mirror of
https://github.com/bulletphysics/bullet3
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eeb78b8d45
move btShapeHull and btConvexHull into its own library in Extras/ConvexHull (it allocates memory using mem/delete and refactoring into using btAlignedAlloc/Free takes too much time) fix heightfield / btOptimizedBvh for quantization, so that raycast can use quantized aabb (clamp up for maxima and down for minima) work-in-progress (update projectfiles etc) |
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CollisionInterfaceDemo.cpp | ||
CollisionInterfaceDemo.h | ||
Jamfile |