#ifndef PHYSICS_COMMAND_PROCESSOR_INTERFACE_H #define PHYSICS_COMMAND_PROCESSOR_INTERFACE_H class PhysicsCommandProcessorInterface { public: virtual ~PhysicsCommandProcessorInterface() {} virtual bool connect()=0; virtual void disconnect() = 0; virtual bool isConnected() const = 0; virtual bool processCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) = 0; virtual bool receiveStatus(struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) = 0; virtual void renderScene() = 0; virtual void physicsDebugDraw(int debugDrawFlags) = 0; virtual void setGuiHelper(struct GUIHelperInterface* guiHelper) = 0; virtual void setTimeOut(double timeOutInSeconds) = 0; }; #endif //PHYSICS_COMMAND_PROCESSOR_INTERFACE_H