bullet3/examples/SharedMemory/PhysicsClientExample.cpp
= 003a42478b another step closer to useable shared memory C API
(force/torque sensor needs new API)
in a nutshell, users of shared memory physics API should not
directly poke into shared memory, not fill 'SharedMemorCommand'
nor read SharedMemoryStatus directly. The C-API declares 'handles' for those,
to avoid it from happening.
2015-09-16 23:09:10 -07:00

417 lines
12 KiB
C++

#include "PhysicsClientExample.h"
#include "../CommonInterfaces/CommonMultiBodyBase.h"
#include "SharedMemoryCommon.h"
#include "../CommonInterfaces/CommonParameterInterface.h"
#include "PhysicsClient.h"
//#include "SharedMemoryCommands.h"
#include "PhysicsClientC_API.h"
struct MyMotorInfo2
{
btScalar m_velTarget;
btScalar m_maxForce;
int m_uIndex;
};
#define MAX_NUM_MOTORS 128
class PhysicsClientExample : public SharedMemoryCommon
{
protected:
b3PhysicsClientHandle m_physicsClientHandle;
bool m_wantsTermination;
btAlignedObjectArray<int> m_userCommandRequests;
int m_sharedMemoryKey;
void createButton(const char* name, int id, bool isTrigger );
void createButtons();
public:
//@todo, add accessor methods
MyMotorInfo2 m_motorTargetVelocities[MAX_NUM_MOTORS];
int m_numMotors;
PhysicsClientExample(GUIHelperInterface* helper);
virtual ~PhysicsClientExample();
virtual void initPhysics();
virtual void stepSimulation(float deltaTime);
virtual void resetCamera()
{
float dist = 5;
float pitch = 50;
float yaw = 35;
float targetPos[3]={0,0,0};//-3,2.8,-2.5};
m_guiHelper->resetCamera(dist,pitch,yaw,targetPos[0],targetPos[1],targetPos[2]);
}
virtual bool wantsTermination()
{
return m_wantsTermination;
}
virtual bool isConnected()
{
return (m_physicsClientHandle!=0);
}
void enqueueCommand(int commandId);
void prepareAndSubmitCommand(int commandId);
virtual void exitPhysics(){};
virtual void renderScene()
{
b3DebugLines debugLines;
b3GetDebugLines(m_physicsClientHandle,&debugLines);
int numLines = debugLines.m_numDebugLines;
int lineWidth = 1;
if (1)
{
btAlignedObjectArray<btVector3FloatData> points;
points.resize(numLines*2);
btAlignedObjectArray<unsigned int> indices;
indices.resize(numLines*2);
for (int i=0;i<numLines;i++)
{
points[i*2].m_floats[0] = debugLines.m_linesFrom[i*3+0];
points[i*2].m_floats[1] = debugLines.m_linesFrom[i*3+1];
points[i*2].m_floats[2] = debugLines.m_linesFrom[i*3+2];
points[i*2+1].m_floats[0] = debugLines.m_linesTo[i*3+0];
points[i*2+1].m_floats[1] = debugLines.m_linesTo[i*3+1];
points[i*2+1].m_floats[2] = debugLines.m_linesTo[i*3+2];
indices[i*2] = i*2;
indices[i*2+1] = i*2+1;
}
float color[4] = {1,1,0,1};
if (points.size() && indices.size())
{
m_guiHelper->getRenderInterface()->drawLines(&points[0].m_floats[0],color,points.size(),sizeof(btVector3FloatData),&indices[0],indices.size(),lineWidth);
}
} else
{
for (int i=0;i<numLines;i++)
{
m_guiHelper->getRenderInterface()->drawLine(debugLines.m_linesFrom,debugLines.m_linesTo,debugLines.m_linesColor,lineWidth);
}
}
}
void prepareControlCommand(b3SharedMemoryCommandHandle commandHandle)
{
for (int i=0;i<m_numMotors;i++)
{
btScalar targetVel = m_motorTargetVelocities[i].m_velTarget;
int uIndex = m_motorTargetVelocities[i].m_uIndex;
b3JointControlSetDesiredVelocity(commandHandle, uIndex,targetVel);
b3JointControlSetMaximumForce(commandHandle,uIndex,1000);
}
}
virtual void physicsDebugDraw(int debugFlags){}
virtual bool mouseMoveCallback(float x,float y){return false;};
virtual bool mouseButtonCallback(int button, int state, float x, float y){return false;}
virtual bool keyboardCallback(int key, int state){return false;}
virtual void setSharedMemoryKey(int key)
{
m_sharedMemoryKey = key;
}
};
void MyCallback(int buttonId, bool buttonState, void* userPtr)
{
PhysicsClientExample* cl = (PhysicsClientExample*) userPtr;
if (buttonState)
{
cl->enqueueCommand(buttonId);
}
}
void PhysicsClientExample::enqueueCommand(int commandId)
{
m_userCommandRequests.push_back(commandId);
}
void PhysicsClientExample::prepareAndSubmitCommand(int commandId)
{
switch (commandId)
{
case CMD_LOAD_URDF:
{
b3SharedMemoryCommandHandle commandHandle = b3LoadUrdfCommandInit(m_physicsClientHandle, "r2d2.urdf");//kuka_lwr/kuka.urdf");
//setting the initial position, orientation and other arguments are optional
double startPosX = 0;
double startPosY = 0;
double startPosZ = 0;
int ret = b3LoadUrdfCommandSetStartPosition(commandHandle, startPosX,startPosY,startPosZ);
// ret = b3LoadUrdfCommandSetUseFixedBase(commandHandle, 1);
ret = b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
break;
}
case CMD_CREATE_BOX_COLLISION_SHAPE:
{
b3SharedMemoryCommandHandle commandHandle = b3CreateBoxShapeCommandInit(m_physicsClientHandle);
b3CreateBoxCommandSetStartPosition(commandHandle,0,0,-3);
b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
break;
}
case CMD_REQUEST_ACTUAL_STATE:
{
b3SharedMemoryCommandHandle commandHandle = b3RequestActualStateCommandInit(m_physicsClientHandle);
b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
break;
};
case CMD_STEP_FORWARD_SIMULATION:
{
b3SharedMemoryCommandHandle commandHandle = b3InitStepSimulationCommand(m_physicsClientHandle);
b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
break;
}
case CMD_REQUEST_DEBUG_LINES:
{
b3SharedMemoryCommandHandle commandHandle = b3InitRequestDebugLinesCommand(m_physicsClientHandle, btIDebugDraw::DBG_DrawWireframe);
b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
break;
}
case CMD_SEND_DESIRED_STATE:
{
b3SharedMemoryCommandHandle command = b3JointControlCommandInit( m_physicsClientHandle, CONTROL_MODE_VELOCITY);
prepareControlCommand(command);
b3SubmitClientCommand(m_physicsClientHandle, command);
break;
}
case CMD_RESET_SIMULATION:
{
b3SharedMemoryCommandHandle commandHandle = b3InitResetSimulationCommand(m_physicsClientHandle);
b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
break;
}
case CMD_SEND_BULLET_DATA_STREAM:
{
#if 0
//this worked, but needs C-API and a streaming options, similar to debug lines
command.m_type = buttonId;
cl->enqueueCommand(command);
#endif
break;
}
default:
{
b3Error("Unknown buttonId");
btAssert(0);
}
};
}
PhysicsClientExample::PhysicsClientExample(GUIHelperInterface* helper)
:SharedMemoryCommon(helper),
m_wantsTermination(false),
m_sharedMemoryKey(SHARED_MEMORY_KEY),
m_numMotors(0)
{
b3Printf("Started PhysicsClientExample\n");
}
PhysicsClientExample::~PhysicsClientExample()
{
b3Printf("~PhysicsClientExample\n");
}
void PhysicsClientExample::createButton(const char* name, int buttonId, bool isTrigger )
{
ButtonParams button(name,buttonId, isTrigger);
button.m_callback = MyCallback;
button.m_userPointer = this;
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
}
void PhysicsClientExample::createButtons()
{
bool isTrigger = false;
if (m_guiHelper && m_guiHelper->getParameterInterface())
{
createButton("Load URDF",CMD_LOAD_URDF, isTrigger);
createButton("Step Sim",CMD_STEP_FORWARD_SIMULATION, isTrigger);
createButton("Send Bullet Stream",CMD_SEND_BULLET_DATA_STREAM, isTrigger);
createButton("Get State",CMD_REQUEST_ACTUAL_STATE, isTrigger);
createButton("Send Desired State",CMD_SEND_DESIRED_STATE, isTrigger);
createButton("Create Box Collider",CMD_CREATE_BOX_COLLISION_SHAPE,isTrigger);
createButton("Reset Simulation",CMD_RESET_SIMULATION,isTrigger);
}
}
void PhysicsClientExample::initPhysics()
{
if (m_guiHelper && m_guiHelper->getParameterInterface())
{
int upAxis = 2;
m_guiHelper->setUpAxis(upAxis);
createButtons();
} else
{
MyCallback(CMD_LOAD_URDF, true, this);
MyCallback(CMD_STEP_FORWARD_SIMULATION,true,this);
MyCallback(CMD_STEP_FORWARD_SIMULATION,true,this);
MyCallback(CMD_RESET_SIMULATION,true,this);
}
m_physicsClientHandle = b3ConnectSharedMemory(m_sharedMemoryKey);
if (!b3CanSubmitCommand(m_physicsClientHandle))
{
b3Warning("Cannot connect to physics client");
}
}
void PhysicsClientExample::stepSimulation(float deltaTime)
{
b3SharedMemoryStatusHandle status = b3ProcessServerStatus(m_physicsClientHandle);
bool hasStatus = (status != 0);
if (hasStatus)
{
int statusType = b3GetStatusType(status);
if (statusType == CMD_URDF_LOADING_COMPLETED)
{
int numJoints = b3GetNumJoints(m_physicsClientHandle);
for (int i=0;i<numJoints;i++)
{
b3JointInfo info;
b3GetJointInfo(m_physicsClientHandle,i,&info);
b3Printf("Joint %s at q-index %d and u-index %d\n",info.m_jointName,info.m_qIndex,info.m_uIndex);
}
for (int i=0;i<numJoints;i++)
{
b3JointInfo info;
b3GetJointInfo(m_physicsClientHandle,i,&info);
b3Printf("Joint %s at q-index %d and u-index %d\n",info.m_jointName,info.m_qIndex,info.m_uIndex);
if (info.m_flags & JOINT_HAS_MOTORIZED_POWER)
{
if (m_numMotors<MAX_NUM_MOTORS)
{
char motorName[1024];
sprintf(motorName,"%s q'", info.m_jointName);
MyMotorInfo2* motorInfo = &m_motorTargetVelocities[m_numMotors];
motorInfo->m_velTarget = 0.f;
motorInfo->m_uIndex = info.m_uIndex;
SliderParams slider(motorName,&motorInfo->m_velTarget);
slider.m_minVal=-4;
slider.m_maxVal=4;
if (m_guiHelper && m_guiHelper->getParameterInterface())
{
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
}
m_numMotors++;
}
}
}
}
}
if (b3CanSubmitCommand(m_physicsClientHandle))
{
if (m_userCommandRequests.size())
{
//b3Printf("Outstanding user command requests: %d\n", m_userCommandRequests.size());
int commandId = m_userCommandRequests[0];
//a manual 'pop_front', we don't use 'remove' because it will re-order the commands
for (int i=1;i<m_userCommandRequests.size();i++)
{
m_userCommandRequests[i-1] = m_userCommandRequests[i];
}
m_userCommandRequests.pop_back();
//for the CMD_RESET_SIMULATION we need to do something special: clear the GUI sliders
if (commandId ==CMD_RESET_SIMULATION)
{
if (m_guiHelper->getParameterInterface())
{
m_guiHelper->getParameterInterface()->removeAllParameters();
}
m_numMotors=0;
createButtons();
}
prepareAndSubmitCommand(commandId);
} else
{
if (m_numMotors)
{
enqueueCommand(CMD_SEND_DESIRED_STATE);
enqueueCommand(CMD_STEP_FORWARD_SIMULATION);
enqueueCommand(CMD_REQUEST_DEBUG_LINES);
enqueueCommand(CMD_REQUEST_ACTUAL_STATE);
}
}
}
}
extern int gSharedMemoryKey;
class CommonExampleInterface* PhysicsClientCreateFunc(struct CommonExampleOptions& options)
{
PhysicsClientExample* example = new PhysicsClientExample(options.m_guiHelper);
if (gSharedMemoryKey>=0)
{
example->setSharedMemoryKey(gSharedMemoryKey);
}
return example;
}