mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-15 06:00:12 +00:00
33 lines
572 B
C++
33 lines
572 B
C++
|
|
|
|
#ifndef GWEN_TEXTURE_WINDOW_H
|
|
#define GWEN_TEXTURE_WINDOW_H
|
|
|
|
struct MyGraphInput
|
|
{
|
|
struct GwenInternalData* m_data;
|
|
int m_xPos;
|
|
int m_yPos;
|
|
int m_width;
|
|
int m_height;
|
|
int m_borderWidth;
|
|
const char* m_name;
|
|
const char* m_texName;
|
|
MyGraphInput(struct GwenInternalData* data)
|
|
:m_data(data),
|
|
m_xPos(0),
|
|
m_yPos(0),
|
|
m_width(400),
|
|
m_height(400),
|
|
m_borderWidth(0),
|
|
m_name("GraphWindow"),
|
|
m_texName(0)
|
|
{
|
|
}
|
|
};
|
|
class MyGraphWindow* setupTextureWindow(const MyGraphInput& input);
|
|
void destroyTextureWindow(MyGraphWindow* window);
|
|
|
|
|
|
#endif //GWEN_TEXTURE_WINDOW_H
|