..
BasicDemo
shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
2016-07-09 15:09:09 -07:00
Benchmarks
add RollingFrictionDemo
2015-05-03 11:45:30 -07:00
Collision
fixes in rendering
2016-05-13 18:45:56 -07:00
CommonInterfaces
shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
2016-07-09 15:09:09 -07:00
Constraints
add the option to shift the applied force/torque for a multibody joint (mobilizer) to the joint frame origin
2015-06-25 15:09:35 -07:00
DynamicControlDemo
converted DynamicControlDemo/MotorDemo
2015-05-03 10:46:22 -07:00
ExampleBrowser
shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
2016-07-09 15:09:09 -07:00
Experiments /ImplicitCloth
enable URDF loading throught the 'File/Open' menu
2015-05-01 11:42:14 -07:00
ExtendedTutorials
shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
2016-07-09 15:09:09 -07:00
ForkLift
add InProcessExampleBrowser to make it easy to instantiate the ExampleBrowser in its own thread
2016-03-02 18:01:33 -08:00
FractureDemo
converted DynamicControlDemo/MotorDemo
2015-05-03 10:46:22 -07:00
GyroscopicDemo
enable URDF loading throught the 'File/Open' menu
2015-05-01 11:42:14 -07:00
HelloWorld
Improve HelloWorld
2016-05-01 15:48:03 +02:00
Importers
Physics runs in a separate thread from rendering in PhysicsServerExample (preliminary)
2016-07-07 19:24:44 -07:00
InverseDynamics
fix cmake and premake build systems, after adding texture support in SDF,
2016-06-19 17:35:25 -07:00
LuaDemo
fix Lua example
2016-03-10 21:15:23 -08:00
MultiBody
remove SimpleOpenGL3 demo, it breaks some builds
2016-03-17 16:11:53 -07:00
MultiThreading
shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
2016-07-09 15:09:09 -07:00
OpenCL
fixes in rendering
2016-05-13 18:45:56 -07:00
OpenGLWindow
shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
2016-07-09 15:09:09 -07:00
Planar2D
enable URDF loading throught the 'File/Open' menu
2015-05-01 11:42:14 -07:00
pybullet
shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
2016-07-09 15:09:09 -07:00
Raycast
Fix the Bullet Raycast sample. Closes #450 .
2015-08-25 15:56:46 +02:00
RenderingExamples
don't pass width/height into renderObject
2016-06-07 17:02:47 -07:00
RigidBody
remove SimpleOpenGL3 demo, it breaks some builds
2016-03-17 16:11:53 -07:00
RollingFrictionDemo
fixes in shared memory:
2015-08-06 11:59:31 -07:00
SharedMemory
shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
2016-07-09 15:09:09 -07:00
SimpleOpenGL3
fix window resize/width bookkeeping bug in MacOpenGLWindow.mm
2016-06-04 21:51:21 -07:00
SoftDemo
more example browser tweaks, mostly related to (debug) rendering
2015-05-02 11:40:06 -07:00
StandaloneMain
shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
2016-07-09 15:09:09 -07:00
ThirdPartyLibs
Allow to build PhysicsServer in VR mode, to see the URDF/SDF robots in proper scale in VR.
2016-07-02 18:53:19 -07:00
TinyRenderer
don't pass width/height into renderObject
2016-06-07 17:02:47 -07:00
Tutorial
fixes in rendering
2016-05-13 18:45:56 -07:00
Utils
shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
2016-07-09 15:09:09 -07:00
Vehicles
allow to compile and run the ExampleBrowser on older Mac OSX versions (without OpenGL3)
2015-05-06 10:35:14 -07:00
VoronoiFracture
enable URDF loading throught the 'File/Open' menu
2015-05-01 11:42:14 -07:00
CMakeLists.txt
tweak cmake, add option BUILD_PYBULLET
2016-05-03 23:42:19 -07:00