mirror of
https://github.com/bulletphysics/bullet3
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ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
23 lines
547 B
C++
23 lines
547 B
C++
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#ifndef TINY_VR_GUI_H
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#define TINY_VR_GUI_H
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#include "Bullet3Common/b3Transform.h"
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class TinyVRGui
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{
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struct TinyVRGuiInternalData* m_data;
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public:
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TinyVRGui(struct ComboBoxParams& params, struct CommonRenderInterface* renderer);
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virtual ~TinyVRGui();
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bool init();
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void tick(b3Scalar deltaTime, const b3Transform& guiWorldTransform);
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void clearTextArea();
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void grapicalPrintf(const char* str, int rasterposx, int rasterposy, unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha);
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};
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#endif //TINY_VR_GUI_H
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