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https://github.com/bulletphysics/bullet3
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0326fa93a8
Option to de/serialize btPersistentContactManifolds and fix lossy conversion during btMultiBody de/serialization of base world transform (serialize the quaternion, not the converted 3x3 matrix) There are still several caches not taken into account, and btMultiBody links/constraints are not deserialized yet etc. See examples\pybullet\examples\saveRestoreState.py for an example. |
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.. | ||
autogenerated | ||
bChunk.cpp | ||
bChunk.h | ||
bCommon.h | ||
bDefines.h | ||
bDNA.cpp | ||
bDNA.h | ||
bFile.cpp | ||
bFile.h | ||
btBulletFile.cpp | ||
btBulletFile.h | ||
CMakeLists.txt | ||
premake4.lua |