#include "KukaGraspExample.h" #include "IKTrajectoryHelper.h" #include "../CommonInterfaces/CommonGraphicsAppInterface.h" #include "Bullet3Common/b3Quaternion.h" #include "Bullet3Common/b3AlignedObjectArray.h" #include "../CommonInterfaces/CommonRenderInterface.h" #include "../CommonInterfaces/CommonExampleInterface.h" #include "../CommonInterfaces/CommonGUIHelperInterface.h" #include "../SharedMemory/PhysicsServerSharedMemory.h" #include "../SharedMemory/PhysicsClientC_API.h" #include #include "b3RobotSimAPI.h" #include "../Utils/b3Clock.h" ///quick demo showing the right-handed coordinate system and positive rotations around each axis class KukaGraspExample : public CommonExampleInterface { CommonGraphicsApp* m_app; GUIHelperInterface* m_guiHelper; b3RobotSimAPI m_robotSim; int m_kukaIndex; IKTrajectoryHelper m_ikHelper; int m_targetSphereInstance; b3Vector3 m_targetPos; double m_time; int m_options; b3AlignedObjectArray m_movingInstances; enum { numCubesX = 20, numCubesY = 20 }; public: KukaGraspExample(GUIHelperInterface* helper, int options) :m_app(helper->getAppInterface()), m_guiHelper(helper), m_options(options), m_kukaIndex(-1), m_time(0) { m_targetPos.setValue(0.5,0,1); m_app->setUpAxis(2); } virtual ~KukaGraspExample() { m_app->m_renderer->enableBlend(false); } virtual void physicsDebugDraw(int debugDrawMode) { } virtual void initPhysics() { ///create some graphics proxy for the tracking target ///the endeffector tries to track it using Inverse Kinematics { int sphereId = m_app->registerGraphicsUnitSphereShape(SPHERE_LOD_MEDIUM); b3Quaternion orn(0, 0, 0, 1); b3Vector4 color = b3MakeVector4(1., 0.3, 0.3, 1); b3Vector3 scaling = b3MakeVector3(.02, .02, .02); m_targetSphereInstance = m_app->m_renderer->registerGraphicsInstance(sphereId, m_targetPos, orn, color, scaling); } m_app->m_renderer->writeTransforms(); m_ikHelper.createKukaIIWA(); bool connected = m_robotSim.connect(m_guiHelper); b3Printf("robotSim connected = %d",connected); { b3RobotSimLoadFileArgs args(""); args.m_fileName = "kuka_iiwa/model.urdf"; args.m_startPosition.setValue(0,0,0); b3RobotSimLoadFileResults results; if (m_robotSim.loadFile(args, results) && results.m_uniqueObjectIds.size()==1) { m_kukaIndex = results.m_uniqueObjectIds[0]; int numJoints = m_robotSim.getNumJoints(m_kukaIndex); b3Printf("numJoints = %d",numJoints); for (int i=0;im_renderer->writeSingleInstanceTransformToCPU(m_targetPos, orn, m_targetSphereInstance); m_app->m_renderer->writeTransforms(); //draw the end-effector target sphere //m_app->m_renderer->renderScene(); } virtual void physicsDebugDraw() { } virtual bool mouseMoveCallback(float x,float y) { return false; } virtual bool mouseButtonCallback(int button, int state, float x, float y) { return false; } virtual bool keyboardCallback(int key, int state) { return false; } virtual void resetCamera() { float dist = 3; float pitch = -75; float yaw = 30; float targetPos[3]={-0.2,0.8,0.3}; if (m_app->m_renderer && m_app->m_renderer->getActiveCamera()) { m_app->m_renderer->getActiveCamera()->setCameraDistance(dist); m_app->m_renderer->getActiveCamera()->setCameraPitch(pitch); m_app->m_renderer->getActiveCamera()->setCameraYaw(yaw); m_app->m_renderer->getActiveCamera()->setCameraTargetPosition(targetPos[0],targetPos[1],targetPos[2]); } } }; class CommonExampleInterface* KukaGraspExampleCreateFunc(struct CommonExampleOptions& options) { return new KukaGraspExample(options.m_guiHelper, options.m_option); }