#make sure to compile pybullet with PYBULLET_USE_NUMPY enabled, otherwise use testrender.py (slower but compatible without numpy) import numpy as np import matplotlib.pyplot as plt import pybullet import time pybullet.connect(pybullet.DIRECT) pybullet.loadURDF("r2d2.urdf") camTargetPos = [0,0,0] cameraUp = [0,0,1] cameraPos = [1,1,1] yaw = 40 pitch = 10.0 roll=0 upAxisIndex = 2 camDistance = 4 pixelWidth = 1920 pixelHeight = 1080 nearPlane = 0.01 farPlane = 1000 fov = 60 main_start = time.time() for pitch in range (0,360,10) : start = time.time() viewMatrix = pybullet.computeViewMatrixFromYawPitchRoll(camTargetPos, camDistance, yaw, pitch, roll, upAxisIndex) aspect = pixelWidth / pixelHeight; projectionMatrix = pybullet.computeProjectionMatrixFOV(fov, aspect, nearPlane, farPlane); img_arr = pybullet.getCameraImage(pixelWidth, pixelHeight, viewMatrix,projectionMatrix, [0,1,0]) stop = time.time() print ("renderImage %f" % (stop - start)) w=img_arr[0] #width of the image, in pixels h=img_arr[1] #height of the image, in pixels rgb=img_arr[2] #color data RGB dep=img_arr[3] #depth data print 'width = %d height = %d' % (w,h) #note that sending the data to matplotlib is really slow #show plt.imshow(rgb,interpolation='none') #plt.show() plt.pause(0.01) main_stop = time.time() print ("Total time %f" % (main_stop - main_start)) pybullet.resetSimulation()