#include #include #include #include GTEST_TEST(BulletDynamics, KinematicCharacterController) { btPairCachingGhostObject* ghostObject = new btPairCachingGhostObject(); btBoxShape* convexShape = new btBoxShape(btVector3(1, 1, 1)); //For now only a simple test that it initializes correctly. btKinematicCharacterController* tested = new btKinematicCharacterController(ghostObject, convexShape, 1); EXPECT_TRUE(tested); EXPECT_FLOAT_EQ(-9.8 * 3.0, tested->getGravity().x()); EXPECT_FLOAT_EQ(0, tested->getGravity().y()); EXPECT_FLOAT_EQ(0, tested->getGravity().z()); } int main(int argc, char** argv) { ::testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); }