from setuptools import find_packages from sys import platform as _platform import sys import glob from distutils.core import setup from distutils.extension import Extension from distutils.util import get_platform from glob import glob #see http://stackoverflow.com/a/8719066/295157 import os platform = get_platform() print(platform) CXX_FLAGS = '' CXX_FLAGS += '-DGWEN_COMPILE_STATIC ' CXX_FLAGS += '-DBT_USE_DOUBLE_PRECISION ' CXX_FLAGS += '-DBT_ENABLE_ENET ' CXX_FLAGS += '-DBT_ENABLE_CLSOCKET ' # libraries += [current_python] libraries = [] sources = ["examples/pybullet/pybullet.c"]\ +["examples/ExampleBrowser/InProcessExampleBrowser.cpp"]\ +["examples/TinyRenderer/geometry.cpp"]\ +["examples/TinyRenderer/model.cpp"]\ +["examples/TinyRenderer/tgaimage.cpp"]\ +["examples/TinyRenderer/our_gl.cpp"]\ +["examples/TinyRenderer/TinyRenderer.cpp"]\ +["examples/SharedMemory/IKTrajectoryHelper.cpp"]\ +["examples/SharedMemory/InProcessMemory.cpp"]\ +["examples/SharedMemory/PhysicsClient.cpp"]\ +["examples/SharedMemory/PhysicsServer.cpp"]\ +["examples/SharedMemory/PhysicsServerExample.cpp"]\ +["examples/SharedMemory/SharedMemoryInProcessPhysicsC_API.cpp"]\ +["examples/SharedMemory/PhysicsServerSharedMemory.cpp"]\ +["examples/SharedMemory/PhysicsDirect.cpp"]\ +["examples/SharedMemory/PhysicsDirectC_API.cpp"]\ +["examples/SharedMemory/PhysicsServerCommandProcessor.cpp"]\ +["examples/SharedMemory/PhysicsClientSharedMemory.cpp"]\ +["examples/SharedMemory/PhysicsClientSharedMemory_C_API.cpp"]\ +["examples/SharedMemory/PhysicsClientC_API.cpp"]\ +["examples/SharedMemory/Win32SharedMemory.cpp"]\ +["examples/SharedMemory/PosixSharedMemory.cpp"]\ +["examples/SharedMemory/TinyRendererVisualShapeConverter.cpp"]\ +["examples/SharedMemory/PhysicsClientUDP.cpp"]\ +["examples/SharedMemory/PhysicsClientUDP_C_API.cpp"]\ +["examples/SharedMemory/PhysicsClientTCP.cpp"]\ +["examples/SharedMemory/PhysicsClientTCP_C_API.cpp"]\ +["examples/Utils/b3ResourcePath.cpp"]\ +["examples/Utils/RobotLoggingUtil.cpp"]\ +["examples/Utils/ChromeTraceUtil.cpp"]\ +["examples/Utils/b3Clock.cpp"]\ +["examples/Utils/b3Quickprof.cpp"]\ +["examples/ThirdPartyLibs/tinyxml/tinystr.cpp"]\ +["examples/ThirdPartyLibs/tinyxml/tinyxml.cpp"]\ +["examples/ThirdPartyLibs/tinyxml/tinyxmlerror.cpp"]\ +["examples/ThirdPartyLibs/tinyxml/tinyxmlparser.cpp"]\ +["examples/ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp"]\ +["examples/ThirdPartyLibs/stb_image/stb_image.cpp"]\ +["examples/Importers/ImportColladaDemo/LoadMeshFromCollada.cpp"]\ +["examples/Importers/ImportObjDemo/LoadMeshFromObj.cpp"]\ +["examples/Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp"]\ +["examples/Importers/ImportMJCFDemo/BulletMJCFImporter.cpp"]\ +["examples/Importers/ImportURDFDemo/BulletUrdfImporter.cpp"]\ +["examples/Importers/ImportURDFDemo/MyMultiBodyCreator.cpp"]\ +["examples/Importers/ImportURDFDemo/URDF2Bullet.cpp"]\ +["examples/Importers/ImportURDFDemo/UrdfParser.cpp"]\ +["examples/Importers/ImportURDFDemo/urdfStringSplit.cpp"]\ +["examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp"]\ +["examples/MultiThreading/b3PosixThreadSupport.cpp"]\ +["examples/MultiThreading/b3Win32ThreadSupport.cpp"]\ +["examples/MultiThreading/b3ThreadSupportInterface.cpp"]\ +["examples/ThirdPartyLibs/enet/callbacks.c"]\ +["examples/ThirdPartyLibs/enet/compress.c"]\ +["examples/ThirdPartyLibs/enet/host.c"]\ +["examples/ThirdPartyLibs/enet/list.c"]\ +["examples/ThirdPartyLibs/enet/packet.c"]\ +["examples/ThirdPartyLibs/enet/peer.c"]\ +["examples/ThirdPartyLibs/enet/protocol.c"]\ +["examples/ExampleBrowser/OpenGLGuiHelper.cpp"]\ +["examples/ExampleBrowser/OpenGLExampleBrowser.cpp"]\ +["examples/ExampleBrowser/CollisionShape2TriangleMesh.cpp"]\ +["examples/ExampleBrowser/GL_ShapeDrawer.cpp"]\ +["examples/OpenGLWindow/SimpleOpenGL2Renderer.cpp"]\ +["examples/OpenGLWindow/GLInstancingRenderer.cpp"]\ +["examples/OpenGLWindow/SimpleOpenGL3App.cpp"]\ +["examples/OpenGLWindow/GLPrimitiveRenderer.cpp"]\ +["examples/OpenGLWindow/TwFonts.cpp"]\ +["examples/OpenGLWindow/GLRenderToTexture.cpp"]\ +["examples/OpenGLWindow/LoadShader.cpp"]\ +["examples/OpenGLWindow/OpenSans.cpp"]\ +["examples/OpenGLWindow/SimpleCamera.cpp"]\ +["examples/OpenGLWindow/fontstash.cpp"]\ +["examples/OpenGLWindow/SimpleOpenGL2App.cpp"]\ +["examples/OpenGLWindow/opengl_fontstashcallbacks.cpp"]\ +["examples/ExampleBrowser/GwenGUISupport/GraphingTexture.cpp"]\ +["examples/ExampleBrowser/GwenGUISupport/GwenProfileWindow.cpp"]\ +["examples/ExampleBrowser/GwenGUISupport/gwenUserInterface.cpp"]\ +["examples/ExampleBrowser/GwenGUISupport/GwenParameterInterface.cpp"]\ +["examples/ExampleBrowser/GwenGUISupport/GwenTextureWindow.cpp"]\ +["src/LinearMath/btAlignedAllocator.cpp"]\ +["src/LinearMath/btGeometryUtil.cpp"]\ +["src/LinearMath/btSerializer.cpp"]\ +["src/LinearMath/btVector3.cpp"]\ +["src/LinearMath/btConvexHull.cpp"]\ +["src/LinearMath/btPolarDecomposition.cpp"]\ +["src/LinearMath/btSerializer64.cpp"]\ +["src/LinearMath/btConvexHullComputer.cpp"]\ +["src/LinearMath/btQuickprof.cpp"]\ +["src/LinearMath/btThreads.cpp"]\ +["src/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp"]\ +["src/BulletCollision/BroadphaseCollision/btDbvt.cpp"]\ +["src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp"]\ +["src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp"]\ +["src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp"]\ +["src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp"]\ +["src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp"]\ +["src/BulletCollision/BroadphaseCollision/btDispatcher.cpp"]\ +["src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp"]\ +["src/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp"]\ +["src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp"]\ +["src/BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp"]\ +["src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp"]\ +["src/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp"]\ +["src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp"]\ +["src/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp"]\ +["src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp"]\ +["src/BulletCollision/CollisionDispatch/btManifoldResult.cpp"]\ +["src/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp"]\ +["src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp"]\ +["src/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp"]\ +["src/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp"]\ +["src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp"]\ +["src/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp"]\ +["src/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp"]\ +["src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp"]\ +["src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp"]\ +["src/BulletCollision/CollisionDispatch/btCollisionObject.cpp"]\ +["src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp"]\ +["src/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp"]\ +["src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp"]\ +["src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp"]\ +["src/BulletCollision/CollisionDispatch/btUnionFind.cpp"]\ +["src/BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp"]\ +["src/BulletCollision/CollisionDispatch/btGhostObject.cpp"]\ +["src/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp"]\ +["src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp"]\ +["src/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp"]\ +["src/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp"]\ +["src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp"]\ +["src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp"]\ +["src/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp"]\ +["src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp"]\ +["src/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp"]\ +["src/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp"]\ +["src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp"]\ +["src/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp"]\ +["src/BulletCollision/CollisionShapes/btBox2dShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp"]\ +["src/BulletCollision/CollisionShapes/btShapeHull.cpp"]\ +["src/BulletCollision/CollisionShapes/btBoxShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btConvexShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btSphereShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btCapsuleShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btCylinderShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp"]\ +["src/BulletCollision/CollisionShapes/btCollisionShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btEmptyShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btCompoundShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btTriangleBuffer.cpp"]\ +["src/BulletCollision/CollisionShapes/btConcaveShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btTriangleCallback.cpp"]\ +["src/BulletCollision/CollisionShapes/btConeShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp"]\ +["src/BulletCollision/CollisionShapes/btConvex2dShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp"]\ +["src/BulletCollision/CollisionShapes/btConvexHullShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btOptimizedBvh.cpp"]\ +["src/BulletCollision/CollisionShapes/btTriangleMesh.cpp"]\ +["src/BulletCollision/CollisionShapes/btConvexInternalShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp"]\ +["src/BulletCollision/CollisionShapes/btUniformScalingShape.cpp"]\ +["src/BulletCollision/Gimpact/btContactProcessing.cpp"]\ +["src/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp"]\ +["src/BulletCollision/Gimpact/btTriangleShapeEx.cpp"]\ +["src/BulletCollision/Gimpact/gim_memory.cpp"]\ +["src/BulletCollision/Gimpact/btGImpactBvh.cpp"]\ +["src/BulletCollision/Gimpact/btGImpactShape.cpp"]\ +["src/BulletCollision/Gimpact/gim_box_set.cpp"]\ +["src/BulletCollision/Gimpact/gim_tri_collision.cpp"]\ +["src/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp"]\ +["src/BulletCollision/Gimpact/btGenericPoolAllocator.cpp"]\ +["src/BulletCollision/Gimpact/gim_contact.cpp"]\ +["src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp"]\ +["src/BulletDynamics/Dynamics/btRigidBody.cpp"]\ +["src/BulletDynamics/Dynamics/btSimulationIslandManagerMt.cpp"]\ +["src/BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.cpp"]\ +["src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btContactConstraint.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btFixedConstraint.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btGearConstraint.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp"]\ +["src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp"]\ +["src/BulletDynamics/MLCPSolvers/btDantzigLCP.cpp"]\ +["src/BulletDynamics/MLCPSolvers/btLemkeAlgorithm.cpp"]\ +["src/BulletDynamics/MLCPSolvers/btMLCPSolver.cpp"]\ +["src/BulletDynamics/Featherstone/btMultiBody.cpp"]\ +["src/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp"]\ +["src/BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp"]\ +["src/BulletDynamics/Featherstone/btMultiBodyConstraint.cpp"]\ +["src/BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp"]\ +["src/BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp"]\ +["src/BulletDynamics/Featherstone/btMultiBodyConstraintSolver.cpp"]\ +["src/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp"]\ +["src/BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp"]\ +["src/BulletDynamics/Vehicle/btRaycastVehicle.cpp"]\ +["src/BulletDynamics/Vehicle/btWheelInfo.cpp"]\ +["src/BulletDynamics/Character/btKinematicCharacterController.cpp"]\ +["src/Bullet3Common/b3AlignedAllocator.cpp"]\ +["src/Bullet3Common/b3Logging.cpp"]\ +["src/Bullet3Common/b3Vector3.cpp"]\ +["examples/ThirdPartyLibs/clsocket/src/ActiveSocket.cpp"]\ +["examples/ThirdPartyLibs/clsocket/src/PassiveSocket.cpp"]\ +["examples/ThirdPartyLibs/clsocket/src/SimpleSocket.cpp"]\ +["Extras/Serialize/BulletFileLoader/bChunk.cpp"]\ +["Extras/Serialize/BulletFileLoader/bDNA.cpp"]\ +["Extras/Serialize/BulletFileLoader/bFile.cpp"]\ +["Extras/Serialize/BulletFileLoader/btBulletFile.cpp"]\ +["Extras/Serialize/BulletWorldImporter/btBulletWorldImporter.cpp"]\ +["Extras/Serialize/BulletWorldImporter/btWorldImporter.cpp"]\ +["Extras/InverseDynamics/CloneTreeCreator.cpp"]\ +["Extras/InverseDynamics/IDRandomUtil.cpp"]\ +["Extras/InverseDynamics/MultiBodyTreeDebugGraph.cpp"]\ +["Extras/InverseDynamics/User2InternalIndex.cpp"]\ +["Extras/InverseDynamics/CoilCreator.cpp"]\ +["Extras/InverseDynamics/MultiBodyNameMap.cpp"]\ +["Extras/InverseDynamics/RandomTreeCreator.cpp"]\ +["Extras/InverseDynamics/btMultiBodyTreeCreator.cpp"]\ +["Extras/InverseDynamics/DillCreator.cpp"]\ +["Extras/InverseDynamics/MultiBodyTreeCreator.cpp"]\ +["Extras/InverseDynamics/SimpleTreeCreator.cpp"]\ +["Extras/InverseDynamics/invdyn_bullet_comparison.cpp"]\ +["src/BulletSoftBody/btDefaultSoftBodySolver.cpp"]\ +["src/BulletSoftBody/btSoftBodyHelpers.cpp"]\ +["src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp"]\ +["src/BulletSoftBody/btSoftBody.cpp"]\ +["src/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp"]\ +["src/BulletSoftBody/btSoftRigidDynamicsWorld.cpp"]\ +["src/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp"]\ +["src/BulletSoftBody/btSoftMultiBodyDynamicsWorld.cpp"]\ +["src/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp"]\ +["src/BulletInverseDynamics/IDMath.cpp"]\ +["src/BulletInverseDynamics/MultiBodyTree.cpp"]\ +["src/BulletInverseDynamics/details/MultiBodyTreeImpl.cpp"]\ +["src/BulletInverseDynamics/details/MultiBodyTreeInitCache.cpp"]\ +["examples/ThirdPartyLibs/BussIK/Jacobian.cpp"]\ +["examples/ThirdPartyLibs/BussIK/LinearR2.cpp"]\ +["examples/ThirdPartyLibs/BussIK/LinearR3.cpp"]\ +["examples/ThirdPartyLibs/BussIK/LinearR4.cpp"]\ +["examples/ThirdPartyLibs/BussIK/MatrixRmn.cpp"]\ +["examples/ThirdPartyLibs/BussIK/Misc.cpp"]\ +["examples/ThirdPartyLibs/BussIK/Node.cpp"]\ +["examples/ThirdPartyLibs/BussIK/Tree.cpp"]\ +["examples/ThirdPartyLibs/BussIK/VectorRn.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Anim.cpp"]\ +["examples/ThirdPartyLibs/Gwen/DragAndDrop.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Hook.cpp"]\ +["examples/ThirdPartyLibs/Gwen/ToolTip.cpp"]\ +["examples/ThirdPartyLibs/Gwen/events.cpp"]\ +["examples/ThirdPartyLibs/Gwen/BaseRender.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Gwen.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Skin.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Utility.cpp"]\ +["examples/ThirdPartyLibs/Gwen/inputhandler.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/Base.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/Button.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/Canvas.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/CheckBox.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/ColorControls.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/ColorPicker.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/ComboBox.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/CrossSplitter.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/DockBase.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/DockedTabControl.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/Dragger.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/GroupBox.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/HSVColorPicker.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/HorizontalScrollBar.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/ImagePanel.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/HorizontalSlider.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/Label.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/LabelClickable.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/ListBox.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/MenuItem.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/Menu.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/MenuStrip.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/NumericUpDown.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/PanelListPanel.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/ProgressBar.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/Properties.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/RadioButton.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/RadioButtonController.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/ResizableControl.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/Resizer.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/RichLabel.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/ScrollBar.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/ScrollBarBar.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/ScrollBarButton.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/ScrollControl.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/Slider.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/SplitterBar.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/TabButton.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/TabControl.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/TabStrip.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/Text.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/TextBox.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/TextBoxNumeric.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/TreeControl.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/TreeNode.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/VerticalScrollBar.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/VerticalSlider.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/WindowControl.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/Dialog/FileOpen.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/Dialog/FileSave.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Controls/Dialog/Query.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Platforms/Null.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Platforms/Windows.cpp"]\ +["examples/ThirdPartyLibs/Gwen/Renderers/OpenGL_DebugFont.cpp"]\ if _platform == "linux" or _platform == "linux2": libraries = ['dl','pthread'] CXX_FLAGS += '-D_LINUX ' CXX_FLAGS += '-DGLEW_STATIC ' CXX_FLAGS += '-DGLEW_INIT_OPENGL11_FUNCTIONS=1 ' CXX_FLAGS += '-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1 ' CXX_FLAGS += '-DDYNAMIC_LOAD_X11_FUNCTIONS ' CXX_FLAGS += '-DHAS_SOCKLEN_T ' CXX_FLAGS += '-fno-inline-functions-called-once' sources = ["examples/ThirdPartyLibs/enet/unix.c"]\ +["examples/OpenGLWindow/X11OpenGLWindow.cpp"]\ +["examples/ThirdPartyLibs/Glew/glew.c"]\ + sources elif _platform == "win32": print("win32!") libraries = ['Ws2_32','Winmm','User32','Opengl32','kernel32','glu32','Gdi32','Comdlg32'] CXX_FLAGS += '-DWIN32 ' CXX_FLAGS += '-DGLEW_STATIC ' sources = ["examples/ThirdPartyLibs/enet/win32.c"]\ +["examples/OpenGLWindow/Win32Window.cpp"]\ +["examples/OpenGLWindow/Win32OpenGLWindow.cpp"]\ +["examples/ThirdPartyLibs/Glew/glew.c"]\ +sources elif _platform == "darwin": print("darwin!") os.environ['LDFLAGS'] = '-framework Cocoa -framework OpenGL' CXX_FLAGS += '-DHAS_SOCKLEN_T ' CXX_FLAGS += '-D_DARWIN ' # CXX_FLAGS += '-framework Cocoa ' sources = sources + ["examples/ThirdPartyLibs/enet/unix.c"]\ +["examples/OpenGLWindow/MacOpenGLWindow.cpp"]\ +["examples/OpenGLWindow/MacOpenGLWindowObjC.m"] setup( name = 'pybullet', version='0.1.7', description='Official Python Interface for the Bullet Physics SDK Robotics Simulator', long_description='pybullet is an easy to use Python module for physics simulation, robotics and machine learning based on the Bullet Physics SDK. With pybullet you can load articulated bodies from URDF, SDF and other file formats. pybullet provides forward dynamics simulation, inverse dynamics computation, forward and inverse kinematics and collision detection and ray intersection queries. Aside from physics simulation, pybullet supports to rendering, with a CPU renderer and OpenGL visualization and support for virtual reality headsets.', url='https://github.com/bulletphysics/bullet3', author='Erwin Coumans, Yunfei Bai, Jasmine Hsu', author_email='erwincoumans@google.com', license='zlib', platforms='any', keywords=['game development', 'virtual reality', 'physics simulation', 'robotics', 'collision detection', 'opengl'], ext_modules = [Extension("pybullet", sources = sources, libraries = libraries, extra_compile_args=CXX_FLAGS.split(), include_dirs = ["src","examples/ThirdPartyLibs","examples/ThirdPartyLibs/Glew", "examples/ThirdPartyLibs/enet/include","examples/ThirdPartyLibs/clsocket/src"] ) ], classifiers=['Development Status :: 4 - Beta', 'License :: OSI Approved :: zlib/libpng License', 'Operating System :: Microsoft :: Windows', 'Operating System :: POSIX :: Linux', 'Operating System :: MacOS', 'Intended Audience :: Science/Research', "Programming Language :: Python", 'Programming Language :: Python :: 2.7', 'Programming Language :: Python :: 3.4', 'Topic :: Games/Entertainment :: Simulation', 'Framework :: Robot Framework'], package_data = { 'pybullet': ['data/*'], }, )