bullet3/examples/SharedMemory/SharedMemoryInProcessPhysicsC_API.cpp
erwincoumans d3fe21ef17 Add option GUI_MAIN_THREAD for running OpenGL in the main thread (Python thread). This already happens on Mac OSX by default.
Pass all argc/argc from options to InProcessPhysicsClientSharedMemoryMainThread
2018-02-14 16:49:44 -08:00

260 lines
7.7 KiB
C++

#include "SharedMemoryInProcessPhysicsC_API.h"
#include "../Utils/b3Clock.h"
#include "PhysicsClientSharedMemory.h"
#include"../ExampleBrowser/InProcessExampleBrowser.h"
#include <stdio.h>
#include <string.h>
#include "PhysicsServerExampleBullet2.h"
#include "../CommonInterfaces/CommonExampleInterface.h"
#include "InProcessMemory.h"
#include "Bullet3Common/b3Logging.h"
class InProcessPhysicsClientSharedMemoryMainThread : public PhysicsClientSharedMemory
{
btInProcessExampleBrowserMainThreadInternalData* m_data;
b3Clock m_clock;
public:
InProcessPhysicsClientSharedMemoryMainThread(int argc, char* argv[], bool useInProcessMemory)
{
int newargc = argc+3;
char** newargv = (char**)malloc(sizeof(void*)*newargc);
char* t0 = (char*)"--unused";
newargv[0] = t0;
for (int i=0;i<argc;i++)
newargv[i+1] = argv[i];
newargv[argc+1]=(char*)"--logtostderr";
newargv[argc+2]=(char*)"--start_demo_name=Physics Server";
m_data = btCreateInProcessExampleBrowserMainThread(newargc,newargv, useInProcessMemory);
SharedMemoryInterface* shMem = btGetSharedMemoryInterfaceMainThread(m_data);
setSharedMemoryInterface(shMem);
}
virtual ~InProcessPhysicsClientSharedMemoryMainThread()
{
setSharedMemoryInterface(0);
btShutDownExampleBrowserMainThread(m_data);
}
// return non-null if there is a status, nullptr otherwise
virtual const struct SharedMemoryStatus* processServerStatus()
{
{
if (btIsExampleBrowserMainThreadTerminated(m_data))
{
PhysicsClientSharedMemory::disconnectSharedMemory();
}
}
{
unsigned long int ms = m_clock.getTimeMilliseconds();
if (ms>2)
{
B3_PROFILE("m_clock.reset()");
btUpdateInProcessExampleBrowserMainThread(m_data);
m_clock.reset();
}
}
{
b3Clock::usleep(0);
}
const SharedMemoryStatus* stat = 0;
{
stat = PhysicsClientSharedMemory::processServerStatus();
}
return stat;
}
virtual bool submitClientCommand(const struct SharedMemoryCommand& command)
{
// btUpdateInProcessExampleBrowserMainThread(m_data);
return PhysicsClientSharedMemory::submitClientCommand(command);
}
};
B3_SHARED_API b3PhysicsClientHandle b3CreateInProcessPhysicsServerAndConnectMainThread(int argc, char* argv[])
{
InProcessPhysicsClientSharedMemoryMainThread* cl = new InProcessPhysicsClientSharedMemoryMainThread(argc, argv, 1);
cl->setSharedMemoryKey(SHARED_MEMORY_KEY+1);
cl->connect();
return (b3PhysicsClientHandle ) cl;
}
B3_SHARED_API b3PhysicsClientHandle b3CreateInProcessPhysicsServerAndConnectMainThreadSharedMemory(int argc, char* argv[])
{
InProcessPhysicsClientSharedMemoryMainThread* cl = new InProcessPhysicsClientSharedMemoryMainThread(argc, argv, 0);
cl->setSharedMemoryKey(SHARED_MEMORY_KEY+1);
cl->connect();
return (b3PhysicsClientHandle ) cl;
}
class InProcessPhysicsClientSharedMemory : public PhysicsClientSharedMemory
{
btInProcessExampleBrowserInternalData* m_data;
char** m_newargv;
public:
InProcessPhysicsClientSharedMemory(int argc, char* argv[], bool useInProcessMemory)
{
int newargc = argc+2;
m_newargv = (char**)malloc(sizeof(void*)*newargc);
char* t0 = (char*)"--unused";
m_newargv[0] = t0;
for (int i=0;i<argc;i++)
m_newargv[i+1] = argv[i];
char* t1 = (char*)"--start_demo_name=Physics Server";
m_newargv[argc+1] = t1;
m_data = btCreateInProcessExampleBrowser(newargc,m_newargv, useInProcessMemory);
SharedMemoryInterface* shMem = btGetSharedMemoryInterface(m_data);
setSharedMemoryInterface(shMem);
}
virtual ~InProcessPhysicsClientSharedMemory()
{
setSharedMemoryInterface(0);
btShutDownExampleBrowser(m_data);
free(m_newargv);
}
};
B3_SHARED_API b3PhysicsClientHandle b3CreateInProcessPhysicsServerAndConnect(int argc, char* argv[])
{
InProcessPhysicsClientSharedMemory* cl = new InProcessPhysicsClientSharedMemory(argc, argv, 1);
cl->setSharedMemoryKey(SHARED_MEMORY_KEY+1);
cl->connect();
return (b3PhysicsClientHandle ) cl;
}
B3_SHARED_API b3PhysicsClientHandle b3CreateInProcessPhysicsServerAndConnectSharedMemory(int argc, char* argv[])
{
InProcessPhysicsClientSharedMemory* cl = new InProcessPhysicsClientSharedMemory(argc, argv, 0);
cl->setSharedMemoryKey(SHARED_MEMORY_KEY+1);
cl->connect();
return (b3PhysicsClientHandle ) cl;
}
class InProcessPhysicsClientExistingExampleBrowser : public PhysicsClientSharedMemory
{
CommonExampleInterface* m_physicsServerExample;
SharedMemoryInterface* m_sharedMem;
b3Clock m_clock;
unsigned long long int m_prevTime;
public:
InProcessPhysicsClientExistingExampleBrowser (struct GUIHelperInterface* guiHelper)
{
m_sharedMem = new InProcessMemory;
CommonExampleOptions options(guiHelper);
options.m_sharedMem = m_sharedMem;
m_physicsServerExample = PhysicsServerCreateFuncBullet2(options);
m_physicsServerExample ->initPhysics();
m_physicsServerExample ->resetCamera();
setSharedMemoryInterface(m_sharedMem);
m_clock.reset();
m_prevTime = m_clock.getTimeMicroseconds();
}
virtual ~InProcessPhysicsClientExistingExampleBrowser()
{
m_physicsServerExample->exitPhysics();
//s_instancingRenderer->removeAllInstances();
delete m_physicsServerExample;
delete m_sharedMem;
}
// return non-null if there is a status, nullptr otherwise
virtual const struct SharedMemoryStatus* processServerStatus()
{
m_physicsServerExample->updateGraphics();
unsigned long long int curTime = m_clock.getTimeMicroseconds();
unsigned long long int dtMicro = curTime - m_prevTime;
m_prevTime = curTime;
double dt = double(dtMicro)/1000000.;
m_physicsServerExample->stepSimulation(dt);
{
b3Clock::usleep(0);
}
const SharedMemoryStatus* stat = 0;
{
stat = PhysicsClientSharedMemory::processServerStatus();
}
return stat;
}
virtual void renderScene()
{
m_physicsServerExample->renderScene();
}
virtual void debugDraw(int debugDrawMode)
{
m_physicsServerExample->physicsDebugDraw(debugDrawMode);
}
virtual bool mouseMoveCallback(float x, float y)
{
return m_physicsServerExample->mouseMoveCallback(x,y);
}
virtual bool mouseButtonCallback(int button, int state, float x, float y)
{
return m_physicsServerExample->mouseButtonCallback(button,state,x,y);
}
};
void b3InProcessDebugDrawInternal(b3PhysicsClientHandle clientHandle, int debugDrawMode)
{
InProcessPhysicsClientExistingExampleBrowser* cl = (InProcessPhysicsClientExistingExampleBrowser*) clientHandle;
cl->debugDraw(debugDrawMode);
}
void b3InProcessRenderSceneInternal(b3PhysicsClientHandle clientHandle)
{
InProcessPhysicsClientExistingExampleBrowser* cl = (InProcessPhysicsClientExistingExampleBrowser*) clientHandle;
cl->renderScene();
}
int b3InProcessMouseMoveCallback(b3PhysicsClientHandle clientHandle,float x,float y)
{
InProcessPhysicsClientExistingExampleBrowser* cl = (InProcessPhysicsClientExistingExampleBrowser*) clientHandle;
return cl->mouseMoveCallback(x,y);
}
int b3InProcessMouseButtonCallback(b3PhysicsClientHandle clientHandle, int button, int state, float x, float y)
{
InProcessPhysicsClientExistingExampleBrowser* cl = (InProcessPhysicsClientExistingExampleBrowser*) clientHandle;
return cl->mouseButtonCallback(button,state, x,y);
}
B3_SHARED_API b3PhysicsClientHandle b3CreateInProcessPhysicsServerFromExistingExampleBrowserAndConnect(void* guiHelperPtr)
{
GUIHelperInterface* guiHelper = (GUIHelperInterface*) guiHelperPtr;
InProcessPhysicsClientExistingExampleBrowser* cl = new InProcessPhysicsClientExistingExampleBrowser(guiHelper);
//InProcessPhysicsClientFromGuiHelper* cl = new InProcessPhysicsClientFromGuiHelper(guiHelper);
cl->connect();
return (b3PhysicsClientHandle ) cl;
}