bullet3/Demos/CollisionInterfaceDemo
erwin.coumans bb8d1b11df Add btBroadphaseInterface::aabbTest. btDbvtBroadphase and btAxisSweep3 should perform well, as long as the raycast accelerator is enabled.
This should fix the btCollisionWorld::contactTest(btCollisionObject* colObj, ContactResultCallback& resultCallback);

Thanks to Ola for the report!
2010-02-11 18:25:50 +00:00
..
CMakeLists.txt more improvements for msvc cmake build system and test for autogenerated cmake projectfiles for msvc 2008 in msvc/2008 (with relative paths) 2010-02-08 20:35:04 +00:00
CollisionInterfaceDemo.cpp Add btBroadphaseInterface::aabbTest. btDbvtBroadphase and btAxisSweep3 should perform well, as long as the raycast accelerator is enabled. 2010-02-11 18:25:50 +00:00
CollisionInterfaceDemo.h copy glut*.dll next to executable using cmake postbuild step 2010-01-29 17:47:17 +00:00
Jamfile added basic RaycastVehicle support, and CcdPhysicsEnvironment::getAppliedImpulse(int constraintId), this value is useful as treshold to break constraints. 2006-08-29 23:55:32 +00:00
main.cpp added InternalEdgeDemo and fixes for btInternalEdgeUtility 2010-01-30 03:48:57 +00:00
Win32CollisionInterfaceDemo.cpp copy glut*.dll next to executable using cmake postbuild step 2010-01-29 17:47:17 +00:00