#include "PhysicsClientC_API.h" #include "PhysicsClientSharedMemory.h" #include "Bullet3Common/b3Scalar.h" #include "Bullet3Common/b3Vector3.h" #include #include "SharedMemoryCommands.h" b3SharedMemoryCommandHandle b3LoadSdfCommandInit(b3PhysicsClientHandle physClient, const char* sdfFileName) { PhysicsClient* cl = (PhysicsClient* ) physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_LOAD_SDF; int len = strlen(sdfFileName); if (lenm_sdfArguments.m_sdfFileName,sdfFileName); } else { command->m_sdfArguments.m_sdfFileName[0] = 0; } command->m_updateFlags = SDF_ARGS_FILE_NAME; return (b3SharedMemoryCommandHandle) command; } b3SharedMemoryCommandHandle b3LoadUrdfCommandInit(b3PhysicsClientHandle physClient, const char* urdfFileName) { PhysicsClient* cl = (PhysicsClient* ) physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_LOAD_URDF; int len = strlen(urdfFileName); if (lenm_urdfArguments.m_urdfFileName,urdfFileName); } else { command->m_urdfArguments.m_urdfFileName[0] = 0; } command->m_updateFlags = URDF_ARGS_FILE_NAME; return (b3SharedMemoryCommandHandle) command; } int b3LoadUrdfCommandSetUseFixedBase(b3SharedMemoryCommandHandle commandHandle, int useFixedBase) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_LOAD_URDF); command->m_updateFlags |=URDF_ARGS_USE_FIXED_BASE; command->m_urdfArguments.m_useFixedBase = useFixedBase; return 0; } int b3LoadUrdfCommandSetStartPosition(b3SharedMemoryCommandHandle commandHandle, double startPosX,double startPosY,double startPosZ) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_LOAD_URDF); command->m_urdfArguments.m_initialPosition[0] = startPosX; command->m_urdfArguments.m_initialPosition[1] = startPosY; command->m_urdfArguments.m_initialPosition[2] = startPosZ; command->m_updateFlags|=URDF_ARGS_INITIAL_POSITION; return 0; } int b3LoadUrdfCommandSetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX,double startOrnY,double startOrnZ, double startOrnW) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_LOAD_URDF); command->m_urdfArguments.m_initialOrientation[0] = startOrnX; command->m_urdfArguments.m_initialOrientation[1] = startOrnY; command->m_urdfArguments.m_initialOrientation[2] = startOrnZ; command->m_urdfArguments.m_initialOrientation[3] = startOrnW; command->m_updateFlags|=URDF_ARGS_INITIAL_ORIENTATION; return 0; } b3SharedMemoryCommandHandle b3InitPhysicsParamCommand(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient* ) physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_SEND_PHYSICS_SIMULATION_PARAMETERS; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle) command; } int b3PhysicsParamSetGravity(b3SharedMemoryCommandHandle commandHandle, double gravx,double gravy, double gravz) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_gravityAcceleration[0] = gravx; command->m_physSimParamArgs.m_gravityAcceleration[1] = gravy; command->m_physSimParamArgs.m_gravityAcceleration[2] = gravz; command->m_updateFlags |= SIM_PARAM_UPDATE_GRAVITY; return 0; } int b3PhysicsParamSetRealTimeSimulation(b3SharedMemoryCommandHandle commandHandle, int enableRealTimeSimulation) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_allowRealTimeSimulation = enableRealTimeSimulation; command->m_updateFlags |= SIM_PARAM_UPDATE_REAL_TIME_SIMULATION; return 0; } int b3PhysicsParamSetTimeStep(b3SharedMemoryCommandHandle commandHandle, double timeStep) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_updateFlags |= SIM_PARAM_UPDATE_DELTA_TIME; command->m_physSimParamArgs.m_deltaTime = timeStep; return 0; } b3SharedMemoryCommandHandle b3InitStepSimulationCommand(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient* ) physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_STEP_FORWARD_SIMULATION; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle) command; } b3SharedMemoryCommandHandle b3InitResetSimulationCommand(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient* ) physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_RESET_SIMULATION; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle) command; } b3SharedMemoryCommandHandle b3JointControlCommandInit(b3PhysicsClientHandle physClient, int controlMode) { return b3JointControlCommandInit2(physClient,0,controlMode); } b3SharedMemoryCommandHandle b3JointControlCommandInit2( b3PhysicsClientHandle physClient, int bodyUniqueId, int controlMode) { PhysicsClient* cl = (PhysicsClient* ) physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_SEND_DESIRED_STATE; command->m_sendDesiredStateCommandArgument.m_controlMode = controlMode; command->m_sendDesiredStateCommandArgument.m_bodyUniqueId = bodyUniqueId; command->m_updateFlags = 0; for (int i=0;im_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[i] = 0; } return (b3SharedMemoryCommandHandle) command; } int b3JointControlSetDesiredPosition(b3SharedMemoryCommandHandle commandHandle, int qIndex, double value) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); command->m_sendDesiredStateCommandArgument.m_desiredStateQ[qIndex] = value; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_Q; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[qIndex] |= SIM_DESIRED_STATE_HAS_Q; return 0; } int b3JointControlSetKp(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double value) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); command->m_sendDesiredStateCommandArgument.m_Kp[dofIndex] = value; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_KP; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex] |= SIM_DESIRED_STATE_HAS_KP; return 0; } int b3JointControlSetKd(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double value) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); command->m_sendDesiredStateCommandArgument.m_Kd[dofIndex] = value; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_KD; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex] |= SIM_DESIRED_STATE_HAS_KD; return 0; } int b3JointControlSetDesiredVelocity(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double value) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); command->m_sendDesiredStateCommandArgument.m_desiredStateQdot[dofIndex] = value; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_QDOT; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex] |= SIM_DESIRED_STATE_HAS_QDOT; return 0; } int b3JointControlSetMaximumForce(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double value) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); command->m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[dofIndex] = value; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_MAX_FORCE; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex] |= SIM_DESIRED_STATE_HAS_MAX_FORCE; return 0; } int b3JointControlSetDesiredForceTorque(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double value) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); command->m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[dofIndex] = value; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_MAX_FORCE; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex] |= SIM_DESIRED_STATE_HAS_MAX_FORCE; return 0; } b3SharedMemoryCommandHandle b3RequestActualStateCommandInit(b3PhysicsClientHandle physClient, int bodyUniqueId) { PhysicsClient* cl = (PhysicsClient* ) physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type =CMD_REQUEST_ACTUAL_STATE; command->m_requestActualStateInformationCommandArgument.m_bodyUniqueId = bodyUniqueId; return (b3SharedMemoryCommandHandle) command; } void b3GetJointState(b3PhysicsClientHandle physClient, b3SharedMemoryStatusHandle statusHandle, int jointIndex, b3JointSensorState *state) { const SharedMemoryStatus* status = (const SharedMemoryStatus* ) statusHandle; b3Assert(status); int bodyIndex = status->m_sendActualStateArgs.m_bodyUniqueId; b3Assert(bodyIndex>=0); if (bodyIndex>=0) { b3JointInfo info; b3GetJointInfo(physClient, bodyIndex,jointIndex, &info); state->m_jointPosition = status->m_sendActualStateArgs.m_actualStateQ[info.m_qIndex]; state->m_jointVelocity = status->m_sendActualStateArgs.m_actualStateQdot[info.m_uIndex]; for (int ii(0); ii < 6; ++ii) { state->m_jointForceTorque[ii] = status->m_sendActualStateArgs.m_jointReactionForces[6 * jointIndex + ii]; } state->m_jointMotorTorque = status->m_sendActualStateArgs.m_jointMotorForce[jointIndex]; } } void b3GetLinkState(b3PhysicsClientHandle physClient, b3SharedMemoryStatusHandle statusHandle, int linkIndex, b3LinkState *state) { const SharedMemoryStatus* status = (const SharedMemoryStatus* ) statusHandle; b3Assert(status); int bodyIndex = status->m_sendActualStateArgs.m_bodyUniqueId; b3Assert(bodyIndex>=0); if (bodyIndex>=0) { for (int i = 0; i < 3; ++i) { state->m_worldPosition[i] = status->m_sendActualStateArgs.m_linkState[7 * linkIndex + i]; state->m_localInertialPosition[i] = status->m_sendActualStateArgs.m_linkLocalInertialFrames[7 * linkIndex + i]; } for (int i = 0; i < 4; ++i) { state->m_worldOrientation[i] = status->m_sendActualStateArgs.m_linkState[7 * linkIndex + 3 + i]; state->m_localInertialOrientation[i] = status->m_sendActualStateArgs.m_linkLocalInertialFrames[7 * linkIndex + 3 + i]; } } } b3SharedMemoryCommandHandle b3CreateBoxShapeCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient* ) physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_CREATE_BOX_COLLISION_SHAPE; command->m_updateFlags =0; return (b3SharedMemoryCommandHandle) command; } int b3CreateBoxCommandSetStartPosition(b3SharedMemoryCommandHandle commandHandle, double startPosX,double startPosY,double startPosZ) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE); command->m_updateFlags |=BOX_SHAPE_HAS_INITIAL_POSITION; command->m_createBoxShapeArguments.m_initialPosition[0] = startPosX; command->m_createBoxShapeArguments.m_initialPosition[1] = startPosY; command->m_createBoxShapeArguments.m_initialPosition[2] = startPosZ; return 0; } int b3CreateBoxCommandSetHalfExtents(b3SharedMemoryCommandHandle commandHandle, double halfExtentsX,double halfExtentsY,double halfExtentsZ) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE); command->m_updateFlags |=BOX_SHAPE_HAS_HALF_EXTENTS; command->m_createBoxShapeArguments.m_halfExtentsX = halfExtentsX; command->m_createBoxShapeArguments.m_halfExtentsY = halfExtentsY; command->m_createBoxShapeArguments.m_halfExtentsZ = halfExtentsZ; return 0; } int b3CreateBoxCommandSetMass(b3SharedMemoryCommandHandle commandHandle, double mass) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE); command->m_updateFlags |=BOX_SHAPE_HAS_MASS; command->m_createBoxShapeArguments.m_mass = mass; return 0; } int b3CreateBoxCommandSetCollisionShapeType(b3SharedMemoryCommandHandle commandHandle, int collisionShapeType) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE); command->m_updateFlags |=BOX_SHAPE_HAS_COLLISION_SHAPE_TYPE; command->m_createBoxShapeArguments.m_collisionShapeType = collisionShapeType; return 0; } int b3CreateBoxCommandSetColorRGBA(b3SharedMemoryCommandHandle commandHandle, double red,double green,double blue, double alpha) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE); command->m_updateFlags |=BOX_SHAPE_HAS_COLOR; command->m_createBoxShapeArguments.m_colorRGBA[0] = red; command->m_createBoxShapeArguments.m_colorRGBA[1] = green; command->m_createBoxShapeArguments.m_colorRGBA[2] = blue; command->m_createBoxShapeArguments.m_colorRGBA[3] = alpha; return 0; } int b3CreateBoxCommandSetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX,double startOrnY,double startOrnZ, double startOrnW) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE); command->m_updateFlags |=BOX_SHAPE_HAS_INITIAL_ORIENTATION; command->m_createBoxShapeArguments.m_initialOrientation[0] = startOrnX; command->m_createBoxShapeArguments.m_initialOrientation[1] = startOrnY; command->m_createBoxShapeArguments.m_initialOrientation[2] = startOrnZ; command->m_createBoxShapeArguments.m_initialOrientation[3] = startOrnW; return 0; } b3SharedMemoryCommandHandle b3CreatePoseCommandInit(b3PhysicsClientHandle physClient, int bodyIndex) { PhysicsClient* cl = (PhysicsClient* ) physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_INIT_POSE; command->m_updateFlags =0; command->m_initPoseArgs.m_bodyUniqueId = bodyIndex; //a bit slow, initialing the full range to zero... for (int i=0;im_initPoseArgs.m_hasInitialStateQ[i] = 0; } return (b3SharedMemoryCommandHandle) command; } int b3CreatePoseCommandSetBasePosition(b3SharedMemoryCommandHandle commandHandle, double startPosX,double startPosY,double startPosZ) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |=INIT_POSE_HAS_INITIAL_POSITION; command->m_initPoseArgs.m_initialStateQ[0] = startPosX; command->m_initPoseArgs.m_initialStateQ[1] = startPosY; command->m_initPoseArgs.m_initialStateQ[2] = startPosZ; command->m_initPoseArgs.m_hasInitialStateQ[0] = 1; command->m_initPoseArgs.m_hasInitialStateQ[1] = 1; command->m_initPoseArgs.m_hasInitialStateQ[2] = 1; return 0; } int b3CreatePoseCommandSetBaseOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX,double startOrnY,double startOrnZ, double startOrnW) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |=INIT_POSE_HAS_INITIAL_ORIENTATION; command->m_initPoseArgs.m_initialStateQ[3] = startOrnX; command->m_initPoseArgs.m_initialStateQ[4] = startOrnY; command->m_initPoseArgs.m_initialStateQ[5] = startOrnZ; command->m_initPoseArgs.m_initialStateQ[6] = startOrnW; command->m_initPoseArgs.m_hasInitialStateQ[3] = 1; command->m_initPoseArgs.m_hasInitialStateQ[4] = 1; command->m_initPoseArgs.m_hasInitialStateQ[5] = 1; command->m_initPoseArgs.m_hasInitialStateQ[6] = 1; return 0; } int b3CreatePoseCommandSetJointPositions(b3SharedMemoryCommandHandle commandHandle, int numJointPositions, const double* jointPositions) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |=INIT_POSE_HAS_JOINT_STATE; for (int i=0;im_initPoseArgs.m_initialStateQ[i+7] = jointPositions[i]; command->m_initPoseArgs.m_hasInitialStateQ[i+7] = 1; } return 0; } int b3CreatePoseCommandSetJointPosition(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, int jointIndex, double jointPosition) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |=INIT_POSE_HAS_JOINT_STATE; b3JointInfo info; b3GetJointInfo(physClient, command->m_initPoseArgs.m_bodyUniqueId,jointIndex, &info); btAssert((info.m_flags & JOINT_HAS_MOTORIZED_POWER) && info.m_qIndex >=0); if ((info.m_flags & JOINT_HAS_MOTORIZED_POWER) && info.m_qIndex >=0) { command->m_initPoseArgs.m_initialStateQ[info.m_qIndex] = jointPosition; command->m_initPoseArgs.m_hasInitialStateQ[info.m_qIndex] = 1; } return 0; } b3SharedMemoryCommandHandle b3CreateSensorCommandInit(b3PhysicsClientHandle physClient, int bodyUniqueId) { PhysicsClient* cl = (PhysicsClient* ) physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_CREATE_SENSOR; command->m_updateFlags = 0; command->m_createSensorArguments.m_numJointSensorChanges = 0; command->m_createSensorArguments.m_bodyUniqueId = bodyUniqueId; return (b3SharedMemoryCommandHandle) command; } int b3CreateSensorEnable6DofJointForceTorqueSensor(b3SharedMemoryCommandHandle commandHandle, int jointIndex, int enable) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_SENSOR); int curIndex = command->m_createSensorArguments.m_numJointSensorChanges; command->m_createSensorArguments.m_sensorType[curIndex] = SENSOR_FORCE_TORQUE; command->m_createSensorArguments.m_jointIndex[curIndex] = jointIndex; command->m_createSensorArguments.m_enableJointForceSensor[curIndex] = enable; command->m_createSensorArguments.m_numJointSensorChanges++; return 0; } int b3CreateSensorEnableIMUForLink(b3SharedMemoryCommandHandle commandHandle, int linkIndex, int enable) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_SENSOR); int curIndex = command->m_createSensorArguments.m_numJointSensorChanges; command->m_createSensorArguments.m_sensorType[curIndex] = SENSOR_IMU; command->m_createSensorArguments.m_linkIndex[curIndex] = linkIndex; command->m_createSensorArguments.m_enableSensor[curIndex] = enable; command->m_createSensorArguments.m_numJointSensorChanges++; return 0; } b3PhysicsClientHandle b3ConnectSharedMemory(int key) { PhysicsClientSharedMemory* cl = new PhysicsClientSharedMemory(); ///client should never create shared memory, only the server does cl->setSharedMemoryKey(key); cl->connect(); return (b3PhysicsClientHandle ) cl; } void b3DisconnectSharedMemory(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient* ) physClient; delete cl; } b3SharedMemoryStatusHandle b3ProcessServerStatus(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient* ) physClient; if (cl && cl->isConnected()) { const SharedMemoryStatus* stat = cl->processServerStatus(); return (b3SharedMemoryStatusHandle) stat; } return 0; } int b3GetStatusType(b3SharedMemoryStatusHandle statusHandle) { const SharedMemoryStatus* status = (const SharedMemoryStatus* ) statusHandle; b3Assert(status); if (status) { return status->m_type; } return CMD_INVALID_STATUS; } int b3GetStatusBodyIndices(b3SharedMemoryStatusHandle statusHandle, int* bodyIndicesOut, int bodyIndicesCapacity) { int numBodies = 0; const SharedMemoryStatus* status = (const SharedMemoryStatus* ) statusHandle; b3Assert(status); if (status) { switch (status->m_type) { case CMD_SDF_LOADING_COMPLETED: { int i,maxBodies; numBodies = status->m_sdfLoadedArgs.m_numBodies; maxBodies = btMin(bodyIndicesCapacity, numBodies); for (i=0;im_sdfLoadedArgs.m_bodyUniqueIds[i]; } break; } } } return numBodies; } int b3GetStatusBodyIndex(b3SharedMemoryStatusHandle statusHandle) { const SharedMemoryStatus* status = (const SharedMemoryStatus* ) statusHandle; b3Assert(status); int bodyId = -1; if (status) { switch (status->m_type) { case CMD_URDF_LOADING_COMPLETED: { bodyId = status->m_dataStreamArguments.m_bodyUniqueId; break; } case CMD_RIGID_BODY_CREATION_COMPLETED: { bodyId = status->m_rigidBodyCreateArgs.m_bodyUniqueId; break; } default: { b3Assert(0); } }; } return bodyId; } int b3GetStatusActualState(b3SharedMemoryStatusHandle statusHandle, int* bodyUniqueId, int* numDegreeOfFreedomQ, int* numDegreeOfFreedomU, const double* rootLocalInertialFrame[], const double* actualStateQ[], const double* actualStateQdot[], const double* jointReactionForces[]) { const SharedMemoryStatus* status = (const SharedMemoryStatus* ) statusHandle; const SendActualStateArgs &args = status->m_sendActualStateArgs; btAssert(status->m_type == CMD_ACTUAL_STATE_UPDATE_COMPLETED); if (status->m_type != CMD_ACTUAL_STATE_UPDATE_COMPLETED) return false; if (bodyUniqueId) { *bodyUniqueId = args.m_bodyUniqueId; } if (numDegreeOfFreedomQ) { *numDegreeOfFreedomQ = args.m_numDegreeOfFreedomQ; } if (numDegreeOfFreedomU) { *numDegreeOfFreedomU = args.m_numDegreeOfFreedomU; } if (rootLocalInertialFrame) { *rootLocalInertialFrame = args.m_rootLocalInertialFrame; } if (actualStateQ) { *actualStateQ = args.m_actualStateQ; } if (actualStateQdot) { *actualStateQdot = args.m_actualStateQdot; } if (jointReactionForces) { *jointReactionForces = args.m_jointReactionForces; } return true; } int b3CanSubmitCommand(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient* ) physClient; if (cl) { return (int)cl->canSubmitCommand(); } return false; } int b3SubmitClientCommand(b3PhysicsClientHandle physClient, const b3SharedMemoryCommandHandle commandHandle) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; PhysicsClient* cl = (PhysicsClient* ) physClient; return (int)cl->submitClientCommand(*command); } b3SharedMemoryStatusHandle b3SubmitClientCommandAndWaitStatus(b3PhysicsClientHandle physClient, const b3SharedMemoryCommandHandle commandHandle) { int timeout = 1024*1024*1024; b3SharedMemoryStatusHandle statusHandle=0; b3SubmitClientCommand(physClient,commandHandle); while ((statusHandle==0) && (timeout-- > 0)) { statusHandle =b3ProcessServerStatus(physClient); } return (b3SharedMemoryStatusHandle) statusHandle; } int b3GetNumJoints(b3PhysicsClientHandle physClient, int bodyId) { PhysicsClient* cl = (PhysicsClient* ) physClient; return cl->getNumJoints(bodyId); } int b3GetJointInfo(b3PhysicsClientHandle physClient, int bodyIndex, int linkIndex, struct b3JointInfo* info) { PhysicsClient* cl = (PhysicsClient* ) physClient; return cl->getJointInfo(bodyIndex, linkIndex,*info); } b3SharedMemoryCommandHandle b3PickBody(b3PhysicsClientHandle physClient, double rayFromWorldX, double rayFromWorldY, double rayFromWorldZ, double rayToWorldX, double rayToWorldY, double rayToWorldZ) { PhysicsClient *cl = (PhysicsClient *)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand *command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_PICK_BODY; command->m_pickBodyArguments.m_rayFromWorld[0] = rayFromWorldX; command->m_pickBodyArguments.m_rayFromWorld[1] = rayFromWorldY; command->m_pickBodyArguments.m_rayFromWorld[2] = rayFromWorldZ; command->m_pickBodyArguments.m_rayToWorld[0] = rayToWorldX; command->m_pickBodyArguments.m_rayToWorld[1] = rayToWorldY; command->m_pickBodyArguments.m_rayToWorld[2] = rayToWorldZ; return (b3SharedMemoryCommandHandle)command; } b3SharedMemoryCommandHandle b3MovePickedBody(b3PhysicsClientHandle physClient, double rayFromWorldX, double rayFromWorldY, double rayFromWorldZ, double rayToWorldX, double rayToWorldY, double rayToWorldZ) { PhysicsClient *cl = (PhysicsClient *)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand *command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_MOVE_PICKED_BODY; command->m_pickBodyArguments.m_rayFromWorld[0] = rayFromWorldX; command->m_pickBodyArguments.m_rayFromWorld[1] = rayFromWorldY; command->m_pickBodyArguments.m_rayFromWorld[2] = rayFromWorldZ; command->m_pickBodyArguments.m_rayToWorld[0] = rayToWorldX; command->m_pickBodyArguments.m_rayToWorld[1] = rayToWorldY; command->m_pickBodyArguments.m_rayToWorld[2] = rayToWorldZ; return (b3SharedMemoryCommandHandle)command; } b3SharedMemoryCommandHandle b3RemovePickingConstraint(b3PhysicsClientHandle physClient) { PhysicsClient *cl = (PhysicsClient *)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand *command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REMOVE_PICKING_CONSTRAINT_BODY; return (b3SharedMemoryCommandHandle)command; } b3SharedMemoryCommandHandle b3InitRequestDebugLinesCommand(b3PhysicsClientHandle physClient, int debugMode) { PhysicsClient* cl = (PhysicsClient* ) physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type =CMD_REQUEST_DEBUG_LINES; command->m_requestDebugLinesArguments.m_debugMode = debugMode; command->m_requestDebugLinesArguments.m_startingLineIndex = 0; return (b3SharedMemoryCommandHandle) command; } void b3GetDebugLines(b3PhysicsClientHandle physClient, struct b3DebugLines* lines) { PhysicsClient* cl = (PhysicsClient* ) physClient; b3Assert(lines); if (lines) { lines->m_numDebugLines = cl->getNumDebugLines(); lines->m_linesFrom = cl->getDebugLinesFrom(); lines->m_linesTo = cl->getDebugLinesTo(); lines->m_linesColor = cl->getDebugLinesColor(); } } ///request an image from a simulated camera, using a software renderer. b3SharedMemoryCommandHandle b3InitRequestCameraImage(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient* ) physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type =CMD_REQUEST_CAMERA_IMAGE_DATA; command->m_requestPixelDataArguments.m_startPixelIndex = 0; command->m_updateFlags = 0;//REQUEST_PIXEL_ARGS_USE_HARDWARE_OPENGL; return (b3SharedMemoryCommandHandle) command; } void b3RequestCameraImageSelectRenderer(b3SharedMemoryCommandHandle commandHandle, int renderer) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); b3Assert(renderer>(1<<15)); command->m_updateFlags |= renderer; } void b3RequestCameraImageSetCameraMatrices(b3SharedMemoryCommandHandle commandHandle, float viewMatrix[16], float projectionMatrix[16]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); for (int i=0;i<16;i++) { command->m_requestPixelDataArguments.m_projectionMatrix[i] = projectionMatrix[i]; command->m_requestPixelDataArguments.m_viewMatrix[i] = viewMatrix[i]; } command->m_updateFlags |= REQUEST_PIXEL_ARGS_HAS_CAMERA_MATRICES; } void b3RequestCameraImageSetViewMatrix(b3SharedMemoryCommandHandle commandHandle, const float cameraPosition[3], const float cameraTargetPosition[3], const float cameraUp[3]) { b3Vector3 eye = b3MakeVector3(cameraPosition[0], cameraPosition[1], cameraPosition[2]); b3Vector3 center = b3MakeVector3(cameraTargetPosition[0], cameraTargetPosition[1], cameraTargetPosition[2]); b3Vector3 up = b3MakeVector3(cameraUp[0], cameraUp[1], cameraUp[2]); b3Vector3 f = (center - eye).normalized(); b3Vector3 u = up.normalized(); b3Vector3 s = (f.cross(u)).normalized(); u = s.cross(f); float viewMatrix[16]; viewMatrix[0*4+0] = s.x; viewMatrix[1*4+0] = s.y; viewMatrix[2*4+0] = s.z; viewMatrix[0*4+1] = u.x; viewMatrix[1*4+1] = u.y; viewMatrix[2*4+1] = u.z; viewMatrix[0*4+2] =-f.x; viewMatrix[1*4+2] =-f.y; viewMatrix[2*4+2] =-f.z; viewMatrix[0*4+3] = 0.f; viewMatrix[1*4+3] = 0.f; viewMatrix[2*4+3] = 0.f; viewMatrix[3*4+0] = -s.dot(eye); viewMatrix[3*4+1] = -u.dot(eye); viewMatrix[3*4+2] = f.dot(eye); viewMatrix[3*4+3] = 1.f; struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); for (int i=0;i<16;i++) { command->m_requestPixelDataArguments.m_viewMatrix[i] = viewMatrix[i]; } command->m_updateFlags |= REQUEST_PIXEL_ARGS_HAS_CAMERA_MATRICES; } void b3RequestCameraImageSetProjectionMatrix(b3SharedMemoryCommandHandle commandHandle, float left, float right, float bottom, float top, float nearVal, float farVal) { float frustum[16]; frustum[0*4+0] = (float(2) * nearVal) / (right - left); frustum[0*4+1] = float(0); frustum[0*4+2] = float(0); frustum[0*4+3] = float(0); frustum[1*4+0] = float(0); frustum[1*4+1] = (float(2) * nearVal) / (top - bottom); frustum[1*4+2] = float(0); frustum[1*4+3] = float(0); frustum[2*4+0] = (right + left) / (right - left); frustum[2*4+1] = (top + bottom) / (top - bottom); frustum[2*4+2] = -(farVal + nearVal) / (farVal - nearVal); frustum[2*4+3] = float(-1); frustum[3*4+0] = float(0); frustum[3*4+1] = float(0); frustum[3*4+2] = -(float(2) * farVal * nearVal) / (farVal - nearVal); frustum[3*4+3] = float(0); struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); for (int i=0;i<16;i++) { command->m_requestPixelDataArguments.m_projectionMatrix[i] = frustum[i]; } command->m_updateFlags |= REQUEST_PIXEL_ARGS_HAS_CAMERA_MATRICES; } void b3RequestCameraImageSetFOVProjectionMatrix(b3SharedMemoryCommandHandle commandHandle, float fov, float aspect, float nearVal, float farVal) { float yScale = 1.0 / tan((3.141592538 / 180.0) * fov / 2); float xScale = yScale / aspect; float frustum[16]; frustum[0*4+0] = xScale; frustum[0*4+1] = float(0); frustum[0*4+2] = float(0); frustum[0*4+3] = float(0); frustum[1*4+0] = float(0); frustum[1*4+1] = yScale; frustum[1*4+2] = float(0); frustum[1*4+3] = float(0); frustum[2*4+0] = 0; frustum[2*4+1] = 0; frustum[2*4+2] = (nearVal + farVal) / (nearVal - farVal); frustum[2*4+3] = float(-1); frustum[3*4+0] = float(0); frustum[3*4+1] = float(0); frustum[3*4+2] = (float(2) * farVal * nearVal) / (nearVal - farVal); frustum[3*4+3] = float(0); struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); for (int i=0;i<16;i++) { command->m_requestPixelDataArguments.m_projectionMatrix[i] = frustum[i]; } command->m_updateFlags |= REQUEST_PIXEL_ARGS_HAS_CAMERA_MATRICES; } void b3RequestCameraImageSetPixelResolution(b3SharedMemoryCommandHandle commandHandle, int width, int height ) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); command->m_requestPixelDataArguments.m_pixelWidth = width; command->m_requestPixelDataArguments.m_pixelHeight = height; command->m_updateFlags |= REQUEST_PIXEL_ARGS_SET_PIXEL_WIDTH_HEIGHT; } void b3GetCameraImageData(b3PhysicsClientHandle physClient, struct b3CameraImageData* imageData) { PhysicsClient* cl = (PhysicsClient* ) physClient; if (cl) { cl->getCachedCameraImage(imageData); } } b3SharedMemoryCommandHandle b3ApplyExternalForceCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient* ) physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_APPLY_EXTERNAL_FORCE; command->m_updateFlags = 0; command->m_externalForceArguments.m_numForcesAndTorques = 0; return (b3SharedMemoryCommandHandle) command; } void b3ApplyExternalForce(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkId, const double force[3], const double position[3], int flag) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_APPLY_EXTERNAL_FORCE); int index = command->m_externalForceArguments.m_numForcesAndTorques; command->m_externalForceArguments.m_bodyUniqueIds[index] = bodyUniqueId; command->m_externalForceArguments.m_linkIds[index] = linkId; command->m_externalForceArguments.m_forceFlags[index] = EF_FORCE+flag; for (int i = 0; i < 3; ++i) { command->m_externalForceArguments.m_forcesAndTorques[index+i] = force[i]; command->m_externalForceArguments.m_positions[index+i] = position[i]; } command->m_externalForceArguments.m_numForcesAndTorques++; } void b3ApplyExternalTorque(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkId, const double torque[3], int flag) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_APPLY_EXTERNAL_FORCE); int index = command->m_externalForceArguments.m_numForcesAndTorques; command->m_externalForceArguments.m_bodyUniqueIds[index] = bodyUniqueId; command->m_externalForceArguments.m_linkIds[index] = linkId; command->m_externalForceArguments.m_forceFlags[index] = EF_TORQUE+flag; for (int i = 0; i < 3; ++i) { command->m_externalForceArguments.m_forcesAndTorques[index+i] = torque[i]; } command->m_externalForceArguments.m_numForcesAndTorques++; }