#ifndef PAIR_BENCH_H #define PAIR_BENCH_H #include "../GpuDemo.h" class PairBench : public GpuDemo { class GLInstancingRenderer* m_instancingRenderer; class btgWindowInterface* m_window; struct PairBenchInternalData* m_data; public: PairBench(); virtual ~PairBench(); virtual void initPhysics(const ConstructionInfo& ci); virtual void exitPhysics(); virtual const char* getName() { return "PairBench"; } static GpuDemo* MyCreateFunc() { GpuDemo* demo = new PairBench; return demo; } virtual void renderScene(); virtual void clientMoveAndDisplay(); }; #endif