#ifndef BT_PHYSICS_CLIENT_API_H #define BT_PHYSICS_CLIENT_API_H //#include "SharedMemoryCommands.h" #include "LinearMath/btVector3.h" class PhysicsClient { public: virtual ~PhysicsClient(); // return true if connection succesfull, can also check 'isConnected' virtual bool connect() = 0; virtual void disconnectSharedMemory() = 0; virtual bool isConnected() const = 0; // return non-null if there is a status, nullptr otherwise virtual const struct SharedMemoryStatus* processServerStatus() = 0; virtual struct SharedMemoryCommand* getAvailableSharedMemoryCommand() = 0; virtual bool canSubmitCommand() const = 0; virtual bool submitClientCommand(const struct SharedMemoryCommand& command) = 0; virtual int getNumJoints(int bodyIndex) const = 0; virtual void getJointInfo(int bodyIndex, int jointIndex, struct b3JointInfo& info) const = 0; virtual void setSharedMemoryKey(int key) = 0; virtual void uploadBulletFileToSharedMemory(const char* data, int len) = 0; virtual int getNumDebugLines() const = 0; virtual const float* getDebugLinesFrom() const = 0; virtual const float* getDebugLinesTo() const = 0; virtual const float* getDebugLinesColor() const = 0; }; #endif // BT_PHYSICS_CLIENT_API_H