bullet3/examples/SharedMemory/plugins/vrSyncPlugin/vrSyncPlugin.cpp
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

198 lines
7.0 KiB
C++

//vrSyncPlugin plugin, will query the vr controller events
//and set change the user constraint to match the pose
//in Python you can load and configure the plugin like this:
//plugin = p.loadPlugin("e:/develop/bullet3/bin/pybullet_vrSyncPlugin_vs2010_x64_release.dll")
//could also be plugin = p.loadPlugin("vrSyncPlugin.so") on Mac/Linux
//controllerId = 3
#include "vrSyncPlugin.h"
#include "../../SharedMemoryPublic.h"
#include "../b3PluginContext.h"
#include <stdio.h>
struct MyClass
{
int m_testData;
int m_controllerId;
int m_constraintId;
int m_constraintId2;
int m_gripperId;
float m_maxForce;
float m_maxForce2;
MyClass()
: m_testData(42),
m_controllerId(-1),
m_constraintId(-1),
m_constraintId2(-1),
m_gripperId(-1),
m_maxForce(0),
m_maxForce2(0)
{
}
virtual ~MyClass()
{
}
};
B3_SHARED_API int initPlugin_vrSyncPlugin(struct b3PluginContext* context)
{
MyClass* obj = new MyClass();
context->m_userPointer = obj;
printf("hi vrSyncPlugin!\n");
return SHARED_MEMORY_MAGIC_NUMBER;
}
B3_SHARED_API int preTickPluginCallback_vrSyncPlugin(struct b3PluginContext* context)
{
MyClass* obj = (MyClass*)context->m_userPointer;
if (obj && obj->m_controllerId >= 0)
{
{
int i = 0;
{
for (int n = 0; n < context->m_numVRControllerEvents; n++)
{
const b3VRControllerEvent& event = context->m_vrControllerEvents[n];
if (event.m_controllerId == obj->m_controllerId)
{
if (obj->m_constraintId >= 0)
{
struct b3UserConstraint constraintInfo;
if (b3GetUserConstraintInfo(context->m_physClient, obj->m_constraintId, &constraintInfo))
{
//this is basically equivalent to doing this in Python/pybullet:
//p.changeConstraint(pr2_cid, e[POSITION], e[ORIENTATION], maxForce=...)
b3SharedMemoryCommandHandle commandHandle;
int userConstraintUniqueId = obj->m_constraintId;
commandHandle = b3InitChangeUserConstraintCommand(context->m_physClient, userConstraintUniqueId);
double pos[4] = {event.m_pos[0], event.m_pos[1], event.m_pos[2], 1};
b3InitChangeUserConstraintSetPivotInB(commandHandle, pos);
double orn[4] = {event.m_orn[0], event.m_orn[1], event.m_orn[2], event.m_orn[3]};
b3InitChangeUserConstraintSetFrameInB(commandHandle, orn);
b3InitChangeUserConstraintSetMaxForce(commandHandle, obj->m_maxForce);
b3SharedMemoryStatusHandle statusHandle = b3SubmitClientCommandAndWaitStatus(context->m_physClient, commandHandle);
}
}
// apply the analogue button to close the constraint, using a gear constraint with position target
if (obj->m_constraintId2 >= 0)
{
struct b3UserConstraint constraintInfo;
if (b3GetUserConstraintInfo(context->m_physClient, obj->m_constraintId2, &constraintInfo))
{
//this block is similar to
//p.changeConstraint(c,gearRatio=1, erp=..., relativePositionTarget=relPosTarget, maxForce=...)
//printf("obj->m_constraintId2=%d\n", obj->m_constraintId2);
b3SharedMemoryCommandHandle commandHandle;
commandHandle = b3InitChangeUserConstraintCommand(context->m_physClient, obj->m_constraintId2);
//0 -> open, 1 = closed
double openPos = 1.;
double relPosTarget = openPos - (event.m_analogAxis * openPos);
b3InitChangeUserConstraintSetRelativePositionTarget(commandHandle, relPosTarget);
b3InitChangeUserConstraintSetERP(commandHandle, 1);
b3SharedMemoryStatusHandle statusHandle = b3SubmitClientCommandAndWaitStatus(context->m_physClient, commandHandle);
}
}
//printf("event.m_analogAxis=%f\n", event.m_analogAxis);
// use the pr2_gripper motors to keep the gripper centered/symmetric around the center axis
if (obj->m_gripperId >= 0)
{
//this block is similar to
//b = p.getJointState(pr2_gripper,2)[0]
//print("b = " + str(b))
//p.setJointMotorControl2(pr2_gripper, 0, p.POSITION_CONTROL, targetPosition=b, force=3)
//printf("obj->m_gripperId=%d\n", obj->m_gripperId);
{
b3SharedMemoryCommandHandle cmd_handle =
b3RequestActualStateCommandInit(context->m_physClient, obj->m_gripperId);
b3SharedMemoryStatusHandle status_handle =
b3SubmitClientCommandAndWaitStatus(context->m_physClient, cmd_handle);
int status_type = b3GetStatusType(status_handle);
if (status_type == CMD_ACTUAL_STATE_UPDATE_COMPLETED)
{
//printf("status_type == CMD_ACTUAL_STATE_UPDATE_COMPLETED\n");
b3JointSensorState sensorState;
if (b3GetJointState(context->m_physClient, status_handle, 2, &sensorState))
{
b3SharedMemoryCommandHandle commandHandle;
double targetPosition = sensorState.m_jointPosition;
//printf("targetPosition =%f\n", targetPosition);
if (1)
{
b3JointInfo info;
b3GetJointInfo(context->m_physClient, obj->m_gripperId, 0, &info);
commandHandle = b3JointControlCommandInit2(context->m_physClient, obj->m_gripperId, CONTROL_MODE_POSITION_VELOCITY_PD);
double kp = .1;
double targetVelocity = 0;
double kd = .6;
b3JointControlSetDesiredPosition(commandHandle, info.m_qIndex, targetPosition);
b3JointControlSetKp(commandHandle, info.m_uIndex, kp);
b3JointControlSetDesiredVelocity(commandHandle, info.m_uIndex, targetVelocity);
b3JointControlSetKd(commandHandle, info.m_uIndex, kd);
b3JointControlSetMaximumForce(commandHandle, info.m_uIndex, obj->m_maxForce2);
b3SubmitClientCommandAndWaitStatus(context->m_physClient, cmd_handle);
}
}
else
{
//printf("???\n");
}
}
else
{
//printf("no\n");
}
}
}
}
}
}
}
}
return 0;
}
B3_SHARED_API int executePluginCommand_vrSyncPlugin(struct b3PluginContext* context, const struct b3PluginArguments* arguments)
{
MyClass* obj = (MyClass*)context->m_userPointer;
if (arguments->m_numInts >= 4 && arguments->m_numFloats >= 2)
{
obj->m_constraintId = arguments->m_ints[1];
obj->m_constraintId2 = arguments->m_ints[2];
obj->m_gripperId = arguments->m_ints[3];
printf("obj->m_constraintId=%d\n", obj->m_constraintId);
obj->m_maxForce = arguments->m_floats[0];
obj->m_maxForce2 = arguments->m_floats[1];
printf("obj->m_maxForce = %f\n", obj->m_maxForce);
obj->m_controllerId = arguments->m_ints[0];
printf("obj->m_controllerId=%d\n", obj->m_controllerId);
b3SharedMemoryCommandHandle command = b3InitSyncBodyInfoCommand(context->m_physClient);
b3SharedMemoryStatusHandle statusHandle = b3SubmitClientCommandAndWaitStatus(context->m_physClient, command);
int statusType = b3GetStatusType(statusHandle);
if (statusType != CMD_SYNC_BODY_INFO_COMPLETED)
{
}
}
return 0;
}
B3_SHARED_API void exitPlugin_vrSyncPlugin(struct b3PluginContext* context)
{
MyClass* obj = (MyClass*)context->m_userPointer;
delete obj;
context->m_userPointer = 0;
printf("bye vrSyncPlugin!\n");
}