/* GWEN Copyright (c) 2010 Facepunch Studios See license in Gwen.h */ #pragma once #ifndef GWEN_TEXTOBJECT_H #define GWEN_TEXTOBJECT_H #include "Gwen/Gwen.h" #include "Gwen/Utility.h" namespace Gwen { class TextObject { public: TextObject(){} TextObject( const Gwen::String& text ) { *this = text; } TextObject( const char* text ) { *this = Gwen::String( text ); } TextObject( const wchar_t* text ) { *this = Gwen::UnicodeString( text ); } TextObject( const Gwen::UnicodeString& unicode ) { *this = unicode; } void operator = ( const Gwen::String& str ) { m_Data = Gwen::Utility::StringToUnicode( str ); } void operator = ( const Gwen::UnicodeString& unicodeStr ) { m_Data = unicodeStr; } Gwen::String Get() const { return Gwen::Utility::UnicodeToString( m_Data ); } const Gwen::UnicodeString& GetUnicode() const { return m_Data; } Gwen::UnicodeString m_Data; }; } #endif