, class btCollisionObject* colObj, int bodyUniqueId) const { //if there is a visual, use it, otherwise convert collision shape back into UrdfCollision... UrdfModel model;// = m_data->m_urdfParser.getModel(); UrdfLink link; if (m_createBodyArgs.m_linkVisualShapeUniqueIds[urdfIndex]>=0) { const InternalVisualShapeHandle* visHandle = m_data->m_userVisualShapeHandles.getHandle(m_createBodyArgs.m_linkVisualShapeUniqueIds[urdfIndex]); if (visHandle) { for (int i=0;im_visualShapes.size();i++) { link.m_visualArray.push_back(visHandle->m_visualShapes[i]); } } } if (link.m_visualArray.size()==0) { int colShapeUniqueId = m_createBodyArgs.m_linkCollisionShapeUniqueIds[urdfIndex]; if (colShapeUniqueId>=0) { InternalCollisionShapeHandle* handle = m_data->m_userCollisionShapeHandles.getHandle(colShapeUniqueId); if (handle) { for (int i=0;im_urdfCollisionObjects.size();i++) { link.m_collisionArray.push_back(handle->m_urdfCollisionObjects[i]); } } } } //UrdfVisual vis; //link.m_visualArray.push_back(vis); //UrdfLink*const* linkPtr = model.m_links.getAtIndex(urdfIndex); if (m_data->m_pluginManager.getRenderInterface()) { m_data->m_pluginManager.getRenderInterface()->convertVisualShapes(linkIndex,pathPrefix,localInertiaFrame, &link, &model, colObj->getBroadphaseHandle()->getUid(), bodyUniqueId); } } virtual void setBodyUniqueId(int bodyId) { m_bodyUniqueId = bodyId; } virtual int getBodyUniqueId() const { return m_bodyUniqueId; } //default implementation for backward compatibility virtual class btCompoundShape* convertLinkCollisionShapes(int linkIndex, const char* pathPrefix, const btTransform& localInertiaFrame) const { btCompoundShape* compound = new btCompoundShape(); int colShapeUniqueId = m_createBodyArgs.m_linkCollisionShapeUniqueIds[linkIndex]; if (colShapeUniqueId>=0) { InternalCollisionShapeHandle* handle = m_data->m_userCollisionShapeHandles.getHandle(colShapeUniqueId); if (handle && handle->m_collisionShape) { if (handle->m_collisionShape->getShapeType() == COMPOUND_SHAPE_PROXYTYPE) { btCompoundShape* childCompound = (btCompoundShape*)handle->m_collisionShape; for (int c = 0; c < childCompound->getNumChildShapes(); c++) { btTransform childTrans = childCompound->getChildTransform(c); btCollisionShape* childShape = childCompound->getChildShape(c); btTransform tr = localInertiaFrame.inverse()*childTrans; compound->addChildShape(tr, childShape); } } else { btTransform childTrans; childTrans.setIdentity(); compound->addChildShape(localInertiaFrame.inverse()*childTrans, handle->m_collisionShape); } } } m_allocatedCollisionShapes.push_back(compound); return compound; } virtual int getNumAllocatedCollisionShapes() const { return m_allocatedCollisionShapes.size(); } virtual class btCollisionShape* getAllocatedCollisionShape(int index) { return m_allocatedCollisionShapes[index]; } virtual int getNumModels() const { return 1; } virtual void activateModel(int /*modelIndex*/) { } }; void PhysicsServerCommandProcessor::createEmptyDynamicsWorld() { ///collision configuration contains default setup for memory, collision setup //m_collisionConfiguration->setConvexConvexMultipointIterations(); #ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD m_data->m_collisionConfiguration = new btSoftBodyRigidBodyCollisionConfiguration(); #else m_data->m_collisionConfiguration = new btDefaultCollisionConfiguration(); #endif ///use the default collision dispatcher. For parallel processing you can use a diffent dispatcher (see Extras/BulletMultiThreaded) m_data->m_dispatcher = new btCollisionDispatcher(m_data->m_collisionConfiguration); m_data->m_broadphaseCollisionFilterCallback = new MyOverlapFilterCallback(); m_data->m_broadphaseCollisionFilterCallback->m_filterMode = FILTER_GROUPAMASKB_OR_GROUPBMASKA; m_data->m_pairCache = new btHashedOverlappingPairCache(); m_data->m_pairCache->setOverlapFilterCallback(m_data->m_broadphaseCollisionFilterCallback); //int maxProxies = 32768; //m_data->m_broadphase = new btSimpleBroadphase(maxProxies, m_data->m_pairCache); m_data->m_broadphase = new btDbvtBroadphase(m_data->m_pairCache); m_data->m_solver = new btMultiBodyConstraintSolver; #ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD m_data->m_dynamicsWorld = new btSoftMultiBodyDynamicsWorld(m_data->m_dispatcher, m_data->m_broadphase, m_data->m_solver, m_data->m_collisionConfiguration); #else m_data->m_dynamicsWorld = new btMultiBodyDynamicsWorld(m_data->m_dispatcher, m_data->m_broadphase, m_data->m_solver, m_data->m_collisionConfiguration); #endif //Workaround: in a VR application, where we avoid synchronizing between GFX/Physics threads, we don't want to resize this array, so pre-allocate it m_data->m_dynamicsWorld->getCollisionObjectArray().reserve(32768); m_data->m_remoteDebugDrawer = new SharedMemoryDebugDrawer(); m_data->m_dynamicsWorld->setGravity(btVector3(0, 0, 0)); m_data->m_dynamicsWorld->getSolverInfo().m_erp2 = 0.08; m_data->m_dynamicsWorld->getSolverInfo().m_frictionERP = 0.2;//need to check if there are artifacts with frictionERP m_data->m_dynamicsWorld->getSolverInfo().m_linearSlop = 0; m_data->m_dynamicsWorld->getSolverInfo().m_numIterations = 50; m_data->m_dynamicsWorld->getSolverInfo().m_leastSquaresResidualThreshold = 1e-7; // m_data->m_dynamicsWorld->getSolverInfo().m_minimumSolverBatchSize = 2; //todo: islands/constraints are buggy in btMultiBodyDynamicsWorld! (performance + see slipping grasp) if (m_data->m_guiHelper) { m_data->m_guiHelper->createPhysicsDebugDrawer(m_data->m_dynamicsWorld); } bool isPreTick=false; m_data->m_dynamicsWorld->setInternalTickCallback(logCallback,this,isPreTick); isPreTick = true; m_data->m_dynamicsWorld->setInternalTickCallback(preTickCallback,this,isPreTick); gContactAddedCallback = MyContactAddedCallback; #ifdef B3_ENABLE_TINY_AUDIO m_data->m_soundEngine.init(16,true); //we don't use those callbacks (yet), experimental // gContactDestroyedCallback = MyContactDestroyedCallback; // gContactProcessedCallback = MyContactProcessedCallback; // gContactStartedCallback = MyContactStartedCallback; // gContactEndedCallback = MyContactEndedCallback; #endif } void PhysicsServerCommandProcessor::deleteStateLoggers() { for (int i=0;im_stateLoggers.size();i++) { m_data->m_stateLoggers[i]->stop(); delete m_data->m_stateLoggers[i]; } m_data->m_stateLoggers.clear(); } void PhysicsServerCommandProcessor::deleteCachedInverseKinematicsBodies() { for (int i = 0; i < m_data->m_inverseKinematicsHelpers.size(); i++) { IKTrajectoryHelper** ikHelperPtr = m_data->m_inverseKinematicsHelpers.getAtIndex(i); if (ikHelperPtr) { IKTrajectoryHelper* ikHelper = *ikHelperPtr; delete ikHelper; } } m_data->m_inverseKinematicsHelpers.clear(); } void PhysicsServerCommandProcessor::deleteCachedInverseDynamicsBodies() { for (int i = 0; i < m_data->m_inverseDynamicsBodies.size(); i++) { btInverseDynamics::MultiBodyTree** treePtrPtr = m_data->m_inverseDynamicsBodies.getAtIndex(i); if (treePtrPtr) { btInverseDynamics::MultiBodyTree* tree = *treePtrPtr; delete tree; } } m_data->m_inverseDynamicsBodies.clear(); } void PhysicsServerCommandProcessor::deleteDynamicsWorld() { #ifdef B3_ENABLE_TINY_AUDIO m_data->m_soundEngine.exit(); //gContactDestroyedCallback = 0; //gContactProcessedCallback = 0; //gContactStartedCallback = 0; //gContactEndedCallback = 0; #endif deleteCachedInverseDynamicsBodies(); deleteCachedInverseKinematicsBodies(); deleteStateLoggers(); m_data->m_userConstraints.clear(); m_data->m_saveWorldBodyData.clear(); for (int i=0;im_multiBodyJointFeedbacks.size();i++) { delete m_data->m_multiBodyJointFeedbacks[i]; } m_data->m_multiBodyJointFeedbacks.clear(); for (int i=0;im_worldImporters.size();i++) { m_data->m_worldImporters[i]->deleteAllData(); delete m_data->m_worldImporters[i]; } m_data->m_worldImporters.clear(); #ifdef ENABLE_LINK_MAPPER for (int i=0;im_urdfLinkNameMapper.size();i++) { delete m_data->m_urdfLinkNameMapper[i]; } m_data->m_urdfLinkNameMapper.clear(); #endif //ENABLE_LINK_MAPPER for (int i=0;im_strings.size();i++) { delete m_data->m_strings[i]; } m_data->m_strings.clear(); btAlignedObjectArray constraints; btAlignedObjectArray mbconstraints; if (m_data->m_dynamicsWorld) { int i; for (i = m_data->m_dynamicsWorld->getNumConstraints() - 1; i >= 0; i--) { btTypedConstraint* constraint =m_data->m_dynamicsWorld->getConstraint(i); constraints.push_back(constraint); m_data->m_dynamicsWorld->removeConstraint(constraint); } for (i=m_data->m_dynamicsWorld->getNumMultiBodyConstraints()-1;i>=0;i--) { btMultiBodyConstraint* mbconstraint = m_data->m_dynamicsWorld->getMultiBodyConstraint(i); mbconstraints.push_back(mbconstraint); m_data->m_dynamicsWorld->removeMultiBodyConstraint(mbconstraint); } for (i = m_data->m_dynamicsWorld->getNumCollisionObjects() - 1; i >= 0; i--) { btCollisionObject* obj = m_data->m_dynamicsWorld->getCollisionObjectArray()[i]; btRigidBody* body = btRigidBody::upcast(obj); if (body && body->getMotionState()) { delete body->getMotionState(); } m_data->m_dynamicsWorld->removeCollisionObject(obj); delete obj; } for (i=m_data->m_dynamicsWorld->getNumMultibodies()-1;i>=0;i--) { btMultiBody* mb = m_data->m_dynamicsWorld->getMultiBody(i); m_data->m_dynamicsWorld->removeMultiBody(mb); delete mb; } #ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD for (i=m_data->m_dynamicsWorld->getSoftBodyArray().size()-1;i>=0;i--) { btSoftBody* sb = m_data->m_dynamicsWorld->getSoftBodyArray()[i]; m_data->m_dynamicsWorld->removeSoftBody(sb); delete sb; } #endif } for (int i=0;im_collisionShapes.size(); j++) { btCollisionShape* shape = m_data->m_collisionShapes[j]; //check for internal edge utility, delete memory if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE) { btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*) shape; if (trimesh->getTriangleInfoMap()) { delete trimesh->getTriangleInfoMap(); } } delete shape; } for (int j=0;jm_meshInterfaces.size();j++) { delete m_data->m_meshInterfaces[j]; } if (m_data->m_guiHelper) { for (int j = 0; j < m_data->m_allocatedTextures.size(); j++) { int texId = m_data->m_allocatedTextures[j]; m_data->m_guiHelper->removeTexture(texId); } } m_data->m_allocatedTextures.clear(); m_data->m_meshInterfaces.clear(); m_data->m_collisionShapes.clear(); m_data->m_bulletCollisionShape2UrdfCollision.clear(); delete m_data->m_dynamicsWorld; m_data->m_dynamicsWorld=0; delete m_data->m_remoteDebugDrawer; m_data->m_remoteDebugDrawer =0; delete m_data->m_solver; m_data->m_solver=0; delete m_data->m_broadphase; m_data->m_broadphase=0; delete m_data->m_pairCache; m_data->m_pairCache= 0; delete m_data->m_broadphaseCollisionFilterCallback; m_data->m_broadphaseCollisionFilterCallback= 0; delete m_data->m_dispatcher; m_data->m_dispatcher=0; delete m_data->m_collisionConfiguration; m_data->m_collisionConfiguration=0; m_data->m_userConstraintUIDGenerator = 1; } bool PhysicsServerCommandProcessor::supportsJointMotor(btMultiBody* mb, int mbLinkIndex) { bool canHaveMotor = (mb->getLink(mbLinkIndex).m_jointType==btMultibodyLink::eRevolute ||mb->getLink(mbLinkIndex).m_jointType==btMultibodyLink::ePrismatic); return canHaveMotor; } //for testing, create joint motors for revolute and prismatic joints void PhysicsServerCommandProcessor::createJointMotors(btMultiBody* mb) { int numLinks = mb->getNumLinks(); for (int i=0;isetPositionTarget(0, 0); motor->setVelocityTarget(0, 1); //motor->setRhsClamp(gRhsClamp); //motor->setMaxAppliedImpulse(0); mb->getLink(mbLinkIndex).m_userPtr = motor; m_data->m_dynamicsWorld->addMultiBodyConstraint(motor); motor->finalizeMultiDof(); } } } bool PhysicsServerCommandProcessor::processImportedObjects(const char* fileName, char* bufferServerToClient, int bufferSizeInBytes, bool useMultiBody, int flags, URDFImporterInterface& u2b) { bool loadOk = true; btTransform rootTrans; rootTrans.setIdentity(); if (m_data->m_verboseOutput) { b3Printf("loaded %s OK!", fileName); } SaveWorldObjectData sd; sd.m_fileName = fileName; for (int m =0; mm_bodyHandles.allocHandle(); InternalBodyHandle* bodyHandle = m_data->m_bodyHandles.getHandle(bodyUniqueId); sd.m_bodyUniqueIds.push_back(bodyUniqueId); u2b.setBodyUniqueId(bodyUniqueId); { btScalar mass = 0; bodyHandle->m_rootLocalInertialFrame.setIdentity(); bodyHandle->m_bodyName = u2b.getBodyName(); btVector3 localInertiaDiagonal(0,0,0); int urdfLinkIndex = u2b.getRootLinkIndex(); u2b.getMassAndInertia2(urdfLinkIndex, mass,localInertiaDiagonal,bodyHandle->m_rootLocalInertialFrame,flags); } //todo: move these internal API called inside the 'ConvertURDF2Bullet' call, hidden from the user //int rootLinkIndex = u2b.getRootLinkIndex(); //b3Printf("urdf root link index = %d\n",rootLinkIndex); MyMultiBodyCreator creation(m_data->m_guiHelper); u2b.getRootTransformInWorld(rootTrans); //CUF_RESERVED is a temporary flag, for backward compatibility purposes flags |= CUF_RESERVED; if (flags & CUF_ENABLE_CACHED_GRAPHICS_SHAPES) { { UrdfVisualShapeCache* tmpPtr = m_data->m_cachedVUrdfisualShapes[fileName]; if (tmpPtr==0) { m_data->m_cachedVUrdfisualShapes.insert(fileName, UrdfVisualShapeCache()); } } UrdfVisualShapeCache* cachedVisualShapesPtr = m_data->m_cachedVUrdfisualShapes[fileName]; ConvertURDF2Bullet(u2b, creation, rootTrans, m_data->m_dynamicsWorld, useMultiBody, u2b.getPathPrefix(), flags, cachedVisualShapesPtr); } else { ConvertURDF2Bullet(u2b, creation, rootTrans, m_data->m_dynamicsWorld, useMultiBody, u2b.getPathPrefix(), flags); } mb = creation.getBulletMultiBody(); rb = creation.getRigidBody(); if (rb) rb->setUserIndex2(bodyUniqueId); if (mb) mb->setUserIndex2(bodyUniqueId); if (mb) { bodyHandle->m_multiBody = mb; m_data->m_sdfRecentLoadedBodies.push_back(bodyUniqueId); createJointMotors(mb); #ifdef B3_ENABLE_TINY_AUDIO { SDFAudioSource audioSource; int urdfRootLink = u2b.getRootLinkIndex();//LinkIndex = creation.m_mb2urdfLink[-1]; if (u2b.getLinkAudioSource(urdfRootLink,audioSource)) { int flags = mb->getBaseCollider()->getCollisionFlags(); mb->getBaseCollider()->setCollisionFlags(flags | btCollisionObject::CF_HAS_COLLISION_SOUND_TRIGGER); audioSource.m_userIndex = m_data->m_soundEngine.loadWavFile(audioSource.m_uri.c_str()); if (audioSource.m_userIndex>=0) { bodyHandle->m_audioSources.insert(-1, audioSource); } } } #endif //disable serialization of the collision objects (they are too big, and the client likely doesn't need them); bodyHandle->m_linkLocalInertialFrames.reserve(mb->getNumLinks()); for (int i=0;igetNumLinks();i++) { //disable serialization of the collision objects int urdfLinkIndex = creation.m_mb2urdfLink[i]; btScalar mass; btVector3 localInertiaDiagonal(0,0,0); btTransform localInertialFrame; u2b.getMassAndInertia2(urdfLinkIndex, mass,localInertiaDiagonal,localInertialFrame, flags); bodyHandle->m_linkLocalInertialFrames.push_back(localInertialFrame); std::string* linkName = new std::string(u2b.getLinkName(urdfLinkIndex).c_str()); m_data->m_strings.push_back(linkName); mb->getLink(i).m_linkName = linkName->c_str(); std::string* jointName = new std::string(u2b.getJointName(urdfLinkIndex).c_str()); m_data->m_strings.push_back(jointName); mb->getLink(i).m_jointName = jointName->c_str(); #ifdef B3_ENABLE_TINY_AUDIO { SDFAudioSource audioSource; int urdfLinkIndex = creation.m_mb2urdfLink[link]; if (u2b.getLinkAudioSource(urdfLinkIndex,audioSource)) { int flags = mb->getLink(link).m_collider->getCollisionFlags(); mb->getLink(i).m_collider->setCollisionFlags(flags | btCollisionObject::CF_HAS_COLLISION_SOUND_TRIGGER); audioSource.m_userIndex = m_data->m_soundEngine.loadWavFile(audioSource.m_uri.c_str()); if (audioSource.m_userIndex>=0) { bodyHandle->m_audioSources.insert(link, audioSource); } } } #endif } std::string* baseName = new std::string(u2b.getLinkName(u2b.getRootLinkIndex())); m_data->m_strings.push_back(baseName); mb->setBaseName(baseName->c_str()); } else { //b3Warning("No multibody loaded from URDF. Could add btRigidBody+btTypedConstraint solution later."); bodyHandle->m_rigidBody = rb; rb->setUserIndex2(bodyUniqueId); m_data->m_sdfRecentLoadedBodies.push_back(bodyUniqueId); std::string* baseName = new std::string(u2b.getLinkName(u2b.getRootLinkIndex())); m_data->m_strings.push_back(baseName); bodyHandle->m_bodyName = *baseName; int numJoints = creation.getNum6DofConstraints(); bodyHandle->m_rigidBodyJoints.reserve(numJoints); bodyHandle->m_rigidBodyJointNames.reserve(numJoints); bodyHandle->m_rigidBodyLinkNames.reserve(numJoints); for (int i=0;im_strings.push_back(linkName); std::string* jointName = new std::string(u2b.getJointName(urdfLinkIndex).c_str()); m_data->m_strings.push_back(jointName); bodyHandle->m_rigidBodyJointNames.push_back(*jointName); bodyHandle->m_rigidBodyLinkNames.push_back(*linkName); bodyHandle->m_rigidBodyJoints.push_back(con); } } } for (int i = 0; i < u2b.getNumAllocatedTextures(); i++) { int texId = u2b.getAllocatedTexture(i); m_data->m_allocatedTextures.push_back(texId); } for (int i=0;im_meshInterfaces.push_back(u2b.getAllocatedMeshInterface(i)); } for (int i=0;im_collisionShapes.push_back(shape); UrdfCollision urdfCollision; if (u2b.getUrdfFromCollisionShape(shape, urdfCollision)) { m_data->m_bulletCollisionShape2UrdfCollision.insert(shape, urdfCollision); } if (shape->getShapeType() == COMPOUND_SHAPE_PROXYTYPE) { btCompoundShape* compound = (btCompoundShape*)shape; for (int c = 0; c < compound->getNumChildShapes(); c++) { btCollisionShape* childShape = compound->getChildShape(c); if (u2b.getUrdfFromCollisionShape(childShape, urdfCollision)) { m_data->m_bulletCollisionShape2UrdfCollision.insert(childShape, urdfCollision); } } } } m_data->m_saveWorldBodyData.push_back(sd); return loadOk; } struct MyMJCFLogger2 : public MJCFErrorLogger { virtual void reportError(const char* error) { b3Error(error); } virtual void reportWarning(const char* warning) { b3Warning(warning); } virtual void printMessage(const char* msg) { b3Printf(msg); } }; bool PhysicsServerCommandProcessor::loadMjcf(const char* fileName, char* bufferServerToClient, int bufferSizeInBytes, bool useMultiBody, int flags) { btAssert(m_data->m_dynamicsWorld); if (!m_data->m_dynamicsWorld) { b3Error("loadSdf: No valid m_dynamicsWorld"); return false; } m_data->m_sdfRecentLoadedBodies.clear(); BulletMJCFImporter u2b(m_data->m_guiHelper, m_data->m_pluginManager.getRenderInterface(), flags); bool useFixedBase = false; MyMJCFLogger2 logger; bool loadOk = u2b.loadMJCF(fileName, &logger, useFixedBase); if (loadOk) { processImportedObjects(fileName,bufferServerToClient,bufferSizeInBytes,useMultiBody,flags, u2b); } return loadOk; } bool PhysicsServerCommandProcessor::loadSdf(const char* fileName, char* bufferServerToClient, int bufferSizeInBytes, bool useMultiBody, int flags, btScalar globalScaling) { btAssert(m_data->m_dynamicsWorld); if (!m_data->m_dynamicsWorld) { b3Error("loadSdf: No valid m_dynamicsWorld"); return false; } m_data->m_sdfRecentLoadedBodies.clear(); BulletURDFImporter u2b(m_data->m_guiHelper, m_data->m_pluginManager.getRenderInterface(), globalScaling, flags); u2b.setEnableTinyRenderer(m_data->m_enableTinyRenderer); bool forceFixedBase = false; bool loadOk =u2b.loadSDF(fileName,forceFixedBase); if (loadOk) { processImportedObjects(fileName,bufferServerToClient,bufferSizeInBytes,useMultiBody,flags, u2b); } return loadOk; } bool PhysicsServerCommandProcessor::loadUrdf(const char* fileName, const btVector3& pos, const btQuaternion& orn, bool useMultiBody, bool useFixedBase, int* bodyUniqueIdPtr, char* bufferServerToClient, int bufferSizeInBytes, int flags, btScalar globalScaling) { m_data->m_sdfRecentLoadedBodies.clear(); *bodyUniqueIdPtr = -1; BT_PROFILE("loadURDF"); btAssert(m_data->m_dynamicsWorld); if (!m_data->m_dynamicsWorld) { b3Error("loadUrdf: No valid m_dynamicsWorld"); return false; } BulletURDFImporter u2b(m_data->m_guiHelper, m_data->m_pluginManager.getRenderInterface(), globalScaling, flags); u2b.setEnableTinyRenderer(m_data->m_enableTinyRenderer); bool loadOk = u2b.loadURDF(fileName, useFixedBase); if (loadOk) { btTransform rootTrans; rootTrans.setOrigin(pos); rootTrans.setRotation(orn); u2b.setRootTransformInWorld(rootTrans); bool ok = processImportedObjects(fileName, bufferServerToClient, bufferSizeInBytes, useMultiBody, flags, u2b); if (ok) { if (m_data->m_sdfRecentLoadedBodies.size()==1) { *bodyUniqueIdPtr = m_data->m_sdfRecentLoadedBodies[0]; } m_data->m_sdfRecentLoadedBodies.clear(); } return ok; } return false; } void PhysicsServerCommandProcessor::replayLogCommand(char* bufferServerToClient, int bufferSizeInBytes) { if (m_data->m_logPlayback) { SharedMemoryCommand clientCmd; SharedMemoryStatus serverStatus; bool hasCommand = m_data->m_logPlayback->processNextCommand(&clientCmd); if (hasCommand) { processCommand(clientCmd,serverStatus,bufferServerToClient,bufferSizeInBytes); } } } int PhysicsServerCommandProcessor::createBodyInfoStream(int bodyUniqueId, char* bufferServerToClient, int bufferSizeInBytes) { int streamSizeInBytes = 0; //serialize the btMultiBody and send the data to the client. This is one way to get the link/joint names across the (shared memory) wire InternalBodyHandle* bodyHandle = m_data->m_bodyHandles.getHandle(bodyUniqueId); btMultiBody* mb = bodyHandle? bodyHandle->m_multiBody:0; if (mb) { UrdfLinkNameMapUtil utilBla; UrdfLinkNameMapUtil* util = &utilBla; btDefaultSerializer ser(bufferSizeInBytes ,(unsigned char*)bufferServerToClient); util->m_mb = mb; util->m_memSerializer = &ser; util->m_memSerializer->startSerialization(); //disable serialization of the collision objects (they are too big, and the client likely doesn't need them); util->m_memSerializer->m_skipPointers.insert(mb->getBaseCollider(),0); if (mb->getBaseName()) { util->m_memSerializer->registerNameForPointer(mb->getBaseName(),mb->getBaseName()); } bodyHandle->m_linkLocalInertialFrames.reserve(mb->getNumLinks()); for (int i=0;igetNumLinks();i++) { //disable serialization of the collision objects util->m_memSerializer->m_skipPointers.insert(mb->getLink(i).m_collider,0); util->m_memSerializer->registerNameForPointer(mb->getLink(i).m_linkName,mb->getLink(i).m_linkName); util->m_memSerializer->registerNameForPointer(mb->getLink(i).m_jointName,mb->getLink(i).m_jointName); } util->m_memSerializer->registerNameForPointer(mb->getBaseName(),mb->getBaseName()); int len = mb->calculateSerializeBufferSize(); btChunk* chunk = util->m_memSerializer->allocate(len,1); const char* structType = mb->serialize(chunk->m_oldPtr, util->m_memSerializer); util->m_memSerializer->finalizeChunk(chunk,structType,BT_MULTIBODY_CODE,mb); streamSizeInBytes = util->m_memSerializer->getCurrentBufferSize(); } else { btRigidBody* rb = bodyHandle? bodyHandle->m_rigidBody :0; if (rb) { UrdfLinkNameMapUtil utilBla; UrdfLinkNameMapUtil* util = &utilBla; btDefaultSerializer ser(bufferSizeInBytes ,(unsigned char*)bufferServerToClient); util->m_memSerializer = &ser; util->m_memSerializer->startSerialization(); util->m_memSerializer->registerNameForPointer(bodyHandle->m_rigidBody,bodyHandle->m_bodyName.c_str()); //disable serialization of the collision objects (they are too big, and the client likely doesn't need them); for (int i=0;im_rigidBodyJoints.size();i++) { const btGeneric6DofSpring2Constraint* con = bodyHandle->m_rigidBodyJoints.at(i); util->m_memSerializer->registerNameForPointer(con,bodyHandle->m_rigidBodyJointNames[i].c_str()); util->m_memSerializer->registerNameForPointer(&con->getRigidBodyB(),bodyHandle->m_rigidBodyLinkNames[i].c_str()); const btRigidBody& bodyA = con->getRigidBodyA(); int len = con->calculateSerializeBufferSize(); btChunk* chunk = util->m_memSerializer->allocate(len,1); const char* structType = con->serialize(chunk->m_oldPtr, util->m_memSerializer); util->m_memSerializer->finalizeChunk(chunk,structType,BT_CONSTRAINT_CODE,(void*)con); } streamSizeInBytes = util->m_memSerializer->getCurrentBufferSize(); } } return streamSizeInBytes; } bool PhysicsServerCommandProcessor::processStateLoggingCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { BT_PROFILE("CMD_STATE_LOGGING"); serverStatusOut.m_type = CMD_STATE_LOGGING_FAILED; bool hasStatus = true; if (clientCmd.m_updateFlags & STATE_LOGGING_START_LOG) { if (clientCmd.m_stateLoggingArguments.m_logType == STATE_LOGGING_ALL_COMMANDS) { if(m_data->m_commandLogger==0) { enableCommandLogging(true, clientCmd.m_stateLoggingArguments.m_fileName); serverStatusOut.m_type = CMD_STATE_LOGGING_START_COMPLETED; int loggerUid = m_data->m_stateLoggersUniqueId++; m_data->m_commandLoggingUid = loggerUid; serverStatusOut.m_stateLoggingResultArgs.m_loggingUniqueId = loggerUid; } } if (clientCmd.m_stateLoggingArguments.m_logType == STATE_REPLAY_ALL_COMMANDS) { if(m_data->m_logPlayback==0) { replayFromLogFile(clientCmd.m_stateLoggingArguments.m_fileName); serverStatusOut.m_type = CMD_STATE_LOGGING_START_COMPLETED; int loggerUid = m_data->m_stateLoggersUniqueId++; m_data->m_logPlaybackUid = loggerUid; serverStatusOut.m_stateLoggingResultArgs.m_loggingUniqueId = loggerUid; } } if (clientCmd.m_stateLoggingArguments.m_logType == STATE_LOGGING_PROFILE_TIMINGS) { if (m_data->m_profileTimingLoggingUid<0) { b3ChromeUtilsStartTimings(); m_data->m_profileTimingFileName = clientCmd.m_stateLoggingArguments.m_fileName; int loggerUid = m_data->m_stateLoggersUniqueId++; serverStatusOut.m_type = CMD_STATE_LOGGING_START_COMPLETED; serverStatusOut.m_stateLoggingResultArgs.m_loggingUniqueId = loggerUid; m_data->m_profileTimingLoggingUid = loggerUid; } } if (clientCmd.m_stateLoggingArguments.m_logType == STATE_LOGGING_VIDEO_MP4) { //if (clientCmd.m_stateLoggingArguments.m_fileName) { int loggerUid = m_data->m_stateLoggersUniqueId++; VideoMP4Loggger* logger = new VideoMP4Loggger(loggerUid,clientCmd.m_stateLoggingArguments.m_fileName,this->m_data->m_guiHelper); m_data->m_stateLoggers.push_back(logger); serverStatusOut.m_type = CMD_STATE_LOGGING_START_COMPLETED; serverStatusOut.m_stateLoggingResultArgs.m_loggingUniqueId = loggerUid; } } if (clientCmd.m_stateLoggingArguments.m_logType == STATE_LOGGING_MINITAUR) { std::string fileName = clientCmd.m_stateLoggingArguments.m_fileName; //either provide the minitaur by object unique Id, or search for first multibody with 8 motors... if ((clientCmd.m_updateFlags & STATE_LOGGING_FILTER_OBJECT_UNIQUE_ID)&& (clientCmd.m_stateLoggingArguments.m_numBodyUniqueIds>0)) { int bodyUniqueId = clientCmd.m_stateLoggingArguments.m_bodyUniqueIds[0]; InternalBodyData* body = m_data->m_bodyHandles.getHandle(bodyUniqueId); if (body) { if (body->m_multiBody) { btAlignedObjectArray motorNames; motorNames.push_back("motor_front_leftR_joint"); motorNames.push_back("motor_front_leftL_joint"); motorNames.push_back("motor_back_leftR_joint"); motorNames.push_back("motor_back_leftL_joint"); motorNames.push_back("motor_front_rightL_joint"); motorNames.push_back("motor_front_rightR_joint"); motorNames.push_back("motor_back_rightL_joint"); motorNames.push_back("motor_back_rightR_joint"); btAlignedObjectArray motorIdList; for (int m=0;mm_multiBody->getNumLinks();i++) { std::string jointName; if (body->m_multiBody->getLink(i).m_jointName) { jointName = body->m_multiBody->getLink(i).m_jointName; } if (motorNames[m]==jointName) { motorIdList.push_back(i); } } } if (motorIdList.size()==8) { int loggerUid = m_data->m_stateLoggersUniqueId++; MinitaurStateLogger* logger = new MinitaurStateLogger(loggerUid,fileName,body->m_multiBody, motorIdList); m_data->m_stateLoggers.push_back(logger); serverStatusOut.m_type = CMD_STATE_LOGGING_START_COMPLETED; serverStatusOut.m_stateLoggingResultArgs.m_loggingUniqueId = loggerUid; } } } } } if (clientCmd.m_stateLoggingArguments.m_logType == STATE_LOGGING_GENERIC_ROBOT) { std::string fileName = clientCmd.m_stateLoggingArguments.m_fileName; int loggerUid = m_data->m_stateLoggersUniqueId++; int maxLogDof = 12; if ((clientCmd.m_updateFlags & STATE_LOGGING_MAX_LOG_DOF)) { maxLogDof = clientCmd.m_stateLoggingArguments.m_maxLogDof; } int logFlags = 0; if (clientCmd.m_updateFlags & STATE_LOGGING_LOG_FLAGS) { logFlags = clientCmd.m_stateLoggingArguments.m_logFlags; } GenericRobotStateLogger* logger = new GenericRobotStateLogger(loggerUid,fileName,m_data->m_dynamicsWorld,maxLogDof, logFlags); if ((clientCmd.m_updateFlags & STATE_LOGGING_FILTER_OBJECT_UNIQUE_ID) && (clientCmd.m_stateLoggingArguments.m_numBodyUniqueIds>0)) { logger->m_filterObjectUniqueId = true; for (int i = 0; i < clientCmd.m_stateLoggingArguments.m_numBodyUniqueIds; ++i) { int objectUniqueId = clientCmd.m_stateLoggingArguments.m_bodyUniqueIds[i]; logger->m_bodyIdList.push_back(objectUniqueId); } } m_data->m_stateLoggers.push_back(logger); serverStatusOut.m_type = CMD_STATE_LOGGING_START_COMPLETED; serverStatusOut.m_stateLoggingResultArgs.m_loggingUniqueId = loggerUid; } if (clientCmd.m_stateLoggingArguments.m_logType == STATE_LOGGING_CONTACT_POINTS) { std::string fileName = clientCmd.m_stateLoggingArguments.m_fileName; int loggerUid = m_data->m_stateLoggersUniqueId++; ContactPointsStateLogger* logger = new ContactPointsStateLogger(loggerUid,fileName,m_data->m_dynamicsWorld); if ((clientCmd.m_updateFlags & STATE_LOGGING_FILTER_LINK_INDEX_A) && clientCmd.m_stateLoggingArguments.m_linkIndexA >= -1) { logger->m_filterLinkA = true; logger->m_linkIndexA = clientCmd.m_stateLoggingArguments.m_linkIndexA; } if ((clientCmd.m_updateFlags & STATE_LOGGING_FILTER_LINK_INDEX_B) && clientCmd.m_stateLoggingArguments.m_linkIndexB >= -1) { logger->m_filterLinkB = true; logger->m_linkIndexB = clientCmd.m_stateLoggingArguments.m_linkIndexB; } if ((clientCmd.m_updateFlags & STATE_LOGGING_FILTER_BODY_UNIQUE_ID_A) && clientCmd.m_stateLoggingArguments.m_bodyUniqueIdA > -1) { logger->m_bodyUniqueIdA = clientCmd.m_stateLoggingArguments.m_bodyUniqueIdA; } if ((clientCmd.m_updateFlags & STATE_LOGGING_FILTER_BODY_UNIQUE_ID_B) && clientCmd.m_stateLoggingArguments.m_bodyUniqueIdB > -1) { logger->m_bodyUniqueIdB = clientCmd.m_stateLoggingArguments.m_bodyUniqueIdB; } m_data->m_stateLoggers.push_back(logger); serverStatusOut.m_type = CMD_STATE_LOGGING_START_COMPLETED; serverStatusOut.m_stateLoggingResultArgs.m_loggingUniqueId = loggerUid; } if (clientCmd.m_stateLoggingArguments.m_logType ==STATE_LOGGING_VR_CONTROLLERS) { std::string fileName = clientCmd.m_stateLoggingArguments.m_fileName; int loggerUid = m_data->m_stateLoggersUniqueId++; int deviceFilterType = VR_DEVICE_CONTROLLER; if (clientCmd.m_updateFlags & STATE_LOGGING_FILTER_DEVICE_TYPE) { deviceFilterType = clientCmd.m_stateLoggingArguments.m_deviceFilterType; } VRControllerStateLogger* logger = new VRControllerStateLogger(loggerUid,deviceFilterType, fileName); m_data->m_stateLoggers.push_back(logger); serverStatusOut.m_type = CMD_STATE_LOGGING_START_COMPLETED; serverStatusOut.m_stateLoggingResultArgs.m_loggingUniqueId = loggerUid; } } if ((clientCmd.m_updateFlags & STATE_LOGGING_STOP_LOG) && clientCmd.m_stateLoggingArguments.m_loggingUniqueId>=0) { if (clientCmd.m_stateLoggingArguments.m_loggingUniqueId == m_data->m_logPlaybackUid) { if(m_data->m_logPlayback) { delete m_data->m_logPlayback; m_data->m_logPlayback = 0; m_data->m_logPlaybackUid = -1; } } if (clientCmd.m_stateLoggingArguments.m_loggingUniqueId == m_data->m_commandLoggingUid) { if(m_data->m_commandLogger) { enableCommandLogging(false,0); serverStatusOut.m_type = CMD_STATE_LOGGING_COMPLETED; m_data->m_commandLoggingUid = -1; } } if (clientCmd.m_stateLoggingArguments.m_loggingUniqueId == m_data->m_profileTimingLoggingUid) { serverStatusOut.m_type = CMD_STATE_LOGGING_COMPLETED; b3ChromeUtilsStopTimingsAndWriteJsonFile(m_data->m_profileTimingFileName.c_str()); m_data->m_profileTimingLoggingUid = -1; } else { serverStatusOut.m_type = CMD_STATE_LOGGING_COMPLETED; for (int i=0;im_stateLoggers.size();i++) { if (m_data->m_stateLoggers[i]->m_loggingUniqueId==clientCmd.m_stateLoggingArguments.m_loggingUniqueId) { m_data->m_stateLoggers[i]->stop(); delete m_data->m_stateLoggers[i]; m_data->m_stateLoggers.removeAtIndex(i); } } } } return hasStatus; } bool PhysicsServerCommandProcessor::processRequestCameraImageCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_REQUEST_CAMERA_IMAGE_DATA"); int startPixelIndex = clientCmd.m_requestPixelDataArguments.m_startPixelIndex; int width = clientCmd.m_requestPixelDataArguments.m_pixelWidth; int height = clientCmd.m_requestPixelDataArguments.m_pixelHeight; int numPixelsCopied = 0; if ((clientCmd.m_requestPixelDataArguments.m_startPixelIndex==0) && (clientCmd.m_updateFlags & REQUEST_PIXEL_ARGS_SET_PIXEL_WIDTH_HEIGHT)!=0) { if (m_data->m_pluginManager.getRenderInterface()) { m_data->m_pluginManager.getRenderInterface()->setWidthAndHeight(clientCmd.m_requestPixelDataArguments.m_pixelWidth, clientCmd.m_requestPixelDataArguments.m_pixelHeight); } } int flags = 0; if (clientCmd.m_updateFlags&REQUEST_PIXEL_ARGS_HAS_FLAGS) { flags = clientCmd.m_requestPixelDataArguments.m_flags; } if (m_data->m_pluginManager.getRenderInterface()) { m_data->m_pluginManager.getRenderInterface()->setFlags(flags); } int numTotalPixels = width*height; int numRemainingPixels = numTotalPixels - startPixelIndex; if (numRemainingPixels>0) { int totalBytesPerPixel = 4+4+4;//4 for rgb, 4 for depth, 4 for segmentation mask int maxNumPixels = bufferSizeInBytes/totalBytesPerPixel-1; unsigned char* pixelRGBA = (unsigned char*)bufferServerToClient; int numRequestedPixels = btMin(maxNumPixels,numRemainingPixels); float* depthBuffer = (float*)(bufferServerToClient+numRequestedPixels*4); int* segmentationMaskBuffer = (int*)(bufferServerToClient+numRequestedPixels*8); serverStatusOut.m_numDataStreamBytes = numRequestedPixels * totalBytesPerPixel; float viewMat[16]; float projMat[16]; float projTextureViewMat[16]; float projTextureProjMat[16]; for (int i=0;i<16;i++) { viewMat[i] = clientCmd.m_requestPixelDataArguments.m_viewMatrix[i]; projMat[i] = clientCmd.m_requestPixelDataArguments.m_projectionMatrix[i]; } if ((clientCmd.m_updateFlags & REQUEST_PIXEL_ARGS_HAS_CAMERA_MATRICES)==0) { b3OpenGLVisualizerCameraInfo tmpCamResult; bool result = this->m_data->m_guiHelper->getCameraInfo( &tmpCamResult.m_width, &tmpCamResult.m_height, tmpCamResult.m_viewMatrix, tmpCamResult.m_projectionMatrix, tmpCamResult.m_camUp, tmpCamResult.m_camForward, tmpCamResult.m_horizontal, tmpCamResult.m_vertical, &tmpCamResult.m_yaw, &tmpCamResult.m_pitch, &tmpCamResult.m_dist, tmpCamResult.m_target); if (result) { for (int i=0;i<16;i++) { viewMat[i] = tmpCamResult.m_viewMatrix[i]; projMat[i] = tmpCamResult.m_projectionMatrix[i]; } } } bool handled = false; if ((clientCmd.m_updateFlags & ER_BULLET_HARDWARE_OPENGL)!=0) { if ((flags & ER_USE_PROJECTIVE_TEXTURE) != 0) { this->m_data->m_guiHelper->setProjectiveTexture(true); if ((clientCmd.m_updateFlags & REQUEST_PIXEL_ARGS_HAS_PROJECTIVE_TEXTURE_MATRICES)!=0) { for (int i=0;i<16;i++) { projTextureViewMat[i] = clientCmd.m_requestPixelDataArguments.m_projectiveTextureViewMatrix[i]; projTextureProjMat[i] = clientCmd.m_requestPixelDataArguments.m_projectiveTextureProjectionMatrix[i]; } } else // If no specified matrices for projective texture, then use the camera matrices. { for (int i=0;i<16;i++) { projTextureViewMat[i] = viewMat[i]; projTextureProjMat[i] = projMat[i]; } } this->m_data->m_guiHelper->setProjectiveTextureMatrices(projTextureViewMat, projTextureProjMat); } else { this->m_data->m_guiHelper->setProjectiveTexture(false); } m_data->m_guiHelper->copyCameraImageData(viewMat, projMat,pixelRGBA,numRequestedPixels, depthBuffer,numRequestedPixels, segmentationMaskBuffer, numRequestedPixels, startPixelIndex,width,height,&numPixelsCopied); if (numPixelsCopied>0) { handled = true; m_data->m_guiHelper->debugDisplayCameraImageData(viewMat, projMat,pixelRGBA,numRequestedPixels, depthBuffer,numRequestedPixels, 0, numRequestedPixels, startPixelIndex,width,height,&numPixelsCopied); } } if (!handled) { if (m_data->m_pluginManager.getRenderInterface()) { if (clientCmd.m_requestPixelDataArguments.m_startPixelIndex==0) { // printf("-------------------------------\nRendering\n"); if ((clientCmd.m_updateFlags & REQUEST_PIXEL_ARGS_SET_LIGHT_DIRECTION) != 0) { m_data->m_pluginManager.getRenderInterface()->setLightDirection(clientCmd.m_requestPixelDataArguments.m_lightDirection[0], clientCmd.m_requestPixelDataArguments.m_lightDirection[1], clientCmd.m_requestPixelDataArguments.m_lightDirection[2]); } if ((clientCmd.m_updateFlags & REQUEST_PIXEL_ARGS_SET_LIGHT_COLOR) != 0) { m_data->m_pluginManager.getRenderInterface()->setLightColor(clientCmd.m_requestPixelDataArguments.m_lightColor[0], clientCmd.m_requestPixelDataArguments.m_lightColor[1], clientCmd.m_requestPixelDataArguments.m_lightColor[2]); } if ((clientCmd.m_updateFlags & REQUEST_PIXEL_ARGS_SET_LIGHT_DISTANCE) != 0) { m_data->m_pluginManager.getRenderInterface()->setLightDistance(clientCmd.m_requestPixelDataArguments.m_lightDistance); } if ((clientCmd.m_updateFlags & REQUEST_PIXEL_ARGS_SET_SHADOW) != 0) { m_data->m_pluginManager.getRenderInterface()->setShadow((clientCmd.m_requestPixelDataArguments.m_hasShadow!=0)); } if ((clientCmd.m_updateFlags & REQUEST_PIXEL_ARGS_SET_AMBIENT_COEFF) != 0) { m_data->m_pluginManager.getRenderInterface()->setLightAmbientCoeff(clientCmd.m_requestPixelDataArguments.m_lightAmbientCoeff); } if ((clientCmd.m_updateFlags & REQUEST_PIXEL_ARGS_SET_DIFFUSE_COEFF) != 0) { m_data->m_pluginManager.getRenderInterface()->setLightDiffuseCoeff(clientCmd.m_requestPixelDataArguments.m_lightDiffuseCoeff); } if ((clientCmd.m_updateFlags & REQUEST_PIXEL_ARGS_SET_SPECULAR_COEFF) != 0) { m_data->m_pluginManager.getRenderInterface()->setLightSpecularCoeff(clientCmd.m_requestPixelDataArguments.m_lightSpecularCoeff); } for (int i=0;im_dynamicsWorld->getNumCollisionObjects();i++) { const btCollisionObject* colObj = m_data->m_dynamicsWorld->getCollisionObjectArray()[i]; m_data->m_pluginManager.getRenderInterface()->syncTransform(colObj->getBroadphaseHandle()->getUid(),colObj->getWorldTransform(),colObj->getCollisionShape()->getLocalScaling()); } if ((clientCmd.m_updateFlags & REQUEST_PIXEL_ARGS_HAS_CAMERA_MATRICES)!=0) { m_data->m_pluginManager.getRenderInterface()->render( clientCmd.m_requestPixelDataArguments.m_viewMatrix, clientCmd.m_requestPixelDataArguments.m_projectionMatrix); } else { b3OpenGLVisualizerCameraInfo tmpCamResult; bool result = this->m_data->m_guiHelper->getCameraInfo( &tmpCamResult.m_width, &tmpCamResult.m_height, tmpCamResult.m_viewMatrix, tmpCamResult.m_projectionMatrix, tmpCamResult.m_camUp, tmpCamResult.m_camForward, tmpCamResult.m_horizontal, tmpCamResult.m_vertical, &tmpCamResult.m_yaw, &tmpCamResult.m_pitch, &tmpCamResult.m_dist, tmpCamResult.m_target); if (result) { m_data->m_pluginManager.getRenderInterface()->render(tmpCamResult.m_viewMatrix,tmpCamResult.m_projectionMatrix); } else { m_data->m_pluginManager.getRenderInterface()->render(); } } } } if (m_data->m_pluginManager.getRenderInterface()) { m_data->m_pluginManager.getRenderInterface()->copyCameraImageData(pixelRGBA,numRequestedPixels, depthBuffer,numRequestedPixels, segmentationMaskBuffer, numRequestedPixels, startPixelIndex,&width,&height,&numPixelsCopied); } m_data->m_guiHelper->debugDisplayCameraImageData(clientCmd.m_requestPixelDataArguments.m_viewMatrix, clientCmd.m_requestPixelDataArguments.m_projectionMatrix,pixelRGBA,numRequestedPixels, depthBuffer,numRequestedPixels, segmentationMaskBuffer, numRequestedPixels, startPixelIndex,width,height,&numPixelsCopied); } //each pixel takes 4 RGBA values and 1 float = 8 bytes } else { } serverStatusOut.m_type = CMD_CAMERA_IMAGE_COMPLETED; serverStatusOut.m_sendPixelDataArguments.m_numPixelsCopied = numPixelsCopied; serverStatusOut.m_sendPixelDataArguments.m_numRemainingPixels = numRemainingPixels - numPixelsCopied; serverStatusOut.m_sendPixelDataArguments.m_startingPixelIndex = startPixelIndex; serverStatusOut.m_sendPixelDataArguments.m_imageWidth = width; serverStatusOut.m_sendPixelDataArguments.m_imageHeight= height; return hasStatus; } bool PhysicsServerCommandProcessor::processSaveWorldCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = false; BT_PROFILE("CMD_SAVE_WORLD"); serverStatusOut.m_type = CMD_SAVE_WORLD_FAILED; ///this is a very rudimentary way to save the state of the world, for scene authoring ///many todo's, for example save the state of motor controllers etc. { //saveWorld(clientCmd.m_sdfArguments.m_sdfFileName); int constraintCount = 0; FILE* f = fopen(clientCmd.m_sdfArguments.m_sdfFileName,"w"); if (f) { char line[1024]; { sprintf(line,"import pybullet as p\n"); int len = strlen(line); fwrite(line,len,1,f); } { sprintf(line,"cin = p.connect(p.SHARED_MEMORY)\n"); int len = strlen(line); fwrite(line,len,1,f); } { sprintf(line,"if (cin < 0):\n"); int len = strlen(line); fwrite(line,len,1,f); } { sprintf(line," cin = p.connect(p.GUI)\n"); int len = strlen(line); fwrite(line,len,1,f); } //for each objects ... for (int i=0;im_saveWorldBodyData.size();i++) { SaveWorldObjectData& sd = m_data->m_saveWorldBodyData[i]; for (int i=0;im_bodyHandles.getHandle(bodyUniqueId); if (body) { if (body->m_multiBody) { btMultiBody* mb = body->m_multiBody; btTransform comTr = mb->getBaseWorldTransform(); btTransform tr = comTr * body->m_rootLocalInertialFrame.inverse(); if (strstr(sd.m_fileName.c_str(),".urdf")) { sprintf(line,"objects = [p.loadURDF(\"%s\", %f,%f,%f,%f,%f,%f,%f)]\n",sd.m_fileName.c_str(), tr.getOrigin()[0],tr.getOrigin()[1],tr.getOrigin()[2], tr.getRotation()[0],tr.getRotation()[1],tr.getRotation()[2],tr.getRotation()[3]); int len = strlen(line); fwrite(line,len,1,f); } if (strstr(sd.m_fileName.c_str(),".sdf") && i==0) { sprintf(line,"objects = p.loadSDF(\"%s\")\n",sd.m_fileName.c_str()); int len = strlen(line); fwrite(line,len,1,f); } if (strstr(sd.m_fileName.c_str(),".xml") && i==0) { sprintf(line,"objects = p.loadMJCF(\"%s\")\n",sd.m_fileName.c_str()); int len = strlen(line); fwrite(line,len,1,f); } if (strstr(sd.m_fileName.c_str(),".sdf") || strstr(sd.m_fileName.c_str(),".xml") || ((strstr(sd.m_fileName.c_str(),".urdf")) && mb->getNumLinks()) ) { sprintf(line,"ob = objects[%d]\n",i); int len = strlen(line); fwrite(line,len,1,f); } if (strstr(sd.m_fileName.c_str(),".sdf")||strstr(sd.m_fileName.c_str(),".xml")) { sprintf(line,"p.resetBasePositionAndOrientation(ob,[%f,%f,%f],[%f,%f,%f,%f])\n", comTr.getOrigin()[0],comTr.getOrigin()[1],comTr.getOrigin()[2], comTr.getRotation()[0],comTr.getRotation()[1],comTr.getRotation()[2],comTr.getRotation()[3]); int len = strlen(line); fwrite(line,len,1,f); } if (mb->getNumLinks()) { { sprintf(line,"jointPositions=["); int len = strlen(line); fwrite(line,len,1,f); } for (int i=0;igetNumLinks();i++) { btScalar jointPos = mb->getJointPosMultiDof(i)[0]; if (igetNumLinks()-1) { sprintf(line," %f,",jointPos); int len = strlen(line); fwrite(line,len,1,f); } else { sprintf(line," %f ",jointPos); int len = strlen(line); fwrite(line,len,1,f); } } { sprintf(line,"]\nfor jointIndex in range (p.getNumJoints(ob)):\n\tp.resetJointState(ob,jointIndex,jointPositions[jointIndex])\n\n"); int len = strlen(line); fwrite(line,len,1,f); } } } else { //todo: btRigidBody/btSoftBody etc case } } } } //for URDF, load at origin, then reposition... struct SaveWorldObjectData { b3AlignedObjectArray m_bodyUniqueIds; std::string m_fileName; }; } //user constraints { for (int i=0;im_userConstraints.size();i++) { InteralUserConstraintData* ucptr = m_data->m_userConstraints.getAtIndex(i); b3UserConstraint& uc = ucptr->m_userConstraintData; int parentBodyIndex=uc.m_parentBodyIndex; int parentJointIndex=uc.m_parentJointIndex; int childBodyIndex=uc.m_childBodyIndex; int childJointIndex=uc.m_childJointIndex; btVector3 jointAxis(uc.m_jointAxis[0],uc.m_jointAxis[1],uc.m_jointAxis[2]); btVector3 pivotParent(uc.m_parentFrame[0],uc.m_parentFrame[1],uc.m_parentFrame[2]); btVector3 pivotChild(uc.m_childFrame[0],uc.m_childFrame[1],uc.m_childFrame[2]); btQuaternion ornFrameParent(uc.m_parentFrame[3],uc.m_parentFrame[4],uc.m_parentFrame[5],uc.m_parentFrame[6]); btQuaternion ornFrameChild(uc.m_childFrame[3],uc.m_childFrame[4],uc.m_childFrame[5],uc.m_childFrame[6]); { char jointTypeStr[1024]="FIXED"; bool hasKnownJointType = true; switch (uc.m_jointType) { case eRevoluteType: { sprintf(jointTypeStr,"p.JOINT_REVOLUTE"); break; } case ePrismaticType: { sprintf(jointTypeStr,"p.JOINT_PRISMATIC"); break; } case eSphericalType: { sprintf(jointTypeStr,"p.JOINT_SPHERICAL"); break; } case ePlanarType: { sprintf(jointTypeStr,"p.JOINT_PLANAR"); break; } case eFixedType : { sprintf(jointTypeStr,"p.JOINT_FIXED"); break; } case ePoint2PointType: { sprintf(jointTypeStr,"p.JOINT_POINT2POINT"); break; } case eGearType: { sprintf(jointTypeStr,"p.JOINT_GEAR"); break; } default: { hasKnownJointType = false; b3Warning("unknown constraint type in SAVE_WORLD"); } }; if (hasKnownJointType) { { sprintf(line,"cid%d = p.createConstraint(%d,%d,%d,%d,%s,[%f,%f,%f],[%f,%f,%f],[%f,%f,%f],[%f,%f,%f,%f],[%f,%f,%f,%f])\n", constraintCount, parentBodyIndex, parentJointIndex, childBodyIndex, childJointIndex, jointTypeStr, jointAxis[0],jointAxis[1],jointAxis[2], pivotParent[0],pivotParent[1],pivotParent[2], pivotChild[0],pivotChild[1],pivotChild[2], ornFrameParent[0],ornFrameParent[1],ornFrameParent[2],ornFrameParent[3], ornFrameChild[0],ornFrameChild[1],ornFrameChild[2],ornFrameChild[3] ); int len = strlen(line); fwrite(line,len,1,f); } { sprintf(line,"p.changeConstraint(cid%d,maxForce=%f)\n",constraintCount,uc.m_maxAppliedForce); int len = strlen(line); fwrite(line,len,1,f); constraintCount++; } } } } } { btVector3 grav=this->m_data->m_dynamicsWorld->getGravity(); sprintf(line,"p.setGravity(%f,%f,%f)\n",grav[0],grav[1],grav[2]); int len = strlen(line); fwrite(line,len,1,f); } { sprintf(line,"p.stepSimulation()\np.disconnect()\n"); int len = strlen(line); fwrite(line,len,1,f); } fclose(f); } serverStatusOut.m_type = CMD_SAVE_WORLD_COMPLETED; hasStatus = true; } return hasStatus; } bool PhysicsServerCommandProcessor::processCreateCollisionShapeCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; serverStatusOut.m_type = CMD_CREATE_COLLISION_SHAPE_FAILED; btScalar defaultCollisionMargin = 0.001; btMultiBodyWorldImporter* worldImporter = new btMultiBodyWorldImporter(m_data->m_dynamicsWorld); btCollisionShape* shape = 0; b3AlignedObjectArray urdfCollisionObjects; btCompoundShape* compound = 0; if (clientCmd.m_createUserShapeArgs.m_numUserShapes>1) { compound = worldImporter->createCompoundShape(); } for (int i = 0; i < clientCmd.m_createUserShapeArgs.m_numUserShapes; i++) { GLInstanceGraphicsShape* glmesh = 0; char pathPrefix[1024] = ""; char relativeFileName[1024] = ""; UrdfCollision urdfColObj; btTransform childTransform; childTransform.setIdentity(); if (clientCmd.m_createUserShapeArgs.m_shapes[i].m_hasChildTransform) { childTransform.setOrigin(btVector3(clientCmd.m_createUserShapeArgs.m_shapes[i].m_childPosition[0], clientCmd.m_createUserShapeArgs.m_shapes[i].m_childPosition[1], clientCmd.m_createUserShapeArgs.m_shapes[i].m_childPosition[2])); childTransform.setRotation(btQuaternion( clientCmd.m_createUserShapeArgs.m_shapes[i].m_childOrientation[0], clientCmd.m_createUserShapeArgs.m_shapes[i].m_childOrientation[1], clientCmd.m_createUserShapeArgs.m_shapes[i].m_childOrientation[2], clientCmd.m_createUserShapeArgs.m_shapes[i].m_childOrientation[3] )); if (compound == 0) { compound = worldImporter->createCompoundShape(); } } urdfColObj.m_linkLocalFrame = childTransform; urdfColObj.m_sourceFileLocation = "memory"; urdfColObj.m_name = "memory"; urdfColObj.m_geometry.m_type = URDF_GEOM_UNKNOWN; switch (clientCmd.m_createUserShapeArgs.m_shapes[i].m_type) { case GEOM_SPHERE: { double radius = clientCmd.m_createUserShapeArgs.m_shapes[i].m_sphereRadius; shape = worldImporter->createSphereShape(radius); if (compound) { compound->addChildShape(childTransform, shape); } urdfColObj.m_geometry.m_type = URDF_GEOM_SPHERE; urdfColObj.m_geometry.m_sphereRadius = radius; break; } case GEOM_BOX: { //double halfExtents[3] = clientCmd.m_createUserShapeArgs.m_shapes[i].m_sphereRadius; btVector3 halfExtents( clientCmd.m_createUserShapeArgs.m_shapes[i].m_boxHalfExtents[0], clientCmd.m_createUserShapeArgs.m_shapes[i].m_boxHalfExtents[1], clientCmd.m_createUserShapeArgs.m_shapes[i].m_boxHalfExtents[2]); shape = worldImporter->createBoxShape(halfExtents); if (compound) { compound->addChildShape(childTransform, shape); } urdfColObj.m_geometry.m_type = URDF_GEOM_BOX; urdfColObj.m_geometry.m_boxSize = 2.*halfExtents; break; } case GEOM_CAPSULE: { shape = worldImporter->createCapsuleShapeZ(clientCmd.m_createUserShapeArgs.m_shapes[i].m_capsuleRadius, clientCmd.m_createUserShapeArgs.m_shapes[i].m_capsuleHeight); if (compound) { compound->addChildShape(childTransform, shape); } urdfColObj.m_geometry.m_type = URDF_GEOM_CAPSULE; urdfColObj.m_geometry.m_capsuleRadius = clientCmd.m_createUserShapeArgs.m_shapes[i].m_capsuleRadius; urdfColObj.m_geometry.m_capsuleHeight = clientCmd.m_createUserShapeArgs.m_shapes[i].m_capsuleHeight; break; } case GEOM_CYLINDER: { shape = worldImporter->createCylinderShapeZ(clientCmd.m_createUserShapeArgs.m_shapes[i].m_capsuleRadius, 0.5*clientCmd.m_createUserShapeArgs.m_shapes[i].m_capsuleHeight); if (compound) { compound->addChildShape(childTransform, shape); } urdfColObj.m_geometry.m_type = URDF_GEOM_CYLINDER; urdfColObj.m_geometry.m_capsuleRadius = clientCmd.m_createUserShapeArgs.m_shapes[i].m_capsuleRadius; urdfColObj.m_geometry.m_capsuleHeight = clientCmd.m_createUserShapeArgs.m_shapes[i].m_capsuleHeight; break; } case GEOM_PLANE: { btVector3 planeNormal(clientCmd.m_createUserShapeArgs.m_shapes[i].m_planeNormal[0], clientCmd.m_createUserShapeArgs.m_shapes[i].m_planeNormal[1], clientCmd.m_createUserShapeArgs.m_shapes[i].m_planeNormal[2]); shape = worldImporter->createPlaneShape(planeNormal, 0); if (compound) { compound->addChildShape(childTransform, shape); } urdfColObj.m_geometry.m_type = URDF_GEOM_PLANE; urdfColObj.m_geometry.m_planeNormal.setValue( clientCmd.m_createUserShapeArgs.m_shapes[i].m_planeNormal[0], clientCmd.m_createUserShapeArgs.m_shapes[i].m_planeNormal[1], clientCmd.m_createUserShapeArgs.m_shapes[i].m_planeNormal[2]); break; } case GEOM_MESH: { btVector3 meshScale(clientCmd.m_createUserShapeArgs.m_shapes[i].m_meshScale[0], clientCmd.m_createUserShapeArgs.m_shapes[i].m_meshScale[1], clientCmd.m_createUserShapeArgs.m_shapes[i].m_meshScale[2]); const std::string& urdf_path = ""; std::string fileName = clientCmd.m_createUserShapeArgs.m_shapes[i].m_meshFileName; urdfColObj.m_geometry.m_type = URDF_GEOM_MESH; urdfColObj.m_geometry.m_meshFileName = fileName; urdfColObj.m_geometry.m_meshScale = meshScale; pathPrefix[0] = 0; if (b3ResourcePath::findResourcePath(fileName.c_str(), relativeFileName, 1024)) { b3FileUtils::extractPath(relativeFileName, pathPrefix, 1024); } const std::string& error_message_prefix = ""; std::string out_found_filename; int out_type; bool foundFile = findExistingMeshFile(pathPrefix, relativeFileName, error_message_prefix, &out_found_filename, &out_type); if (foundFile) { urdfColObj.m_geometry.m_meshFileType = out_type; if (out_type == UrdfGeometry::FILE_STL) { glmesh = LoadMeshFromSTL(relativeFileName); } if (out_type == UrdfGeometry::FILE_OBJ) { //create a convex hull for each shape, and store it in a btCompoundShape if (clientCmd.m_createUserShapeArgs.m_shapes[i].m_collisionFlags&GEOM_FORCE_CONCAVE_TRIMESH) { glmesh = LoadMeshFromObj(relativeFileName, pathPrefix); } else { std::vector shapes; std::string err = tinyobj::LoadObj(shapes, out_found_filename.c_str()); //shape = createConvexHullFromShapes(shapes, collision->m_geometry.m_meshScale); //static btCollisionShape* createConvexHullFromShapes(std::vector& shapes, const btVector3& geomScale) B3_PROFILE("createConvexHullFromShapes"); if (compound == 0) { compound = worldImporter->createCompoundShape(); } compound->setMargin(defaultCollisionMargin); for (int s = 0; s < (int)shapes.size(); s++) { btConvexHullShape* convexHull = worldImporter->createConvexHullShape(); convexHull->setMargin(defaultCollisionMargin); tinyobj::shape_t& shape = shapes[s]; int faceCount = shape.mesh.indices.size(); for (int f = 0; f < faceCount; f += 3) { btVector3 pt; pt.setValue(shape.mesh.positions[shape.mesh.indices[f] * 3 + 0], shape.mesh.positions[shape.mesh.indices[f] * 3 + 1], shape.mesh.positions[shape.mesh.indices[f] * 3 + 2]); convexHull->addPoint(pt*meshScale, false); pt.setValue(shape.mesh.positions[shape.mesh.indices[f + 1] * 3 + 0], shape.mesh.positions[shape.mesh.indices[f + 1] * 3 + 1], shape.mesh.positions[shape.mesh.indices[f + 1] * 3 + 2]); convexHull->addPoint(pt*meshScale, false); pt.setValue(shape.mesh.positions[shape.mesh.indices[f + 2] * 3 + 0], shape.mesh.positions[shape.mesh.indices[f + 2] * 3 + 1], shape.mesh.positions[shape.mesh.indices[f + 2] * 3 + 2]); convexHull->addPoint(pt*meshScale, false); } convexHull->recalcLocalAabb(); convexHull->optimizeConvexHull(); compound->addChildShape(childTransform, convexHull); } } } } break; } default: { } } if (urdfColObj.m_geometry.m_type != URDF_GEOM_UNKNOWN) { urdfCollisionObjects.push_back(urdfColObj); } if (glmesh) { btVector3 meshScale(clientCmd.m_createUserShapeArgs.m_shapes[i].m_meshScale[0], clientCmd.m_createUserShapeArgs.m_shapes[i].m_meshScale[1], clientCmd.m_createUserShapeArgs.m_shapes[i].m_meshScale[2]); if (!glmesh || glmesh->m_numvertices <= 0) { b3Warning("%s: cannot extract mesh from '%s'\n", pathPrefix, relativeFileName); delete glmesh; } else { btAlignedObjectArray convertedVerts; convertedVerts.reserve(glmesh->m_numvertices); for (int v = 0; v < glmesh->m_numvertices; v++) { convertedVerts.push_back(btVector3( glmesh->m_vertices->at(v).xyzw[0] * meshScale[0], glmesh->m_vertices->at(v).xyzw[1] * meshScale[1], glmesh->m_vertices->at(v).xyzw[2] * meshScale[2])); } if (clientCmd.m_createUserShapeArgs.m_shapes[i].m_collisionFlags&GEOM_FORCE_CONCAVE_TRIMESH) { BT_PROFILE("convert trimesh"); btTriangleMesh* meshInterface = new btTriangleMesh(); this->m_data->m_meshInterfaces.push_back(meshInterface); { BT_PROFILE("convert vertices"); for (int i = 0; i < glmesh->m_numIndices / 3; i++) { const btVector3& v0 = convertedVerts[glmesh->m_indices->at(i * 3)]; const btVector3& v1 = convertedVerts[glmesh->m_indices->at(i * 3 + 1)]; const btVector3& v2 = convertedVerts[glmesh->m_indices->at(i * 3 + 2)]; meshInterface->addTriangle(v0, v1, v2); } } { BT_PROFILE("create btBvhTriangleMeshShape"); btBvhTriangleMeshShape* trimesh = new btBvhTriangleMeshShape(meshInterface, true, true); m_data->m_collisionShapes.push_back(trimesh); if (clientCmd.m_createUserShapeArgs.m_shapes[i].m_collisionFlags & GEOM_CONCAVE_INTERNAL_EDGE) { btTriangleInfoMap* triangleInfoMap = new btTriangleInfoMap(); btGenerateInternalEdgeInfo(trimesh, triangleInfoMap); } //trimesh->setLocalScaling(collision->m_geometry.m_meshScale); shape = trimesh; if (compound) { compound->addChildShape(childTransform, shape); } } delete glmesh; } else { //convex mesh if (compound == 0) { compound = worldImporter->createCompoundShape(); } compound->setMargin(defaultCollisionMargin); { btConvexHullShape* convexHull = worldImporter->createConvexHullShape(); convexHull->setMargin(defaultCollisionMargin); for (int v = 0; v < convertedVerts.size(); v++) { btVector3 pt = convertedVerts[v]; convexHull->addPoint(pt, false); } convexHull->recalcLocalAabb(); convexHull->optimizeConvexHull(); compound->addChildShape(childTransform, convexHull); } } } } } if (compound && compound->getNumChildShapes()) { shape = compound; } if (shape) { int collisionShapeUid = m_data->m_userCollisionShapeHandles.allocHandle(); InternalCollisionShapeHandle* handle = m_data->m_userCollisionShapeHandles.getHandle(collisionShapeUid); handle->m_collisionShape = shape; for (int i=0;im_urdfCollisionObjects.push_back(urdfCollisionObjects[i]); } serverStatusOut.m_createUserShapeResultArgs.m_userShapeUniqueId = collisionShapeUid; m_data->m_worldImporters.push_back(worldImporter); serverStatusOut.m_type = CMD_CREATE_COLLISION_SHAPE_COMPLETED; } else { delete worldImporter; } return hasStatus; } bool PhysicsServerCommandProcessor::processCreateVisualShapeCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; serverStatusOut.m_type = CMD_CREATE_VISUAL_SHAPE_FAILED; double globalScaling = 1.f; int flags=0; BulletURDFImporter u2b(m_data->m_guiHelper, m_data->m_pluginManager.getRenderInterface(), globalScaling, flags); u2b.setEnableTinyRenderer(m_data->m_enableTinyRenderer); btTransform localInertiaFrame; localInertiaFrame.setIdentity(); const char* pathPrefix = ""; int visualShapeUniqueId = -1; UrdfVisual visualShape; for (int userShapeIndex = 0; userShapeIndex< clientCmd.m_createUserShapeArgs.m_numUserShapes; userShapeIndex++) { btTransform childTrans; childTrans.setIdentity(); visualShape.m_geometry.m_type = (UrdfGeomTypes)clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_type; char relativeFileName[1024]; char pathPrefix[1024]; pathPrefix[0] = 0; const b3CreateUserShapeData& visShape = clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex]; switch (visualShape.m_geometry.m_type) { case URDF_GEOM_CYLINDER: { visualShape.m_geometry.m_capsuleHeight = visShape.m_capsuleHeight; visualShape.m_geometry.m_capsuleRadius = visShape.m_capsuleRadius; break; } case URDF_GEOM_BOX: { visualShape.m_geometry.m_boxSize.setValue(2.*visShape.m_boxHalfExtents[0], 2.*visShape.m_boxHalfExtents[1], 2.*visShape.m_boxHalfExtents[2]); break; } case URDF_GEOM_SPHERE: { visualShape.m_geometry.m_sphereRadius = visShape.m_sphereRadius; break; } case URDF_GEOM_CAPSULE: { visualShape.m_geometry.m_hasFromTo = visShape.m_hasFromTo; if (visualShape.m_geometry.m_hasFromTo) { visualShape.m_geometry.m_capsuleFrom.setValue(visShape.m_capsuleFrom[0], visShape.m_capsuleFrom[1], visShape.m_capsuleFrom[2]); visualShape.m_geometry.m_capsuleTo.setValue(visShape.m_capsuleTo[0], visShape.m_capsuleTo[1], visShape.m_capsuleTo[2]); } else { visualShape.m_geometry.m_capsuleHeight = visShape.m_capsuleHeight; visualShape.m_geometry.m_capsuleRadius = visShape.m_capsuleRadius; } break; } case URDF_GEOM_MESH: { std::string fileName = clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_meshFileName; const std::string& error_message_prefix = ""; std::string out_found_filename; int out_type; if (b3ResourcePath::findResourcePath(fileName.c_str(), relativeFileName, 1024)) { b3FileUtils::extractPath(relativeFileName, pathPrefix, 1024); } bool foundFile = findExistingMeshFile(pathPrefix, relativeFileName, error_message_prefix, &out_found_filename, &out_type); visualShape.m_geometry.m_meshFileType = out_type; visualShape.m_geometry.m_meshFileName = fileName; visualShape.m_geometry.m_meshScale.setValue(clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_meshScale[0], clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_meshScale[1], clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_meshScale[2]); break; } default: { } }; visualShape.m_name = "in_memory"; visualShape.m_materialName = ""; visualShape.m_sourceFileLocation = "in_memory_unknown_line"; visualShape.m_linkLocalFrame.setIdentity(); visualShape.m_geometry.m_hasLocalMaterial = false; bool hasRGBA = (clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_visualFlags&GEOM_VISUAL_HAS_RGBA_COLOR) != 0;; bool hasSpecular = (clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_visualFlags&GEOM_VISUAL_HAS_SPECULAR_COLOR) != 0;; visualShape.m_geometry.m_hasLocalMaterial = hasRGBA | hasSpecular; if (visualShape.m_geometry.m_hasLocalMaterial) { if (hasRGBA) { visualShape.m_geometry.m_localMaterial.m_matColor.m_rgbaColor.setValue( clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_rgbaColor[0], clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_rgbaColor[1], clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_rgbaColor[2], clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_rgbaColor[3]); } else { } if (hasSpecular) { visualShape.m_geometry.m_localMaterial.m_matColor.m_specularColor.setValue( clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_specularColor[0], clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_specularColor[1], clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_specularColor[2]); } else { visualShape.m_geometry.m_localMaterial.m_matColor.m_specularColor.setValue(0.4, 0.4, 0.4); } } if (clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_hasChildTransform != 0) { childTrans.setOrigin(btVector3(clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_childPosition[0], clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_childPosition[1], clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_childPosition[2])); childTrans.setRotation(btQuaternion( clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_childOrientation[0], clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_childOrientation[1], clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_childOrientation[2], clientCmd.m_createUserShapeArgs.m_shapes[userShapeIndex].m_childOrientation[3])); } if (visualShapeUniqueId<0) { visualShapeUniqueId = m_data->m_userVisualShapeHandles.allocHandle(); } InternalVisualShapeHandle* visualHandle = m_data->m_userVisualShapeHandles.getHandle(visualShapeUniqueId); visualHandle->m_OpenGLGraphicsIndex = -1; visualHandle->m_tinyRendererVisualShapeIndex = -1; //tinyrenderer doesn't separate shape versus instance, so create it when creating the multibody instance //store needed info for tinyrenderer visualShape.m_linkLocalFrame = childTrans; visualHandle->m_visualShapes.push_back(visualShape); visualHandle->m_pathPrefixes.push_back(pathPrefix[0] ? pathPrefix : ""); serverStatusOut.m_createUserShapeResultArgs.m_userShapeUniqueId = visualShapeUniqueId; serverStatusOut.m_type = CMD_CREATE_VISUAL_SHAPE_COMPLETED; } return hasStatus; } bool PhysicsServerCommandProcessor::processCustomCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_CUSTOM_COMMAND_FAILED; serverCmd.m_customCommandResultArgs.m_pluginUniqueId = -1; if (clientCmd.m_updateFlags & CMD_CUSTOM_COMMAND_LOAD_PLUGIN) { //pluginPath could be registered or load from disk const char* postFix = ""; if (clientCmd.m_updateFlags & CMD_CUSTOM_COMMAND_LOAD_PLUGIN_POSTFIX) { postFix = clientCmd.m_customCommandArgs.m_postFix; } int pluginUniqueId = m_data->m_pluginManager.loadPlugin(clientCmd.m_customCommandArgs.m_pluginPath, postFix); if (pluginUniqueId>=0) { serverCmd.m_customCommandResultArgs.m_pluginUniqueId = pluginUniqueId; serverCmd.m_type = CMD_CUSTOM_COMMAND_COMPLETED; } } if (clientCmd.m_updateFlags & CMD_CUSTOM_COMMAND_UNLOAD_PLUGIN) { m_data->m_pluginManager.unloadPlugin(clientCmd.m_customCommandArgs.m_pluginUniqueId); serverCmd.m_type = CMD_CUSTOM_COMMAND_COMPLETED; } if (clientCmd.m_updateFlags & CMD_CUSTOM_COMMAND_EXECUTE_PLUGIN_COMMAND) { int result = m_data->m_pluginManager.executePluginCommand(clientCmd.m_customCommandArgs.m_pluginUniqueId, &clientCmd.m_customCommandArgs.m_arguments); serverCmd.m_customCommandResultArgs.m_executeCommandResult = result; serverCmd.m_type = CMD_CUSTOM_COMMAND_COMPLETED; } return hasStatus; } bool PhysicsServerCommandProcessor::processUserDebugDrawCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_USER_DEBUG_DRAW"); SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_USER_DEBUG_DRAW_FAILED; int trackingVisualShapeIndex = -1; if (clientCmd.m_userDebugDrawArgs.m_parentObjectUniqueId>=0) { InternalBodyHandle* bodyHandle = m_data->m_bodyHandles.getHandle(clientCmd.m_userDebugDrawArgs.m_parentObjectUniqueId); if (bodyHandle) { int linkIndex = -1; if (bodyHandle->m_multiBody) { int linkIndex = clientCmd.m_userDebugDrawArgs.m_parentLinkIndex; if (linkIndex ==-1) { if (bodyHandle->m_multiBody->getBaseCollider()) { trackingVisualShapeIndex = bodyHandle->m_multiBody->getBaseCollider()->getUserIndex(); } } else { if (linkIndex >=0 && linkIndex < bodyHandle->m_multiBody->getNumLinks()) { if (bodyHandle->m_multiBody->getLink(linkIndex).m_collider) { trackingVisualShapeIndex = bodyHandle->m_multiBody->getLink(linkIndex).m_collider->getUserIndex(); } } } } if (bodyHandle->m_rigidBody) { trackingVisualShapeIndex = bodyHandle->m_rigidBody->getUserIndex(); } } } if (clientCmd.m_updateFlags & USER_DEBUG_ADD_PARAMETER) { int uid = m_data->m_guiHelper->addUserDebugParameter( clientCmd.m_userDebugDrawArgs.m_text, clientCmd.m_userDebugDrawArgs.m_rangeMin, clientCmd.m_userDebugDrawArgs.m_rangeMax, clientCmd.m_userDebugDrawArgs.m_startValue ); serverCmd.m_userDebugDrawArgs.m_debugItemUniqueId = uid; serverCmd.m_type = CMD_USER_DEBUG_DRAW_COMPLETED; } if (clientCmd.m_updateFlags &USER_DEBUG_READ_PARAMETER) { int ok = m_data->m_guiHelper->readUserDebugParameter( clientCmd.m_userDebugDrawArgs.m_itemUniqueId, &serverCmd.m_userDebugDrawArgs.m_parameterValue); if (ok) { serverCmd.m_type = CMD_USER_DEBUG_DRAW_PARAMETER_COMPLETED; } } if ((clientCmd.m_updateFlags & USER_DEBUG_SET_CUSTOM_OBJECT_COLOR) || (clientCmd.m_updateFlags & USER_DEBUG_REMOVE_CUSTOM_OBJECT_COLOR)) { int bodyUniqueId = clientCmd.m_userDebugDrawArgs.m_objectUniqueId; InternalBodyData* body = m_data->m_bodyHandles.getHandle(bodyUniqueId); if (body) { btCollisionObject* destColObj = 0; if (body->m_multiBody) { if (clientCmd.m_userDebugDrawArgs.m_linkIndex == -1) { destColObj = body->m_multiBody->getBaseCollider(); } else { if (clientCmd.m_userDebugDrawArgs.m_linkIndex >= 0 && clientCmd.m_userDebugDrawArgs.m_linkIndex < body->m_multiBody->getNumLinks()) { destColObj = body->m_multiBody->getLink(clientCmd.m_userDebugDrawArgs.m_linkIndex).m_collider; } } } if (body->m_rigidBody) { destColObj = body->m_rigidBody; } if (destColObj) { if (clientCmd.m_updateFlags & USER_DEBUG_REMOVE_CUSTOM_OBJECT_COLOR) { destColObj->removeCustomDebugColor(); serverCmd.m_type = CMD_USER_DEBUG_DRAW_COMPLETED; } if (clientCmd.m_updateFlags & USER_DEBUG_SET_CUSTOM_OBJECT_COLOR) { btVector3 objectColorRGB; objectColorRGB.setValue(clientCmd.m_userDebugDrawArgs.m_objectDebugColorRGB[0], clientCmd.m_userDebugDrawArgs.m_objectDebugColorRGB[1], clientCmd.m_userDebugDrawArgs.m_objectDebugColorRGB[2]); destColObj->setCustomDebugColor(objectColorRGB); serverCmd.m_type = CMD_USER_DEBUG_DRAW_COMPLETED; } } } } if (clientCmd.m_updateFlags & USER_DEBUG_HAS_TEXT) { //addUserDebugText3D( const double orientation[4], const double textColorRGB[3], double size, double lifeTime, int trackingObjectUniqueId, int optionFlags){return -1;} int optionFlags = clientCmd.m_userDebugDrawArgs.m_optionFlags; if ((clientCmd.m_updateFlags & USER_DEBUG_HAS_TEXT_ORIENTATION)==0) { optionFlags |= DEB_DEBUG_TEXT_ALWAYS_FACE_CAMERA; } int replaceItemUniqueId = -1; if ((clientCmd.m_updateFlags & USER_DEBUG_HAS_REPLACE_ITEM_UNIQUE_ID)!=0) { replaceItemUniqueId = clientCmd.m_userDebugDrawArgs.m_replaceItemUniqueId; } int uid = m_data->m_guiHelper->addUserDebugText3D(clientCmd.m_userDebugDrawArgs.m_text, clientCmd.m_userDebugDrawArgs.m_textPositionXYZ, clientCmd.m_userDebugDrawArgs.m_textOrientation, clientCmd.m_userDebugDrawArgs.m_textColorRGB, clientCmd.m_userDebugDrawArgs.m_textSize, clientCmd.m_userDebugDrawArgs.m_lifeTime, trackingVisualShapeIndex, optionFlags, replaceItemUniqueId); if (uid>=0) { serverCmd.m_userDebugDrawArgs.m_debugItemUniqueId = uid; serverCmd.m_type = CMD_USER_DEBUG_DRAW_COMPLETED; } } if (clientCmd.m_updateFlags & USER_DEBUG_HAS_LINE) { int uid = m_data->m_guiHelper->addUserDebugLine( clientCmd.m_userDebugDrawArgs.m_debugLineFromXYZ, clientCmd.m_userDebugDrawArgs.m_debugLineToXYZ, clientCmd.m_userDebugDrawArgs.m_debugLineColorRGB, clientCmd.m_userDebugDrawArgs.m_lineWidth, clientCmd.m_userDebugDrawArgs.m_lifeTime, trackingVisualShapeIndex); if (uid>=0) { serverCmd.m_userDebugDrawArgs.m_debugItemUniqueId = uid; serverCmd.m_type = CMD_USER_DEBUG_DRAW_COMPLETED; } } if (clientCmd.m_updateFlags & USER_DEBUG_REMOVE_ALL) { m_data->m_guiHelper->removeAllUserDebugItems(); serverCmd.m_type = CMD_USER_DEBUG_DRAW_COMPLETED; } if (clientCmd.m_updateFlags & USER_DEBUG_REMOVE_ONE_ITEM) { m_data->m_guiHelper->removeUserDebugItem(clientCmd.m_userDebugDrawArgs.m_itemUniqueId); serverCmd.m_type = CMD_USER_DEBUG_DRAW_COMPLETED; } return hasStatus; } bool PhysicsServerCommandProcessor::processSetVRCameraStateCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_SET_VR_CAMERA_STATE"); if (clientCmd.m_updateFlags & VR_CAMERA_ROOT_POSITION) { gVRTeleportPos1[0] = clientCmd.m_vrCameraStateArguments.m_rootPosition[0]; gVRTeleportPos1[1] = clientCmd.m_vrCameraStateArguments.m_rootPosition[1]; gVRTeleportPos1[2] = clientCmd.m_vrCameraStateArguments.m_rootPosition[2]; } if (clientCmd.m_updateFlags & VR_CAMERA_ROOT_ORIENTATION) { gVRTeleportOrn[0] = clientCmd.m_vrCameraStateArguments.m_rootOrientation[0]; gVRTeleportOrn[1] = clientCmd.m_vrCameraStateArguments.m_rootOrientation[1]; gVRTeleportOrn[2] = clientCmd.m_vrCameraStateArguments.m_rootOrientation[2]; gVRTeleportOrn[3] = clientCmd.m_vrCameraStateArguments.m_rootOrientation[3]; } if (clientCmd.m_updateFlags & VR_CAMERA_ROOT_TRACKING_OBJECT) { gVRTrackingObjectUniqueId = clientCmd.m_vrCameraStateArguments.m_trackingObjectUniqueId; } if (clientCmd.m_updateFlags & VR_CAMERA_FLAG) { gVRTrackingObjectFlag = clientCmd.m_vrCameraStateArguments.m_trackingObjectFlag; } serverStatusOut.m_type = CMD_CLIENT_COMMAND_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processRequestVREventsCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; //BT_PROFILE("CMD_REQUEST_VR_EVENTS_DATA"); serverStatusOut.m_sendVREvents.m_numVRControllerEvents = 0; for (int i=0;im_vrControllerEvents.m_vrEvents[i]; if (clientCmd.m_updateFlags&event.m_deviceType) { if (event.m_numButtonEvents + event.m_numMoveEvents) { serverStatusOut.m_sendVREvents.m_controllerEvents[serverStatusOut.m_sendVREvents.m_numVRControllerEvents++] = event; event.m_numButtonEvents = 0; event.m_numMoveEvents = 0; for (int b=0;bm_mouseEvents.size(); if (serverStatusOut.m_sendMouseEvents.m_numMouseEvents>MAX_MOUSE_EVENTS) { serverStatusOut.m_sendMouseEvents.m_numMouseEvents = MAX_MOUSE_EVENTS; } for (int i=0;im_mouseEvents[i]; } m_data->m_mouseEvents.resize(0); serverStatusOut.m_type = CMD_REQUEST_MOUSE_EVENTS_DATA_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processRequestKeyboardEventsCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { //BT_PROFILE("CMD_REQUEST_KEYBOARD_EVENTS_DATA"); bool hasStatus = true; serverStatusOut.m_sendKeyboardEvents.m_numKeyboardEvents = m_data->m_keyboardEvents.size(); if (serverStatusOut.m_sendKeyboardEvents.m_numKeyboardEvents>MAX_KEYBOARD_EVENTS) { serverStatusOut.m_sendKeyboardEvents.m_numKeyboardEvents = MAX_KEYBOARD_EVENTS; } for (int i=0;im_keyboardEvents[i]; } btAlignedObjectArray events; //remove out-of-date events for (int i=0;im_keyboardEvents.size();i++) { b3KeyboardEvent event = m_data->m_keyboardEvents[i]; if (event.m_keyState & eButtonIsDown) { event.m_keyState = eButtonIsDown; events.push_back(event); } } m_data->m_keyboardEvents.resize(events.size()); for (int i=0;im_keyboardEvents[i] = events[i]; } serverStatusOut.m_type = CMD_REQUEST_KEYBOARD_EVENTS_DATA_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processRequestRaycastIntersectionsCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_REQUEST_RAY_CAST_INTERSECTIONS"); serverStatusOut.m_raycastHits.m_numRaycastHits = 0; for (int ray=0;raym_dynamicsWorld->rayTest(rayFromWorld,rayToWorld,rayResultCallback); int rayHits = serverStatusOut.m_raycastHits.m_numRaycastHits; if (rayResultCallback.hasHit()) { serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitFraction = rayResultCallback.m_closestHitFraction; int objectUniqueId = -1; int linkIndex = -1; const btRigidBody* body = btRigidBody::upcast(rayResultCallback.m_collisionObject); if (body) { objectUniqueId = rayResultCallback.m_collisionObject->getUserIndex2(); } else { const btMultiBodyLinkCollider* mblB = btMultiBodyLinkCollider::upcast(rayResultCallback.m_collisionObject); if (mblB && mblB->m_multiBody) { linkIndex = mblB->m_link; objectUniqueId = mblB->m_multiBody->getUserIndex2(); } } serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitObjectUniqueId = objectUniqueId; serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitObjectLinkIndex = linkIndex; serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitPositionWorld[0] = rayResultCallback.m_hitPointWorld[0]; serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitPositionWorld[1] = rayResultCallback.m_hitPointWorld[1]; serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitPositionWorld[2] = rayResultCallback.m_hitPointWorld[2]; serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitNormalWorld[0] = rayResultCallback.m_hitNormalWorld[0]; serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitNormalWorld[1] = rayResultCallback.m_hitNormalWorld[1]; serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitNormalWorld[2] = rayResultCallback.m_hitNormalWorld[2]; } else { serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitFraction = 1; serverStatusOut.m_raycastHits.m_rayHits[serverStatusOut.m_raycastHits.m_numRaycastHits].m_hitObjectUniqueId = -1; serverStatusOut.m_raycastHits.m_rayHits[serverStatusOut.m_raycastHits.m_numRaycastHits].m_hitObjectLinkIndex = -1; serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitPositionWorld[0] = 0; serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitPositionWorld[1] = 0; serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitPositionWorld[2] = 0; serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitNormalWorld[0] = 0; serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitNormalWorld[1] = 0; serverStatusOut.m_raycastHits.m_rayHits[rayHits].m_hitNormalWorld[2] = 0; } serverStatusOut.m_raycastHits.m_numRaycastHits++; } serverStatusOut.m_type = CMD_REQUEST_RAY_CAST_INTERSECTIONS_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processRequestDebugLinesCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_REQUEST_DEBUG_LINES"); int curFlags =m_data->m_remoteDebugDrawer->getDebugMode(); int debugMode = clientCmd.m_requestDebugLinesArguments.m_debugMode;//clientCmd.btIDebugDraw::DBG_DrawWireframe|btIDebugDraw::DBG_DrawAabb; int startingLineIndex = clientCmd.m_requestDebugLinesArguments.m_startingLineIndex; if (startingLineIndex<0) { b3Warning("startingLineIndex should be non-negative"); startingLineIndex = 0; } if (clientCmd.m_requestDebugLinesArguments.m_startingLineIndex==0) { m_data->m_remoteDebugDrawer->m_lines2.resize(0); //|btIDebugDraw::DBG_DrawAabb| // btIDebugDraw::DBG_DrawConstraints |btIDebugDraw::DBG_DrawConstraintLimits ; m_data->m_remoteDebugDrawer->setDebugMode(debugMode); btIDebugDraw* oldDebugDrawer = m_data->m_dynamicsWorld->getDebugDrawer(); m_data->m_dynamicsWorld->setDebugDrawer(m_data->m_remoteDebugDrawer); m_data->m_dynamicsWorld->debugDrawWorld(); m_data->m_dynamicsWorld->setDebugDrawer(oldDebugDrawer); m_data->m_remoteDebugDrawer->setDebugMode(curFlags); } //9 floats per line: 3 floats for 'from', 3 floats for 'to' and 3 floats for 'color' int bytesPerLine = (sizeof(float) * 9); int maxNumLines = bufferSizeInBytes/bytesPerLine-1; if (startingLineIndex >m_data->m_remoteDebugDrawer->m_lines2.size()) { b3Warning("m_startingLineIndex exceeds total number of debug lines"); startingLineIndex =m_data->m_remoteDebugDrawer->m_lines2.size(); } int numLines = btMin(maxNumLines,m_data->m_remoteDebugDrawer->m_lines2.size()-startingLineIndex); if (numLines) { float* linesFrom = (float*)bufferServerToClient; float* linesTo = (float*)(bufferServerToClient+numLines*3*sizeof(float)); float* linesColor = (float*)(bufferServerToClient+2*numLines*3*sizeof(float)); for (int i=0;im_remoteDebugDrawer->m_lines2[i+startingLineIndex].m_from.x(); linesTo[i*3] = m_data->m_remoteDebugDrawer->m_lines2[i+startingLineIndex].m_to.x(); linesColor[i*3] = m_data->m_remoteDebugDrawer->m_lines2[i+startingLineIndex].m_color.x(); linesFrom[i*3+1] = m_data->m_remoteDebugDrawer->m_lines2[i+startingLineIndex].m_from.y(); linesTo[i*3+1] = m_data->m_remoteDebugDrawer->m_lines2[i+startingLineIndex].m_to.y(); linesColor[i*3+1] = m_data->m_remoteDebugDrawer->m_lines2[i+startingLineIndex].m_color.y(); linesFrom[i*3+2] = m_data->m_remoteDebugDrawer->m_lines2[i+startingLineIndex].m_from.z(); linesTo[i*3+2] = m_data->m_remoteDebugDrawer->m_lines2[i+startingLineIndex].m_to.z(); linesColor[i*3+2] = m_data->m_remoteDebugDrawer->m_lines2[i+startingLineIndex].m_color.z(); } } serverStatusOut.m_type = CMD_DEBUG_LINES_COMPLETED; serverStatusOut.m_numDataStreamBytes = numLines * bytesPerLine; serverStatusOut.m_sendDebugLinesArgs.m_numDebugLines = numLines; serverStatusOut.m_sendDebugLinesArgs.m_startingLineIndex = startingLineIndex; serverStatusOut.m_sendDebugLinesArgs.m_numRemainingDebugLines = m_data->m_remoteDebugDrawer->m_lines2.size()-(startingLineIndex+numLines); return hasStatus; } bool PhysicsServerCommandProcessor::processSyncBodyInfoCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_SYNC_BODY_INFO"); b3AlignedObjectArray usedHandles; m_data->m_bodyHandles.getUsedHandles(usedHandles); int actualNumBodies = 0; for (int i=0;im_bodyHandles.getHandle(usedHandle); if (body && (body->m_multiBody || body->m_rigidBody)) { serverStatusOut.m_sdfLoadedArgs.m_bodyUniqueIds[actualNumBodies++] = usedHandle; } } serverStatusOut.m_sdfLoadedArgs.m_numBodies = actualNumBodies; int usz = m_data->m_userConstraints.size(); serverStatusOut.m_sdfLoadedArgs.m_numUserConstraints = usz; for (int i=0;im_userConstraints.getKeyAtIndex(i).getUid1(); // int uid = m_data->m_userConstraints.getAtIndex(i)->m_userConstraintData.m_userConstraintUniqueId; serverStatusOut.m_sdfLoadedArgs.m_userConstraintUniqueIds[i] = key; } serverStatusOut.m_type = CMD_SYNC_BODY_INFO_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processSyncUserDataCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_SYNC_USER_DATA"); b3UserDataGlobalIdentifier *userDataIdentifiers = (b3UserDataGlobalIdentifier *)bufferServerToClient; int numIdentifiers = 0; b3AlignedObjectArray bodyHandles; m_data->m_bodyHandles.getUsedHandles(bodyHandles); for (int i=0; im_bodyHandles.getHandle(bodyHandle); if (!body) { continue; } for (int j=0; jm_linkUserDataMap.size(); j++) { const int linkIndex = body->m_linkUserDataMap.getKeyAtIndex(j).getUid1(); InternalLinkUserData **userDataPtr = body->m_linkUserDataMap.getAtIndex(j); if (!userDataPtr) { continue; } b3AlignedObjectArray userDataIds; (*userDataPtr)->getUserDataIds(userDataIds); for (int k=0; km_bodyHandles.getHandle(clientCmd.m_userDataRequestArgs.m_bodyUniqueId); if (!body) { return hasStatus; } const int linkIndex = clientCmd.m_userDataRequestArgs.m_linkIndex; InternalLinkUserData **userDataPtr = body->m_linkUserDataMap[linkIndex]; if (!userDataPtr) { return hasStatus; } const SharedMemoryUserData *userData = (*userDataPtr)->getUserData(clientCmd.m_userDataRequestArgs.m_userDataId); if (!userData) { return hasStatus; } btAssert(bufferSizeInBytes >= userData->m_bytes.size()); serverStatusOut.m_userDataResponseArgs.m_userDataGlobalId = clientCmd.m_userDataRequestArgs; serverStatusOut.m_userDataResponseArgs.m_valueType = userData->m_type; serverStatusOut.m_userDataResponseArgs.m_valueLength = userData->m_bytes.size(); serverStatusOut.m_type = CMD_REQUEST_USER_DATA_COMPLETED; strcpy(serverStatusOut.m_userDataResponseArgs.m_key, userData->m_key.c_str()); if (userData->m_bytes.size()) { memcpy(bufferServerToClient, &userData->m_bytes[0], userData->m_bytes.size()); } return hasStatus; } bool PhysicsServerCommandProcessor::processAddUserDataCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_ADD_USER_DATA"); serverStatusOut.m_type = CMD_ADD_USER_DATA_FAILED; if (clientCmd.m_addUserDataRequestArgs.m_bodyUniqueId< 0 || clientCmd.m_addUserDataRequestArgs.m_bodyUniqueId >= m_data->m_bodyHandles.getNumHandles()) { return hasStatus; } InternalBodyData *body = m_data->m_bodyHandles.getHandle(clientCmd.m_addUserDataRequestArgs.m_bodyUniqueId); if (!body) { return hasStatus; } const int linkIndex = clientCmd.m_addUserDataRequestArgs.m_linkIndex; InternalLinkUserData **userDataPtr = body->m_linkUserDataMap[linkIndex]; if (!userDataPtr) { InternalLinkUserData *userData = new InternalLinkUserData; userDataPtr = &userData; body->m_linkUserDataMap.insert(linkIndex, userData); } const int userDataId = (*userDataPtr)->add(clientCmd.m_addUserDataRequestArgs.m_key, bufferServerToClient,clientCmd.m_addUserDataRequestArgs.m_valueLength, clientCmd.m_addUserDataRequestArgs.m_valueType); serverStatusOut.m_type = CMD_ADD_USER_DATA_COMPLETED; serverStatusOut.m_userDataResponseArgs.m_userDataGlobalId.m_userDataId = userDataId; serverStatusOut.m_userDataResponseArgs.m_userDataGlobalId.m_bodyUniqueId = clientCmd.m_addUserDataRequestArgs.m_bodyUniqueId; serverStatusOut.m_userDataResponseArgs.m_userDataGlobalId.m_linkIndex = clientCmd.m_addUserDataRequestArgs.m_linkIndex; serverStatusOut.m_userDataResponseArgs.m_valueLength = clientCmd.m_addUserDataRequestArgs.m_valueLength; serverStatusOut.m_userDataResponseArgs.m_valueType = clientCmd.m_addUserDataRequestArgs.m_valueType; strcpy(serverStatusOut.m_userDataResponseArgs.m_key, clientCmd.m_addUserDataRequestArgs.m_key); // Keep bufferServerToClient as-is. return hasStatus; } bool PhysicsServerCommandProcessor::processRemoveUserDataCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_REMOVE_USER_DATA"); serverStatusOut.m_type = CMD_REMOVE_USER_DATA_FAILED; InternalBodyData *body = m_data->m_bodyHandles.getHandle(clientCmd.m_removeUserDataRequestArgs.m_bodyUniqueId); if (!body) { return hasStatus; } const int linkIndex = clientCmd.m_removeUserDataRequestArgs.m_linkIndex; InternalLinkUserData **userDataPtr = body->m_linkUserDataMap[linkIndex]; if (!userDataPtr) { return hasStatus; } const bool removed = (*userDataPtr)->remove(clientCmd.m_removeUserDataRequestArgs.m_userDataId); if (!removed) { return hasStatus; } serverStatusOut.m_removeUserDataResponseArgs = clientCmd.m_removeUserDataRequestArgs; serverStatusOut.m_type = CMD_REMOVE_USER_DATA_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processSendDesiredStateCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_SEND_DESIRED_STATE"); if (m_data->m_verboseOutput) { b3Printf("Processed CMD_SEND_DESIRED_STATE"); } int bodyUniqueId = clientCmd.m_sendDesiredStateCommandArgument.m_bodyUniqueId; InternalBodyData* body = m_data->m_bodyHandles.getHandle(bodyUniqueId); if (body && body->m_multiBody) { btMultiBody* mb = body->m_multiBody; btAssert(mb); switch (clientCmd.m_sendDesiredStateCommandArgument.m_controlMode) { /* case CONTROL_MODE_PD: { b3PluginArguments args; m_data->m_pluginManager.executePluginCommand(pdControlPlugin, args); //#p.executePluginCommand(plugin ,"r2d2.urdf", [1,2,3],[50.0,3.3]) } */ case CONTROL_MODE_TORQUE: { if (m_data->m_verboseOutput) { b3Printf("Using CONTROL_MODE_TORQUE"); } // mb->clearForcesAndTorques(); int torqueIndex = 6; if ((clientCmd.m_updateFlags&SIM_DESIRED_STATE_HAS_MAX_FORCE)!=0) { for (int link=0;linkgetNumLinks();link++) { for (int dof=0;dofgetLink(link).m_dofCount;dof++) { double torque = 0.f; if ((clientCmd.m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[torqueIndex]&SIM_DESIRED_STATE_HAS_MAX_FORCE)!=0) { torque = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[torqueIndex]; mb->addJointTorqueMultiDof(link,dof,torque); } torqueIndex++; } } } break; } case CONTROL_MODE_VELOCITY: { if (m_data->m_verboseOutput) { b3Printf("Using CONTROL_MODE_VELOCITY"); } int numMotors = 0; //find the joint motors and apply the desired velocity and maximum force/torque { int dofIndex = 6;//skip the 3 linear + 3 angular degree of freedom entries of the base for (int link=0;linkgetNumLinks();link++) { if (supportsJointMotor(mb,link)) { btMultiBodyJointMotor* motor = (btMultiBodyJointMotor*)mb->getLink(link).m_userPtr; if (motor) { btScalar desiredVelocity = 0.f; bool hasDesiredVelocity = false; if ((clientCmd.m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex]&SIM_DESIRED_STATE_HAS_QDOT)!=0) { desiredVelocity = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateQdot[dofIndex]; btScalar kd = 0.1f; if ((clientCmd.m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex] & SIM_DESIRED_STATE_HAS_KD)!=0) { kd = clientCmd.m_sendDesiredStateCommandArgument.m_Kd[dofIndex]; } motor->setVelocityTarget(desiredVelocity,kd); btScalar kp = 0.f; motor->setPositionTarget(0,kp); hasDesiredVelocity = true; } if (hasDesiredVelocity) { //disable velocity clamp in velocity mode motor->setRhsClamp(SIMD_INFINITY); btScalar maxImp = 1000000.f*m_data->m_physicsDeltaTime; if ((clientCmd.m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex]&SIM_DESIRED_STATE_HAS_MAX_FORCE)!=0) { maxImp = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[dofIndex]*m_data->m_physicsDeltaTime; } motor->setMaxAppliedImpulse(maxImp); } numMotors++; } } dofIndex += mb->getLink(link).m_dofCount; } } break; } case CONTROL_MODE_POSITION_VELOCITY_PD: { if (m_data->m_verboseOutput) { b3Printf("Using CONTROL_MODE_POSITION_VELOCITY_PD"); } //compute the force base on PD control int numMotors = 0; //find the joint motors and apply the desired velocity and maximum force/torque { int velIndex = 6;//skip the 3 linear + 3 angular degree of freedom velocity entries of the base int posIndex = 7;//skip 3 positional and 4 orientation (quaternion) positional degrees of freedom of the base for (int link=0;linkgetNumLinks();link++) { if (supportsJointMotor(mb,link)) { btMultiBodyJointMotor* motor = (btMultiBodyJointMotor*)mb->getLink(link).m_userPtr; if (motor) { if ((clientCmd.m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[velIndex]&SIM_DESIRED_STATE_HAS_RHS_CLAMP)!=0) { motor->setRhsClamp(clientCmd.m_sendDesiredStateCommandArgument.m_rhsClamp[velIndex]); } bool hasDesiredPosOrVel = false; btScalar kp = 0.f; btScalar kd = 0.f; btScalar desiredVelocity = 0.f; if ((clientCmd.m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[velIndex] & SIM_DESIRED_STATE_HAS_QDOT)!=0) { hasDesiredPosOrVel = true; desiredVelocity = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateQdot[velIndex]; kd = 0.1; } btScalar desiredPosition = 0.f; if ((clientCmd.m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[posIndex] & SIM_DESIRED_STATE_HAS_Q)!=0) { hasDesiredPosOrVel = true; desiredPosition = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateQ[posIndex]; kp = 0.1; } if (hasDesiredPosOrVel) { if ((clientCmd.m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[velIndex] & SIM_DESIRED_STATE_HAS_KP)!=0) { kp = clientCmd.m_sendDesiredStateCommandArgument.m_Kp[velIndex]; } if ((clientCmd.m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[velIndex] & SIM_DESIRED_STATE_HAS_KD)!=0) { kd = clientCmd.m_sendDesiredStateCommandArgument.m_Kd[velIndex]; } motor->setVelocityTarget(desiredVelocity,kd); //todo: instead of clamping, combine the motor and limit //and combine handling of limit force and motor force. //clamp position if (mb->getLink(link).m_jointLowerLimit <= mb->getLink(link).m_jointUpperLimit) { btClamp(desiredPosition, mb->getLink(link).m_jointLowerLimit, mb->getLink(link).m_jointUpperLimit); } motor->setPositionTarget(desiredPosition,kp); btScalar maxImp = 1000000.f*m_data->m_physicsDeltaTime; if ((clientCmd.m_updateFlags & SIM_DESIRED_STATE_HAS_MAX_FORCE)!=0) maxImp = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[velIndex]*m_data->m_physicsDeltaTime; motor->setMaxAppliedImpulse(maxImp); } numMotors++; } } velIndex += mb->getLink(link).m_dofCount; posIndex += mb->getLink(link).m_posVarCount; } } break; } default: { b3Warning("m_controlMode not implemented yet"); break; } } } else { //support for non-btMultiBody, such as btRigidBody if (body && body->m_rigidBody) { btRigidBody* rb = body->m_rigidBody; btAssert(rb); //switch (clientCmd.m_sendDesiredStateCommandArgument.m_controlMode) { //case CONTROL_MODE_TORQUE: { if (m_data->m_verboseOutput) { b3Printf("Using CONTROL_MODE_TORQUE"); } // mb->clearForcesAndTorques(); ///see addJointInfoFromConstraint int velIndex = 6; int posIndex = 7; //if ((clientCmd.m_updateFlags&SIM_DESIRED_STATE_HAS_MAX_FORCE)!=0) { for (int link=0;linkm_rigidBodyJoints.size();link++) { btGeneric6DofSpring2Constraint* con = body->m_rigidBodyJoints[link]; btVector3 linearLowerLimit; btVector3 linearUpperLimit; btVector3 angularLowerLimit; btVector3 angularUpperLimit; //for (int dof=0;dofgetLink(link).m_dofCount;dof++) { { int torqueIndex = velIndex; double torque = 100; bool hasDesiredTorque = false; if ((clientCmd.m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[velIndex] & SIM_DESIRED_STATE_HAS_MAX_FORCE)!=0) { torque = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[velIndex]; hasDesiredTorque = true; } bool hasDesiredPosOrVel = false; btScalar qdotTarget = 0.f; if ((clientCmd.m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[velIndex] & SIM_DESIRED_STATE_HAS_QDOT)!=0) { hasDesiredPosOrVel = true; qdotTarget = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateQdot[velIndex]; } btScalar qTarget = 0.f; if ((clientCmd.m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[posIndex] & SIM_DESIRED_STATE_HAS_Q)!=0) { hasDesiredPosOrVel = true; qTarget = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateQ[posIndex]; } con->getLinearLowerLimit(linearLowerLimit); con->getLinearUpperLimit(linearUpperLimit); con->getAngularLowerLimit(angularLowerLimit); con->getAngularUpperLimit(angularUpperLimit); if (linearLowerLimit.isZero() && linearUpperLimit.isZero() && angularLowerLimit.isZero() && angularUpperLimit.isZero()) { //fixed, don't do anything } else { con->calculateTransforms(); if (linearLowerLimit.isZero() && linearUpperLimit.isZero()) { //eRevoluteType; btVector3 limitRange = angularLowerLimit.absolute()+angularUpperLimit.absolute(); int limitAxis = limitRange.maxAxis(); const btTransform& transA = con->getCalculatedTransformA(); const btTransform& transB = con->getCalculatedTransformB(); btVector3 axisA = transA.getBasis().getColumn(limitAxis); btVector3 axisB = transB.getBasis().getColumn(limitAxis); switch (clientCmd.m_sendDesiredStateCommandArgument.m_controlMode) { case CONTROL_MODE_TORQUE: { if (hasDesiredTorque) { con->getRigidBodyA().applyTorque(torque*axisA); con->getRigidBodyB().applyTorque(-torque*axisB); } break; } case CONTROL_MODE_VELOCITY: { if (hasDesiredPosOrVel) { con->enableMotor(3+limitAxis,true); con->setTargetVelocity(3+limitAxis, qdotTarget); con->setMaxMotorForce(3+limitAxis, torque); } break; } case CONTROL_MODE_POSITION_VELOCITY_PD: { if (hasDesiredPosOrVel) { con->setServo(3+limitAxis,true); con->setServoTarget(3+limitAxis,-qTarget); //next one is the maximum velocity to reach target position. //the maximum velocity is limited by maxMotorForce con->setTargetVelocity(3+limitAxis, 100); con->setMaxMotorForce(3+limitAxis, torque); con->enableMotor(3+limitAxis,true); } break; } default: { } }; } else { //ePrismaticType; @todo btVector3 limitRange = linearLowerLimit.absolute()+linearUpperLimit.absolute(); int limitAxis = limitRange.maxAxis(); const btTransform& transA = con->getCalculatedTransformA(); const btTransform& transB = con->getCalculatedTransformB(); btVector3 axisA = transA.getBasis().getColumn(limitAxis); btVector3 axisB = transB.getBasis().getColumn(limitAxis); switch (clientCmd.m_sendDesiredStateCommandArgument.m_controlMode) { case CONTROL_MODE_TORQUE: { con->getRigidBodyA().applyForce(-torque*axisA,btVector3(0,0,0)); con->getRigidBodyB().applyForce(torque*axisB,btVector3(0,0,0)); break; } case CONTROL_MODE_VELOCITY: { con->enableMotor(limitAxis,true); con->setTargetVelocity(limitAxis, -qdotTarget); con->setMaxMotorForce(limitAxis, torque); break; } case CONTROL_MODE_POSITION_VELOCITY_PD: { con->setServo(limitAxis,true); con->setServoTarget(limitAxis,qTarget); //next one is the maximum velocity to reach target position. //the maximum velocity is limited by maxMotorForce con->setTargetVelocity(limitAxis, 100); con->setMaxMotorForce(limitAxis, torque); con->enableMotor(limitAxis,true); break; } default: { } }; } } }//fi ///see addJointInfoFromConstraint velIndex ++;//info.m_uIndex posIndex ++;//info.m_qIndex } } }//fi //break; } } } //if (body && body->m_rigidBody) } serverStatusOut.m_type = CMD_DESIRED_STATE_RECEIVED_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processRequestActualStateCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; serverStatusOut.m_type = CMD_ACTUAL_STATE_UPDATE_FAILED; BT_PROFILE("CMD_REQUEST_ACTUAL_STATE"); if (m_data->m_verboseOutput) { b3Printf("Sending the actual state (Q,U)"); } int bodyUniqueId = clientCmd.m_requestActualStateInformationCommandArgument.m_bodyUniqueId; InternalBodyData* body = m_data->m_bodyHandles.getHandle(bodyUniqueId); if (body && body->m_multiBody) { btMultiBody* mb = body->m_multiBody; SharedMemoryStatus& serverCmd = serverStatusOut; serverStatusOut.m_type = CMD_ACTUAL_STATE_UPDATE_COMPLETED; serverCmd.m_sendActualStateArgs.m_bodyUniqueId = bodyUniqueId; serverCmd.m_sendActualStateArgs.m_numLinks = body->m_multiBody->getNumLinks(); int totalDegreeOfFreedomQ = 0; int totalDegreeOfFreedomU = 0; if (mb->getNumLinks()>= MAX_DEGREE_OF_FREEDOM) { serverStatusOut.m_type = CMD_ACTUAL_STATE_UPDATE_FAILED; hasStatus = true; return hasStatus; } //always add the base, even for static (non-moving objects) //so that we can easily move the 'fixed' base when needed //do we don't use this conditional "if (!mb->hasFixedBase())" { btTransform tr; tr.setOrigin(mb->getBasePos()); tr.setRotation(mb->getWorldToBaseRot().inverse()); serverCmd.m_sendActualStateArgs.m_rootLocalInertialFrame[0] = body->m_rootLocalInertialFrame.getOrigin()[0]; serverCmd.m_sendActualStateArgs.m_rootLocalInertialFrame[1] = body->m_rootLocalInertialFrame.getOrigin()[1]; serverCmd.m_sendActualStateArgs.m_rootLocalInertialFrame[2] = body->m_rootLocalInertialFrame.getOrigin()[2]; serverCmd.m_sendActualStateArgs.m_rootLocalInertialFrame[3] = body->m_rootLocalInertialFrame.getRotation()[0]; serverCmd.m_sendActualStateArgs.m_rootLocalInertialFrame[4] = body->m_rootLocalInertialFrame.getRotation()[1]; serverCmd.m_sendActualStateArgs.m_rootLocalInertialFrame[5] = body->m_rootLocalInertialFrame.getRotation()[2]; serverCmd.m_sendActualStateArgs.m_rootLocalInertialFrame[6] = body->m_rootLocalInertialFrame.getRotation()[3]; //base position in world space, carthesian serverCmd.m_sendActualStateArgs.m_actualStateQ[0] = tr.getOrigin()[0]; serverCmd.m_sendActualStateArgs.m_actualStateQ[1] = tr.getOrigin()[1]; serverCmd.m_sendActualStateArgs.m_actualStateQ[2] = tr.getOrigin()[2]; //base orientation, quaternion x,y,z,w, in world space, carthesian serverCmd.m_sendActualStateArgs.m_actualStateQ[3] = tr.getRotation()[0]; serverCmd.m_sendActualStateArgs.m_actualStateQ[4] = tr.getRotation()[1]; serverCmd.m_sendActualStateArgs.m_actualStateQ[5] = tr.getRotation()[2]; serverCmd.m_sendActualStateArgs.m_actualStateQ[6] = tr.getRotation()[3]; totalDegreeOfFreedomQ +=7;//pos + quaternion //base linear velocity (in world space, carthesian) serverCmd.m_sendActualStateArgs.m_actualStateQdot[0] = mb->getBaseVel()[0]; serverCmd.m_sendActualStateArgs.m_actualStateQdot[1] = mb->getBaseVel()[1]; serverCmd.m_sendActualStateArgs.m_actualStateQdot[2] = mb->getBaseVel()[2]; //base angular velocity (in world space, carthesian) serverCmd.m_sendActualStateArgs.m_actualStateQdot[3] = mb->getBaseOmega()[0]; serverCmd.m_sendActualStateArgs.m_actualStateQdot[4] = mb->getBaseOmega()[1]; serverCmd.m_sendActualStateArgs.m_actualStateQdot[5] = mb->getBaseOmega()[2]; totalDegreeOfFreedomU += 6;//3 linear and 3 angular DOF } btAlignedObjectArray omega; btAlignedObjectArray linVel; bool computeForwardKinematics = ((clientCmd.m_updateFlags & ACTUAL_STATE_COMPUTE_FORWARD_KINEMATICS)!=0); if (computeForwardKinematics) { B3_PROFILE("compForwardKinematics"); btAlignedObjectArray world_to_local; btAlignedObjectArray local_origin; world_to_local.resize(mb->getNumLinks()+1); local_origin.resize(mb->getNumLinks()+1); mb->forwardKinematics(world_to_local,local_origin); } bool computeLinkVelocities = ((clientCmd.m_updateFlags & ACTUAL_STATE_COMPUTE_LINKVELOCITY)!=0); if (computeLinkVelocities) { omega.resize(mb->getNumLinks()+1); linVel.resize(mb->getNumLinks()+1); { B3_PROFILE("compTreeLinkVelocities"); mb->compTreeLinkVelocities(&omega[0], &linVel[0]); } } for (int l=0;lgetNumLinks();l++) { for (int d=0;dgetLink(l).m_posVarCount;d++) { serverCmd.m_sendActualStateArgs.m_actualStateQ[totalDegreeOfFreedomQ++] = mb->getJointPosMultiDof(l)[d]; } for (int d=0;dgetLink(l).m_dofCount;d++) { serverCmd.m_sendActualStateArgs.m_actualStateQdot[totalDegreeOfFreedomU++] = mb->getJointVelMultiDof(l)[d]; } if (0 == mb->getLink(l).m_jointFeedback) { for (int d=0;d<6;d++) { serverCmd.m_sendActualStateArgs.m_jointReactionForces[l*6+d]=0; } } else { btVector3 sensedForce = mb->getLink(l).m_jointFeedback->m_reactionForces.getLinear(); btVector3 sensedTorque = mb->getLink(l).m_jointFeedback->m_reactionForces.getAngular(); serverCmd.m_sendActualStateArgs.m_jointReactionForces[l*6+0] = sensedForce[0]; serverCmd.m_sendActualStateArgs.m_jointReactionForces[l*6+1] = sensedForce[1]; serverCmd.m_sendActualStateArgs.m_jointReactionForces[l*6+2] = sensedForce[2]; serverCmd.m_sendActualStateArgs.m_jointReactionForces[l*6+3] = sensedTorque[0]; serverCmd.m_sendActualStateArgs.m_jointReactionForces[l*6+4] = sensedTorque[1]; serverCmd.m_sendActualStateArgs.m_jointReactionForces[l*6+5] = sensedTorque[2]; } serverCmd.m_sendActualStateArgs.m_jointMotorForce[l] = 0; if (supportsJointMotor(mb,l)) { btMultiBodyJointMotor* motor = (btMultiBodyJointMotor*)body->m_multiBody->getLink(l).m_userPtr; if (motor && m_data->m_physicsDeltaTime>btScalar(0)) { btScalar force =motor->getAppliedImpulse(0)/m_data->m_physicsDeltaTime; serverCmd.m_sendActualStateArgs.m_jointMotorForce[l] = force; //if (force>0) //{ // b3Printf("force = %f\n", force); //} } } btVector3 linkLocalInertialOrigin = body->m_linkLocalInertialFrames[l].getOrigin(); btQuaternion linkLocalInertialRotation = body->m_linkLocalInertialFrames[l].getRotation(); btVector3 linkCOMOrigin = mb->getLink(l).m_cachedWorldTransform.getOrigin(); btQuaternion linkCOMRotation = mb->getLink(l).m_cachedWorldTransform.getRotation(); serverCmd.m_sendActualStateArgs.m_linkState[l*7+0] = linkCOMOrigin.getX(); serverCmd.m_sendActualStateArgs.m_linkState[l*7+1] = linkCOMOrigin.getY(); serverCmd.m_sendActualStateArgs.m_linkState[l*7+2] = linkCOMOrigin.getZ(); serverCmd.m_sendActualStateArgs.m_linkState[l*7+3] = linkCOMRotation.x(); serverCmd.m_sendActualStateArgs.m_linkState[l*7+4] = linkCOMRotation.y(); serverCmd.m_sendActualStateArgs.m_linkState[l*7+5] = linkCOMRotation.z(); serverCmd.m_sendActualStateArgs.m_linkState[l*7+6] = linkCOMRotation.w(); btVector3 worldLinVel(0,0,0); btVector3 worldAngVel(0,0,0); if (computeLinkVelocities) { const btMatrix3x3& linkRotMat = mb->getLink(l).m_cachedWorldTransform.getBasis(); worldLinVel = linkRotMat * linVel[l+1]; worldAngVel = linkRotMat * omega[l+1]; } serverCmd.m_sendActualStateArgs.m_linkWorldVelocities[l*6+0] = worldLinVel[0]; serverCmd.m_sendActualStateArgs.m_linkWorldVelocities[l*6+1] = worldLinVel[1]; serverCmd.m_sendActualStateArgs.m_linkWorldVelocities[l*6+2] = worldLinVel[2]; serverCmd.m_sendActualStateArgs.m_linkWorldVelocities[l*6+3] = worldAngVel[0]; serverCmd.m_sendActualStateArgs.m_linkWorldVelocities[l*6+4] = worldAngVel[1]; serverCmd.m_sendActualStateArgs.m_linkWorldVelocities[l*6+5] = worldAngVel[2]; serverCmd.m_sendActualStateArgs.m_linkLocalInertialFrames[l*7+0] = linkLocalInertialOrigin.getX(); serverCmd.m_sendActualStateArgs.m_linkLocalInertialFrames[l*7+1] = linkLocalInertialOrigin.getY(); serverCmd.m_sendActualStateArgs.m_linkLocalInertialFrames[l*7+2] = linkLocalInertialOrigin.getZ(); serverCmd.m_sendActualStateArgs.m_linkLocalInertialFrames[l*7+3] = linkLocalInertialRotation.x(); serverCmd.m_sendActualStateArgs.m_linkLocalInertialFrames[l*7+4] = linkLocalInertialRotation.y(); serverCmd.m_sendActualStateArgs.m_linkLocalInertialFrames[l*7+5] = linkLocalInertialRotation.z(); serverCmd.m_sendActualStateArgs.m_linkLocalInertialFrames[l*7+6] = linkLocalInertialRotation.w(); } serverCmd.m_sendActualStateArgs.m_numDegreeOfFreedomQ = totalDegreeOfFreedomQ; serverCmd.m_sendActualStateArgs.m_numDegreeOfFreedomU = totalDegreeOfFreedomU; hasStatus = true; } else { if (body && body->m_rigidBody) { btRigidBody* rb = body->m_rigidBody; SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_ACTUAL_STATE_UPDATE_COMPLETED; serverCmd.m_sendActualStateArgs.m_bodyUniqueId = bodyUniqueId; serverCmd.m_sendActualStateArgs.m_numLinks = 0; int totalDegreeOfFreedomQ = 0; int totalDegreeOfFreedomU = 0; btTransform tr = rb->getWorldTransform(); //base position in world space, carthesian serverCmd.m_sendActualStateArgs.m_actualStateQ[0] = tr.getOrigin()[0]; serverCmd.m_sendActualStateArgs.m_actualStateQ[1] = tr.getOrigin()[1]; serverCmd.m_sendActualStateArgs.m_actualStateQ[2] = tr.getOrigin()[2]; //base orientation, quaternion x,y,z,w, in world space, carthesian serverCmd.m_sendActualStateArgs.m_actualStateQ[3] = tr.getRotation()[0]; serverCmd.m_sendActualStateArgs.m_actualStateQ[4] = tr.getRotation()[1]; serverCmd.m_sendActualStateArgs.m_actualStateQ[5] = tr.getRotation()[2]; serverCmd.m_sendActualStateArgs.m_actualStateQ[6] = tr.getRotation()[3]; totalDegreeOfFreedomQ +=7;//pos + quaternion //base linear velocity (in world space, carthesian) serverCmd.m_sendActualStateArgs.m_actualStateQdot[0] = rb->getLinearVelocity()[0]; serverCmd.m_sendActualStateArgs.m_actualStateQdot[1] = rb->getLinearVelocity()[1]; serverCmd.m_sendActualStateArgs.m_actualStateQdot[2] = rb->getLinearVelocity()[2]; //base angular velocity (in world space, carthesian) serverCmd.m_sendActualStateArgs.m_actualStateQdot[3] = rb->getAngularVelocity()[0]; serverCmd.m_sendActualStateArgs.m_actualStateQdot[4] = rb->getAngularVelocity()[1]; serverCmd.m_sendActualStateArgs.m_actualStateQdot[5] = rb->getAngularVelocity()[2]; totalDegreeOfFreedomU += 6;//3 linear and 3 angular DOF serverCmd.m_sendActualStateArgs.m_numDegreeOfFreedomQ = totalDegreeOfFreedomQ; serverCmd.m_sendActualStateArgs.m_numDegreeOfFreedomU = totalDegreeOfFreedomU; hasStatus = true; } else { //b3Warning("Request state but no multibody or rigid body available"); SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_ACTUAL_STATE_UPDATE_FAILED; hasStatus = true; } } return hasStatus; } bool PhysicsServerCommandProcessor::processRequestContactpointInformationCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_REQUEST_CONTACT_POINT_INFORMATION"); SharedMemoryStatus& serverCmd =serverStatusOut; serverCmd.m_sendContactPointArgs.m_numContactPointsCopied = 0; //make a snapshot of the contact manifolds into individual contact points if (clientCmd.m_requestContactPointArguments.m_startingContactPointIndex == 0) { m_data->m_cachedContactPoints.resize(0); int mode = CONTACT_QUERY_MODE_REPORT_EXISTING_CONTACT_POINTS; if (clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_QUERY_MODE) { mode = clientCmd.m_requestContactPointArguments.m_mode; } switch (mode) { case CONTACT_QUERY_MODE_REPORT_EXISTING_CONTACT_POINTS: { int numContactManifolds = m_data->m_dynamicsWorld->getDispatcher()->getNumManifolds(); m_data->m_cachedContactPoints.reserve(numContactManifolds * 4); for (int i = 0; i < numContactManifolds; i++) { const btPersistentManifold* manifold = m_data->m_dynamicsWorld->getDispatcher()->getInternalManifoldPointer()[i]; int linkIndexA = -1; int linkIndexB = -1; int objectIndexB = -1; const btRigidBody* bodyB = btRigidBody::upcast(manifold->getBody1()); if (bodyB) { objectIndexB = bodyB->getUserIndex2(); } const btMultiBodyLinkCollider* mblB = btMultiBodyLinkCollider::upcast(manifold->getBody1()); if (mblB && mblB->m_multiBody) { linkIndexB = mblB->m_link; objectIndexB = mblB->m_multiBody->getUserIndex2(); } int objectIndexA = -1; const btRigidBody* bodyA = btRigidBody::upcast(manifold->getBody0()); if (bodyA) { objectIndexA = bodyA->getUserIndex2(); } const btMultiBodyLinkCollider* mblA = btMultiBodyLinkCollider::upcast(manifold->getBody0()); if (mblA && mblA->m_multiBody) { linkIndexA = mblA->m_link; objectIndexA = mblA->m_multiBody->getUserIndex2(); } btAssert(bodyA || mblA); //apply the filter, if the user provides it bool swap = false; if (clientCmd.m_requestContactPointArguments.m_objectAIndexFilter >= 0) { if (clientCmd.m_requestContactPointArguments.m_objectAIndexFilter == objectIndexA) { swap = false; } else if (clientCmd.m_requestContactPointArguments.m_objectAIndexFilter == objectIndexB) { swap = true; } else { continue; } } if (swap) { std::swap(objectIndexA, objectIndexB); std::swap(linkIndexA, linkIndexB); std::swap(bodyA, bodyB); } //apply the second object filter, if the user provides it if (clientCmd.m_requestContactPointArguments.m_objectBIndexFilter >= 0) { if (clientCmd.m_requestContactPointArguments.m_objectBIndexFilter != objectIndexB) { continue; } } if ( (clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_A_FILTER) && clientCmd.m_requestContactPointArguments.m_linkIndexAIndexFilter != linkIndexA) { continue; } if ( (clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_B_FILTER) && clientCmd.m_requestContactPointArguments.m_linkIndexBIndexFilter != linkIndexB) { continue; } for (int p = 0; p < manifold->getNumContacts(); p++) { b3ContactPointData pt; pt.m_bodyUniqueIdA = objectIndexA; pt.m_bodyUniqueIdB = objectIndexB; const btManifoldPoint& srcPt = manifold->getContactPoint(p); pt.m_contactDistance = srcPt.getDistance(); pt.m_contactFlags = 0; pt.m_linkIndexA = linkIndexA; pt.m_linkIndexB = linkIndexB; for (int j = 0; j < 3; j++) { pt.m_contactNormalOnBInWS[j] = srcPt.m_normalWorldOnB[j]; pt.m_positionOnAInWS[j] = srcPt.getPositionWorldOnA()[j]; pt.m_positionOnBInWS[j] = srcPt.getPositionWorldOnB()[j]; } pt.m_normalForce = srcPt.getAppliedImpulse() / m_data->m_physicsDeltaTime; // pt.m_linearFrictionForce = srcPt.m_appliedImpulseLateral1; m_data->m_cachedContactPoints.push_back(pt); } } break; } case CONTACT_QUERY_MODE_COMPUTE_CLOSEST_POINTS: { //todo(erwincoumans) compute closest points between all, and vs all, pair btScalar closestDistanceThreshold = 0.f; if (clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_CLOSEST_DISTANCE_THRESHOLD) { closestDistanceThreshold = clientCmd.m_requestContactPointArguments.m_closestDistanceThreshold; } int bodyUniqueIdA = clientCmd.m_requestContactPointArguments.m_objectAIndexFilter; int bodyUniqueIdB = clientCmd.m_requestContactPointArguments.m_objectBIndexFilter; bool hasLinkIndexAFilter = (0!=(clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_A_FILTER)); bool hasLinkIndexBFilter = (0!=(clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_B_FILTER)); int linkIndexA = clientCmd.m_requestContactPointArguments.m_linkIndexAIndexFilter; int linkIndexB = clientCmd.m_requestContactPointArguments.m_linkIndexBIndexFilter; btAlignedObjectArray setA; btAlignedObjectArray setB; btAlignedObjectArray setALinkIndex; btAlignedObjectArray setBLinkIndex; if (bodyUniqueIdA >= 0) { InternalBodyData* bodyA = m_data->m_bodyHandles.getHandle(bodyUniqueIdA); if (bodyA) { if (bodyA->m_multiBody) { if (bodyA->m_multiBody->getBaseCollider()) { if (!hasLinkIndexAFilter || (linkIndexA == -1)) { setA.push_back(bodyA->m_multiBody->getBaseCollider()); setALinkIndex.push_back(-1); } } for (int i = 0; i < bodyA->m_multiBody->getNumLinks(); i++) { if (bodyA->m_multiBody->getLink(i).m_collider) { if (!hasLinkIndexAFilter || (linkIndexA == i)) { setA.push_back(bodyA->m_multiBody->getLink(i).m_collider); setALinkIndex.push_back(i); } } } } if (bodyA->m_rigidBody) { setA.push_back(bodyA->m_rigidBody); setALinkIndex.push_back(-1); } } } if (bodyUniqueIdB>=0) { InternalBodyData* bodyB = m_data->m_bodyHandles.getHandle(bodyUniqueIdB); if (bodyB) { if (bodyB->m_multiBody) { if (bodyB->m_multiBody->getBaseCollider()) { if (!hasLinkIndexBFilter || (linkIndexB == -1)) { setB.push_back(bodyB->m_multiBody->getBaseCollider()); setBLinkIndex.push_back(-1); } } for (int i = 0; i < bodyB->m_multiBody->getNumLinks(); i++) { if (bodyB->m_multiBody->getLink(i).m_collider) { if (!hasLinkIndexBFilter || (linkIndexB ==i)) { setB.push_back(bodyB->m_multiBody->getLink(i).m_collider); setBLinkIndex.push_back(i); } } } } if (bodyB->m_rigidBody) { setB.push_back(bodyB->m_rigidBody); setBLinkIndex.push_back(-1); } } } { ///ContactResultCallback is used to report contact points struct MyContactResultCallback : public btCollisionWorld::ContactResultCallback { int m_bodyUniqueIdA; int m_bodyUniqueIdB; int m_linkIndexA; int m_linkIndexB; btScalar m_deltaTime; btAlignedObjectArray& m_cachedContactPoints; MyContactResultCallback(btAlignedObjectArray& pointCache) :m_cachedContactPoints(pointCache) { } virtual ~MyContactResultCallback() { } virtual bool needsCollision(btBroadphaseProxy* proxy0) const { //bool collides = (proxy0->m_collisionFilterGroup & m_collisionFilterMask) != 0; //collides = collides && (m_collisionFilterGroup & proxy0->m_collisionFilterMask); //return collides; return true; } virtual btScalar addSingleResult(btManifoldPoint& cp, const btCollisionObjectWrapper* colObj0Wrap, int partId0, int index0, const btCollisionObjectWrapper* colObj1Wrap, int partId1, int index1) { if (cp.m_distance1<=m_closestDistanceThreshold) { b3ContactPointData pt; pt.m_bodyUniqueIdA = m_bodyUniqueIdA; pt.m_bodyUniqueIdB = m_bodyUniqueIdB; const btManifoldPoint& srcPt = cp; pt.m_contactDistance = srcPt.getDistance(); pt.m_contactFlags = 0; pt.m_linkIndexA = m_linkIndexA; pt.m_linkIndexB = m_linkIndexB; for (int j = 0; j < 3; j++) { pt.m_contactNormalOnBInWS[j] = srcPt.m_normalWorldOnB[j]; pt.m_positionOnAInWS[j] = srcPt.getPositionWorldOnA()[j]; pt.m_positionOnBInWS[j] = srcPt.getPositionWorldOnB()[j]; } pt.m_normalForce = srcPt.getAppliedImpulse() / m_deltaTime; // pt.m_linearFrictionForce = srcPt.m_appliedImpulseLateral1; m_cachedContactPoints.push_back(pt); } return 1; } }; MyContactResultCallback cb(m_data->m_cachedContactPoints); cb.m_bodyUniqueIdA = bodyUniqueIdA; cb.m_bodyUniqueIdB = bodyUniqueIdB; cb.m_deltaTime = m_data->m_physicsDeltaTime; for (int i = 0; i < setA.size(); i++) { cb.m_linkIndexA = setALinkIndex[i]; for (int j = 0; j < setB.size(); j++) { cb.m_linkIndexB = setBLinkIndex[j]; cb.m_closestDistanceThreshold = closestDistanceThreshold; this->m_data->m_dynamicsWorld->contactPairTest(setA[i], setB[j], cb); } } } break; } default: { b3Warning("Unknown contact query mode: %d", mode); } } } int numContactPoints = m_data->m_cachedContactPoints.size(); //b3ContactPoint //struct b3ContactPointDynamics int totalBytesPerContact = sizeof(b3ContactPointData); int contactPointStorage = bufferSizeInBytes/totalBytesPerContact-1; b3ContactPointData* contactData = (b3ContactPointData*)bufferServerToClient; int startContactPointIndex = clientCmd.m_requestContactPointArguments.m_startingContactPointIndex; int numContactPointBatch = btMin(numContactPoints,contactPointStorage); int endContactPointIndex = startContactPointIndex+numContactPointBatch; for (int i=startContactPointIndex;im_cachedContactPoints[i]; b3ContactPointData& destPt = contactData[serverCmd.m_sendContactPointArgs.m_numContactPointsCopied]; destPt = srcPt; serverCmd.m_sendContactPointArgs.m_numContactPointsCopied++; } serverCmd.m_sendContactPointArgs.m_startingContactPointIndex = clientCmd.m_requestContactPointArguments.m_startingContactPointIndex; serverCmd.m_sendContactPointArgs.m_numRemainingContactPoints = numContactPoints - clientCmd.m_requestContactPointArguments.m_startingContactPointIndex - serverCmd.m_sendContactPointArgs.m_numContactPointsCopied; serverCmd.m_numDataStreamBytes = totalBytesPerContact * serverCmd.m_sendContactPointArgs.m_numContactPointsCopied; serverCmd.m_type = CMD_CONTACT_POINT_INFORMATION_COMPLETED; //CMD_CONTACT_POINT_INFORMATION_FAILED, return hasStatus; } bool PhysicsServerCommandProcessor::processRequestBodyInfoCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_REQUEST_BODY_INFO"); const SdfRequestInfoArgs& sdfInfoArgs = clientCmd.m_sdfRequestInfoArgs; //stream info into memory int streamSizeInBytes = createBodyInfoStream(sdfInfoArgs.m_bodyUniqueId, bufferServerToClient, bufferSizeInBytes); serverStatusOut.m_type = CMD_BODY_INFO_COMPLETED; serverStatusOut.m_dataStreamArguments.m_bodyUniqueId = sdfInfoArgs.m_bodyUniqueId; serverStatusOut.m_dataStreamArguments.m_bodyName[0] = 0; InternalBodyHandle* bodyHandle = m_data->m_bodyHandles.getHandle(sdfInfoArgs.m_bodyUniqueId); if (bodyHandle) { strcpy(serverStatusOut.m_dataStreamArguments.m_bodyName,bodyHandle->m_bodyName.c_str()); } serverStatusOut.m_numDataStreamBytes = streamSizeInBytes; return hasStatus; } bool PhysicsServerCommandProcessor::processLoadSDFCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_LOAD_SDF"); const SdfArgs& sdfArgs = clientCmd.m_sdfArguments; if (m_data->m_verboseOutput) { b3Printf("Processed CMD_LOAD_SDF:%s", sdfArgs.m_sdfFileName); } bool useMultiBody=(clientCmd.m_updateFlags & URDF_ARGS_USE_MULTIBODY) ? (sdfArgs.m_useMultiBody!=0) : true; int flags = CUF_USE_SDF; //CUF_USE_URDF_INERTIA btScalar globalScaling = 1.f; if (clientCmd.m_updateFlags & URDF_ARGS_USE_GLOBAL_SCALING) { globalScaling = sdfArgs.m_globalScaling; } bool completedOk = loadSdf(sdfArgs.m_sdfFileName,bufferServerToClient, bufferSizeInBytes, useMultiBody, flags, globalScaling); if (completedOk) { m_data->m_guiHelper->autogenerateGraphicsObjects(this->m_data->m_dynamicsWorld); //serverStatusOut.m_type = CMD_SDF_LOADING_FAILED; serverStatusOut.m_sdfLoadedArgs.m_numBodies = m_data->m_sdfRecentLoadedBodies.size(); serverStatusOut.m_sdfLoadedArgs.m_numUserConstraints = 0; int maxBodies = btMin(MAX_SDF_BODIES, serverStatusOut.m_sdfLoadedArgs.m_numBodies); for (int i=0;im_sdfRecentLoadedBodies[i]; } serverStatusOut.m_type = CMD_SDF_LOADING_COMPLETED; } else { serverStatusOut.m_type = CMD_SDF_LOADING_FAILED; } return hasStatus; } bool PhysicsServerCommandProcessor::processCreateMultiBodyCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; serverStatusOut.m_type = CMD_CREATE_MULTI_BODY_FAILED; if (clientCmd.m_createMultiBodyArgs.m_baseLinkIndex>=0) { m_data->m_sdfRecentLoadedBodies.clear(); ProgrammaticUrdfInterface u2b(clientCmd.m_createMultiBodyArgs, m_data); bool useMultiBody = true; if (clientCmd.m_updateFlags & MULT_BODY_USE_MAXIMAL_COORDINATES) { useMultiBody = false; } int flags = 0; if (clientCmd.m_updateFlags & MULT_BODY_HAS_FLAGS) { flags = clientCmd.m_createMultiBodyArgs.m_flags; } bool ok = processImportedObjects("memory", bufferServerToClient, bufferSizeInBytes, useMultiBody, flags, u2b); if (ok) { int bodyUniqueId = -1; if (m_data->m_sdfRecentLoadedBodies.size()==1) { bodyUniqueId = m_data->m_sdfRecentLoadedBodies[0]; } m_data->m_sdfRecentLoadedBodies.clear(); if (bodyUniqueId>=0) { m_data->m_guiHelper->autogenerateGraphicsObjects(this->m_data->m_dynamicsWorld); serverStatusOut.m_type = CMD_CREATE_MULTI_BODY_COMPLETED; int streamSizeInBytes = createBodyInfoStream(bodyUniqueId, bufferServerToClient, bufferSizeInBytes); serverStatusOut.m_numDataStreamBytes = streamSizeInBytes; serverStatusOut.m_dataStreamArguments.m_bodyUniqueId = bodyUniqueId; InternalBodyData* body = m_data->m_bodyHandles.getHandle(bodyUniqueId); strcpy(serverStatusOut.m_dataStreamArguments.m_bodyName, body->m_bodyName.c_str()); } } //ConvertURDF2Bullet(u2b,creation, rootTrans,m_data->m_dynamicsWorld,useMultiBody,u2b.getPathPrefix(),flags); } return hasStatus; } bool PhysicsServerCommandProcessor::processLoadURDFCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; serverStatusOut.m_type = CMD_URDF_LOADING_FAILED; BT_PROFILE("CMD_LOAD_URDF"); const UrdfArgs& urdfArgs = clientCmd.m_urdfArguments; if (m_data->m_verboseOutput) { b3Printf("Processed CMD_LOAD_URDF:%s", urdfArgs.m_urdfFileName); } btAssert((clientCmd.m_updateFlags&URDF_ARGS_FILE_NAME) !=0); btAssert(urdfArgs.m_urdfFileName); btVector3 initialPos(0,0,0); btQuaternion initialOrn(0,0,0,1); if (clientCmd.m_updateFlags & URDF_ARGS_INITIAL_POSITION) { initialPos[0] = urdfArgs.m_initialPosition[0]; initialPos[1] = urdfArgs.m_initialPosition[1]; initialPos[2] = urdfArgs.m_initialPosition[2]; } int urdfFlags = 0; if (clientCmd.m_updateFlags & URDF_ARGS_HAS_CUSTOM_URDF_FLAGS) { urdfFlags = urdfArgs.m_urdfFlags; } if (clientCmd.m_updateFlags & URDF_ARGS_INITIAL_ORIENTATION) { initialOrn[0] = urdfArgs.m_initialOrientation[0]; initialOrn[1] = urdfArgs.m_initialOrientation[1]; initialOrn[2] = urdfArgs.m_initialOrientation[2]; initialOrn[3] = urdfArgs.m_initialOrientation[3]; } bool useMultiBody=(clientCmd.m_updateFlags & URDF_ARGS_USE_MULTIBODY) ? (urdfArgs.m_useMultiBody!=0) : true; bool useFixedBase = (clientCmd.m_updateFlags & URDF_ARGS_USE_FIXED_BASE) ? (urdfArgs.m_useFixedBase!=0): false; int bodyUniqueId; btScalar globalScaling = 1.f; if (clientCmd.m_updateFlags & URDF_ARGS_USE_GLOBAL_SCALING) { globalScaling = urdfArgs.m_globalScaling; } //load the actual URDF and send a report: completed or failed bool completedOk = loadUrdf(urdfArgs.m_urdfFileName, initialPos,initialOrn, useMultiBody, useFixedBase,&bodyUniqueId, bufferServerToClient, bufferSizeInBytes, urdfFlags, globalScaling); if (completedOk && bodyUniqueId>=0) { m_data->m_guiHelper->autogenerateGraphicsObjects(this->m_data->m_dynamicsWorld); serverStatusOut.m_type = CMD_URDF_LOADING_COMPLETED; int streamSizeInBytes = createBodyInfoStream(bodyUniqueId, bufferServerToClient, bufferSizeInBytes); serverStatusOut.m_numDataStreamBytes = streamSizeInBytes; #ifdef ENABLE_LINK_MAPPER if (m_data->m_urdfLinkNameMapper.size()) { serverStatusOut.m_numDataStreamBytes = m_data->m_urdfLinkNameMapper.at(m_data->m_urdfLinkNameMapper.size()-1)->m_memSerializer->getCurrentBufferSize(); } #endif serverStatusOut.m_dataStreamArguments.m_bodyUniqueId = bodyUniqueId; InternalBodyData* body = m_data->m_bodyHandles.getHandle(bodyUniqueId); strcpy(serverStatusOut.m_dataStreamArguments.m_bodyName, body->m_bodyName.c_str()); } return hasStatus; } bool PhysicsServerCommandProcessor::processLoadSoftBodyCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { serverStatusOut.m_type = CMD_LOAD_SOFT_BODY_FAILED; bool hasStatus = true; #ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD double scale = 0.1; double mass = 0.1; double collisionMargin = 0.02; const LoadSoftBodyArgs& loadSoftBodyArgs = clientCmd.m_loadSoftBodyArguments; if (m_data->m_verboseOutput) { b3Printf("Processed CMD_LOAD_SOFT_BODY:%s", loadSoftBodyArgs.m_fileName); } btAssert((clientCmd.m_updateFlags & LOAD_SOFT_BODY_FILE_NAME) !=0); btAssert(loadSoftBodyArgs.m_fileName); if (clientCmd.m_updateFlags & LOAD_SOFT_BODY_UPDATE_SCALE) { scale = clientCmd.m_loadSoftBodyArguments.m_scale; } if (clientCmd.m_updateFlags & LOAD_SOFT_BODY_UPDATE_MASS) { mass = clientCmd.m_loadSoftBodyArguments.m_mass; } if (clientCmd.m_updateFlags & LOAD_SOFT_BODY_UPDATE_COLLISION_MARGIN) { collisionMargin = clientCmd.m_loadSoftBodyArguments.m_collisionMargin; } { char relativeFileName[1024]; char pathPrefix[1024]; pathPrefix[0] = 0; if (b3ResourcePath::findResourcePath(loadSoftBodyArgs.m_fileName, relativeFileName, 1024)) { b3FileUtils::extractPath(relativeFileName, pathPrefix, 1024); } const std::string& error_message_prefix=""; std::string out_found_filename; int out_type; bool foundFile = findExistingMeshFile(pathPrefix, relativeFileName,error_message_prefix,&out_found_filename, &out_type); std::vector shapes; std::string err = tinyobj::LoadObj(shapes,out_found_filename.c_str()); if (shapes.size()>0) { const tinyobj::shape_t& shape = shapes[0]; btAlignedObjectArray vertices; btAlignedObjectArray indices; for (int i=0;i0) { btSoftBody* psb=btSoftBodyHelpers::CreateFromTriMesh(m_data->m_dynamicsWorld->getWorldInfo(),&vertices[0],&indices[0],numTris); btSoftBody::Material* pm=psb->appendMaterial(); pm->m_kLST = 0.5; pm->m_flags -= btSoftBody::fMaterial::DebugDraw; psb->generateBendingConstraints(2,pm); psb->m_cfg.piterations = 20; psb->m_cfg.kDF = 0.5; psb->randomizeConstraints(); psb->rotate(btQuaternion(0.70711,0,0,0.70711)); psb->translate(btVector3(-0.05,0,1.0)); psb->scale(btVector3(scale,scale,scale)); psb->setTotalMass(mass,true); psb->getCollisionShape()->setMargin(collisionMargin); psb->getCollisionShape()->setUserPointer(psb); m_data->m_dynamicsWorld->addSoftBody(psb); m_data->m_guiHelper->createCollisionShapeGraphicsObject(psb->getCollisionShape()); m_data->m_guiHelper->autogenerateGraphicsObjects(this->m_data->m_dynamicsWorld); int bodyUniqueId = m_data->m_bodyHandles.allocHandle(); InternalBodyHandle* bodyHandle = m_data->m_bodyHandles.getHandle(bodyUniqueId); bodyHandle->m_softBody = psb; serverStatusOut.m_loadSoftBodyResultArguments.m_objectUniqueId = bodyUniqueId; serverStatusOut.m_type = CMD_LOAD_SOFT_BODY_COMPLETED; } } } #endif return hasStatus; } bool PhysicsServerCommandProcessor::processCreateSensorCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_CREATE_SENSOR"); if (m_data->m_verboseOutput) { b3Printf("Processed CMD_CREATE_SENSOR"); } int bodyUniqueId = clientCmd.m_createSensorArguments.m_bodyUniqueId; InternalBodyData* body = m_data->m_bodyHandles.getHandle(bodyUniqueId); if (body && body->m_multiBody) { btMultiBody* mb = body->m_multiBody; btAssert(mb); for (int i=0;igetLink(jointIndex).m_jointFeedback) { b3Warning("CMD_CREATE_SENSOR: sensor for joint [%d] already enabled", jointIndex); } else { btMultiBodyJointFeedback* fb = new btMultiBodyJointFeedback(); fb->m_reactionForces.setZero(); mb->getLink(jointIndex).m_jointFeedback = fb; m_data->m_multiBodyJointFeedbacks.push_back(fb); }; } else { if (mb->getLink(jointIndex).m_jointFeedback) { m_data->m_multiBodyJointFeedbacks.remove(mb->getLink(jointIndex).m_jointFeedback); delete mb->getLink(jointIndex).m_jointFeedback; mb->getLink(jointIndex).m_jointFeedback=0; } else { b3Warning("CMD_CREATE_SENSOR: cannot perform sensor removal request, no sensor on joint [%d]", jointIndex); }; } } } else { b3Warning("No btMultiBody in the world. btRigidBody/btTypedConstraint sensor not hooked up yet"); } #if 0 //todo(erwincoumans) here is some sample code to hook up a force/torque sensor for btTypedConstraint/btRigidBody /* for (int i=0;im_dynamicsWorld->getNumConstraints();i++) { btTypedConstraint* c = m_data->m_dynamicsWorld->getConstraint(i); btJointFeedback* fb = new btJointFeedback(); m_data->m_jointFeedbacks.push_back(fb); c->setJointFeedback(fb); } */ #endif serverStatusOut.m_type = CMD_CLIENT_COMMAND_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processProfileTimingCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; B3_PROFILE("custom");//clientCmd.m_profile.m_name); { B3_PROFILE("event");//clientCmd.m_profile.m_name); char** eventNamePtr = m_data->m_profileEvents[clientCmd.m_profile.m_name]; char* eventName = 0; if (eventNamePtr) { B3_PROFILE("reuse"); eventName = *eventNamePtr; } else { B3_PROFILE("alloc"); int len = strlen(clientCmd.m_profile.m_name); eventName = new char[len+1]; strcpy(eventName,clientCmd.m_profile.m_name); eventName[len] = 0; m_data->m_profileEvents.insert(eventName,eventName); } { { B3_PROFILE("with");//clientCmd.m_profile.m_name); { B3_PROFILE("some");//clientCmd.m_profile.m_name); { B3_PROFILE("deep");//clientCmd.m_profile.m_name); { B3_PROFILE("level");//clientCmd.m_profile.m_name); { B3_PROFILE(eventName); b3Clock::usleep(clientCmd.m_profile.m_durationInMicroSeconds); } } } } } } } serverStatusOut.m_type = CMD_CLIENT_COMMAND_COMPLETED; hasStatus = true; return hasStatus; } bool PhysicsServerCommandProcessor::processRequestCollisionInfoCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; SharedMemoryStatus& serverCmd = serverStatusOut; serverStatusOut.m_type = CMD_REQUEST_COLLISION_INFO_FAILED; hasStatus=true; int bodyUniqueId = clientCmd.m_requestCollisionInfoArgs.m_bodyUniqueId; InternalBodyData* body = m_data->m_bodyHandles.getHandle(bodyUniqueId); if (body && body->m_multiBody) { btMultiBody* mb = body->m_multiBody; serverStatusOut.m_type = CMD_REQUEST_COLLISION_INFO_COMPLETED; serverCmd.m_sendCollisionInfoArgs.m_numLinks = body->m_multiBody->getNumLinks(); serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMin[0] = 0; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMin[1] = 0; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMin[2] = 0; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMax[0] = -1; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMax[1] = -1; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMax[2] = -1; if (body->m_multiBody->getBaseCollider()) { btTransform tr; tr.setOrigin(mb->getBasePos()); tr.setRotation(mb->getWorldToBaseRot().inverse()); btVector3 aabbMin,aabbMax; body->m_multiBody->getBaseCollider()->getCollisionShape()->getAabb(tr,aabbMin,aabbMax); serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMin[0] = aabbMin[0]; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMin[1] = aabbMin[1]; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMin[2] = aabbMin[2]; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMax[0] = aabbMax[0]; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMax[1] = aabbMax[1]; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMax[2] = aabbMax[2]; } for (int l=0;lgetNumLinks();l++) { serverCmd.m_sendCollisionInfoArgs.m_linkWorldAABBsMin[3*l+0] = 0; serverCmd.m_sendCollisionInfoArgs.m_linkWorldAABBsMin[3*l+1] = 0; serverCmd.m_sendCollisionInfoArgs.m_linkWorldAABBsMin[3*l+2] = 0; serverCmd.m_sendCollisionInfoArgs.m_linkWorldAABBsMax[3*l+0] = -1; serverCmd.m_sendCollisionInfoArgs.m_linkWorldAABBsMax[3*l+1] = -1; serverCmd.m_sendCollisionInfoArgs.m_linkWorldAABBsMax[3*l+2] = -1; if (body->m_multiBody->getLink(l).m_collider) { btVector3 aabbMin,aabbMax; body->m_multiBody->getLinkCollider(l)->getCollisionShape()->getAabb(mb->getLink(l).m_cachedWorldTransform,aabbMin,aabbMax); serverCmd.m_sendCollisionInfoArgs.m_linkWorldAABBsMin[3*l+0] = aabbMin[0]; serverCmd.m_sendCollisionInfoArgs.m_linkWorldAABBsMin[3*l+1] = aabbMin[1]; serverCmd.m_sendCollisionInfoArgs.m_linkWorldAABBsMin[3*l+2] = aabbMin[2]; serverCmd.m_sendCollisionInfoArgs.m_linkWorldAABBsMax[3*l+0] = aabbMax[0]; serverCmd.m_sendCollisionInfoArgs.m_linkWorldAABBsMax[3*l+1] = aabbMax[1]; serverCmd.m_sendCollisionInfoArgs.m_linkWorldAABBsMax[3*l+2] = aabbMax[2]; } } } else { if (body && body->m_rigidBody) { btRigidBody* rb = body->m_rigidBody; SharedMemoryStatus& serverCmd = serverStatusOut; serverStatusOut.m_type = CMD_REQUEST_COLLISION_INFO_COMPLETED; serverCmd.m_sendCollisionInfoArgs.m_numLinks = 0; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMin[0] = 0; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMin[1] = 0; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMin[2] = 0; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMax[0] = -1; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMax[1] = -1; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMax[2] = -1; if (rb->getCollisionShape()) { btTransform tr = rb->getWorldTransform(); btVector3 aabbMin,aabbMax; rb->getCollisionShape()->getAabb(tr,aabbMin,aabbMax); serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMin[0] = aabbMin[0]; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMin[1] = aabbMin[1]; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMin[2] = aabbMin[2]; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMax[0] = aabbMax[0]; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMax[1] = aabbMax[1]; serverCmd.m_sendCollisionInfoArgs.m_rootWorldAABBMax[2] = aabbMax[2]; } } } return hasStatus; } bool PhysicsServerCommandProcessor::processForwardDynamicsCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_STEP_FORWARD_SIMULATION"); if (m_data->m_verboseOutput) { b3Printf("Step simulation request"); b3Printf("CMD_STEP_FORWARD_SIMULATION clientCmd = %d\n", clientCmd.m_sequenceNumber); } ///todo(erwincoumans) move this damping inside Bullet for (int i=0;im_dynamicsWorld->getNumMultibodies();i++) { btMultiBody* mb = m_data->m_dynamicsWorld->getMultiBody(i); for (int l=0;lgetNumLinks();l++) { for (int d=0;dgetLink(l).m_dofCount;d++) { double damping_coefficient = mb->getLink(l).m_jointDamping; double damping = -damping_coefficient*mb->getJointVelMultiDof(l)[d]; mb->addJointTorqueMultiDof(l, d, damping); } } } btScalar deltaTimeScaled = m_data->m_physicsDeltaTime*simTimeScalingFactor; if (m_data->m_numSimulationSubSteps > 0) { m_data->m_dynamicsWorld->stepSimulation(deltaTimeScaled, m_data->m_numSimulationSubSteps, m_data->m_physicsDeltaTime / m_data->m_numSimulationSubSteps); } else { m_data->m_dynamicsWorld->stepSimulation(deltaTimeScaled, 0); } SharedMemoryStatus& serverCmd =serverStatusOut; serverCmd.m_type = CMD_STEP_FORWARD_SIMULATION_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processRequestInternalDataCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_REQUEST_INTERNAL_DATA"); //todo: also check version etc? SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_REQUEST_INTERNAL_DATA_FAILED; int sz = btDefaultSerializer::getMemoryDnaSizeInBytes(); const char* memDna = btDefaultSerializer::getMemoryDna(); if (sz < bufferSizeInBytes) { for (int i = 0; i < sz; i++) { bufferServerToClient[i] = memDna[i]; } serverCmd.m_type = CMD_REQUEST_INTERNAL_DATA_COMPLETED; serverCmd.m_numDataStreamBytes = sz; } return hasStatus; } bool PhysicsServerCommandProcessor::processChangeDynamicsInfoCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_CHANGE_DYNAMICS_INFO"); int bodyUniqueId = clientCmd.m_changeDynamicsInfoArgs.m_bodyUniqueId; int linkIndex = clientCmd.m_changeDynamicsInfoArgs.m_linkIndex; double mass = clientCmd.m_changeDynamicsInfoArgs.m_mass; double lateralFriction = clientCmd.m_changeDynamicsInfoArgs.m_lateralFriction; double spinningFriction = clientCmd.m_changeDynamicsInfoArgs.m_spinningFriction; double rollingFriction = clientCmd.m_changeDynamicsInfoArgs.m_rollingFriction; double restitution = clientCmd.m_changeDynamicsInfoArgs.m_restitution; btVector3 newLocalInertiaDiagonal(clientCmd.m_changeDynamicsInfoArgs.m_localInertiaDiagonal[0], clientCmd.m_changeDynamicsInfoArgs.m_localInertiaDiagonal[1], clientCmd.m_changeDynamicsInfoArgs.m_localInertiaDiagonal[2]); btAssert(bodyUniqueId >= 0); InternalBodyData* body = m_data->m_bodyHandles.getHandle(bodyUniqueId); if (body && body->m_multiBody) { btMultiBody* mb = body->m_multiBody; if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_LINEAR_DAMPING) { mb->setLinearDamping(clientCmd.m_changeDynamicsInfoArgs.m_linearDamping); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_ANGULAR_DAMPING) { mb->setAngularDamping(clientCmd.m_changeDynamicsInfoArgs.m_angularDamping); } if (linkIndex == -1) { if (mb->getBaseCollider()) { if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_RESTITUTION) { mb->getBaseCollider()->setRestitution(restitution); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_CONTACT_STIFFNESS_AND_DAMPING) { mb->getBaseCollider()->setContactStiffnessAndDamping(clientCmd.m_changeDynamicsInfoArgs.m_contactStiffness, clientCmd.m_changeDynamicsInfoArgs.m_contactDamping); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_LATERAL_FRICTION) { mb->getBaseCollider()->setFriction(lateralFriction); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_SPINNING_FRICTION) { mb->getBaseCollider()->setSpinningFriction(spinningFriction); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_ROLLING_FRICTION) { mb->getBaseCollider()->setRollingFriction(rollingFriction); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_FRICTION_ANCHOR) { if (clientCmd.m_changeDynamicsInfoArgs.m_frictionAnchor) { mb->getBaseCollider()->setCollisionFlags(mb->getBaseCollider()->getCollisionFlags() | btCollisionObject::CF_HAS_FRICTION_ANCHOR); } else { mb->getBaseCollider()->setCollisionFlags(mb->getBaseCollider()->getCollisionFlags() & ~btCollisionObject::CF_HAS_FRICTION_ANCHOR); } } } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_MASS) { mb->setBaseMass(mass); if (mb->getBaseCollider() && mb->getBaseCollider()->getCollisionShape()) { btVector3 localInertia; mb->getBaseCollider()->getCollisionShape()->calculateLocalInertia(mass,localInertia); mb->setBaseInertia(localInertia); } } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_LOCAL_INERTIA_DIAGONAL) { mb->setBaseInertia(newLocalInertiaDiagonal); } } else { if (linkIndex >= 0 && linkIndex < mb->getNumLinks()) { if (mb->getLinkCollider(linkIndex)) { if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_RESTITUTION) { mb->getLinkCollider(linkIndex)->setRestitution(restitution); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_SPINNING_FRICTION) { mb->getLinkCollider(linkIndex)->setSpinningFriction(spinningFriction); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_ROLLING_FRICTION) { mb->getLinkCollider(linkIndex)->setRollingFriction(rollingFriction); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_FRICTION_ANCHOR) { if (clientCmd.m_changeDynamicsInfoArgs.m_frictionAnchor) { mb->getLinkCollider(linkIndex)->setCollisionFlags(mb->getLinkCollider(linkIndex)->getCollisionFlags() | btCollisionObject::CF_HAS_FRICTION_ANCHOR); } else { mb->getLinkCollider(linkIndex)->setCollisionFlags(mb->getLinkCollider(linkIndex)->getCollisionFlags() & ~btCollisionObject::CF_HAS_FRICTION_ANCHOR); } } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_LATERAL_FRICTION) { mb->getLinkCollider(linkIndex)->setFriction(lateralFriction); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_CONTACT_STIFFNESS_AND_DAMPING) { mb->getLinkCollider(linkIndex)->setContactStiffnessAndDamping(clientCmd.m_changeDynamicsInfoArgs.m_contactStiffness, clientCmd.m_changeDynamicsInfoArgs.m_contactDamping); } } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_MASS) { mb->getLink(linkIndex).m_mass = mass; if (mb->getLinkCollider(linkIndex) && mb->getLinkCollider(linkIndex)->getCollisionShape()) { btVector3 localInertia; mb->getLinkCollider(linkIndex)->getCollisionShape()->calculateLocalInertia(mass,localInertia); mb->getLink(linkIndex).m_inertiaLocal = localInertia; } } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_LOCAL_INERTIA_DIAGONAL) { mb->getLink(linkIndex).m_inertiaLocal = newLocalInertiaDiagonal; } } } } else { if (body && body->m_rigidBody) { if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_LINEAR_DAMPING) { btScalar angDamping = body->m_rigidBody->getAngularDamping(); body->m_rigidBody->setDamping(clientCmd.m_changeDynamicsInfoArgs.m_linearDamping,angDamping); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_ANGULAR_DAMPING) { btScalar linDamping = body->m_rigidBody->getLinearDamping(); body->m_rigidBody->setDamping(linDamping, clientCmd.m_changeDynamicsInfoArgs.m_angularDamping); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_CONTACT_STIFFNESS_AND_DAMPING) { body->m_rigidBody->setContactStiffnessAndDamping(clientCmd.m_changeDynamicsInfoArgs.m_contactStiffness, clientCmd.m_changeDynamicsInfoArgs.m_contactDamping); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_RESTITUTION) { body->m_rigidBody->setRestitution(restitution); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_LATERAL_FRICTION) { body->m_rigidBody->setFriction(lateralFriction); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_SPINNING_FRICTION) { body->m_rigidBody->setSpinningFriction(spinningFriction); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_ROLLING_FRICTION) { body->m_rigidBody->setRollingFriction(rollingFriction); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_FRICTION_ANCHOR) { if (clientCmd.m_changeDynamicsInfoArgs.m_frictionAnchor) { body->m_rigidBody->setCollisionFlags(body->m_rigidBody->getCollisionFlags() | btCollisionObject::CF_HAS_FRICTION_ANCHOR); } else { body->m_rigidBody->setCollisionFlags(body->m_rigidBody->getCollisionFlags() & ~btCollisionObject::CF_HAS_FRICTION_ANCHOR); } } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_MASS) { btVector3 localInertia; if (body->m_rigidBody->getCollisionShape()) { body->m_rigidBody->getCollisionShape()->calculateLocalInertia(mass,localInertia); } body->m_rigidBody->setMassProps(mass,localInertia); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_LOCAL_INERTIA_DIAGONAL) { btScalar orgMass = body->m_rigidBody->getInvMass(); if (orgMass>0) { body->m_rigidBody->setMassProps(mass,newLocalInertiaDiagonal); } } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_CONTACT_PROCESSING_THRESHOLD) { body->m_rigidBody->setContactProcessingThreshold(clientCmd.m_changeDynamicsInfoArgs.m_contactProcessingThreshold); } if (clientCmd.m_updateFlags & CHANGE_DYNAMICS_INFO_SET_CCD_SWEPT_SPHERE_RADIUS) { body->m_rigidBody->setCcdSweptSphereRadius(clientCmd.m_changeDynamicsInfoArgs.m_ccdSweptSphereRadius); //for a given sphere radius, use a motion threshold of half the radius, before the ccd algorithm is enabled body->m_rigidBody->setCcdMotionThreshold(clientCmd.m_changeDynamicsInfoArgs.m_ccdSweptSphereRadius/2.); } } } SharedMemoryStatus& serverCmd =serverStatusOut; serverCmd.m_type = CMD_CLIENT_COMMAND_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processSetAdditionalSearchPathCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_SET_ADDITIONAL_SEARCH_PATH"); b3ResourcePath::setAdditionalSearchPath(clientCmd.m_searchPathArgs.m_path); serverStatusOut.m_type = CMD_CLIENT_COMMAND_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processGetDynamicsInfoCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_GET_DYNAMICS_INFO_FAILED; int bodyUniqueId = clientCmd.m_getDynamicsInfoArgs.m_bodyUniqueId; int linkIndex = clientCmd.m_getDynamicsInfoArgs.m_linkIndex; InternalBodyData* body = m_data->m_bodyHandles.getHandle(bodyUniqueId); if (body && body->m_multiBody) { SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_GET_DYNAMICS_INFO_COMPLETED; btMultiBody* mb = body->m_multiBody; if (linkIndex == -1) { serverCmd.m_dynamicsInfo.m_mass = mb->getBaseMass(); serverCmd.m_dynamicsInfo.m_localInertialDiagonal[0] = mb->getBaseInertia()[0]; serverCmd.m_dynamicsInfo.m_localInertialDiagonal[1] = mb->getBaseInertia()[1]; serverCmd.m_dynamicsInfo.m_localInertialDiagonal[2] = mb->getBaseInertia()[2]; serverCmd.m_dynamicsInfo.m_lateralFrictionCoeff = mb->getBaseCollider()->getFriction(); serverCmd.m_dynamicsInfo.m_localInertialFrame[0] = body->m_rootLocalInertialFrame.getOrigin()[0]; serverCmd.m_dynamicsInfo.m_localInertialFrame[1] = body->m_rootLocalInertialFrame.getOrigin()[1]; serverCmd.m_dynamicsInfo.m_localInertialFrame[2] = body->m_rootLocalInertialFrame.getOrigin()[2]; serverCmd.m_dynamicsInfo.m_localInertialFrame[3] = body->m_rootLocalInertialFrame.getRotation()[0]; serverCmd.m_dynamicsInfo.m_localInertialFrame[4] = body->m_rootLocalInertialFrame.getRotation()[1]; serverCmd.m_dynamicsInfo.m_localInertialFrame[5] = body->m_rootLocalInertialFrame.getRotation()[2]; serverCmd.m_dynamicsInfo.m_localInertialFrame[6] = body->m_rootLocalInertialFrame.getRotation()[3]; serverCmd.m_dynamicsInfo.m_restitution = mb->getBaseCollider()->getRestitution(); serverCmd.m_dynamicsInfo.m_rollingFrictionCoeff = mb->getBaseCollider()->getRollingFriction(); serverCmd.m_dynamicsInfo.m_spinningFrictionCoeff = mb->getBaseCollider()->getSpinningFriction(); if (mb->getBaseCollider()->getCollisionFlags() & btCollisionObject::CF_HAS_CONTACT_STIFFNESS_DAMPING) { serverCmd.m_dynamicsInfo.m_contactStiffness = mb->getBaseCollider()->getContactStiffness(); serverCmd.m_dynamicsInfo.m_contactDamping = mb->getBaseCollider()->getContactDamping(); } else { serverCmd.m_dynamicsInfo.m_contactStiffness = -1; serverCmd.m_dynamicsInfo.m_contactDamping = -1; } } else { serverCmd.m_dynamicsInfo.m_mass = mb->getLinkMass(linkIndex); serverCmd.m_dynamicsInfo.m_localInertialDiagonal[0] = mb->getLinkInertia(linkIndex)[0]; serverCmd.m_dynamicsInfo.m_localInertialDiagonal[1] = mb->getLinkInertia(linkIndex)[1]; serverCmd.m_dynamicsInfo.m_localInertialDiagonal[2] = mb->getLinkInertia(linkIndex)[2]; serverCmd.m_dynamicsInfo.m_localInertialFrame[0] = body->m_linkLocalInertialFrames[linkIndex].getOrigin()[0]; serverCmd.m_dynamicsInfo.m_localInertialFrame[1] = body->m_linkLocalInertialFrames[linkIndex].getOrigin()[1]; serverCmd.m_dynamicsInfo.m_localInertialFrame[2] = body->m_linkLocalInertialFrames[linkIndex].getOrigin()[2]; serverCmd.m_dynamicsInfo.m_localInertialFrame[3] = body->m_linkLocalInertialFrames[linkIndex].getRotation()[0]; serverCmd.m_dynamicsInfo.m_localInertialFrame[4] = body->m_linkLocalInertialFrames[linkIndex].getRotation()[1]; serverCmd.m_dynamicsInfo.m_localInertialFrame[5] = body->m_linkLocalInertialFrames[linkIndex].getRotation()[2]; serverCmd.m_dynamicsInfo.m_localInertialFrame[6] = body->m_linkLocalInertialFrames[linkIndex].getRotation()[3]; if (mb->getLinkCollider(linkIndex)) { serverCmd.m_dynamicsInfo.m_lateralFrictionCoeff = mb->getLinkCollider(linkIndex)->getFriction(); serverCmd.m_dynamicsInfo.m_restitution = mb->getLinkCollider(linkIndex)->getRestitution(); serverCmd.m_dynamicsInfo.m_rollingFrictionCoeff = mb->getLinkCollider(linkIndex)->getRollingFriction(); serverCmd.m_dynamicsInfo.m_spinningFrictionCoeff = mb->getLinkCollider(linkIndex)->getSpinningFriction(); if (mb->getLinkCollider(linkIndex)->getCollisionFlags() & btCollisionObject::CF_HAS_CONTACT_STIFFNESS_DAMPING) { serverCmd.m_dynamicsInfo.m_contactStiffness = mb->getLinkCollider(linkIndex)->getContactStiffness(); serverCmd.m_dynamicsInfo.m_contactDamping = mb->getLinkCollider(linkIndex)->getContactDamping(); } else { serverCmd.m_dynamicsInfo.m_contactStiffness = -1; serverCmd.m_dynamicsInfo.m_contactDamping = -1; } } else { b3Warning("The dynamic info requested is not available"); serverCmd.m_type = CMD_GET_DYNAMICS_INFO_FAILED; } } hasStatus = true; } return hasStatus; } bool PhysicsServerCommandProcessor::processRequestPhysicsSimulationParametersCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; SharedMemoryStatus& serverCmd =serverStatusOut; serverCmd.m_type = CMD_REQUEST_PHYSICS_SIMULATION_PARAMETERS_COMPLETED; serverCmd.m_simulationParameterResultArgs.m_allowedCcdPenetration = m_data->m_dynamicsWorld->getDispatchInfo().m_allowedCcdPenetration; serverCmd.m_simulationParameterResultArgs.m_collisionFilterMode = m_data->m_broadphaseCollisionFilterCallback->m_filterMode; serverCmd.m_simulationParameterResultArgs.m_deltaTime = m_data->m_physicsDeltaTime; serverCmd.m_simulationParameterResultArgs.m_contactBreakingThreshold = gContactBreakingThreshold; serverCmd.m_simulationParameterResultArgs.m_contactSlop = m_data->m_dynamicsWorld->getSolverInfo().m_linearSlop; serverCmd.m_simulationParameterResultArgs.m_enableSAT = m_data->m_dynamicsWorld->getDispatchInfo().m_enableSatConvex; serverCmd.m_simulationParameterResultArgs.m_defaultGlobalCFM = m_data->m_dynamicsWorld->getSolverInfo().m_globalCfm; serverCmd.m_simulationParameterResultArgs.m_defaultContactERP = m_data->m_dynamicsWorld->getSolverInfo().m_erp2; serverCmd.m_simulationParameterResultArgs.m_defaultNonContactERP = m_data->m_dynamicsWorld->getSolverInfo().m_erp; serverCmd.m_simulationParameterResultArgs.m_deltaTime = m_data->m_physicsDeltaTime; serverCmd.m_simulationParameterResultArgs.m_deterministicOverlappingPairs = m_data->m_dynamicsWorld->getDispatchInfo().m_deterministicOverlappingPairs; serverCmd.m_simulationParameterResultArgs.m_enableConeFriction = (m_data->m_dynamicsWorld->getSolverInfo().m_solverMode &SOLVER_DISABLE_IMPLICIT_CONE_FRICTION)? 0 : 1; serverCmd.m_simulationParameterResultArgs.m_enableFileCaching = b3IsFileCachingEnabled(); serverCmd.m_simulationParameterResultArgs.m_frictionCFM = m_data->m_dynamicsWorld->getSolverInfo().m_frictionCFM; serverCmd.m_simulationParameterResultArgs.m_frictionERP = m_data->m_dynamicsWorld->getSolverInfo().m_frictionERP; btVector3 grav = m_data->m_dynamicsWorld->getGravity(); serverCmd.m_simulationParameterResultArgs.m_gravityAcceleration[0] = grav[0]; serverCmd.m_simulationParameterResultArgs.m_gravityAcceleration[1] = grav[1]; serverCmd.m_simulationParameterResultArgs.m_gravityAcceleration[2] = grav[2]; serverCmd.m_simulationParameterResultArgs.m_internalSimFlags = gInternalSimFlags; serverCmd.m_simulationParameterResultArgs.m_jointFeedbackMode = 0; if (gJointFeedbackInWorldSpace) { serverCmd.m_simulationParameterResultArgs.m_jointFeedbackMode |= JOINT_FEEDBACK_IN_WORLD_SPACE; } if (gJointFeedbackInJointFrame ) { serverCmd.m_simulationParameterResultArgs.m_jointFeedbackMode |= JOINT_FEEDBACK_IN_JOINT_FRAME; } serverCmd.m_simulationParameterResultArgs.m_numSimulationSubSteps = m_data->m_numSimulationSubSteps; serverCmd.m_simulationParameterResultArgs.m_numSolverIterations = m_data->m_dynamicsWorld->getSolverInfo().m_numIterations; serverCmd.m_simulationParameterResultArgs.m_restitutionVelocityThreshold = m_data->m_dynamicsWorld->getSolverInfo().m_restitutionVelocityThreshold; serverCmd.m_simulationParameterResultArgs.m_solverResidualThreshold = m_data->m_dynamicsWorld->getSolverInfo().m_leastSquaresResidualThreshold; serverCmd.m_simulationParameterResultArgs.m_splitImpulsePenetrationThreshold = m_data->m_dynamicsWorld->getSolverInfo().m_splitImpulsePenetrationThreshold; serverCmd.m_simulationParameterResultArgs.m_useRealTimeSimulation = m_data->m_useRealTimeSimulation; serverCmd.m_simulationParameterResultArgs.m_useSplitImpulse = m_data->m_dynamicsWorld->getSolverInfo().m_splitImpulse; return hasStatus; } bool PhysicsServerCommandProcessor::processSendPhysicsParametersCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_SEND_PHYSICS_SIMULATION_PARAMETERS"); if (clientCmd.m_updateFlags & SIM_PARAM_ENABLE_CONE_FRICTION) { if (clientCmd.m_physSimParamArgs.m_enableConeFriction) { m_data->m_dynamicsWorld->getSolverInfo().m_solverMode &=~SOLVER_DISABLE_IMPLICIT_CONE_FRICTION; } else { m_data->m_dynamicsWorld->getSolverInfo().m_solverMode |=SOLVER_DISABLE_IMPLICIT_CONE_FRICTION; } } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_DETERMINISTIC_OVERLAPPING_PAIRS) { m_data->m_dynamicsWorld->getDispatchInfo().m_deterministicOverlappingPairs = (clientCmd.m_physSimParamArgs.m_deterministicOverlappingPairs!=0); } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_CCD_ALLOWED_PENETRATION) { m_data->m_dynamicsWorld->getDispatchInfo().m_allowedCcdPenetration = clientCmd.m_physSimParamArgs.m_allowedCcdPenetration; } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_JOINT_FEEDBACK_MODE) { gJointFeedbackInWorldSpace = (clientCmd.m_physSimParamArgs.m_jointFeedbackMode&JOINT_FEEDBACK_IN_WORLD_SPACE)!=0; gJointFeedbackInJointFrame = (clientCmd.m_physSimParamArgs.m_jointFeedbackMode&JOINT_FEEDBACK_IN_JOINT_FRAME)!=0; } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_DELTA_TIME) { m_data->m_physicsDeltaTime = clientCmd.m_physSimParamArgs.m_deltaTime; } if (clientCmd.m_updateFlags & SIM_PARAM_UPDATE_REAL_TIME_SIMULATION) { m_data->m_useRealTimeSimulation = (clientCmd.m_physSimParamArgs.m_useRealTimeSimulation!=0); } //see if (clientCmd.m_updateFlags & SIM_PARAM_UPDATE_INTERNAL_SIMULATION_FLAGS) { //these flags are for internal/temporary/easter-egg/experimental demo purposes, use at own risk gInternalSimFlags = clientCmd.m_physSimParamArgs.m_internalSimFlags; } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_GRAVITY) { btVector3 grav(clientCmd.m_physSimParamArgs.m_gravityAcceleration[0], clientCmd.m_physSimParamArgs.m_gravityAcceleration[1], clientCmd.m_physSimParamArgs.m_gravityAcceleration[2]); this->m_data->m_dynamicsWorld->setGravity(grav); #ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD m_data->m_dynamicsWorld->getWorldInfo().m_gravity=grav; #endif if (m_data->m_verboseOutput) { b3Printf("Updated Gravity: %f,%f,%f",grav[0],grav[1],grav[2]); } } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_NUM_SOLVER_ITERATIONS) { m_data->m_dynamicsWorld->getSolverInfo().m_numIterations = clientCmd.m_physSimParamArgs.m_numSolverIterations; } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_SOLVER_RESIDULAL_THRESHOLD) { m_data->m_dynamicsWorld->getSolverInfo().m_leastSquaresResidualThreshold = clientCmd.m_physSimParamArgs.m_solverResidualThreshold; } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_CONTACT_BREAKING_THRESHOLD) { gContactBreakingThreshold = clientCmd.m_physSimParamArgs.m_contactBreakingThreshold; } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_CONTACT_SLOP) { m_data->m_dynamicsWorld->getSolverInfo().m_linearSlop = clientCmd.m_physSimParamArgs.m_contactSlop; } if (clientCmd.m_updateFlags&SIM_PARAM_ENABLE_SAT) { m_data->m_dynamicsWorld->getDispatchInfo().m_enableSatConvex = clientCmd.m_physSimParamArgs.m_enableSAT; } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_COLLISION_FILTER_MODE) { m_data->m_broadphaseCollisionFilterCallback->m_filterMode = clientCmd.m_physSimParamArgs.m_collisionFilterMode; } if (clientCmd.m_updateFlags & SIM_PARAM_UPDATE_USE_SPLIT_IMPULSE) { m_data->m_dynamicsWorld->getSolverInfo().m_splitImpulse = clientCmd.m_physSimParamArgs.m_useSplitImpulse; } if (clientCmd.m_updateFlags &SIM_PARAM_UPDATE_SPLIT_IMPULSE_PENETRATION_THRESHOLD) { m_data->m_dynamicsWorld->getSolverInfo().m_splitImpulsePenetrationThreshold = clientCmd.m_physSimParamArgs.m_splitImpulsePenetrationThreshold; } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_NUM_SIMULATION_SUB_STEPS) { m_data->m_numSimulationSubSteps = clientCmd.m_physSimParamArgs.m_numSimulationSubSteps; } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_DEFAULT_CONTACT_ERP) { m_data->m_dynamicsWorld->getSolverInfo().m_erp2 = clientCmd.m_physSimParamArgs.m_defaultContactERP; } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_DEFAULT_NON_CONTACT_ERP) { m_data->m_dynamicsWorld->getSolverInfo().m_erp = clientCmd.m_physSimParamArgs.m_defaultNonContactERP; } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_DEFAULT_FRICTION_ERP) { m_data->m_dynamicsWorld->getSolverInfo().m_frictionERP = clientCmd.m_physSimParamArgs.m_frictionERP; } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_DEFAULT_GLOBAL_CFM) { m_data->m_dynamicsWorld->getSolverInfo().m_globalCfm = clientCmd.m_physSimParamArgs.m_defaultGlobalCFM; } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_DEFAULT_FRICTION_CFM) { m_data->m_dynamicsWorld->getSolverInfo().m_frictionCFM = clientCmd.m_physSimParamArgs.m_frictionCFM; } if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_RESTITUTION_VELOCITY_THRESHOLD) { m_data->m_dynamicsWorld->getSolverInfo().m_restitutionVelocityThreshold = clientCmd.m_physSimParamArgs.m_restitutionVelocityThreshold; } if (clientCmd.m_updateFlags&SIM_PARAM_ENABLE_FILE_CACHING) { b3EnableFileCaching(clientCmd.m_physSimParamArgs.m_enableFileCaching); } SharedMemoryStatus& serverCmd =serverStatusOut; serverCmd.m_type = CMD_CLIENT_COMMAND_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processInitPoseCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_INIT_POSE"); if (m_data->m_verboseOutput) { b3Printf("Server Init Pose not implemented yet"); } int bodyUniqueId = clientCmd.m_initPoseArgs.m_bodyUniqueId; InternalBodyData* body = m_data->m_bodyHandles.getHandle(bodyUniqueId); btVector3 baseLinVel(0, 0, 0); btVector3 baseAngVel(0, 0, 0); if (clientCmd.m_updateFlags & INIT_POSE_HAS_BASE_LINEAR_VELOCITY) { baseLinVel.setValue(clientCmd.m_initPoseArgs.m_initialStateQdot[0], clientCmd.m_initPoseArgs.m_initialStateQdot[1], clientCmd.m_initPoseArgs.m_initialStateQdot[2]); } if (clientCmd.m_updateFlags & INIT_POSE_HAS_BASE_ANGULAR_VELOCITY) { baseAngVel.setValue(clientCmd.m_initPoseArgs.m_initialStateQdot[3], clientCmd.m_initPoseArgs.m_initialStateQdot[4], clientCmd.m_initPoseArgs.m_initialStateQdot[5]); } btVector3 basePos(0, 0, 0); if (clientCmd.m_updateFlags & INIT_POSE_HAS_INITIAL_POSITION) { basePos = btVector3( clientCmd.m_initPoseArgs.m_initialStateQ[0], clientCmd.m_initPoseArgs.m_initialStateQ[1], clientCmd.m_initPoseArgs.m_initialStateQ[2]); } btQuaternion baseOrn(0, 0, 0, 1); if (clientCmd.m_updateFlags & INIT_POSE_HAS_INITIAL_ORIENTATION) { baseOrn.setValue(clientCmd.m_initPoseArgs.m_initialStateQ[3], clientCmd.m_initPoseArgs.m_initialStateQ[4], clientCmd.m_initPoseArgs.m_initialStateQ[5], clientCmd.m_initPoseArgs.m_initialStateQ[6]); } if (body && body->m_multiBody) { btMultiBody* mb = body->m_multiBody; if (clientCmd.m_updateFlags & INIT_POSE_HAS_BASE_LINEAR_VELOCITY) { mb->setBaseVel(baseLinVel); } if (clientCmd.m_updateFlags & INIT_POSE_HAS_BASE_ANGULAR_VELOCITY) { mb->setBaseOmega(baseAngVel); } if (clientCmd.m_updateFlags & INIT_POSE_HAS_INITIAL_POSITION) { btVector3 zero(0,0,0); btAssert(clientCmd.m_initPoseArgs.m_hasInitialStateQ[0] && clientCmd.m_initPoseArgs.m_hasInitialStateQ[1] && clientCmd.m_initPoseArgs.m_hasInitialStateQ[2]); mb->setBaseVel(baseLinVel); mb->setBasePos(basePos); } if (clientCmd.m_updateFlags & INIT_POSE_HAS_INITIAL_ORIENTATION) { btAssert(clientCmd.m_initPoseArgs.m_hasInitialStateQ[3] && clientCmd.m_initPoseArgs.m_hasInitialStateQ[4] && clientCmd.m_initPoseArgs.m_hasInitialStateQ[5] && clientCmd.m_initPoseArgs.m_hasInitialStateQ[6]); mb->setBaseOmega(baseAngVel); btQuaternion invOrn(baseOrn); mb->setWorldToBaseRot(invOrn.inverse()); } if (clientCmd.m_updateFlags & INIT_POSE_HAS_JOINT_STATE) { int uDofIndex = 6; int posVarCountIndex = 7; for (int i=0;igetNumLinks();i++) { if ( (clientCmd.m_initPoseArgs.m_hasInitialStateQ[posVarCountIndex]) && (mb->getLink(i).m_dofCount==1)) { mb->setJointPos(i,clientCmd.m_initPoseArgs.m_initialStateQ[posVarCountIndex]); mb->setJointVel(i,0);//backwards compatibility } if ((clientCmd.m_initPoseArgs.m_hasInitialStateQdot[uDofIndex]) && (mb->getLink(i).m_dofCount==1)) { btScalar vel = clientCmd.m_initPoseArgs.m_initialStateQdot[uDofIndex]; mb->setJointVel(i,vel); } posVarCountIndex += mb->getLink(i).m_posVarCount; uDofIndex += mb->getLink(i).m_dofCount; } } btAlignedObjectArray scratch_q; btAlignedObjectArray scratch_m; mb->forwardKinematics(scratch_q,scratch_m); int nLinks = mb->getNumLinks(); scratch_q.resize(nLinks+1); scratch_m.resize(nLinks+1); mb->updateCollisionObjectWorldTransforms(scratch_q,scratch_m); } if (body && body->m_rigidBody) { if (clientCmd.m_updateFlags & INIT_POSE_HAS_BASE_LINEAR_VELOCITY) { body->m_rigidBody->setLinearVelocity(baseLinVel); } if (clientCmd.m_updateFlags & INIT_POSE_HAS_BASE_ANGULAR_VELOCITY) { body->m_rigidBody->setAngularVelocity(baseAngVel); } if (clientCmd.m_updateFlags & INIT_POSE_HAS_INITIAL_POSITION) { body->m_rigidBody->getWorldTransform().setOrigin(basePos); body->m_rigidBody->setLinearVelocity(baseLinVel); } if (clientCmd.m_updateFlags & INIT_POSE_HAS_INITIAL_ORIENTATION) { body->m_rigidBody->getWorldTransform().setRotation(baseOrn); body->m_rigidBody->setAngularVelocity(baseAngVel); } } SharedMemoryStatus& serverCmd =serverStatusOut; serverCmd.m_type = CMD_CLIENT_COMMAND_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processResetSimulationCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_RESET_SIMULATION"); m_data->m_guiHelper->setVisualizerFlag(COV_ENABLE_SYNC_RENDERING_INTERNAL,0); resetSimulation(); m_data->m_guiHelper->setVisualizerFlag(COV_ENABLE_SYNC_RENDERING_INTERNAL,1); SharedMemoryStatus& serverCmd =serverStatusOut; serverCmd.m_type = CMD_RESET_SIMULATION_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processCreateRigidBodyCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; SharedMemoryStatus& serverCmd =serverStatusOut; serverCmd.m_type = CMD_RIGID_BODY_CREATION_COMPLETED; BT_PROFILE("CMD_CREATE_RIGID_BODY"); btVector3 halfExtents(1,1,1); if (clientCmd.m_updateFlags & BOX_SHAPE_HAS_HALF_EXTENTS) { halfExtents = btVector3( clientCmd.m_createBoxShapeArguments.m_halfExtentsX, clientCmd.m_createBoxShapeArguments.m_halfExtentsY, clientCmd.m_createBoxShapeArguments.m_halfExtentsZ); } btTransform startTrans; startTrans.setIdentity(); if (clientCmd.m_updateFlags & BOX_SHAPE_HAS_INITIAL_POSITION) { startTrans.setOrigin(btVector3( clientCmd.m_createBoxShapeArguments.m_initialPosition[0], clientCmd.m_createBoxShapeArguments.m_initialPosition[1], clientCmd.m_createBoxShapeArguments.m_initialPosition[2])); } if (clientCmd.m_updateFlags & BOX_SHAPE_HAS_INITIAL_ORIENTATION) { startTrans.setRotation(btQuaternion( clientCmd.m_createBoxShapeArguments.m_initialOrientation[0], clientCmd.m_createBoxShapeArguments.m_initialOrientation[1], clientCmd.m_createBoxShapeArguments.m_initialOrientation[2], clientCmd.m_createBoxShapeArguments.m_initialOrientation[3])); } btScalar mass = 0.f; if (clientCmd.m_updateFlags & BOX_SHAPE_HAS_MASS) { mass = clientCmd.m_createBoxShapeArguments.m_mass; } int shapeType = COLLISION_SHAPE_TYPE_BOX; if (clientCmd.m_updateFlags & BOX_SHAPE_HAS_COLLISION_SHAPE_TYPE) { shapeType = clientCmd.m_createBoxShapeArguments.m_collisionShapeType; } btMultiBodyWorldImporter* worldImporter = new btMultiBodyWorldImporter(m_data->m_dynamicsWorld); m_data->m_worldImporters.push_back(worldImporter); btCollisionShape* shape = 0; switch (shapeType) { case COLLISION_SHAPE_TYPE_CYLINDER_X: { btScalar radius = halfExtents[1]; btScalar height = halfExtents[0]; shape = worldImporter->createCylinderShapeX(radius,height); break; } case COLLISION_SHAPE_TYPE_CYLINDER_Y: { btScalar radius = halfExtents[0]; btScalar height = halfExtents[1]; shape = worldImporter->createCylinderShapeY(radius,height); break; } case COLLISION_SHAPE_TYPE_CYLINDER_Z: { btScalar radius = halfExtents[1]; btScalar height = halfExtents[2]; shape = worldImporter->createCylinderShapeZ(radius,height); break; } case COLLISION_SHAPE_TYPE_CAPSULE_X: { btScalar radius = halfExtents[1]; btScalar height = halfExtents[0]; shape = worldImporter->createCapsuleShapeX(radius,height); break; } case COLLISION_SHAPE_TYPE_CAPSULE_Y: { btScalar radius = halfExtents[0]; btScalar height = halfExtents[1]; shape = worldImporter->createCapsuleShapeY(radius,height); break; } case COLLISION_SHAPE_TYPE_CAPSULE_Z: { btScalar radius = halfExtents[1]; btScalar height = halfExtents[2]; shape = worldImporter->createCapsuleShapeZ(radius,height); break; } case COLLISION_SHAPE_TYPE_SPHERE: { btScalar radius = halfExtents[0]; shape = worldImporter->createSphereShape(radius); break; } case COLLISION_SHAPE_TYPE_BOX: default: { shape = worldImporter->createBoxShape(halfExtents); } } bool isDynamic = (mass>0); btRigidBody* rb = worldImporter->createRigidBody(isDynamic,mass,startTrans,shape,0); //m_data->m_guiHelper->autogenerateGraphicsObjects(this->m_data->m_dynamicsWorld); btVector4 colorRGBA(1,0,0,1); if (clientCmd.m_updateFlags & BOX_SHAPE_HAS_COLOR) { colorRGBA[0] = clientCmd.m_createBoxShapeArguments.m_colorRGBA[0]; colorRGBA[1] = clientCmd.m_createBoxShapeArguments.m_colorRGBA[1]; colorRGBA[2] = clientCmd.m_createBoxShapeArguments.m_colorRGBA[2]; colorRGBA[3] = clientCmd.m_createBoxShapeArguments.m_colorRGBA[3]; } m_data->m_guiHelper->createCollisionShapeGraphicsObject(rb->getCollisionShape()); m_data->m_guiHelper->createCollisionObjectGraphicsObject(rb,colorRGBA); int bodyUniqueId = m_data->m_bodyHandles.allocHandle(); InternalBodyHandle* bodyHandle = m_data->m_bodyHandles.getHandle(bodyUniqueId); serverCmd.m_rigidBodyCreateArgs.m_bodyUniqueId = bodyUniqueId; rb->setUserIndex2(bodyUniqueId); bodyHandle->m_rootLocalInertialFrame.setIdentity(); bodyHandle->m_rigidBody = rb; return hasStatus; } bool PhysicsServerCommandProcessor::processPickBodyCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_PICK_BODY"); pickBody(btVector3(clientCmd.m_pickBodyArguments.m_rayFromWorld[0], clientCmd.m_pickBodyArguments.m_rayFromWorld[1], clientCmd.m_pickBodyArguments.m_rayFromWorld[2]), btVector3(clientCmd.m_pickBodyArguments.m_rayToWorld[0], clientCmd.m_pickBodyArguments.m_rayToWorld[1], clientCmd.m_pickBodyArguments.m_rayToWorld[2])); SharedMemoryStatus& serverCmd =serverStatusOut; serverCmd.m_type = CMD_CLIENT_COMMAND_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processMovePickedBodyCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_MOVE_PICKED_BODY"); movePickedBody(btVector3(clientCmd.m_pickBodyArguments.m_rayFromWorld[0], clientCmd.m_pickBodyArguments.m_rayFromWorld[1], clientCmd.m_pickBodyArguments.m_rayFromWorld[2]), btVector3(clientCmd.m_pickBodyArguments.m_rayToWorld[0], clientCmd.m_pickBodyArguments.m_rayToWorld[1], clientCmd.m_pickBodyArguments.m_rayToWorld[2])); SharedMemoryStatus& serverCmd =serverStatusOut; serverCmd.m_type = CMD_CLIENT_COMMAND_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processRemovePickingConstraintCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_REMOVE_PICKING_CONSTRAINT_BODY"); removePickingConstraint(); SharedMemoryStatus& serverCmd =serverStatusOut; serverCmd.m_type = CMD_CLIENT_COMMAND_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processRequestAabbOverlapCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_REQUEST_AABB_OVERLAP"); SharedMemoryStatus& serverCmd = serverStatusOut; int curObjectIndex = clientCmd.m_requestOverlappingObjectsArgs.m_startingOverlappingObjectIndex; if (0== curObjectIndex) { //clientCmd.m_requestContactPointArguments.m_aabbQueryMin btVector3 aabbMin, aabbMax; aabbMin.setValue(clientCmd.m_requestOverlappingObjectsArgs.m_aabbQueryMin[0], clientCmd.m_requestOverlappingObjectsArgs.m_aabbQueryMin[1], clientCmd.m_requestOverlappingObjectsArgs.m_aabbQueryMin[2]); aabbMax.setValue(clientCmd.m_requestOverlappingObjectsArgs.m_aabbQueryMax[0], clientCmd.m_requestOverlappingObjectsArgs.m_aabbQueryMax[1], clientCmd.m_requestOverlappingObjectsArgs.m_aabbQueryMax[2]); m_data->m_cachedOverlappingObjects.clear(); m_data->m_dynamicsWorld->getBroadphase()->aabbTest(aabbMin, aabbMax, m_data->m_cachedOverlappingObjects); } int totalBytesPerObject = sizeof(b3OverlappingObject); int overlapCapacity = bufferSizeInBytes / totalBytesPerObject - 1; int numOverlap = m_data->m_cachedOverlappingObjects.m_bodyUniqueIds.size(); int remainingObjects = numOverlap - curObjectIndex; int curNumObjects = btMin(overlapCapacity, remainingObjects); if (numOverlap < overlapCapacity) { b3OverlappingObject* overlapStorage = (b3OverlappingObject*)bufferServerToClient; for (int i = 0; i < m_data->m_cachedOverlappingObjects.m_bodyUniqueIds.size(); i++) { overlapStorage[i].m_objectUniqueId = m_data->m_cachedOverlappingObjects.m_bodyUniqueIds[i]; overlapStorage[i].m_linkIndex = m_data->m_cachedOverlappingObjects.m_links[i]; } serverCmd.m_type = CMD_REQUEST_AABB_OVERLAP_COMPLETED; //int m_startingOverlappingObjectIndex; //int m_numOverlappingObjectsCopied; //int m_numRemainingOverlappingObjects; serverCmd.m_sendOverlappingObjectsArgs.m_startingOverlappingObjectIndex = clientCmd.m_requestOverlappingObjectsArgs.m_startingOverlappingObjectIndex; serverCmd.m_sendOverlappingObjectsArgs.m_numOverlappingObjectsCopied = m_data->m_cachedOverlappingObjects.m_bodyUniqueIds.size(); serverCmd.m_sendOverlappingObjectsArgs.m_numRemainingOverlappingObjects = remainingObjects - curNumObjects; } else { serverCmd.m_type = CMD_REQUEST_AABB_OVERLAP_FAILED; } return hasStatus; } bool PhysicsServerCommandProcessor::processRequestOpenGLVisualizeCameraCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_REQUEST_OPENGL_VISUALIZER_CAMERA"); SharedMemoryStatus& serverCmd = serverStatusOut; bool result = this->m_data->m_guiHelper->getCameraInfo( &serverCmd.m_visualizerCameraResultArgs.m_width, &serverCmd.m_visualizerCameraResultArgs.m_height, serverCmd.m_visualizerCameraResultArgs.m_viewMatrix, serverCmd.m_visualizerCameraResultArgs.m_projectionMatrix, serverCmd.m_visualizerCameraResultArgs.m_camUp, serverCmd.m_visualizerCameraResultArgs.m_camForward, serverCmd.m_visualizerCameraResultArgs.m_horizontal, serverCmd.m_visualizerCameraResultArgs.m_vertical, &serverCmd.m_visualizerCameraResultArgs.m_yaw, &serverCmd.m_visualizerCameraResultArgs.m_pitch, &serverCmd.m_visualizerCameraResultArgs.m_dist, serverCmd.m_visualizerCameraResultArgs.m_target); serverCmd.m_type = result ? CMD_REQUEST_OPENGL_VISUALIZER_CAMERA_COMPLETED: CMD_REQUEST_OPENGL_VISUALIZER_CAMERA_FAILED; return hasStatus; } bool PhysicsServerCommandProcessor::processConfigureOpenGLVisualizerCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_CONFIGURE_OPENGL_VISUALIZER"); SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type =CMD_CLIENT_COMMAND_COMPLETED; hasStatus = true; if (clientCmd.m_updateFlags&COV_SET_FLAGS) { if (clientCmd.m_configureOpenGLVisualizerArguments.m_setFlag == COV_ENABLE_TINY_RENDERER) { m_data->m_enableTinyRenderer = clientCmd.m_configureOpenGLVisualizerArguments.m_setEnabled!=0; } m_data->m_guiHelper->setVisualizerFlag(clientCmd.m_configureOpenGLVisualizerArguments.m_setFlag, clientCmd.m_configureOpenGLVisualizerArguments.m_setEnabled); } if (clientCmd.m_updateFlags&COV_SET_CAMERA_VIEW_MATRIX) { m_data->m_guiHelper->resetCamera( clientCmd.m_configureOpenGLVisualizerArguments.m_cameraDistance, clientCmd.m_configureOpenGLVisualizerArguments.m_cameraYaw, clientCmd.m_configureOpenGLVisualizerArguments.m_cameraPitch, clientCmd.m_configureOpenGLVisualizerArguments.m_cameraTargetPosition[0], clientCmd.m_configureOpenGLVisualizerArguments.m_cameraTargetPosition[1], clientCmd.m_configureOpenGLVisualizerArguments.m_cameraTargetPosition[2]); } return hasStatus; } bool PhysicsServerCommandProcessor::processInverseDynamicsCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_CALCULATE_INVERSE_DYNAMICS"); SharedMemoryStatus& serverCmd = serverStatusOut; InternalBodyHandle* bodyHandle = m_data->m_bodyHandles.getHandle(clientCmd.m_calculateInverseDynamicsArguments.m_bodyUniqueId); if (bodyHandle && bodyHandle->m_multiBody) { serverCmd.m_type = CMD_CALCULATED_INVERSE_DYNAMICS_FAILED; btInverseDynamics::MultiBodyTree* tree = m_data->findOrCreateTree(bodyHandle->m_multiBody); if (tree) { int baseDofs = bodyHandle->m_multiBody->hasFixedBase() ? 0 : 6; const int num_dofs = bodyHandle->m_multiBody->getNumDofs(); btInverseDynamics::vecx nu(num_dofs+baseDofs), qdot(num_dofs + baseDofs), q(num_dofs + baseDofs), joint_force(num_dofs + baseDofs); for (int i = 0; i < num_dofs; i++) { q[i + baseDofs] = clientCmd.m_calculateInverseDynamicsArguments.m_jointPositionsQ[i]; qdot[i + baseDofs] = clientCmd.m_calculateInverseDynamicsArguments.m_jointVelocitiesQdot[i]; nu[i+baseDofs] = clientCmd.m_calculateInverseDynamicsArguments.m_jointAccelerations[i]; } // Set the gravity to correspond to the world gravity btInverseDynamics::vec3 id_grav(m_data->m_dynamicsWorld->getGravity()); if (-1 != tree->setGravityInWorldFrame(id_grav) && -1 != tree->calculateInverseDynamics(q, qdot, nu, &joint_force)) { serverCmd.m_inverseDynamicsResultArgs.m_bodyUniqueId = clientCmd.m_calculateInverseDynamicsArguments.m_bodyUniqueId; serverCmd.m_inverseDynamicsResultArgs.m_dofCount = num_dofs; for (int i = 0; i < num_dofs; i++) { serverCmd.m_inverseDynamicsResultArgs.m_jointForces[i] = joint_force[i+baseDofs]; } serverCmd.m_type = CMD_CALCULATED_INVERSE_DYNAMICS_COMPLETED; } else { serverCmd.m_type = CMD_CALCULATED_INVERSE_DYNAMICS_FAILED; } } } else { serverCmd.m_type = CMD_CALCULATED_INVERSE_DYNAMICS_FAILED; } return hasStatus; } bool PhysicsServerCommandProcessor::processCalculateJacobianCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_CALCULATE_JACOBIAN"); SharedMemoryStatus& serverCmd = serverStatusOut; InternalBodyHandle* bodyHandle = m_data->m_bodyHandles.getHandle(clientCmd.m_calculateJacobianArguments.m_bodyUniqueId); if (bodyHandle && bodyHandle->m_multiBody) { serverCmd.m_type = CMD_CALCULATED_JACOBIAN_FAILED; btInverseDynamics::MultiBodyTree* tree = m_data->findOrCreateTree(bodyHandle->m_multiBody); if (tree) { int baseDofs = bodyHandle->m_multiBody->hasFixedBase() ? 0 : 6; const int numDofs = bodyHandle->m_multiBody->getNumDofs(); btInverseDynamics::vecx q(numDofs + baseDofs); btInverseDynamics::vecx qdot(numDofs + baseDofs); btInverseDynamics::vecx nu(numDofs + baseDofs); btInverseDynamics::vecx joint_force(numDofs + baseDofs); for (int i = 0; i < numDofs; i++) { q[i + baseDofs] = clientCmd.m_calculateJacobianArguments.m_jointPositionsQ[i]; qdot[i + baseDofs] = clientCmd.m_calculateJacobianArguments.m_jointVelocitiesQdot[i]; nu[i + baseDofs] = clientCmd.m_calculateJacobianArguments.m_jointAccelerations[i]; } // Set the gravity to correspond to the world gravity btInverseDynamics::vec3 id_grav(m_data->m_dynamicsWorld->getGravity()); if (-1 != tree->setGravityInWorldFrame(id_grav) && -1 != tree->calculateInverseDynamics(q, qdot, nu, &joint_force)) { serverCmd.m_jacobianResultArgs.m_dofCount = numDofs + baseDofs; // Set jacobian value tree->calculateJacobians(q); btInverseDynamics::mat3x jac_t(3, numDofs + baseDofs); btInverseDynamics::mat3x jac_r(3, numDofs + baseDofs); // Note that inverse dynamics uses zero-based indexing of bodies, not starting from -1 for the base link. tree->getBodyJacobianTrans(clientCmd.m_calculateJacobianArguments.m_linkIndex + 1, &jac_t); tree->getBodyJacobianRot(clientCmd.m_calculateJacobianArguments.m_linkIndex + 1, &jac_r); // Update the translational jacobian based on the desired local point. // v_pt = v_frame + w x pt // v_pt = J_t * qd + (J_r * qd) x pt // v_pt = J_t * qd - pt x (J_r * qd) // v_pt = J_t * qd - pt_x * J_r * qd) // v_pt = (J_t - pt_x * J_r) * qd // J_t_new = J_t - pt_x * J_r btInverseDynamics::vec3 localPosition; for (int i = 0; i < 3; ++i) { localPosition(i) = clientCmd.m_calculateJacobianArguments.m_localPosition[i]; } // Only calculate if the localPosition is non-zero. if (btInverseDynamics::maxAbs(localPosition) > 0.0) { // Write the localPosition into world coordinates. btInverseDynamics::mat33 world_rotation_body; tree->getBodyTransform(clientCmd.m_calculateJacobianArguments.m_linkIndex + 1, &world_rotation_body); localPosition = world_rotation_body * localPosition; // Correct the translational jacobian. btInverseDynamics::mat33 skewCrossProduct; btInverseDynamics::skew(localPosition, &skewCrossProduct); btInverseDynamics::mat3x jac_l(3, numDofs + baseDofs); btInverseDynamics::mul(skewCrossProduct, jac_r, &jac_l); btInverseDynamics::mat3x jac_t_new(3, numDofs + baseDofs); btInverseDynamics::sub(jac_t, jac_l, &jac_t_new); jac_t = jac_t_new; } // Fill in the result into the shared memory. for (int i = 0; i < 3; ++i) { for (int j = 0; j < (numDofs + baseDofs); ++j) { int element = (numDofs + baseDofs) * i + j; serverCmd.m_jacobianResultArgs.m_linearJacobian[element] = jac_t(i,j); serverCmd.m_jacobianResultArgs.m_angularJacobian[element] = jac_r(i,j); } } serverCmd.m_type = CMD_CALCULATED_JACOBIAN_COMPLETED; } else { serverCmd.m_type = CMD_CALCULATED_JACOBIAN_FAILED; } } } else { serverCmd.m_type = CMD_CALCULATED_JACOBIAN_FAILED; } return hasStatus; } bool PhysicsServerCommandProcessor::processCalculateMassMatrixCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_CALCULATE_MASS_MATRIX"); SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_CALCULATED_MASS_MATRIX_FAILED; InternalBodyHandle* bodyHandle = m_data->m_bodyHandles.getHandle(clientCmd.m_calculateMassMatrixArguments.m_bodyUniqueId); if (bodyHandle && bodyHandle->m_multiBody) { btInverseDynamics::MultiBodyTree* tree = m_data->findOrCreateTree(bodyHandle->m_multiBody); if (tree) { int baseDofs = bodyHandle->m_multiBody->hasFixedBase() ? 0 : 6; const int numDofs = bodyHandle->m_multiBody->getNumDofs(); const int totDofs = numDofs + baseDofs; btInverseDynamics::vecx q(totDofs); btInverseDynamics::matxx massMatrix(totDofs, totDofs); for (int i = 0; i < numDofs; i++) { q[i + baseDofs] = clientCmd.m_calculateMassMatrixArguments.m_jointPositionsQ[i]; } if (-1 != tree->calculateMassMatrix(q, &massMatrix)) { serverCmd.m_massMatrixResultArgs.m_dofCount = totDofs; // Fill in the result into the shared memory. double* sharedBuf = (double*)bufferServerToClient; int sizeInBytes = totDofs*totDofs*sizeof(double); if (sizeInBytes < bufferSizeInBytes) { for (int i = 0; i < (totDofs); ++i) { for (int j = 0; j < (totDofs); ++j) { int element = (totDofs) * i + j; sharedBuf[element] = massMatrix(i,j); } } serverCmd.m_type = CMD_CALCULATED_MASS_MATRIX_COMPLETED; } } } } else { serverCmd.m_type = CMD_CALCULATED_MASS_MATRIX_FAILED; } return hasStatus; } bool PhysicsServerCommandProcessor::processApplyExternalForceCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_APPLY_EXTERNAL_FORCE"); if (m_data->m_verboseOutput) { b3Printf("CMD_APPLY_EXTERNAL_FORCE clientCmd = %d\n", clientCmd.m_sequenceNumber); } for (int i = 0; i < clientCmd.m_externalForceArguments.m_numForcesAndTorques; ++i) { InternalBodyData* body = m_data->m_bodyHandles.getHandle(clientCmd.m_externalForceArguments.m_bodyUniqueIds[i]); bool isLinkFrame = ((clientCmd.m_externalForceArguments.m_forceFlags[i] & EF_LINK_FRAME) != 0); if (body && body->m_multiBody) { btMultiBody* mb = body->m_multiBody; if ((clientCmd.m_externalForceArguments.m_forceFlags[i] & EF_FORCE)!=0) { btVector3 tmpForce(clientCmd.m_externalForceArguments.m_forcesAndTorques[i*3+0], clientCmd.m_externalForceArguments.m_forcesAndTorques[i*3+1], clientCmd.m_externalForceArguments.m_forcesAndTorques[i*3+2]); btVector3 tmpPosition( clientCmd.m_externalForceArguments.m_positions[i*3+0], clientCmd.m_externalForceArguments.m_positions[i*3+1], clientCmd.m_externalForceArguments.m_positions[i*3+2]); if (clientCmd.m_externalForceArguments.m_linkIds[i] == -1) { btVector3 forceWorld = isLinkFrame ? mb->getBaseWorldTransform().getBasis()*tmpForce : tmpForce; btVector3 relPosWorld = isLinkFrame ? mb->getBaseWorldTransform().getBasis()*tmpPosition : tmpPosition - mb->getBaseWorldTransform().getOrigin(); mb->addBaseForce(forceWorld); mb->addBaseTorque(relPosWorld.cross(forceWorld)); //b3Printf("apply base force of %f,%f,%f at %f,%f,%f\n", forceWorld[0],forceWorld[1],forceWorld[2],positionLocal[0],positionLocal[1],positionLocal[2]); } else { int link = clientCmd.m_externalForceArguments.m_linkIds[i]; btVector3 forceWorld = isLinkFrame ? mb->getLink(link).m_cachedWorldTransform.getBasis()*tmpForce : tmpForce; btVector3 relPosWorld = isLinkFrame ? mb->getLink(link).m_cachedWorldTransform.getBasis()*tmpPosition : tmpPosition - mb->getBaseWorldTransform().getOrigin(); mb->addLinkForce(link, forceWorld); mb->addLinkTorque(link,relPosWorld.cross(forceWorld)); //b3Printf("apply link force of %f,%f,%f at %f,%f,%f\n", forceWorld[0],forceWorld[1],forceWorld[2], positionLocal[0],positionLocal[1],positionLocal[2]); } } if ((clientCmd.m_externalForceArguments.m_forceFlags[i] & EF_TORQUE)!=0) { btVector3 torqueLocal(clientCmd.m_externalForceArguments.m_forcesAndTorques[i*3+0], clientCmd.m_externalForceArguments.m_forcesAndTorques[i*3+1], clientCmd.m_externalForceArguments.m_forcesAndTorques[i*3+2]); if (clientCmd.m_externalForceArguments.m_linkIds[i] == -1) { btVector3 torqueWorld = isLinkFrame ? torqueLocal : mb->getBaseWorldTransform().getBasis()*torqueLocal; mb->addBaseTorque(torqueWorld); //b3Printf("apply base torque of %f,%f,%f\n", torqueWorld[0],torqueWorld[1],torqueWorld[2]); } else { int link = clientCmd.m_externalForceArguments.m_linkIds[i]; btVector3 torqueWorld = mb->getLink(link).m_cachedWorldTransform.getBasis()*torqueLocal; mb->addLinkTorque(link, torqueWorld); //b3Printf("apply link torque of %f,%f,%f\n", torqueWorld[0],torqueWorld[1],torqueWorld[2]); } } } if (body && body->m_rigidBody) { btRigidBody* rb = body->m_rigidBody; if ((clientCmd.m_externalForceArguments.m_forceFlags[i] & EF_FORCE) != 0) { btVector3 forceLocal(clientCmd.m_externalForceArguments.m_forcesAndTorques[i * 3 + 0], clientCmd.m_externalForceArguments.m_forcesAndTorques[i * 3 + 1], clientCmd.m_externalForceArguments.m_forcesAndTorques[i * 3 + 2]); btVector3 positionLocal( clientCmd.m_externalForceArguments.m_positions[i * 3 + 0], clientCmd.m_externalForceArguments.m_positions[i * 3 + 1], clientCmd.m_externalForceArguments.m_positions[i * 3 + 2]); btVector3 forceWorld = isLinkFrame ? forceLocal : rb->getWorldTransform().getBasis()*forceLocal; btVector3 relPosWorld = isLinkFrame ? positionLocal : rb->getWorldTransform().getBasis()*positionLocal; rb->applyForce(forceWorld, relPosWorld); } if ((clientCmd.m_externalForceArguments.m_forceFlags[i] & EF_TORQUE) != 0) { btVector3 torqueLocal(clientCmd.m_externalForceArguments.m_forcesAndTorques[i * 3 + 0], clientCmd.m_externalForceArguments.m_forcesAndTorques[i * 3 + 1], clientCmd.m_externalForceArguments.m_forcesAndTorques[i * 3 + 2]); btVector3 torqueWorld = isLinkFrame ? torqueLocal : rb->getWorldTransform().getBasis()*torqueLocal; rb->applyTorque(torqueWorld); } } } SharedMemoryStatus& serverCmd =serverStatusOut; serverCmd.m_type = CMD_CLIENT_COMMAND_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processRemoveBodyCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; SharedMemoryStatus& serverCmd =serverStatusOut; serverCmd.m_type = CMD_REMOVE_BODY_FAILED; serverCmd.m_removeObjectArgs.m_numBodies = 0; serverCmd.m_removeObjectArgs.m_numUserConstraints = 0; m_data->m_guiHelper->setVisualizerFlag(COV_ENABLE_SYNC_RENDERING_INTERNAL,0); for (int i=0;im_bodyHandles.getHandle(bodyUniqueId); if (bodyHandle) { if (bodyHandle->m_multiBody) { serverCmd.m_removeObjectArgs.m_bodyUniqueIds[serverCmd.m_removeObjectArgs.m_numBodies++] = bodyUniqueId; if (m_data->m_pickingMultiBodyPoint2Point && m_data->m_pickingMultiBodyPoint2Point->getMultiBodyA()==bodyHandle->m_multiBody) { //memory will be deleted in the code that follows m_data->m_pickingMultiBodyPoint2Point = 0; } //also remove user constraints... for (int i=m_data->m_dynamicsWorld->getNumMultiBodyConstraints()-1;i>=0;i--) { btMultiBodyConstraint* mbc = m_data->m_dynamicsWorld->getMultiBodyConstraint(i); if ((mbc->getMultiBodyA() == bodyHandle->m_multiBody)||(mbc->getMultiBodyB()==bodyHandle->m_multiBody)) { m_data->m_dynamicsWorld->removeMultiBodyConstraint(mbc); //also remove user constraint and submit it as removed for (int c=m_data->m_userConstraints.size()-1;c>=0;c--) { InteralUserConstraintData* userConstraintPtr = m_data->m_userConstraints.getAtIndex(c); int userConstraintKey = m_data->m_userConstraints.getKeyAtIndex(c).getUid1(); if (userConstraintPtr->m_mbConstraint == mbc) { m_data->m_userConstraints.remove(userConstraintKey); serverCmd.m_removeObjectArgs.m_userConstraintUniqueIds[serverCmd.m_removeObjectArgs.m_numUserConstraints++]=userConstraintKey; } } delete mbc; } } if (bodyHandle->m_multiBody->getBaseCollider()) { if (m_data->m_pluginManager.getRenderInterface()) { m_data->m_pluginManager.getRenderInterface()->removeVisualShape(bodyHandle->m_multiBody->getBaseCollider()->getBroadphaseHandle()->getUid()); } m_data->m_dynamicsWorld->removeCollisionObject(bodyHandle->m_multiBody->getBaseCollider()); int graphicsIndex = bodyHandle->m_multiBody->getBaseCollider()->getUserIndex(); m_data->m_guiHelper->removeGraphicsInstance(graphicsIndex); } for (int link=0;linkm_multiBody->getNumLinks();link++) { if (bodyHandle->m_multiBody->getLink(link).m_collider) { if (m_data->m_pluginManager.getRenderInterface()) { m_data->m_pluginManager.getRenderInterface()->removeVisualShape(bodyHandle->m_multiBody->getLink(link).m_collider->getBroadphaseHandle()->getUid()); } m_data->m_dynamicsWorld->removeCollisionObject(bodyHandle->m_multiBody->getLink(link).m_collider); int graphicsIndex = bodyHandle->m_multiBody->getLink(link).m_collider->getUserIndex(); m_data->m_guiHelper->removeGraphicsInstance(graphicsIndex); } } int numCollisionObjects = m_data->m_dynamicsWorld->getNumCollisionObjects(); m_data->m_dynamicsWorld->removeMultiBody(bodyHandle->m_multiBody); numCollisionObjects = m_data->m_dynamicsWorld->getNumCollisionObjects(); //todo: clear all other remaining data, release memory etc delete bodyHandle->m_multiBody; bodyHandle->m_multiBody=0; serverCmd.m_type = CMD_REMOVE_BODY_COMPLETED; } if (bodyHandle->m_rigidBody) { if (m_data->m_pluginManager.getRenderInterface()) { m_data->m_pluginManager.getRenderInterface()->removeVisualShape(bodyHandle->m_rigidBody->getBroadphaseHandle()->getUid()); } serverCmd.m_removeObjectArgs.m_bodyUniqueIds[serverCmd.m_removeObjectArgs.m_numBodies++] = bodyUniqueId; if (m_data->m_pickedConstraint && m_data->m_pickedBody==bodyHandle->m_rigidBody) { m_data->m_pickedConstraint=0; m_data->m_pickedBody=0; } //todo: clear all other remaining data... m_data->m_dynamicsWorld->removeRigidBody(bodyHandle->m_rigidBody); int graphicsInstance = bodyHandle->m_rigidBody->getUserIndex2(); m_data->m_guiHelper->removeGraphicsInstance(graphicsInstance); delete bodyHandle->m_rigidBody; bodyHandle->m_rigidBody=0; serverCmd.m_type = CMD_REMOVE_BODY_COMPLETED; } m_data->m_bodyHandles.freeHandle(bodyUniqueId); } } m_data->m_guiHelper->setVisualizerFlag(COV_ENABLE_SYNC_RENDERING_INTERNAL,1); return hasStatus; } bool PhysicsServerCommandProcessor::processCreateUserConstraintCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_USER_CONSTRAINT"); SharedMemoryStatus& serverCmd =serverStatusOut; serverCmd.m_type = CMD_USER_CONSTRAINT_FAILED; hasStatus = true; if (clientCmd.m_updateFlags & USER_CONSTRAINT_REQUEST_STATE) { int constraintUid = clientCmd.m_userConstraintArguments.m_userConstraintUniqueId; InteralUserConstraintData* userConstraintPtr = m_data->m_userConstraints.find(constraintUid); if (userConstraintPtr) { serverCmd.m_userConstraintStateResultArgs.m_numDofs = 0; for (int i = 0; i < 6; i++) { serverCmd.m_userConstraintStateResultArgs.m_appliedConstraintForces[i] = 0; } if (userConstraintPtr->m_mbConstraint) { serverCmd.m_userConstraintStateResultArgs.m_numDofs = userConstraintPtr->m_mbConstraint->getNumRows(); for (int i = 0; i < userConstraintPtr->m_mbConstraint->getNumRows(); i++) { serverCmd.m_userConstraintStateResultArgs.m_appliedConstraintForces[i] = userConstraintPtr->m_mbConstraint->getAppliedImpulse(i) / m_data->m_dynamicsWorld->getSolverInfo().m_timeStep; } serverCmd.m_type = CMD_USER_CONSTRAINT_REQUEST_STATE_COMPLETED; } } }; if (clientCmd.m_updateFlags & USER_CONSTRAINT_REQUEST_INFO) { int userConstraintUidChange = clientCmd.m_userConstraintArguments.m_userConstraintUniqueId; InteralUserConstraintData* userConstraintPtr = m_data->m_userConstraints.find(userConstraintUidChange); if (userConstraintPtr) { serverCmd.m_userConstraintResultArgs = userConstraintPtr->m_userConstraintData; serverCmd.m_type = CMD_USER_CONSTRAINT_INFO_COMPLETED; } } if (clientCmd.m_updateFlags & USER_CONSTRAINT_ADD_CONSTRAINT) { btScalar defaultMaxForce = 500.0; InternalBodyData* parentBody = m_data->m_bodyHandles.getHandle(clientCmd.m_userConstraintArguments.m_parentBodyIndex); if (parentBody && parentBody->m_multiBody) { if ((clientCmd.m_userConstraintArguments.m_parentJointIndex>=-1) && clientCmd.m_userConstraintArguments.m_parentJointIndex < parentBody->m_multiBody->getNumLinks()) { InternalBodyData* childBody = clientCmd.m_userConstraintArguments.m_childBodyIndex>=0 ? m_data->m_bodyHandles.getHandle(clientCmd.m_userConstraintArguments.m_childBodyIndex):0; //also create a constraint with just a single multibody/rigid body without child //if (childBody) { btVector3 pivotInParent(clientCmd.m_userConstraintArguments.m_parentFrame[0], clientCmd.m_userConstraintArguments.m_parentFrame[1], clientCmd.m_userConstraintArguments.m_parentFrame[2]); btVector3 pivotInChild(clientCmd.m_userConstraintArguments.m_childFrame[0], clientCmd.m_userConstraintArguments.m_childFrame[1], clientCmd.m_userConstraintArguments.m_childFrame[2]); btMatrix3x3 frameInParent(btQuaternion(clientCmd.m_userConstraintArguments.m_parentFrame[3], clientCmd.m_userConstraintArguments.m_parentFrame[4], clientCmd.m_userConstraintArguments.m_parentFrame[5], clientCmd.m_userConstraintArguments.m_parentFrame[6])); btMatrix3x3 frameInChild(btQuaternion(clientCmd.m_userConstraintArguments.m_childFrame[3], clientCmd.m_userConstraintArguments.m_childFrame[4], clientCmd.m_userConstraintArguments.m_childFrame[5], clientCmd.m_userConstraintArguments.m_childFrame[6])); btVector3 jointAxis(clientCmd.m_userConstraintArguments.m_jointAxis[0], clientCmd.m_userConstraintArguments.m_jointAxis[1], clientCmd.m_userConstraintArguments.m_jointAxis[2]); if (clientCmd.m_userConstraintArguments.m_jointType == eGearType) { if (childBody && childBody->m_multiBody) { if ((clientCmd.m_userConstraintArguments.m_childJointIndex>=-1) && (clientCmd.m_userConstraintArguments.m_childJointIndex m_multiBody->getNumLinks())) { btMultiBodyGearConstraint* multibodyGear = new btMultiBodyGearConstraint(parentBody->m_multiBody,clientCmd.m_userConstraintArguments.m_parentJointIndex,childBody->m_multiBody,clientCmd.m_userConstraintArguments.m_childJointIndex,pivotInParent,pivotInChild,frameInParent,frameInChild); multibodyGear->setMaxAppliedImpulse(defaultMaxForce); m_data->m_dynamicsWorld->addMultiBodyConstraint(multibodyGear); InteralUserConstraintData userConstraintData; userConstraintData.m_mbConstraint = multibodyGear; int uid = m_data->m_userConstraintUIDGenerator++; serverCmd.m_userConstraintResultArgs = clientCmd.m_userConstraintArguments; serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = uid; serverCmd.m_userConstraintResultArgs.m_maxAppliedForce = defaultMaxForce; userConstraintData.m_userConstraintData = serverCmd.m_userConstraintResultArgs; m_data->m_userConstraints.insert(uid,userConstraintData); serverCmd.m_type = CMD_USER_CONSTRAINT_COMPLETED; } } } else if (clientCmd.m_userConstraintArguments.m_jointType == eFixedType) { if (childBody && childBody->m_multiBody) { if ((clientCmd.m_userConstraintArguments.m_childJointIndex>=-1) && (clientCmd.m_userConstraintArguments.m_childJointIndex m_multiBody->getNumLinks())) { btMultiBodyFixedConstraint* multibodyFixed = new btMultiBodyFixedConstraint(parentBody->m_multiBody,clientCmd.m_userConstraintArguments.m_parentJointIndex,childBody->m_multiBody,clientCmd.m_userConstraintArguments.m_childJointIndex,pivotInParent,pivotInChild,frameInParent,frameInChild); multibodyFixed->setMaxAppliedImpulse(defaultMaxForce); m_data->m_dynamicsWorld->addMultiBodyConstraint(multibodyFixed); InteralUserConstraintData userConstraintData; userConstraintData.m_mbConstraint = multibodyFixed; int uid = m_data->m_userConstraintUIDGenerator++; serverCmd.m_userConstraintResultArgs = clientCmd.m_userConstraintArguments; serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = uid; serverCmd.m_userConstraintResultArgs.m_maxAppliedForce = defaultMaxForce; userConstraintData.m_userConstraintData = serverCmd.m_userConstraintResultArgs; m_data->m_userConstraints.insert(uid,userConstraintData); serverCmd.m_type = CMD_USER_CONSTRAINT_COMPLETED; } } else { btRigidBody* rb = childBody? childBody->m_rigidBody : 0; btMultiBodyFixedConstraint* rigidbodyFixed = new btMultiBodyFixedConstraint(parentBody->m_multiBody,clientCmd.m_userConstraintArguments.m_parentJointIndex,rb,pivotInParent,pivotInChild,frameInParent,frameInChild); rigidbodyFixed->setMaxAppliedImpulse(defaultMaxForce); btMultiBodyDynamicsWorld* world = (btMultiBodyDynamicsWorld*) m_data->m_dynamicsWorld; world->addMultiBodyConstraint(rigidbodyFixed); InteralUserConstraintData userConstraintData; userConstraintData.m_mbConstraint = rigidbodyFixed; int uid = m_data->m_userConstraintUIDGenerator++; serverCmd.m_userConstraintResultArgs = clientCmd.m_userConstraintArguments; serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = uid; serverCmd.m_userConstraintResultArgs.m_maxAppliedForce = defaultMaxForce; userConstraintData.m_userConstraintData = serverCmd.m_userConstraintResultArgs; m_data->m_userConstraints.insert(uid,userConstraintData); serverCmd.m_type = CMD_USER_CONSTRAINT_COMPLETED; } } else if (clientCmd.m_userConstraintArguments.m_jointType == ePrismaticType) { if (childBody && childBody->m_multiBody) { btMultiBodySliderConstraint* multibodySlider = new btMultiBodySliderConstraint(parentBody->m_multiBody,clientCmd.m_userConstraintArguments.m_parentJointIndex,childBody->m_multiBody,clientCmd.m_userConstraintArguments.m_childJointIndex,pivotInParent,pivotInChild,frameInParent,frameInChild,jointAxis); multibodySlider->setMaxAppliedImpulse(defaultMaxForce); m_data->m_dynamicsWorld->addMultiBodyConstraint(multibodySlider); InteralUserConstraintData userConstraintData; userConstraintData.m_mbConstraint = multibodySlider; int uid = m_data->m_userConstraintUIDGenerator++; serverCmd.m_userConstraintResultArgs = clientCmd.m_userConstraintArguments; serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = uid; serverCmd.m_userConstraintResultArgs.m_maxAppliedForce = defaultMaxForce; userConstraintData.m_userConstraintData = serverCmd.m_userConstraintResultArgs; m_data->m_userConstraints.insert(uid,userConstraintData); serverCmd.m_type = CMD_USER_CONSTRAINT_COMPLETED; } else { btRigidBody* rb = childBody? childBody->m_rigidBody : 0; btMultiBodySliderConstraint* rigidbodySlider = new btMultiBodySliderConstraint(parentBody->m_multiBody,clientCmd.m_userConstraintArguments.m_parentJointIndex,rb,pivotInParent,pivotInChild,frameInParent,frameInChild,jointAxis); rigidbodySlider->setMaxAppliedImpulse(defaultMaxForce); btMultiBodyDynamicsWorld* world = (btMultiBodyDynamicsWorld*) m_data->m_dynamicsWorld; world->addMultiBodyConstraint(rigidbodySlider); InteralUserConstraintData userConstraintData; userConstraintData.m_mbConstraint = rigidbodySlider; int uid = m_data->m_userConstraintUIDGenerator++; serverCmd.m_userConstraintResultArgs = clientCmd.m_userConstraintArguments; serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = uid; serverCmd.m_userConstraintResultArgs.m_maxAppliedForce = defaultMaxForce; userConstraintData.m_userConstraintData = serverCmd.m_userConstraintResultArgs; m_data->m_userConstraints.insert(uid,userConstraintData); serverCmd.m_type = CMD_USER_CONSTRAINT_COMPLETED; } } else if (clientCmd.m_userConstraintArguments.m_jointType == ePoint2PointType) { if (childBody && childBody->m_multiBody) { btMultiBodyPoint2Point* p2p = new btMultiBodyPoint2Point(parentBody->m_multiBody,clientCmd.m_userConstraintArguments.m_parentJointIndex,childBody->m_multiBody,clientCmd.m_userConstraintArguments.m_childJointIndex,pivotInParent,pivotInChild); p2p->setMaxAppliedImpulse(defaultMaxForce); m_data->m_dynamicsWorld->addMultiBodyConstraint(p2p); InteralUserConstraintData userConstraintData; userConstraintData.m_mbConstraint = p2p; int uid = m_data->m_userConstraintUIDGenerator++; serverCmd.m_userConstraintResultArgs = clientCmd.m_userConstraintArguments; serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = uid; serverCmd.m_userConstraintResultArgs.m_maxAppliedForce = defaultMaxForce; userConstraintData.m_userConstraintData = serverCmd.m_userConstraintResultArgs; m_data->m_userConstraints.insert(uid,userConstraintData); serverCmd.m_type = CMD_USER_CONSTRAINT_COMPLETED; } else { btRigidBody* rb = childBody? childBody->m_rigidBody : 0; btMultiBodyPoint2Point* p2p = new btMultiBodyPoint2Point(parentBody->m_multiBody,clientCmd.m_userConstraintArguments.m_parentJointIndex,rb,pivotInParent,pivotInChild); p2p->setMaxAppliedImpulse(defaultMaxForce); btMultiBodyDynamicsWorld* world = (btMultiBodyDynamicsWorld*) m_data->m_dynamicsWorld; world->addMultiBodyConstraint(p2p); InteralUserConstraintData userConstraintData; userConstraintData.m_mbConstraint = p2p; int uid = m_data->m_userConstraintUIDGenerator++; serverCmd.m_userConstraintResultArgs = clientCmd.m_userConstraintArguments; serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = uid; serverCmd.m_userConstraintResultArgs.m_maxAppliedForce = defaultMaxForce; userConstraintData.m_userConstraintData = serverCmd.m_userConstraintResultArgs; m_data->m_userConstraints.insert(uid,userConstraintData); serverCmd.m_type = CMD_USER_CONSTRAINT_COMPLETED; } } else { b3Warning("unknown constraint type"); } } } } else { InternalBodyData* childBody = clientCmd.m_userConstraintArguments.m_childBodyIndex>=0 ? m_data->m_bodyHandles.getHandle(clientCmd.m_userConstraintArguments.m_childBodyIndex):0; if (parentBody && childBody) { if (parentBody->m_rigidBody) { btRigidBody* parentRb = 0; if (clientCmd.m_userConstraintArguments.m_parentJointIndex==-1) { parentRb = parentBody->m_rigidBody; } else { if ((clientCmd.m_userConstraintArguments.m_parentJointIndex>=0) && (clientCmd.m_userConstraintArguments.m_parentJointIndexm_rigidBodyJoints.size())) { parentRb = &parentBody->m_rigidBodyJoints[clientCmd.m_userConstraintArguments.m_parentJointIndex]->getRigidBodyB(); } } btRigidBody* childRb = 0; if (childBody->m_rigidBody) { if (clientCmd.m_userConstraintArguments.m_childJointIndex==-1) { childRb = childBody->m_rigidBody; } else { if ((clientCmd.m_userConstraintArguments.m_childJointIndex>=0) && (clientCmd.m_userConstraintArguments.m_childJointIndexm_rigidBodyJoints.size())) { childRb = &childBody->m_rigidBodyJoints[clientCmd.m_userConstraintArguments.m_childJointIndex]->getRigidBodyB(); } } } switch (clientCmd.m_userConstraintArguments.m_jointType) { case eRevoluteType: { break; } case ePrismaticType: { break; } case eFixedType: { if (childRb && parentRb && (childRb!=parentRb)) { btVector3 pivotInParent(clientCmd.m_userConstraintArguments.m_parentFrame[0], clientCmd.m_userConstraintArguments.m_parentFrame[1], clientCmd.m_userConstraintArguments.m_parentFrame[2]); btVector3 pivotInChild(clientCmd.m_userConstraintArguments.m_childFrame[0], clientCmd.m_userConstraintArguments.m_childFrame[1], clientCmd.m_userConstraintArguments.m_childFrame[2]); btTransform offsetTrA,offsetTrB; offsetTrA.setIdentity(); offsetTrA.setOrigin(pivotInParent); offsetTrB.setIdentity(); offsetTrB.setOrigin(pivotInChild); btGeneric6DofSpring2Constraint* dof6 = new btGeneric6DofSpring2Constraint(*parentRb, *childRb, offsetTrA, offsetTrB); dof6->setLinearLowerLimit(btVector3(0,0,0)); dof6->setLinearUpperLimit(btVector3(0,0,0)); dof6->setAngularLowerLimit(btVector3(0,0,0)); dof6->setAngularUpperLimit(btVector3(0,0,0)); m_data->m_dynamicsWorld->addConstraint(dof6); InteralUserConstraintData userConstraintData; userConstraintData.m_rbConstraint = dof6; int uid = m_data->m_userConstraintUIDGenerator++; serverCmd.m_userConstraintResultArgs = clientCmd.m_userConstraintArguments; serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = uid; serverCmd.m_userConstraintResultArgs.m_maxAppliedForce = defaultMaxForce; userConstraintData.m_userConstraintData = serverCmd.m_userConstraintResultArgs; m_data->m_userConstraints.insert(uid,userConstraintData); serverCmd.m_type = CMD_USER_CONSTRAINT_COMPLETED; } break; } case ePoint2PointType: { if (childRb && parentRb && (childRb!=parentRb)) { btVector3 pivotInParent(clientCmd.m_userConstraintArguments.m_parentFrame[0], clientCmd.m_userConstraintArguments.m_parentFrame[1], clientCmd.m_userConstraintArguments.m_parentFrame[2]); btVector3 pivotInChild(clientCmd.m_userConstraintArguments.m_childFrame[0], clientCmd.m_userConstraintArguments.m_childFrame[1], clientCmd.m_userConstraintArguments.m_childFrame[2]); btPoint2PointConstraint* p2p = new btPoint2PointConstraint(*parentRb,*childRb,pivotInParent,pivotInChild); p2p->m_setting.m_impulseClamp = defaultMaxForce; m_data->m_dynamicsWorld->addConstraint(p2p); InteralUserConstraintData userConstraintData; userConstraintData.m_rbConstraint = p2p; int uid = m_data->m_userConstraintUIDGenerator++; serverCmd.m_userConstraintResultArgs = clientCmd.m_userConstraintArguments; serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = uid; serverCmd.m_userConstraintResultArgs.m_maxAppliedForce = defaultMaxForce; userConstraintData.m_userConstraintData = serverCmd.m_userConstraintResultArgs; m_data->m_userConstraints.insert(uid,userConstraintData); serverCmd.m_type = CMD_USER_CONSTRAINT_COMPLETED; } break; } case eGearType: { if (childRb && parentRb && (childRb!=parentRb)) { btVector3 axisA(clientCmd.m_userConstraintArguments.m_jointAxis[0], clientCmd.m_userConstraintArguments.m_jointAxis[1], clientCmd.m_userConstraintArguments.m_jointAxis[2]); //for now we use the same local axis for both objects btVector3 axisB(clientCmd.m_userConstraintArguments.m_jointAxis[0], clientCmd.m_userConstraintArguments.m_jointAxis[1], clientCmd.m_userConstraintArguments.m_jointAxis[2]); btScalar ratio=1; btGearConstraint* gear = new btGearConstraint(*parentRb,*childRb, axisA,axisB,ratio); m_data->m_dynamicsWorld->addConstraint(gear,true); InteralUserConstraintData userConstraintData; userConstraintData.m_rbConstraint = gear; int uid = m_data->m_userConstraintUIDGenerator++; serverCmd.m_userConstraintResultArgs = clientCmd.m_userConstraintArguments; serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = uid; serverCmd.m_userConstraintResultArgs.m_maxAppliedForce = defaultMaxForce; userConstraintData.m_userConstraintData = serverCmd.m_userConstraintResultArgs; m_data->m_userConstraints.insert(uid,userConstraintData); serverCmd.m_type = CMD_USER_CONSTRAINT_COMPLETED; } break; } case eSphericalType: { b3Warning("constraint type not handled yet"); break; } case ePlanarType: { b3Warning("constraint type not handled yet"); break; } default: { b3Warning("unknown constraint type"); } }; } } } } if (clientCmd.m_updateFlags & USER_CONSTRAINT_CHANGE_CONSTRAINT) { serverCmd.m_type = CMD_CHANGE_USER_CONSTRAINT_FAILED; int userConstraintUidChange = clientCmd.m_userConstraintArguments.m_userConstraintUniqueId; InteralUserConstraintData* userConstraintPtr = m_data->m_userConstraints.find(userConstraintUidChange); if (userConstraintPtr) { if (userConstraintPtr->m_mbConstraint) { if (clientCmd.m_updateFlags & USER_CONSTRAINT_CHANGE_PIVOT_IN_B) { btVector3 pivotInB(clientCmd.m_userConstraintArguments.m_childFrame[0], clientCmd.m_userConstraintArguments.m_childFrame[1], clientCmd.m_userConstraintArguments.m_childFrame[2]); userConstraintPtr->m_userConstraintData.m_childFrame[0] = clientCmd.m_userConstraintArguments.m_childFrame[0]; userConstraintPtr->m_userConstraintData.m_childFrame[1] = clientCmd.m_userConstraintArguments.m_childFrame[1]; userConstraintPtr->m_userConstraintData.m_childFrame[2] = clientCmd.m_userConstraintArguments.m_childFrame[2]; userConstraintPtr->m_mbConstraint->setPivotInB(pivotInB); } if (clientCmd.m_updateFlags & USER_CONSTRAINT_CHANGE_FRAME_ORN_IN_B) { btQuaternion childFrameOrn(clientCmd.m_userConstraintArguments.m_childFrame[3], clientCmd.m_userConstraintArguments.m_childFrame[4], clientCmd.m_userConstraintArguments.m_childFrame[5], clientCmd.m_userConstraintArguments.m_childFrame[6]); userConstraintPtr->m_userConstraintData.m_childFrame[3] = clientCmd.m_userConstraintArguments.m_childFrame[3]; userConstraintPtr->m_userConstraintData.m_childFrame[4] = clientCmd.m_userConstraintArguments.m_childFrame[4]; userConstraintPtr->m_userConstraintData.m_childFrame[5] = clientCmd.m_userConstraintArguments.m_childFrame[5]; userConstraintPtr->m_userConstraintData.m_childFrame[6] = clientCmd.m_userConstraintArguments.m_childFrame[6]; btMatrix3x3 childFrameBasis(childFrameOrn); userConstraintPtr->m_mbConstraint->setFrameInB(childFrameBasis); } if (clientCmd.m_updateFlags & USER_CONSTRAINT_CHANGE_MAX_FORCE) { btScalar maxImp = clientCmd.m_userConstraintArguments.m_maxAppliedForce*m_data->m_physicsDeltaTime; userConstraintPtr->m_userConstraintData.m_maxAppliedForce = clientCmd.m_userConstraintArguments.m_maxAppliedForce; userConstraintPtr->m_mbConstraint->setMaxAppliedImpulse(maxImp); } if (clientCmd.m_updateFlags & USER_CONSTRAINT_CHANGE_GEAR_RATIO) { userConstraintPtr->m_mbConstraint->setGearRatio(clientCmd.m_userConstraintArguments.m_gearRatio); userConstraintPtr->m_userConstraintData.m_gearRatio = clientCmd.m_userConstraintArguments.m_gearRatio; } if (clientCmd.m_updateFlags & USER_CONSTRAINT_CHANGE_RELATIVE_POSITION_TARGET) { userConstraintPtr->m_mbConstraint->setRelativePositionTarget(clientCmd.m_userConstraintArguments.m_relativePositionTarget); userConstraintPtr->m_userConstraintData.m_relativePositionTarget = clientCmd.m_userConstraintArguments.m_relativePositionTarget; } if (clientCmd.m_updateFlags & USER_CONSTRAINT_CHANGE_ERP) { userConstraintPtr->m_mbConstraint->setErp(clientCmd.m_userConstraintArguments.m_erp); userConstraintPtr->m_userConstraintData.m_erp = clientCmd.m_userConstraintArguments.m_erp; } if (clientCmd.m_updateFlags & USER_CONSTRAINT_CHANGE_GEAR_AUX_LINK) { userConstraintPtr->m_mbConstraint->setGearAuxLink(clientCmd.m_userConstraintArguments.m_gearAuxLink); userConstraintPtr->m_userConstraintData.m_gearAuxLink = clientCmd.m_userConstraintArguments.m_gearAuxLink; } } if (userConstraintPtr->m_rbConstraint) { if (clientCmd.m_updateFlags & USER_CONSTRAINT_CHANGE_MAX_FORCE) { btScalar maxImp = clientCmd.m_userConstraintArguments.m_maxAppliedForce*m_data->m_physicsDeltaTime; userConstraintPtr->m_userConstraintData.m_maxAppliedForce = clientCmd.m_userConstraintArguments.m_maxAppliedForce; //userConstraintPtr->m_rbConstraint->setMaxAppliedImpulse(maxImp); } if (clientCmd.m_updateFlags & USER_CONSTRAINT_CHANGE_GEAR_RATIO) { if (userConstraintPtr->m_rbConstraint->getObjectType()==GEAR_CONSTRAINT_TYPE) { btGearConstraint* gear = (btGearConstraint*) userConstraintPtr->m_rbConstraint; gear->setRatio(clientCmd.m_userConstraintArguments.m_gearRatio); } } } serverCmd.m_userConstraintResultArgs = clientCmd.m_userConstraintArguments; serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = userConstraintUidChange; serverCmd.m_updateFlags = clientCmd.m_updateFlags; serverCmd.m_type = CMD_CHANGE_USER_CONSTRAINT_COMPLETED; } } if (clientCmd.m_updateFlags & USER_CONSTRAINT_REMOVE_CONSTRAINT) { serverCmd.m_type = CMD_REMOVE_USER_CONSTRAINT_FAILED; int userConstraintUidRemove = clientCmd.m_userConstraintArguments.m_userConstraintUniqueId; InteralUserConstraintData* userConstraintPtr = m_data->m_userConstraints.find(userConstraintUidRemove); if (userConstraintPtr) { if (userConstraintPtr->m_mbConstraint) { m_data->m_dynamicsWorld->removeMultiBodyConstraint(userConstraintPtr->m_mbConstraint); delete userConstraintPtr->m_mbConstraint; m_data->m_userConstraints.remove(userConstraintUidRemove); } if (userConstraintPtr->m_rbConstraint) { m_data->m_dynamicsWorld->removeConstraint(userConstraintPtr->m_rbConstraint); delete userConstraintPtr->m_rbConstraint; m_data->m_userConstraints.remove(userConstraintUidRemove); } serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = userConstraintUidRemove; serverCmd.m_type = CMD_REMOVE_USER_CONSTRAINT_COMPLETED; } } return hasStatus; } bool PhysicsServerCommandProcessor::processCalculateInverseKinematicsCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_CALCULATE_INVERSE_KINEMATICS"); SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_CALCULATE_INVERSE_KINEMATICS_FAILED; InternalBodyHandle* bodyHandle = m_data->m_bodyHandles.getHandle(clientCmd.m_calculateInverseKinematicsArguments.m_bodyUniqueId); if (bodyHandle && bodyHandle->m_multiBody) { IKTrajectoryHelper** ikHelperPtrPtr = m_data->m_inverseKinematicsHelpers.find(bodyHandle->m_multiBody); IKTrajectoryHelper* ikHelperPtr = 0; if (ikHelperPtrPtr) { ikHelperPtr = *ikHelperPtrPtr; } else { IKTrajectoryHelper* tmpHelper = new IKTrajectoryHelper; m_data->m_inverseKinematicsHelpers.insert(bodyHandle->m_multiBody, tmpHelper); ikHelperPtr = tmpHelper; } int endEffectorLinkIndex = clientCmd.m_calculateInverseKinematicsArguments.m_endEffectorLinkIndex; btAlignedObjectArray startingPositions; startingPositions.reserve(bodyHandle->m_multiBody->getNumLinks()); btVector3 targetPosWorld(clientCmd.m_calculateInverseKinematicsArguments.m_targetPosition[0], clientCmd.m_calculateInverseKinematicsArguments.m_targetPosition[1], clientCmd.m_calculateInverseKinematicsArguments.m_targetPosition[2]); btQuaternion targetOrnWorld(clientCmd.m_calculateInverseKinematicsArguments.m_targetOrientation[0], clientCmd.m_calculateInverseKinematicsArguments.m_targetOrientation[1], clientCmd.m_calculateInverseKinematicsArguments.m_targetOrientation[2], clientCmd.m_calculateInverseKinematicsArguments.m_targetOrientation[3]); btTransform targetBaseCoord; if (clientCmd.m_updateFlags& IK_HAS_CURRENT_JOINT_POSITIONS) { targetBaseCoord.setOrigin(targetPosWorld); targetBaseCoord.setRotation(targetOrnWorld); } else { btTransform targetWorld; targetWorld.setOrigin(targetPosWorld); targetWorld.setRotation(targetOrnWorld); btTransform tr = bodyHandle->m_multiBody->getBaseWorldTransform(); targetBaseCoord = tr.inverse()*targetWorld; } { int DofIndex = 0; for (int i = 0; i < bodyHandle->m_multiBody->getNumLinks(); ++i) { if (bodyHandle->m_multiBody->getLink(i).m_jointType >= 0 && bodyHandle->m_multiBody->getLink(i).m_jointType <= 2) { // 0, 1, 2 represent revolute, prismatic, and spherical joint types respectively. Skip the fixed joints. double curPos = 0; if (clientCmd.m_updateFlags& IK_HAS_CURRENT_JOINT_POSITIONS) { curPos = clientCmd.m_calculateInverseKinematicsArguments.m_currentPositions[DofIndex]; } else { curPos = bodyHandle->m_multiBody->getJointPos(i); } startingPositions.push_back(curPos); DofIndex++; } } } int numIterations = 20; if (clientCmd.m_updateFlags& IK_HAS_MAX_ITERATIONS) { numIterations = clientCmd.m_calculateInverseKinematicsArguments.m_maxNumIterations; } double residualThreshold = 1e-4; if (clientCmd.m_updateFlags& IK_HAS_RESIDUAL_THRESHOLD) { residualThreshold = clientCmd.m_calculateInverseKinematicsArguments.m_residualThreshold; } btScalar currentDiff = 1e30f; b3AlignedObjectArray jacobian_linear; b3AlignedObjectArray jacobian_angular; btAlignedObjectArray q_current; btAlignedObjectArray q_new; btAlignedObjectArray lower_limit; btAlignedObjectArray upper_limit; btAlignedObjectArray joint_range; btAlignedObjectArray rest_pose; const int numDofs = bodyHandle->m_multiBody->getNumDofs(); int baseDofs = bodyHandle->m_multiBody->hasFixedBase() ? 0 : 6; btInverseDynamics::vecx nu(numDofs+baseDofs), qdot(numDofs + baseDofs), q(numDofs + baseDofs), joint_force(numDofs + baseDofs); for (int i=0;i residualThreshold;i++) { BT_PROFILE("InverseKinematics1Step"); if (ikHelperPtr && (endEffectorLinkIndexm_multiBody->getNumLinks())) { jacobian_linear.resize(3*numDofs); jacobian_angular.resize(3*numDofs); int jacSize = 0; btInverseDynamics::MultiBodyTree* tree = m_data->findOrCreateTree(bodyHandle->m_multiBody); q_current.resize(numDofs); if (tree && ((numDofs+ baseDofs) == tree->numDoFs())) { btInverseDynamics::vec3 world_origin; btInverseDynamics::mat33 world_rot; jacSize = jacobian_linear.size(); // Set jacobian value int DofIndex = 0; for (int i = 0; i < bodyHandle->m_multiBody->getNumLinks(); ++i) { if (bodyHandle->m_multiBody->getLink(i).m_jointType >= 0 && bodyHandle->m_multiBody->getLink(i).m_jointType <= 2) { // 0, 1, 2 represent revolute, prismatic, and spherical joint types respectively. Skip the fixed joints. double curPos = startingPositions[DofIndex]; q_current[DofIndex] = curPos; q[DofIndex+baseDofs] = curPos; qdot[DofIndex+baseDofs] = 0; nu[DofIndex+baseDofs] = 0; DofIndex++; } } // Set the gravity to correspond to the world gravity btInverseDynamics::vec3 id_grav(m_data->m_dynamicsWorld->getGravity()); { BT_PROFILE("calculateInverseDynamics"); if (-1 != tree->setGravityInWorldFrame(id_grav) && -1 != tree->calculateInverseDynamics(q, qdot, nu, &joint_force)) { tree->calculateJacobians(q); btInverseDynamics::mat3x jac_t(3, numDofs+ baseDofs); btInverseDynamics::mat3x jac_r(3,numDofs + baseDofs); // Note that inverse dynamics uses zero-based indexing of bodies, not starting from -1 for the base link. tree->getBodyJacobianTrans(endEffectorLinkIndex+1, &jac_t); tree->getBodyJacobianRot(endEffectorLinkIndex+1, &jac_r); //calculatePositionKinematics is already done inside calculateInverseDynamics tree->getBodyOrigin(endEffectorLinkIndex+1,&world_origin); tree->getBodyTransform(endEffectorLinkIndex+1,&world_rot); for (int i = 0; i < 3; ++i) { for (int j = 0; j < numDofs; ++j) { jacobian_linear[i*numDofs+j] = jac_t(i,(baseDofs+j)); jacobian_angular[i*numDofs+j] = jac_r(i,(baseDofs+j)); } } } } q_new.resize(numDofs); int ikMethod = 0; if ((clientCmd.m_updateFlags& IK_HAS_TARGET_ORIENTATION)&&(clientCmd.m_updateFlags&IK_HAS_NULL_SPACE_VELOCITY)) { //Nullspace task only works with DLS now. TODO: add nullspace task to SDLS. ikMethod = IK2_VEL_DLS_WITH_ORIENTATION_NULLSPACE; } else if (clientCmd.m_updateFlags& IK_HAS_TARGET_ORIENTATION) { if (clientCmd.m_updateFlags & IK_SDLS) { ikMethod = IK2_VEL_SDLS_WITH_ORIENTATION; } else { ikMethod = IK2_VEL_DLS_WITH_ORIENTATION; } } else if (clientCmd.m_updateFlags& IK_HAS_NULL_SPACE_VELOCITY) { //Nullspace task only works with DLS now. TODO: add nullspace task to SDLS. ikMethod = IK2_VEL_DLS_WITH_NULLSPACE; } else { if (clientCmd.m_updateFlags & IK_SDLS) { ikMethod = IK2_VEL_SDLS; } else { ikMethod = IK2_VEL_DLS;; } } if (clientCmd.m_updateFlags& IK_HAS_NULL_SPACE_VELOCITY) { lower_limit.resize(numDofs); upper_limit.resize(numDofs); joint_range.resize(numDofs); rest_pose.resize(numDofs); for (int i = 0; i < numDofs; ++i) { lower_limit[i] = clientCmd.m_calculateInverseKinematicsArguments.m_lowerLimit[i]; upper_limit[i] = clientCmd.m_calculateInverseKinematicsArguments.m_upperLimit[i]; joint_range[i] = clientCmd.m_calculateInverseKinematicsArguments.m_jointRange[i]; rest_pose[i] = clientCmd.m_calculateInverseKinematicsArguments.m_restPose[i]; } { BT_PROFILE("computeNullspaceVel"); ikHelperPtr->computeNullspaceVel(numDofs, &q_current[0], &lower_limit[0], &upper_limit[0], &joint_range[0], &rest_pose[0]); } } //btTransform endEffectorTransformWorld = bodyHandle->m_multiBody->getLink(endEffectorLinkIndex).m_cachedWorldTransform * bodyHandle->m_linkLocalInertialFrames[endEffectorLinkIndex].inverse(); btVector3DoubleData endEffectorWorldPosition; btQuaternionDoubleData endEffectorWorldOrientation; //get the position from the inverse dynamics (based on q) instead of endEffectorTransformWorld btVector3 endEffectorPosWorldOrg = world_origin; btQuaternion endEffectorOriWorldOrg; world_rot.getRotation(endEffectorOriWorldOrg); btTransform endEffectorBaseCoord; endEffectorBaseCoord.setOrigin(endEffectorPosWorldOrg); endEffectorBaseCoord.setRotation(endEffectorOriWorldOrg); //don't need the next two lines //btTransform linkInertiaInv = bodyHandle->m_linkLocalInertialFrames[endEffectorLinkIndex].inverse(); //endEffectorBaseCoord = endEffectorBaseCoord * linkInertiaInv; //btTransform tr = bodyHandle->m_multiBody->getBaseWorldTransform(); //endEffectorBaseCoord = tr.inverse()*endEffectorTransformWorld; //endEffectorBaseCoord = tr.inverse()*endEffectorTransformWorld; btQuaternion endEffectorOriBaseCoord= endEffectorBaseCoord.getRotation(); //btVector4 endEffectorOri(endEffectorOriBaseCoord.x(), endEffectorOriBaseCoord.y(), endEffectorOriBaseCoord.z(), endEffectorOriBaseCoord.w()); endEffectorBaseCoord.getOrigin().serializeDouble(endEffectorWorldPosition); endEffectorBaseCoord.getRotation().serializeDouble(endEffectorWorldOrientation); //diff currentDiff = (endEffectorBaseCoord.getOrigin()-targetBaseCoord.getOrigin()).length(); btVector3DoubleData targetPosBaseCoord; btQuaternionDoubleData targetOrnBaseCoord; targetBaseCoord.getOrigin().serializeDouble(targetPosBaseCoord); targetBaseCoord.getRotation().serializeDouble(targetOrnBaseCoord); // Set joint damping coefficents. A small default // damping constant is added to prevent singularity // with pseudo inverse. The user can set joint damping // coefficients differently for each joint. The larger // the damping coefficient is, the less we rely on // this joint to achieve the IK target. btAlignedObjectArray joint_damping; joint_damping.resize(numDofs,0.5); if (clientCmd.m_updateFlags& IK_HAS_JOINT_DAMPING) { for (int i = 0; i < numDofs; ++i) { joint_damping[i] = clientCmd.m_calculateInverseKinematicsArguments.m_jointDamping[i]; } } ikHelperPtr->setDampingCoeff(numDofs, &joint_damping[0]); double targetDampCoeff[6]={1.0,1.0,1.0,1.0,1.0,1.0}; { BT_PROFILE("computeIK"); ikHelperPtr->computeIK(targetPosBaseCoord.m_floats, targetOrnBaseCoord.m_floats, endEffectorWorldPosition.m_floats, endEffectorWorldOrientation.m_floats, &q_current[0], numDofs, clientCmd.m_calculateInverseKinematicsArguments.m_endEffectorLinkIndex, &q_new[0], ikMethod, &jacobian_linear[0], &jacobian_angular[0], jacSize*2, targetDampCoeff); } serverCmd.m_inverseKinematicsResultArgs.m_bodyUniqueId =clientCmd.m_calculateInverseDynamicsArguments.m_bodyUniqueId; for (int i=0;igetShapeType()) { case CONVEX_HULL_SHAPE_PROXYTYPE: { UrdfCollision* urdfCol = m_data->m_bulletCollisionShape2UrdfCollision.find(colShape); if (urdfCol && (urdfCol->m_geometry.m_type == URDF_GEOM_MESH)) { collisionShapeBuffer[0].m_collisionGeometryType = GEOM_MESH; collisionShapeBuffer[0].m_dimensions[0] = urdfCol->m_geometry.m_meshScale[0]; collisionShapeBuffer[0].m_dimensions[1] = urdfCol->m_geometry.m_meshScale[1]; collisionShapeBuffer[0].m_dimensions[2] = urdfCol->m_geometry.m_meshScale[2]; strcpy(collisionShapeBuffer[0].m_meshAssetFileName, urdfCol->m_geometry.m_meshFileName.c_str()); numConverted += 1; } else { collisionShapeBuffer[0].m_collisionGeometryType = GEOM_MESH; sprintf(collisionShapeBuffer[0].m_meshAssetFileName, "unknown_file"); collisionShapeBuffer[0].m_dimensions[0] = 1; collisionShapeBuffer[0].m_dimensions[1] = 1; collisionShapeBuffer[0].m_dimensions[2] = 1; numConverted++; } break; } case CAPSULE_SHAPE_PROXYTYPE: { btCapsuleShapeZ* capsule = (btCapsuleShapeZ*)colShape; collisionShapeBuffer[0].m_collisionGeometryType = GEOM_CAPSULE; collisionShapeBuffer[0].m_dimensions[0] = 2.*capsule->getHalfHeight(); collisionShapeBuffer[0].m_dimensions[1] = capsule->getRadius(); collisionShapeBuffer[0].m_dimensions[2] = 0; numConverted++; break; } case CYLINDER_SHAPE_PROXYTYPE: { btCylinderShapeZ* cyl = (btCylinderShapeZ*)colShape; collisionShapeBuffer[0].m_collisionGeometryType = GEOM_CYLINDER; collisionShapeBuffer[0].m_dimensions[0] = 2.*cyl->getHalfExtentsWithMargin().getZ(); collisionShapeBuffer[0].m_dimensions[1] = cyl->getHalfExtentsWithMargin().getX(); collisionShapeBuffer[0].m_dimensions[2] = 0; numConverted++; break; } case BOX_SHAPE_PROXYTYPE: { btBoxShape* box = (btBoxShape*)colShape; btVector3 halfExtents = box->getHalfExtentsWithMargin(); collisionShapeBuffer[0].m_collisionGeometryType = GEOM_BOX; collisionShapeBuffer[0].m_dimensions[0] = 2.*halfExtents[0]; collisionShapeBuffer[0].m_dimensions[1] = 2.*halfExtents[1]; collisionShapeBuffer[0].m_dimensions[2] = 2.*halfExtents[2]; numConverted++; break; } case SPHERE_SHAPE_PROXYTYPE: { btSphereShape* sphere = (btSphereShape*)colShape; collisionShapeBuffer[0].m_collisionGeometryType = GEOM_SPHERE; collisionShapeBuffer[0].m_dimensions[0] = sphere->getRadius(); collisionShapeBuffer[0].m_dimensions[1] = sphere->getRadius(); collisionShapeBuffer[0].m_dimensions[2] = sphere->getRadius(); numConverted++; break; } case COMPOUND_SHAPE_PROXYTYPE: { //it could be a compound mesh from a wavefront OBJ, check it UrdfCollision* urdfCol = m_data->m_bulletCollisionShape2UrdfCollision.find(colShape); if (urdfCol && (urdfCol->m_geometry.m_type == URDF_GEOM_MESH)) { collisionShapeBuffer[0].m_collisionGeometryType = GEOM_MESH; collisionShapeBuffer[0].m_dimensions[0] = urdfCol->m_geometry.m_meshScale[0]; collisionShapeBuffer[0].m_dimensions[1] = urdfCol->m_geometry.m_meshScale[1]; collisionShapeBuffer[0].m_dimensions[2] = urdfCol->m_geometry.m_meshScale[2]; strcpy(collisionShapeBuffer[0].m_meshAssetFileName, urdfCol->m_geometry.m_meshFileName.c_str()); numConverted += 1; } else { //recurse, accumulate childTransform btCompoundShape* compound = (btCompoundShape*)colShape; for (int i = 0; i < compound->getNumChildShapes(); i++) { btTransform childTrans = transform*compound->getChildTransform(i); int remain = maxCollisionShapes - numConverted; int converted = extractCollisionShapes(compound->getChildShape(i), childTrans, &collisionShapeBuffer[numConverted], remain); numConverted += converted; } } break; } default: { b3Warning("Unexpected collision shape type in PhysicsServerCommandProcessor::extractCollisionShapes"); } }; return numConverted; } bool PhysicsServerCommandProcessor::processRequestCollisionShapeInfoCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_REQUEST_COLLISION_SHAPE_INFO"); SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_COLLISION_SHAPE_INFO_FAILED; int bodyUniqueId = clientCmd.m_requestCollisionShapeDataArguments.m_bodyUniqueId; int linkIndex = clientCmd.m_requestCollisionShapeDataArguments.m_linkIndex; InternalBodyHandle* bodyHandle = m_data->m_bodyHandles.getHandle(bodyUniqueId); if (bodyHandle) { if (bodyHandle->m_multiBody) { b3CollisionShapeData* collisionShapeStoragePtr = (b3CollisionShapeData*)bufferServerToClient; int totalBytesPerObject = sizeof(b3CollisionShapeData); int maxNumColObjects = bufferSizeInBytes / totalBytesPerObject - 1; btTransform childTrans; childTrans.setIdentity(); serverCmd.m_sendCollisionShapeArgs.m_bodyUniqueId = bodyUniqueId; serverCmd.m_sendCollisionShapeArgs.m_linkIndex = linkIndex; if (linkIndex == -1) { if (bodyHandle->m_multiBody->getBaseCollider()) { //extract shape info from base collider int numConvertedCollisionShapes = extractCollisionShapes(bodyHandle->m_multiBody->getBaseCollider()->getCollisionShape(), childTrans, collisionShapeStoragePtr, maxNumColObjects); serverCmd.m_sendCollisionShapeArgs.m_numCollisionShapes = numConvertedCollisionShapes; serverCmd.m_type = CMD_COLLISION_SHAPE_INFO_COMPLETED; } } else { if (linkIndex >= 0 && linkIndex < bodyHandle->m_multiBody->getNumLinks() && bodyHandle->m_multiBody->getLinkCollider(linkIndex)) { int numConvertedCollisionShapes = extractCollisionShapes(bodyHandle->m_multiBody->getLinkCollider(linkIndex)->getCollisionShape(), childTrans, collisionShapeStoragePtr, maxNumColObjects); serverCmd.m_sendCollisionShapeArgs.m_numCollisionShapes = numConvertedCollisionShapes; serverCmd.m_type = CMD_COLLISION_SHAPE_INFO_COMPLETED; } } } } return hasStatus; } bool PhysicsServerCommandProcessor::processRequestVisualShapeInfoCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_REQUEST_VISUAL_SHAPE_INFO"); SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_VISUAL_SHAPE_INFO_FAILED; //retrieve the visual shape information for a specific body if (m_data->m_pluginManager.getRenderInterface()) { int totalNumVisualShapes = m_data->m_pluginManager.getRenderInterface()->getNumVisualShapes(clientCmd.m_requestVisualShapeDataArguments.m_bodyUniqueId); //int totalBytesPerVisualShape = sizeof (b3VisualShapeData); //int visualShapeStorage = bufferSizeInBytes / totalBytesPerVisualShape - 1; b3VisualShapeData* visualShapeStoragePtr = (b3VisualShapeData*)bufferServerToClient; int remain = totalNumVisualShapes - clientCmd.m_requestVisualShapeDataArguments.m_startingVisualShapeIndex; int shapeIndex = clientCmd.m_requestVisualShapeDataArguments.m_startingVisualShapeIndex; int success = m_data->m_pluginManager.getRenderInterface()->getVisualShapesData(clientCmd.m_requestVisualShapeDataArguments.m_bodyUniqueId, shapeIndex, visualShapeStoragePtr); if (success) { serverCmd.m_sendVisualShapeArgs.m_numRemainingVisualShapes = remain-1; serverCmd.m_sendVisualShapeArgs.m_numVisualShapesCopied = 1; serverCmd.m_sendVisualShapeArgs.m_startingVisualShapeIndex = clientCmd.m_requestVisualShapeDataArguments.m_startingVisualShapeIndex; serverCmd.m_sendVisualShapeArgs.m_bodyUniqueId = clientCmd.m_requestVisualShapeDataArguments.m_bodyUniqueId; serverCmd.m_numDataStreamBytes = sizeof(b3VisualShapeData)*serverCmd.m_sendVisualShapeArgs.m_numVisualShapesCopied; serverCmd.m_type = CMD_VISUAL_SHAPE_INFO_COMPLETED; } } return hasStatus; } bool PhysicsServerCommandProcessor::processUpdateVisualShapeCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_UPDATE_VISUAL_SHAPE"); SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_VISUAL_SHAPE_UPDATE_FAILED; InternalTextureHandle* texHandle = 0; if (clientCmd.m_updateFlags & CMD_UPDATE_VISUAL_SHAPE_TEXTURE) { texHandle = m_data->m_textureHandles.getHandle(clientCmd.m_updateVisualShapeDataArguments.m_textureUniqueId); if (clientCmd.m_updateVisualShapeDataArguments.m_textureUniqueId>=0) { if (texHandle) { if (m_data->m_pluginManager.getRenderInterface()) { m_data->m_pluginManager.getRenderInterface()->changeShapeTexture(clientCmd.m_updateVisualShapeDataArguments.m_bodyUniqueId, clientCmd.m_updateVisualShapeDataArguments.m_jointIndex, clientCmd.m_updateVisualShapeDataArguments.m_shapeIndex, texHandle->m_tinyRendererTextureId); } } } } { int bodyUniqueId = clientCmd.m_updateVisualShapeDataArguments.m_bodyUniqueId; int linkIndex = clientCmd.m_updateVisualShapeDataArguments.m_jointIndex; InternalBodyHandle* bodyHandle = m_data->m_bodyHandles.getHandle(bodyUniqueId); if (bodyHandle) { if (bodyHandle->m_multiBody) { if (linkIndex==-1) { if (bodyHandle->m_multiBody->getBaseCollider()) { int graphicsIndex = bodyHandle->m_multiBody->getBaseCollider()->getUserIndex(); if (clientCmd.m_updateFlags & CMD_UPDATE_VISUAL_SHAPE_TEXTURE) { if (texHandle) { int shapeIndex = m_data->m_guiHelper->getShapeIndexFromInstance(graphicsIndex); m_data->m_guiHelper->replaceTexture(shapeIndex,texHandle->m_openglTextureId); } } if (clientCmd.m_updateFlags & CMD_UPDATE_VISUAL_SHAPE_RGBA_COLOR) { if (m_data->m_pluginManager.getRenderInterface()) { m_data->m_pluginManager.getRenderInterface()->changeRGBAColor(bodyUniqueId,linkIndex, clientCmd.m_updateVisualShapeDataArguments.m_shapeIndex, clientCmd.m_updateVisualShapeDataArguments.m_rgbaColor); } m_data->m_guiHelper->changeRGBAColor(graphicsIndex,clientCmd.m_updateVisualShapeDataArguments.m_rgbaColor); } if (clientCmd.m_updateFlags & CMD_UPDATE_VISUAL_SHAPE_SPECULAR_COLOR) { m_data->m_guiHelper->changeSpecularColor(graphicsIndex,clientCmd.m_updateVisualShapeDataArguments.m_specularColor); } } } else { if (linkIndexm_multiBody->getNumLinks()) { if (bodyHandle->m_multiBody->getLink(linkIndex).m_collider) { int graphicsIndex = bodyHandle->m_multiBody->getLink(linkIndex).m_collider->getUserIndex(); if (clientCmd.m_updateFlags & CMD_UPDATE_VISUAL_SHAPE_TEXTURE) { if (texHandle) { int shapeIndex = m_data->m_guiHelper->getShapeIndexFromInstance(graphicsIndex); m_data->m_guiHelper->replaceTexture(shapeIndex,texHandle->m_openglTextureId); } } if (clientCmd.m_updateFlags & CMD_UPDATE_VISUAL_SHAPE_RGBA_COLOR) { if (m_data->m_pluginManager.getRenderInterface()) { m_data->m_pluginManager.getRenderInterface()->changeRGBAColor(bodyUniqueId,linkIndex, clientCmd.m_updateVisualShapeDataArguments.m_shapeIndex, clientCmd.m_updateVisualShapeDataArguments.m_rgbaColor); } m_data->m_guiHelper->changeRGBAColor(graphicsIndex,clientCmd.m_updateVisualShapeDataArguments.m_rgbaColor); } if (clientCmd.m_updateFlags & CMD_UPDATE_VISUAL_SHAPE_SPECULAR_COLOR) { m_data->m_guiHelper->changeSpecularColor(graphicsIndex,clientCmd.m_updateVisualShapeDataArguments.m_specularColor); } } } } } else { if (bodyHandle->m_rigidBody) { int graphicsIndex = bodyHandle->m_rigidBody->getUserIndex(); if (clientCmd.m_updateFlags & CMD_UPDATE_VISUAL_SHAPE_TEXTURE) { if (texHandle) { int shapeIndex = m_data->m_guiHelper->getShapeIndexFromInstance(graphicsIndex); m_data->m_guiHelper->replaceTexture(shapeIndex,texHandle->m_openglTextureId); } } if (clientCmd.m_updateFlags & CMD_UPDATE_VISUAL_SHAPE_RGBA_COLOR) { if (m_data->m_pluginManager.getRenderInterface()) { m_data->m_pluginManager.getRenderInterface()->changeRGBAColor(bodyUniqueId,linkIndex, clientCmd.m_updateVisualShapeDataArguments.m_shapeIndex, clientCmd.m_updateVisualShapeDataArguments.m_rgbaColor); } m_data->m_guiHelper->changeRGBAColor(graphicsIndex,clientCmd.m_updateVisualShapeDataArguments.m_rgbaColor); } if (clientCmd.m_updateFlags & CMD_UPDATE_VISUAL_SHAPE_SPECULAR_COLOR) { m_data->m_guiHelper->changeSpecularColor(graphicsIndex,clientCmd.m_updateVisualShapeDataArguments.m_specularColor); } } } } } serverCmd.m_type = CMD_VISUAL_SHAPE_UPDATE_COMPLETED; return hasStatus; } bool PhysicsServerCommandProcessor::processChangeTextureCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_CHANGE_TEXTURE_COMMAND_FAILED; InternalTextureHandle* texH = m_data->m_textureHandles.getHandle(clientCmd.m_changeTextureArgs.m_textureUniqueId); if(texH) { int gltex = texH->m_openglTextureId; m_data->m_guiHelper->changeTexture(gltex, (const unsigned char*)bufferServerToClient, clientCmd.m_changeTextureArgs.m_width,clientCmd.m_changeTextureArgs.m_height); serverCmd.m_type = CMD_CLIENT_COMMAND_COMPLETED; } return hasStatus; } bool PhysicsServerCommandProcessor::processLoadTextureCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_LOAD_TEXTURE"); SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_LOAD_TEXTURE_FAILED; char relativeFileName[1024]; char pathPrefix[1024]; if(b3ResourcePath::findResourcePath(clientCmd.m_loadTextureArguments.m_textureFileName,relativeFileName,1024)) { b3FileUtils::extractPath(relativeFileName,pathPrefix,1024); int texHandle = m_data->m_textureHandles.allocHandle(); InternalTextureHandle* texH = m_data->m_textureHandles.getHandle(texHandle); if(texH) { texH->m_tinyRendererTextureId = -1; texH->m_openglTextureId = -1; int uid = -1; if (m_data->m_pluginManager.getRenderInterface()) { uid = m_data->m_pluginManager.getRenderInterface()->loadTextureFile(relativeFileName); } if(uid>=0) { texH->m_tinyRendererTextureId = uid; } { int width,height,n; unsigned char* imageData= stbi_load(relativeFileName,&width,&height,&n,3); if(imageData) { texH->m_openglTextureId = m_data->m_guiHelper->registerTexture(imageData,width,height); free(imageData); } else { b3Warning("Unsupported texture image format [%s]\n",relativeFileName); } } serverCmd.m_loadTextureResultArguments.m_textureUniqueId = texHandle; serverCmd.m_type = CMD_LOAD_TEXTURE_COMPLETED; } } else { serverCmd.m_type = CMD_LOAD_TEXTURE_FAILED; } return hasStatus; } bool PhysicsServerCommandProcessor::processSaveStateCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { BT_PROFILE("CMD_RESTORE_STATE"); bool hasStatus = true; SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_SAVE_STATE_FAILED; btDefaultSerializer* ser = new btDefaultSerializer(); int currentFlags = ser->getSerializationFlags(); ser->setSerializationFlags(currentFlags | BT_SERIALIZE_CONTACT_MANIFOLDS); m_data->m_dynamicsWorld->serialize(ser); bParse::btBulletFile* bulletFile = new bParse::btBulletFile((char*)ser->getBufferPointer(), ser->getCurrentBufferSize()); bulletFile->parse(false); if (bulletFile->ok()) { serverCmd.m_type = CMD_SAVE_STATE_COMPLETED; serverCmd.m_saveStateResultArgs.m_stateId = m_data->m_savedStates.size(); SaveStateData sd; sd.m_bulletFile = bulletFile; sd.m_serializer = ser; m_data->m_savedStates.push_back(sd); } return hasStatus; } bool PhysicsServerCommandProcessor::processRestoreStateCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { BT_PROFILE("CMD_RESTORE_STATE"); bool hasStatus = true; SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_RESTORE_STATE_FAILED; btMultiBodyWorldImporter* importer = new btMultiBodyWorldImporter(m_data->m_dynamicsWorld); importer->setImporterFlags(eRESTORE_EXISTING_OBJECTS); bool ok = false; if (clientCmd.m_loadStateArguments.m_stateId >= 0) { if (clientCmd.m_loadStateArguments.m_stateId < m_data->m_savedStates.size()) { bParse::btBulletFile* bulletFile = m_data->m_savedStates[clientCmd.m_loadStateArguments.m_stateId].m_bulletFile; ok = importer->convertAllObjects(bulletFile); } } else { const char* prefix[] = { "", "./", "./data/", "../data/", "../../data/", "../../../data/", "../../../../data/" }; int numPrefixes = sizeof(prefix) / sizeof(const char*); char relativeFileName[1024]; FILE* f = 0; bool found = false; for (int i = 0; !f && iloadFile(relativeFileName); } } if (ok) { serverCmd.m_type = CMD_RESTORE_STATE_COMPLETED; } return hasStatus; } bool PhysicsServerCommandProcessor::processLoadBulletCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { BT_PROFILE("CMD_LOAD_BULLET"); bool hasStatus = true; SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_BULLET_LOADING_FAILED; //btBulletWorldImporter* importer = new btBulletWorldImporter(m_data->m_dynamicsWorld); btMultiBodyWorldImporter* importer = new btMultiBodyWorldImporter(m_data->m_dynamicsWorld); const char* prefix[] = { "", "./", "./data/", "../data/", "../../data/", "../../../data/", "../../../../data/" }; int numPrefixes = sizeof(prefix) / sizeof(const char*); char relativeFileName[1024]; FILE* f = 0; bool found = false; for (int i = 0; !f && iloadFile(relativeFileName); if (ok) { int numRb = importer->getNumRigidBodies(); serverStatusOut.m_sdfLoadedArgs.m_numBodies = 0; serverStatusOut.m_sdfLoadedArgs.m_numUserConstraints = 0; for( int i=0;igetRigidBodyByIndex(i); if (colObj) { btRigidBody* rb = btRigidBody::upcast(colObj); if (rb) { int bodyUniqueId = m_data->m_bodyHandles.allocHandle(); InternalBodyHandle* bodyHandle = m_data->m_bodyHandles.getHandle(bodyUniqueId); colObj->setUserIndex2(bodyUniqueId); bodyHandle->m_rigidBody = rb; if (serverStatusOut.m_sdfLoadedArgs.m_numBodiesm_guiHelper->autogenerateGraphicsObjects(m_data->m_dynamicsWorld); } } return hasStatus; } bool PhysicsServerCommandProcessor::processLoadMJCFCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_LOAD_MJCF"); SharedMemoryStatus& serverCmd = serverStatusOut; serverCmd.m_type = CMD_MJCF_LOADING_FAILED; const MjcfArgs& mjcfArgs = clientCmd.m_mjcfArguments; if (m_data->m_verboseOutput) { b3Printf("Processed CMD_LOAD_MJCF:%s", mjcfArgs.m_mjcfFileName); } bool useMultiBody=(clientCmd.m_updateFlags & URDF_ARGS_USE_MULTIBODY) ? (mjcfArgs.m_useMultiBody!=0) : true; int flags = CUF_USE_MJCF; if (clientCmd.m_updateFlags&URDF_ARGS_HAS_CUSTOM_URDF_FLAGS) { flags |= clientCmd.m_mjcfArguments.m_flags; } bool completedOk = loadMjcf(mjcfArgs.m_mjcfFileName,bufferServerToClient, bufferSizeInBytes, useMultiBody, flags); if (completedOk) { m_data->m_guiHelper->autogenerateGraphicsObjects(this->m_data->m_dynamicsWorld); serverStatusOut.m_sdfLoadedArgs.m_numBodies = m_data->m_sdfRecentLoadedBodies.size(); serverStatusOut.m_sdfLoadedArgs.m_numUserConstraints = 0; int maxBodies = btMin(MAX_SDF_BODIES, serverStatusOut.m_sdfLoadedArgs.m_numBodies); for (int i=0;im_sdfRecentLoadedBodies[i]; } serverStatusOut.m_type = CMD_MJCF_LOADING_COMPLETED; } else { serverStatusOut.m_type = CMD_MJCF_LOADING_FAILED; } return hasStatus; } bool PhysicsServerCommandProcessor::processSaveBulletCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) { bool hasStatus = true; BT_PROFILE("CMD_SAVE_BULLET"); SharedMemoryStatus& serverCmd = serverStatusOut; FILE* f = fopen(clientCmd.m_fileArguments.m_fileName, "wb"); if (f) { btDefaultSerializer* ser = new btDefaultSerializer(); int currentFlags = ser->getSerializationFlags(); ser->setSerializationFlags(currentFlags | BT_SERIALIZE_CONTACT_MANIFOLDS); m_data->m_dynamicsWorld->serialize(ser); fwrite(ser->getBufferPointer(), ser->getCurrentBufferSize(), 1, f); fclose(f); serverCmd.m_type = CMD_BULLET_SAVING_COMPLETED; delete ser; return hasStatus; } serverCmd.m_type = CMD_BULLET_SAVING_FAILED; return hasStatus; } bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes ) { // BT_PROFILE("processCommand"); int sz = sizeof(SharedMemoryStatus); int sz2 = sizeof(SharedMemoryCommand); bool hasStatus = false; if (m_data->m_commandLogger) { m_data->m_commandLogger->logCommand(clientCmd); } serverStatusOut.m_type = CMD_INVALID_STATUS; serverStatusOut.m_numDataStreamBytes = 0; serverStatusOut.m_dataStream = 0; //consume the command switch (clientCmd.m_type) { case CMD_STATE_LOGGING: { hasStatus = processStateLoggingCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_SET_VR_CAMERA_STATE: { hasStatus = processSetVRCameraStateCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REQUEST_VR_EVENTS_DATA: { hasStatus = processRequestVREventsCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; }; case CMD_REQUEST_MOUSE_EVENTS_DATA: { hasStatus = processRequestMouseEventsCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; }; case CMD_REQUEST_KEYBOARD_EVENTS_DATA: { hasStatus = processRequestKeyboardEventsCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; }; case CMD_REQUEST_RAY_CAST_INTERSECTIONS: { hasStatus = processRequestRaycastIntersectionsCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; }; case CMD_REQUEST_DEBUG_LINES: { hasStatus = processRequestDebugLinesCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REQUEST_CAMERA_IMAGE_DATA: { hasStatus = processRequestCameraImageCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_SYNC_BODY_INFO: { hasStatus = processSyncBodyInfoCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REQUEST_BODY_INFO: { hasStatus = processRequestBodyInfoCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_SAVE_WORLD: { hasStatus = processSaveWorldCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_LOAD_SDF: { hasStatus = processLoadSDFCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_CREATE_COLLISION_SHAPE: { hasStatus = processCreateCollisionShapeCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_CREATE_VISUAL_SHAPE: { hasStatus = processCreateVisualShapeCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_CREATE_MULTI_BODY: { hasStatus = processCreateMultiBodyCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_SET_ADDITIONAL_SEARCH_PATH: { hasStatus = processSetAdditionalSearchPathCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_LOAD_URDF: { hasStatus = processLoadURDFCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_LOAD_SOFT_BODY: { hasStatus = processLoadSoftBodyCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_CREATE_SENSOR: { hasStatus = processCreateSensorCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_PROFILE_TIMING: { hasStatus = processProfileTimingCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_SEND_DESIRED_STATE: { hasStatus = processSendDesiredStateCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REQUEST_COLLISION_INFO: { hasStatus = processRequestCollisionInfoCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REQUEST_ACTUAL_STATE: { hasStatus = processRequestActualStateCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_STEP_FORWARD_SIMULATION: { hasStatus = processForwardDynamicsCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REQUEST_INTERNAL_DATA: { hasStatus = processRequestInternalDataCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; }; case CMD_CHANGE_DYNAMICS_INFO: { hasStatus = processChangeDynamicsInfoCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; }; case CMD_GET_DYNAMICS_INFO: { hasStatus = processGetDynamicsInfoCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REQUEST_PHYSICS_SIMULATION_PARAMETERS: { hasStatus = processRequestPhysicsSimulationParametersCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_SEND_PHYSICS_SIMULATION_PARAMETERS: { hasStatus = processSendPhysicsParametersCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; }; case CMD_INIT_POSE: { hasStatus = processInitPoseCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_RESET_SIMULATION: { hasStatus = processResetSimulationCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_CREATE_RIGID_BODY: { hasStatus = processCreateRigidBodyCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_CREATE_BOX_COLLISION_SHAPE: { //for backward compatibility, CMD_CREATE_BOX_COLLISION_SHAPE is the same as CMD_CREATE_RIGID_BODY hasStatus = processCreateRigidBodyCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_PICK_BODY: { hasStatus = processPickBodyCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_MOVE_PICKED_BODY: { hasStatus = processMovePickedBodyCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REMOVE_PICKING_CONSTRAINT_BODY: { hasStatus = processRemovePickingConstraintCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REQUEST_AABB_OVERLAP: { hasStatus = processRequestAabbOverlapCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REQUEST_OPENGL_VISUALIZER_CAMERA: { hasStatus = processRequestOpenGLVisualizeCameraCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_CONFIGURE_OPENGL_VISUALIZER: { hasStatus = processConfigureOpenGLVisualizerCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REQUEST_CONTACT_POINT_INFORMATION: { hasStatus = processRequestContactpointInformationCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_CALCULATE_INVERSE_DYNAMICS: { hasStatus = processInverseDynamicsCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_CALCULATE_JACOBIAN: { hasStatus = processCalculateJacobianCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_CALCULATE_MASS_MATRIX: { hasStatus = processCalculateMassMatrixCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_APPLY_EXTERNAL_FORCE: { hasStatus = processApplyExternalForceCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REMOVE_BODY: { hasStatus = processRemoveBodyCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_USER_CONSTRAINT: { hasStatus = processCreateUserConstraintCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_CALCULATE_INVERSE_KINEMATICS: { hasStatus = processCalculateInverseKinematicsCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REQUEST_VISUAL_SHAPE_INFO: { hasStatus = processRequestVisualShapeInfoCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REQUEST_COLLISION_SHAPE_INFO: { hasStatus = processRequestCollisionShapeInfoCommand(clientCmd, serverStatusOut, bufferServerToClient, bufferSizeInBytes); break; } case CMD_UPDATE_VISUAL_SHAPE: { hasStatus = processUpdateVisualShapeCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_CHANGE_TEXTURE: { hasStatus = processChangeTextureCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_LOAD_TEXTURE: { hasStatus = processLoadTextureCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_RESTORE_STATE: { hasStatus = processRestoreStateCommand(clientCmd, serverStatusOut, bufferServerToClient, bufferSizeInBytes); break; } case CMD_SAVE_STATE: { hasStatus = processSaveStateCommand(clientCmd, serverStatusOut, bufferServerToClient, bufferSizeInBytes); break; } case CMD_LOAD_BULLET: { hasStatus = processLoadBulletCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_SAVE_BULLET: { hasStatus = processSaveBulletCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_LOAD_MJCF: { hasStatus = processLoadMJCFCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_USER_DEBUG_DRAW: { hasStatus = processUserDebugDrawCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_CUSTOM_COMMAND: { hasStatus = processCustomCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_SYNC_USER_DATA: { hasStatus = processSyncUserDataCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REQUEST_USER_DATA: { hasStatus = processRequestUserDataCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_ADD_USER_DATA: { hasStatus = processAddUserDataCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } case CMD_REMOVE_USER_DATA: { hasStatus = processRemoveUserDataCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes); break; } default: { BT_PROFILE("CMD_UNKNOWN"); b3Error("Unknown command encountered"); SharedMemoryStatus& serverCmd =serverStatusOut; serverCmd.m_type = CMD_UNKNOWN_COMMAND_FLUSHED; hasStatus = true; } }; return hasStatus; } void PhysicsServerCommandProcessor::syncPhysicsToGraphics() { m_data->m_guiHelper->syncPhysicsToGraphics(m_data->m_dynamicsWorld); } void PhysicsServerCommandProcessor::renderScene(int renderFlags) { if (m_data->m_guiHelper) { if (0==(renderFlags&COV_DISABLE_SYNC_RENDERING)) { m_data->m_guiHelper->syncPhysicsToGraphics(m_data->m_dynamicsWorld); } m_data->m_guiHelper->render(m_data->m_dynamicsWorld); } } void PhysicsServerCommandProcessor::physicsDebugDraw(int debugDrawFlags) { if (m_data->m_dynamicsWorld) { if (m_data->m_dynamicsWorld->getDebugDrawer()) { m_data->m_dynamicsWorld->getDebugDrawer()->setDebugMode(debugDrawFlags); m_data->m_dynamicsWorld->debugDrawWorld(); #ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD for ( int i=0;im_dynamicsWorld->getSoftBodyArray().size();i++) { btSoftBody* psb=(btSoftBody*)m_data->m_dynamicsWorld->getSoftBodyArray()[i]; if (m_data->m_dynamicsWorld->getDebugDrawer() && !(m_data->m_dynamicsWorld->getDebugDrawer()->getDebugMode() & (btIDebugDraw::DBG_DrawWireframe))) { //btSoftBodyHelpers::DrawFrame(psb,m_data->m_dynamicsWorld->getDebugDrawer()); btSoftBodyHelpers::Draw(psb,m_data->m_dynamicsWorld->getDebugDrawer(),m_data->m_dynamicsWorld->getDrawFlags()); } } #endif } } } struct MyResultCallback : public btCollisionWorld::ClosestRayResultCallback { MyResultCallback(const btVector3& rayFromWorld,const btVector3& rayToWorld) :btCollisionWorld::ClosestRayResultCallback(rayFromWorld, rayToWorld) { } virtual bool needsCollision(btBroadphaseProxy* proxy0) const { return true; } }; bool PhysicsServerCommandProcessor::pickBody(const btVector3& rayFromWorld, const btVector3& rayToWorld) { if (m_data->m_dynamicsWorld==0) return false; //btCollisionWorld::ClosestRayResultCallback rayCallback(rayFromWorld, rayToWorld); MyResultCallback rayCallback(rayFromWorld, rayToWorld); m_data->m_dynamicsWorld->rayTest(rayFromWorld, rayToWorld, rayCallback); if (rayCallback.hasHit()) { btVector3 pickPos = rayCallback.m_hitPointWorld; btRigidBody* body = (btRigidBody*)btRigidBody::upcast(rayCallback.m_collisionObject); if (body) { //other exclusions? if (!(body->isStaticObject() || body->isKinematicObject())) { m_data->m_pickedBody = body; m_data->m_savedActivationState = body->getActivationState(); m_data->m_pickedBody->setActivationState(DISABLE_DEACTIVATION); //printf("pickPos=%f,%f,%f\n",pickPos.getX(),pickPos.getY(),pickPos.getZ()); btVector3 localPivot = body->getCenterOfMassTransform().inverse() * pickPos; btPoint2PointConstraint* p2p = new btPoint2PointConstraint(*body, localPivot); m_data->m_dynamicsWorld->addConstraint(p2p, true); m_data->m_pickedConstraint = p2p; btScalar mousePickClamping = 30.f; p2p->m_setting.m_impulseClamp = mousePickClamping; //very weak constraint for picking p2p->m_setting.m_tau = 0.001f; } } else { btMultiBodyLinkCollider* multiCol = (btMultiBodyLinkCollider*)btMultiBodyLinkCollider::upcast(rayCallback.m_collisionObject); if (multiCol && multiCol->m_multiBody) { m_data->m_prevCanSleep = multiCol->m_multiBody->getCanSleep(); multiCol->m_multiBody->setCanSleep(false); btVector3 pivotInA = multiCol->m_multiBody->worldPosToLocal(multiCol->m_link, pickPos); btMultiBodyPoint2Point* p2p = new btMultiBodyPoint2Point(multiCol->m_multiBody,multiCol->m_link,0,pivotInA,pickPos); //if you add too much energy to the system, causing high angular velocities, simulation 'explodes' //see also http://www.bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=4&t=949 //so we try to avoid it by clamping the maximum impulse (force) that the mouse pick can apply //it is not satisfying, hopefully we find a better solution (higher order integrator, using joint friction using a zero-velocity target motor with limited force etc?) btScalar scaling=10; p2p->setMaxAppliedImpulse(2*scaling); btMultiBodyDynamicsWorld* world = (btMultiBodyDynamicsWorld*) m_data->m_dynamicsWorld; world->addMultiBodyConstraint(p2p); m_data->m_pickingMultiBodyPoint2Point =p2p; } } // pickObject(pickPos, rayCallback.m_collisionObject); m_data->m_oldPickingPos = rayToWorld; m_data->m_hitPos = pickPos; m_data->m_oldPickingDist = (pickPos - rayFromWorld).length(); // printf("hit !\n"); //add p2p } return false; } bool PhysicsServerCommandProcessor::movePickedBody(const btVector3& rayFromWorld, const btVector3& rayToWorld) { if (m_data->m_pickedBody && m_data->m_pickedConstraint) { btPoint2PointConstraint* pickCon = static_cast(m_data->m_pickedConstraint); if (pickCon) { //keep it at the same picking distance btVector3 dir = rayToWorld-rayFromWorld; dir.normalize(); dir *= m_data->m_oldPickingDist; btVector3 newPivotB = rayFromWorld + dir; pickCon->setPivotB(newPivotB); } } if (m_data->m_pickingMultiBodyPoint2Point) { //keep it at the same picking distance btVector3 dir = rayToWorld-rayFromWorld; dir.normalize(); dir *= m_data->m_oldPickingDist; btVector3 newPivotB = rayFromWorld + dir; m_data->m_pickingMultiBodyPoint2Point->setPivotInB(newPivotB); } return false; } void PhysicsServerCommandProcessor::removePickingConstraint() { if (m_data->m_pickedConstraint) { m_data->m_dynamicsWorld->removeConstraint(m_data->m_pickedConstraint); delete m_data->m_pickedConstraint; m_data->m_pickedConstraint = 0; m_data->m_pickedBody->forceActivationState(m_data->m_savedActivationState); m_data->m_pickedBody = 0; } if (m_data->m_pickingMultiBodyPoint2Point) { m_data->m_pickingMultiBodyPoint2Point->getMultiBodyA()->setCanSleep(m_data->m_prevCanSleep); btMultiBodyDynamicsWorld* world = (btMultiBodyDynamicsWorld*) m_data->m_dynamicsWorld; world->removeMultiBodyConstraint(m_data->m_pickingMultiBodyPoint2Point); delete m_data->m_pickingMultiBodyPoint2Point; m_data->m_pickingMultiBodyPoint2Point = 0; } } void PhysicsServerCommandProcessor::enableCommandLogging(bool enable, const char* fileName) { if (enable) { if (0==m_data->m_commandLogger) { m_data->m_commandLogger = new CommandLogger(fileName); } } else { if (0!=m_data->m_commandLogger) { delete m_data->m_commandLogger; m_data->m_commandLogger = 0; } } } void PhysicsServerCommandProcessor::replayFromLogFile(const char* fileName) { CommandLogPlayback* pb = new CommandLogPlayback(fileName); m_data->m_logPlayback = pb; } int gDroppedSimulationSteps = 0; int gNumSteps = 0; double gDtInSec = 0.f; double gSubStep = 0.f; void PhysicsServerCommandProcessor::enableRealTimeSimulation(bool enableRealTimeSim) { m_data->m_useRealTimeSimulation = enableRealTimeSim; } bool PhysicsServerCommandProcessor::isRealTimeSimulationEnabled() const { return m_data->m_useRealTimeSimulation; } void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec,const struct b3VRControllerEvent* vrControllerEvents, int numVRControllerEvents, const struct b3KeyboardEvent* keyEvents, int numKeyEvents, const struct b3MouseEvent* mouseEvents, int numMouseEvents) { m_data->m_vrControllerEvents.addNewVREvents(vrControllerEvents,numVRControllerEvents); m_data->m_pluginManager.addEvents(vrControllerEvents, numVRControllerEvents, keyEvents, numKeyEvents, mouseEvents, numMouseEvents); for (int i=0;im_stateLoggers.size();i++) { if (m_data->m_stateLoggers[i]->m_loggingType==STATE_LOGGING_VR_CONTROLLERS) { VRControllerStateLogger* vrLogger = (VRControllerStateLogger*) m_data->m_stateLoggers[i]; vrLogger->m_vrEvents.addNewVREvents(vrControllerEvents,numVRControllerEvents); } } for (int ii=0;iim_mouseEvents.size();e++) { if (event.m_eventType == m_data->m_mouseEvents[e].m_eventType) { if (event.m_eventType == MOUSE_MOVE_EVENT) { m_data->m_mouseEvents[e].m_mousePosX = event.m_mousePosX; m_data->m_mouseEvents[e].m_mousePosY = event.m_mousePosY; found = true; } else if ((event.m_eventType == MOUSE_BUTTON_EVENT) && event.m_buttonIndex == m_data->m_mouseEvents[e].m_buttonIndex) { m_data->m_mouseEvents[e].m_buttonState |= event.m_buttonState; if (event.m_buttonState & eButtonIsDown) { m_data->m_mouseEvents[e].m_buttonState |= eButtonIsDown; } else { m_data->m_mouseEvents[e].m_buttonState &= ~eButtonIsDown; } found = true; } } } if (!found) { m_data->m_mouseEvents.push_back(event); } } for (int i=0;im_keyboardEvents.size();e++) { if (event.m_keyCode == m_data->m_keyboardEvents[e].m_keyCode) { m_data->m_keyboardEvents[e].m_keyState |= event.m_keyState; if (event.m_keyState & eButtonIsDown) { m_data->m_keyboardEvents[e].m_keyState |= eButtonIsDown; } else { m_data->m_keyboardEvents[e].m_keyState &= ~eButtonIsDown; } found=true; } } if (!found) { m_data->m_keyboardEvents.push_back(event); } } if (gResetSimulation) { resetSimulation(); gResetSimulation = false; } if (gVRTrackingObjectUniqueId >= 0) { InternalBodyHandle* bodyHandle = m_data->m_bodyHandles.getHandle(gVRTrackingObjectUniqueId); if (bodyHandle && bodyHandle->m_multiBody) { // gVRTrackingObjectTr = bodyHandle->m_multiBody->getBaseWorldTransform(); if (gVRTrackingObjectUniqueId>=0) { gVRTrackingObjectTr.setOrigin(bodyHandle->m_multiBody->getBaseWorldTransform().getOrigin()); gVRTeleportPos1 = gVRTrackingObjectTr.getOrigin(); } if (gVRTrackingObjectFlag&VR_CAMERA_TRACK_OBJECT_ORIENTATION) { gVRTrackingObjectTr.setBasis(bodyHandle->m_multiBody->getBaseWorldTransform().getBasis()); gVRTeleportOrn = gVRTrackingObjectTr.getRotation(); } } } if ((m_data->m_useRealTimeSimulation) && m_data->m_guiHelper) { int maxSteps = m_data->m_numSimulationSubSteps+3; if (m_data->m_numSimulationSubSteps) { gSubStep = m_data->m_physicsDeltaTime / m_data->m_numSimulationSubSteps; } else { gSubStep = m_data->m_physicsDeltaTime; } int numSteps = m_data->m_dynamicsWorld->stepSimulation(dtInSec*simTimeScalingFactor,maxSteps, gSubStep); gDroppedSimulationSteps += numSteps > maxSteps ? numSteps - maxSteps : 0; if (numSteps) { gNumSteps = numSteps; gDtInSec = dtInSec; } } } void PhysicsServerCommandProcessor::resetSimulation() { //clean up all data m_data->m_cachedVUrdfisualShapes.clear(); #ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD if (m_data && m_data->m_dynamicsWorld) { m_data->m_dynamicsWorld->getWorldInfo().m_sparsesdf.Reset(); } #endif if (m_data && m_data->m_guiHelper) { m_data->m_guiHelper->removeAllGraphicsInstances(); m_data->m_guiHelper->removeAllUserDebugItems(); } if (m_data) { if (m_data->m_pluginManager.getRenderInterface()) { m_data->m_pluginManager.getRenderInterface()->resetAll(); } for (int i = 0; i < m_data->m_savedStates.size(); i++) { delete m_data->m_savedStates[i].m_bulletFile; delete m_data->m_savedStates[i].m_serializer; } m_data->m_savedStates.clear(); } removePickingConstraint(); deleteDynamicsWorld(); createEmptyDynamicsWorld(); m_data->m_bodyHandles.exitHandles(); m_data->m_bodyHandles.initHandles(); m_data->m_userCollisionShapeHandles.exitHandles(); m_data->m_userCollisionShapeHandles.initHandles(); } void PhysicsServerCommandProcessor::setTimeOut(double /*timeOutInSeconds*/) { } const btVector3& PhysicsServerCommandProcessor::getVRTeleportPosition() const { return gVRTeleportPos1; } void PhysicsServerCommandProcessor::setVRTeleportPosition(const btVector3& vrTeleportPos) { gVRTeleportPos1 = vrTeleportPos; } const btQuaternion& PhysicsServerCommandProcessor::getVRTeleportOrientation() const { return gVRTeleportOrn; } void PhysicsServerCommandProcessor::setVRTeleportOrientation(const btQuaternion& vrTeleportOrn) { gVRTeleportOrn = vrTeleportOrn; }