mirror of
https://github.com/bulletphysics/bullet3
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958 lines
32 KiB
C++
958 lines
32 KiB
C++
/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "btBulletDynamicsCommon.h"
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#include "LinearMath/btIDebugDraw.h"
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#include <stdio.h>
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#include <algorithm>
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class btCollisionShape;
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#include "CommonRigidBodyMTBase.h"
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#include "../CommonInterfaces/CommonParameterInterface.h"
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#include "LinearMath/btAlignedObjectArray.h"
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#include "LinearMath/btPoolAllocator.h"
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#include "btBulletCollisionCommon.h"
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#include "BulletCollision/CollisionDispatch/btCollisionDispatcherMt.h"
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#include "BulletDynamics/Dynamics/btSimulationIslandManagerMt.h" // for setSplitIslands()
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#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.h"
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#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.h"
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#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
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#include "BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.h"
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#include "BulletDynamics/MLCPSolvers/btMLCPSolver.h"
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#include "BulletDynamics/MLCPSolvers/btSolveProjectedGaussSeidel.h"
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#include "BulletDynamics/MLCPSolvers/btDantzigSolver.h"
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#include "BulletDynamics/MLCPSolvers/btLemkeSolver.h"
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static int gNumIslands = 0;
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bool gAllowNestedParallelForLoops = false;
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class Profiler
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{
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public:
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enum RecordType
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{
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kRecordInternalTimeStep,
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kRecordDispatchAllCollisionPairs,
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kRecordDispatchIslands,
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kRecordPredictUnconstrainedMotion,
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kRecordCreatePredictiveContacts,
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kRecordIntegrateTransforms,
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kRecordSolverTotal,
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kRecordSolverSetup,
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kRecordSolverIterations,
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kRecordSolverFinish,
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kRecordCount
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};
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private:
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btClock mClock;
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struct Record
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{
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int mCallCount;
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unsigned long long mAccum;
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unsigned int mStartTime;
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unsigned int mHistory[8];
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void begin(unsigned int curTime)
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{
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mStartTime = curTime;
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}
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void end(unsigned int curTime)
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{
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unsigned int endTime = curTime;
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unsigned int elapsed = endTime - mStartTime;
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mAccum += elapsed;
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mHistory[mCallCount & 7] = elapsed;
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++mCallCount;
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}
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float getAverageTime() const
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{
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int count = btMin(8, mCallCount);
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if (count > 0)
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{
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unsigned int sum = 0;
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for (int i = 0; i < count; ++i)
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{
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sum += mHistory[i];
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}
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float avg = float(sum) / float(count);
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return avg;
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}
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return 0.0;
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}
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};
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Record mRecords[kRecordCount];
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public:
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void begin(RecordType rt)
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{
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mRecords[rt].begin(mClock.getTimeMicroseconds());
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}
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void end(RecordType rt)
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{
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mRecords[rt].end(mClock.getTimeMicroseconds());
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}
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float getAverageTime(RecordType rt) const
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{
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return mRecords[rt].getAverageTime();
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}
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};
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static Profiler gProfiler;
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class ProfileHelper
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{
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Profiler::RecordType mRecType;
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public:
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ProfileHelper(Profiler::RecordType rt)
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{
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mRecType = rt;
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gProfiler.begin(mRecType);
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}
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~ProfileHelper()
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{
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gProfiler.end(mRecType);
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}
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};
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static void profileBeginCallback(btDynamicsWorld* world, btScalar timeStep)
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{
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gProfiler.begin(Profiler::kRecordInternalTimeStep);
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}
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static void profileEndCallback(btDynamicsWorld* world, btScalar timeStep)
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{
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gProfiler.end(Profiler::kRecordInternalTimeStep);
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}
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class MySequentialImpulseConstraintSolverMt : public btSequentialImpulseConstraintSolverMt
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{
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typedef btSequentialImpulseConstraintSolverMt ParentClass;
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public:
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BT_DECLARE_ALIGNED_ALLOCATOR();
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MySequentialImpulseConstraintSolverMt() {}
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// for profiling
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virtual btScalar solveGroupCacheFriendlySetup(btCollisionObject** bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& infoGlobal, btIDebugDraw* debugDrawer) BT_OVERRIDE
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{
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ProfileHelper prof(Profiler::kRecordSolverSetup);
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btScalar ret = ParentClass::solveGroupCacheFriendlySetup(bodies, numBodies, manifoldPtr, numManifolds, constraints, numConstraints, infoGlobal, debugDrawer);
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return ret;
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}
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virtual btScalar solveGroupCacheFriendlyIterations(btCollisionObject** bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& infoGlobal, btIDebugDraw* debugDrawer) BT_OVERRIDE
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{
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ProfileHelper prof(Profiler::kRecordSolverIterations);
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btScalar ret = ParentClass::solveGroupCacheFriendlyIterations(bodies, numBodies, manifoldPtr, numManifolds, constraints, numConstraints, infoGlobal, debugDrawer);
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return ret;
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}
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virtual btScalar solveGroupCacheFriendlyFinish(btCollisionObject** bodies, int numBodies, const btContactSolverInfo& infoGlobal) BT_OVERRIDE
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{
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ProfileHelper prof(Profiler::kRecordSolverFinish);
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btScalar ret = ParentClass::solveGroupCacheFriendlyFinish(bodies, numBodies, infoGlobal);
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return ret;
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}
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virtual btScalar solveGroup(btCollisionObject** bodies, int numBodies, btPersistentManifold** manifold, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& info, btIDebugDraw* debugDrawer, btDispatcher* dispatcher) BT_OVERRIDE
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{
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ProfileHelper prof(Profiler::kRecordSolverTotal);
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btScalar ret = ParentClass::solveGroup(bodies, numBodies, manifold, numManifolds, constraints, numConstraints, info, debugDrawer, dispatcher);
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return ret;
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}
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};
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///
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/// MyCollisionDispatcher -- subclassed for profiling purposes
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///
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class MyCollisionDispatcher : public btCollisionDispatcherMt
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{
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typedef btCollisionDispatcherMt ParentClass;
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public:
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MyCollisionDispatcher(btCollisionConfiguration* config, int grainSize) : btCollisionDispatcherMt(config, grainSize)
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{
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}
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virtual void dispatchAllCollisionPairs(btOverlappingPairCache* pairCache, const btDispatcherInfo& info, btDispatcher* dispatcher) BT_OVERRIDE
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{
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ProfileHelper prof(Profiler::kRecordDispatchAllCollisionPairs);
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ParentClass::dispatchAllCollisionPairs(pairCache, info, dispatcher);
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}
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};
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///
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/// myParallelIslandDispatch -- wrap default parallel dispatch for profiling and to get the number of simulation islands
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//
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void myParallelIslandDispatch(btAlignedObjectArray<btSimulationIslandManagerMt::Island*>* islandsPtr, const btSimulationIslandManagerMt::SolverParams& solverParams)
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{
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ProfileHelper prof(Profiler::kRecordDispatchIslands);
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gNumIslands = islandsPtr->size();
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btSimulationIslandManagerMt::parallelIslandDispatch(islandsPtr, solverParams);
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}
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///
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/// MyDiscreteDynamicsWorld -- subclassed for profiling purposes
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///
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ATTRIBUTE_ALIGNED16(class)
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MyDiscreteDynamicsWorld : public btDiscreteDynamicsWorldMt
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{
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typedef btDiscreteDynamicsWorldMt ParentClass;
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protected:
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virtual void predictUnconstraintMotion(btScalar timeStep) BT_OVERRIDE
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{
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ProfileHelper prof(Profiler::kRecordPredictUnconstrainedMotion);
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ParentClass::predictUnconstraintMotion(timeStep);
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}
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virtual void createPredictiveContacts(btScalar timeStep) BT_OVERRIDE
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{
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ProfileHelper prof(Profiler::kRecordCreatePredictiveContacts);
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ParentClass::createPredictiveContacts(timeStep);
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}
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virtual void integrateTransforms(btScalar timeStep) BT_OVERRIDE
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{
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ProfileHelper prof(Profiler::kRecordIntegrateTransforms);
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ParentClass::integrateTransforms(timeStep);
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}
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public:
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BT_DECLARE_ALIGNED_ALLOCATOR();
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MyDiscreteDynamicsWorld(btDispatcher * dispatcher,
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btBroadphaseInterface * pairCache,
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btConstraintSolverPoolMt * constraintSolver,
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btSequentialImpulseConstraintSolverMt * constraintSolverMt,
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btCollisionConfiguration * collisionConfiguration) : btDiscreteDynamicsWorldMt(dispatcher, pairCache, constraintSolver, constraintSolverMt, collisionConfiguration)
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{
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btSimulationIslandManagerMt* islandMgr = static_cast<btSimulationIslandManagerMt*>(m_islandManager);
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islandMgr->setIslandDispatchFunction(myParallelIslandDispatch);
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}
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};
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btConstraintSolver* createSolverByType(SolverType t)
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{
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btMLCPSolverInterface* mlcpSolver = NULL;
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switch (t)
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{
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case SOLVER_TYPE_SEQUENTIAL_IMPULSE:
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return new btSequentialImpulseConstraintSolver();
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case SOLVER_TYPE_SEQUENTIAL_IMPULSE_MT:
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return new MySequentialImpulseConstraintSolverMt();
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case SOLVER_TYPE_NNCG:
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return new btNNCGConstraintSolver();
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case SOLVER_TYPE_MLCP_PGS:
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mlcpSolver = new btSolveProjectedGaussSeidel();
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break;
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case SOLVER_TYPE_MLCP_DANTZIG:
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mlcpSolver = new btDantzigSolver();
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break;
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case SOLVER_TYPE_MLCP_LEMKE:
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mlcpSolver = new btLemkeSolver();
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break;
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default:
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{
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}
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}
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if (mlcpSolver)
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{
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return new btMLCPSolver(mlcpSolver);
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}
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return NULL;
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}
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///
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/// btTaskSchedulerManager -- manage a number of task schedulers so we can switch between them
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///
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class btTaskSchedulerManager
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{
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btAlignedObjectArray<btITaskScheduler*> m_taskSchedulers;
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btAlignedObjectArray<btITaskScheduler*> m_allocatedTaskSchedulers;
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public:
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btTaskSchedulerManager() {}
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void init()
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{
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addTaskScheduler(btGetSequentialTaskScheduler());
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#if BT_THREADSAFE
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if (btITaskScheduler* ts = btCreateDefaultTaskScheduler())
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{
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m_allocatedTaskSchedulers.push_back(ts);
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addTaskScheduler(ts);
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}
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addTaskScheduler(btGetOpenMPTaskScheduler());
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addTaskScheduler(btGetTBBTaskScheduler());
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addTaskScheduler(btGetPPLTaskScheduler());
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if (getNumTaskSchedulers() > 1)
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{
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// prefer a non-sequential scheduler if available
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btSetTaskScheduler(m_taskSchedulers[1]);
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}
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else
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{
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btSetTaskScheduler(m_taskSchedulers[0]);
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}
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#endif // #if BT_THREADSAFE
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}
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void shutdown()
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{
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for (int i = 0; i < m_allocatedTaskSchedulers.size(); ++i)
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{
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delete m_allocatedTaskSchedulers[i];
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}
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m_allocatedTaskSchedulers.clear();
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}
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void addTaskScheduler(btITaskScheduler* ts)
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{
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if (ts)
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{
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#if BT_THREADSAFE
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// if initial number of threads is 0 or 1,
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if (ts->getNumThreads() <= 1)
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{
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// for OpenMP, TBB, PPL set num threads to number of logical cores
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ts->setNumThreads(ts->getMaxNumThreads());
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}
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#endif // #if BT_THREADSAFE
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m_taskSchedulers.push_back(ts);
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}
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}
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int getNumTaskSchedulers() const { return m_taskSchedulers.size(); }
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btITaskScheduler* getTaskScheduler(int i) { return m_taskSchedulers[i]; }
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};
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static btTaskSchedulerManager gTaskSchedulerMgr;
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#if BT_THREADSAFE
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static bool gMultithreadedWorld = true;
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static bool gDisplayProfileInfo = true;
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static SolverType gSolverType = SOLVER_TYPE_SEQUENTIAL_IMPULSE_MT;
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#else
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static bool gMultithreadedWorld = false;
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static bool gDisplayProfileInfo = false;
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static SolverType gSolverType = SOLVER_TYPE_SEQUENTIAL_IMPULSE;
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#endif
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static int gSolverMode = SOLVER_SIMD |
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SOLVER_USE_WARMSTARTING |
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// SOLVER_RANDMIZE_ORDER |
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// SOLVER_INTERLEAVE_CONTACT_AND_FRICTION_CONSTRAINTS |
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// SOLVER_USE_2_FRICTION_DIRECTIONS |
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0;
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static btScalar gSliderSolverIterations = 10.0f; // should be int
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static btScalar gSliderNumThreads = 1.0f; // should be int
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static btScalar gSliderIslandBatchingThreshold = 0.0f; // should be int
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static btScalar gSliderMinBatchSize = btScalar(btSequentialImpulseConstraintSolverMt::s_minBatchSize); // should be int
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static btScalar gSliderMaxBatchSize = btScalar(btSequentialImpulseConstraintSolverMt::s_maxBatchSize); // should be int
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static btScalar gSliderLeastSquaresResidualThreshold = 0.0f;
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////////////////////////////////////
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CommonRigidBodyMTBase::CommonRigidBodyMTBase(struct GUIHelperInterface* helper)
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: m_broadphase(0),
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m_dispatcher(0),
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m_solver(0),
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m_collisionConfiguration(0),
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m_dynamicsWorld(0),
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m_pickedBody(0),
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m_pickedConstraint(0),
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m_guiHelper(helper)
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{
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m_multithreadedWorld = false;
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m_multithreadCapable = false;
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if (gTaskSchedulerMgr.getNumTaskSchedulers() == 0)
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{
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gTaskSchedulerMgr.init();
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}
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}
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CommonRigidBodyMTBase::~CommonRigidBodyMTBase()
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{
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}
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static void boolPtrButtonCallback(int buttonId, bool buttonState, void* userPointer)
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{
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if (bool* val = static_cast<bool*>(userPointer))
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{
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*val = !*val;
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}
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}
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static void toggleSolverModeCallback(int buttonId, bool buttonState, void* userPointer)
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{
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if (buttonState)
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{
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gSolverMode |= buttonId;
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}
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else
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{
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gSolverMode &= ~buttonId;
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}
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if (CommonRigidBodyMTBase* crb = reinterpret_cast<CommonRigidBodyMTBase*>(userPointer))
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{
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if (crb->m_dynamicsWorld)
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{
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crb->m_dynamicsWorld->getSolverInfo().m_solverMode = gSolverMode;
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}
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}
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}
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void setSolverTypeComboBoxCallback(int combobox, const char* item, void* userPointer)
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{
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const char** items = static_cast<const char**>(userPointer);
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for (int i = 0; i < SOLVER_TYPE_COUNT; ++i)
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{
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if (strcmp(item, items[i]) == 0)
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{
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gSolverType = static_cast<SolverType>(i);
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break;
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}
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}
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}
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static void setNumThreads(int numThreads)
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{
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#if BT_THREADSAFE
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int newNumThreads = (std::min)(numThreads, int(BT_MAX_THREAD_COUNT));
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int oldNumThreads = btGetTaskScheduler()->getNumThreads();
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// only call when the thread count is different
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if (newNumThreads != oldNumThreads)
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{
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btGetTaskScheduler()->setNumThreads(newNumThreads);
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}
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#endif // #if BT_THREADSAFE
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}
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void setTaskSchedulerComboBoxCallback(int combobox, const char* item, void* userPointer)
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{
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#if BT_THREADSAFE
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const char** items = static_cast<const char**>(userPointer);
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for (int i = 0; i < 20; ++i)
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{
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if (strcmp(item, items[i]) == 0)
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{
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// change the task scheduler
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btITaskScheduler* ts = gTaskSchedulerMgr.getTaskScheduler(i);
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btSetTaskScheduler(ts);
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gSliderNumThreads = float(ts->getNumThreads());
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break;
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}
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}
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#endif // #if BT_THREADSAFE
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}
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void setBatchingMethodComboBoxCallback(int combobox, const char* item, void* userPointer)
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{
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#if BT_THREADSAFE
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const char** items = static_cast<const char**>(userPointer);
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for (int i = 0; i < btBatchedConstraints::BATCHING_METHOD_COUNT; ++i)
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{
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if (strcmp(item, items[i]) == 0)
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{
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// change the task scheduler
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btSequentialImpulseConstraintSolverMt::s_contactBatchingMethod = static_cast<btBatchedConstraints::BatchingMethod>(i);
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break;
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}
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}
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#endif // #if BT_THREADSAFE
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}
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static void setThreadCountCallback(float val, void* userPtr)
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{
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#if BT_THREADSAFE
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setNumThreads(int(gSliderNumThreads));
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gSliderNumThreads = float(btGetTaskScheduler()->getNumThreads());
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#endif // #if BT_THREADSAFE
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}
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static void setSolverIterationCountCallback(float val, void* userPtr)
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{
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if (btDiscreteDynamicsWorld* world = reinterpret_cast<btDiscreteDynamicsWorld*>(userPtr))
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{
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world->getSolverInfo().m_numIterations = btMax(1, int(gSliderSolverIterations));
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}
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}
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static void setLargeIslandManifoldCountCallback(float val, void* userPtr)
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{
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btSequentialImpulseConstraintSolverMt::s_minimumContactManifoldsForBatching = int(gSliderIslandBatchingThreshold);
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}
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static void setMinBatchSizeCallback(float val, void* userPtr)
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{
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|
gSliderMaxBatchSize = (std::max)(gSliderMinBatchSize, gSliderMaxBatchSize);
|
|
btSequentialImpulseConstraintSolverMt::s_minBatchSize = int(gSliderMinBatchSize);
|
|
btSequentialImpulseConstraintSolverMt::s_maxBatchSize = int(gSliderMaxBatchSize);
|
|
}
|
|
|
|
static void setMaxBatchSizeCallback(float val, void* userPtr)
|
|
{
|
|
gSliderMinBatchSize = (std::min)(gSliderMinBatchSize, gSliderMaxBatchSize);
|
|
btSequentialImpulseConstraintSolverMt::s_minBatchSize = int(gSliderMinBatchSize);
|
|
btSequentialImpulseConstraintSolverMt::s_maxBatchSize = int(gSliderMaxBatchSize);
|
|
}
|
|
|
|
static void setLeastSquaresResidualThresholdCallback(float val, void* userPtr)
|
|
{
|
|
if (btDiscreteDynamicsWorld* world = reinterpret_cast<btDiscreteDynamicsWorld*>(userPtr))
|
|
{
|
|
world->getSolverInfo().m_leastSquaresResidualThreshold = gSliderLeastSquaresResidualThreshold;
|
|
}
|
|
}
|
|
|
|
void CommonRigidBodyMTBase::createEmptyDynamicsWorld()
|
|
{
|
|
gNumIslands = 0;
|
|
m_solverType = gSolverType;
|
|
#if BT_THREADSAFE
|
|
btAssert(btGetTaskScheduler() != NULL);
|
|
if (NULL != btGetTaskScheduler() && gTaskSchedulerMgr.getNumTaskSchedulers() > 1)
|
|
{
|
|
m_multithreadCapable = true;
|
|
}
|
|
#endif
|
|
if (gMultithreadedWorld)
|
|
{
|
|
#if BT_THREADSAFE
|
|
m_dispatcher = NULL;
|
|
btDefaultCollisionConstructionInfo cci;
|
|
cci.m_defaultMaxPersistentManifoldPoolSize = 80000;
|
|
cci.m_defaultMaxCollisionAlgorithmPoolSize = 80000;
|
|
m_collisionConfiguration = new btDefaultCollisionConfiguration(cci);
|
|
|
|
m_dispatcher = new MyCollisionDispatcher(m_collisionConfiguration, 40);
|
|
m_broadphase = new btDbvtBroadphase();
|
|
|
|
btConstraintSolverPoolMt* solverPool;
|
|
{
|
|
SolverType poolSolverType = m_solverType;
|
|
if (poolSolverType == SOLVER_TYPE_SEQUENTIAL_IMPULSE_MT)
|
|
{
|
|
// pool solvers shouldn't be parallel solvers, we don't allow that kind of
|
|
// nested parallelism because of performance issues
|
|
poolSolverType = SOLVER_TYPE_SEQUENTIAL_IMPULSE;
|
|
}
|
|
btConstraintSolver* solvers[BT_MAX_THREAD_COUNT];
|
|
int maxThreadCount = BT_MAX_THREAD_COUNT;
|
|
for (int i = 0; i < maxThreadCount; ++i)
|
|
{
|
|
solvers[i] = createSolverByType(poolSolverType);
|
|
}
|
|
solverPool = new btConstraintSolverPoolMt(solvers, maxThreadCount);
|
|
m_solver = solverPool;
|
|
}
|
|
btSequentialImpulseConstraintSolverMt* solverMt = NULL;
|
|
if (m_solverType == SOLVER_TYPE_SEQUENTIAL_IMPULSE_MT)
|
|
{
|
|
solverMt = new MySequentialImpulseConstraintSolverMt();
|
|
}
|
|
btDiscreteDynamicsWorld* world = new MyDiscreteDynamicsWorld(m_dispatcher, m_broadphase, solverPool, solverMt, m_collisionConfiguration);
|
|
m_dynamicsWorld = world;
|
|
m_multithreadedWorld = true;
|
|
btAssert(btGetTaskScheduler() != NULL);
|
|
#endif // #if BT_THREADSAFE
|
|
}
|
|
else
|
|
{
|
|
// single threaded world
|
|
m_multithreadedWorld = false;
|
|
|
|
///collision configuration contains default setup for memory, collision setup
|
|
m_collisionConfiguration = new btDefaultCollisionConfiguration();
|
|
//m_collisionConfiguration->setConvexConvexMultipointIterations();
|
|
|
|
///use the default collision dispatcher. For parallel processing you can use a diffent dispatcher (see Extras/BulletMultiThreaded)
|
|
m_dispatcher = new btCollisionDispatcher(m_collisionConfiguration);
|
|
|
|
m_broadphase = new btDbvtBroadphase();
|
|
|
|
SolverType solverType = m_solverType;
|
|
if (solverType == SOLVER_TYPE_SEQUENTIAL_IMPULSE_MT)
|
|
{
|
|
// using the parallel solver with the single-threaded world works, but is
|
|
// disabled here to avoid confusion
|
|
solverType = SOLVER_TYPE_SEQUENTIAL_IMPULSE;
|
|
}
|
|
m_solver = createSolverByType(solverType);
|
|
|
|
m_dynamicsWorld = new btDiscreteDynamicsWorld(m_dispatcher, m_broadphase, m_solver, m_collisionConfiguration);
|
|
}
|
|
m_dynamicsWorld->setInternalTickCallback(profileBeginCallback, NULL, true);
|
|
m_dynamicsWorld->setInternalTickCallback(profileEndCallback, NULL, false);
|
|
m_dynamicsWorld->setGravity(btVector3(0, -10, 0));
|
|
m_dynamicsWorld->getSolverInfo().m_solverMode = gSolverMode;
|
|
m_dynamicsWorld->getSolverInfo().m_numIterations = btMax(1, int(gSliderSolverIterations));
|
|
createDefaultParameters();
|
|
}
|
|
|
|
void CommonRigidBodyMTBase::createDefaultParameters()
|
|
{
|
|
if (m_multithreadCapable)
|
|
{
|
|
// create a button to toggle multithreaded world
|
|
ButtonParams button("Multithreaded world enable", 0, true);
|
|
bool* ptr = &gMultithreadedWorld;
|
|
button.m_initialState = *ptr;
|
|
button.m_userPointer = ptr;
|
|
button.m_callback = boolPtrButtonCallback;
|
|
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
|
}
|
|
{
|
|
// create a button to toggle profile printing
|
|
ButtonParams button("Display solver info", 0, true);
|
|
bool* ptr = &gDisplayProfileInfo;
|
|
button.m_initialState = *ptr;
|
|
button.m_userPointer = ptr;
|
|
button.m_callback = boolPtrButtonCallback;
|
|
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
|
}
|
|
|
|
{
|
|
// create a combo box for selecting the solver type
|
|
static const char* sSolverTypeComboBoxItems[SOLVER_TYPE_COUNT];
|
|
for (int i = 0; i < SOLVER_TYPE_COUNT; ++i)
|
|
{
|
|
SolverType solverType = static_cast<SolverType>(i);
|
|
sSolverTypeComboBoxItems[i] = getSolverTypeName(solverType);
|
|
}
|
|
ComboBoxParams comboParams;
|
|
comboParams.m_userPointer = sSolverTypeComboBoxItems;
|
|
comboParams.m_numItems = SOLVER_TYPE_COUNT;
|
|
comboParams.m_startItem = gSolverType;
|
|
comboParams.m_items = sSolverTypeComboBoxItems;
|
|
comboParams.m_callback = setSolverTypeComboBoxCallback;
|
|
m_guiHelper->getParameterInterface()->registerComboBox(comboParams);
|
|
}
|
|
{
|
|
// a slider for the number of solver iterations
|
|
SliderParams slider("Solver iterations", &gSliderSolverIterations);
|
|
slider.m_minVal = 1.0f;
|
|
slider.m_maxVal = 30.0f;
|
|
slider.m_callback = setSolverIterationCountCallback;
|
|
slider.m_userPointer = m_dynamicsWorld;
|
|
slider.m_clampToIntegers = true;
|
|
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
|
|
}
|
|
{
|
|
// a slider for the solver leastSquaresResidualThreshold (used to run fewer solver iterations when convergence is good)
|
|
SliderParams slider("Solver residual thresh", &gSliderLeastSquaresResidualThreshold);
|
|
slider.m_minVal = 0.0f;
|
|
slider.m_maxVal = 0.25f;
|
|
slider.m_callback = setLeastSquaresResidualThresholdCallback;
|
|
slider.m_userPointer = m_dynamicsWorld;
|
|
slider.m_clampToIntegers = false;
|
|
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
|
|
}
|
|
{
|
|
ButtonParams button("Solver use SIMD", 0, true);
|
|
button.m_buttonId = SOLVER_SIMD;
|
|
button.m_initialState = !!(gSolverMode & button.m_buttonId);
|
|
button.m_callback = toggleSolverModeCallback;
|
|
button.m_userPointer = this;
|
|
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
|
}
|
|
{
|
|
ButtonParams button("Solver randomize order", 0, true);
|
|
button.m_buttonId = SOLVER_RANDMIZE_ORDER;
|
|
button.m_initialState = !!(gSolverMode & button.m_buttonId);
|
|
button.m_callback = toggleSolverModeCallback;
|
|
button.m_userPointer = this;
|
|
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
|
}
|
|
{
|
|
ButtonParams button("Solver interleave contact/friction", 0, true);
|
|
button.m_buttonId = SOLVER_INTERLEAVE_CONTACT_AND_FRICTION_CONSTRAINTS;
|
|
button.m_initialState = !!(gSolverMode & button.m_buttonId);
|
|
button.m_callback = toggleSolverModeCallback;
|
|
button.m_userPointer = this;
|
|
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
|
}
|
|
{
|
|
ButtonParams button("Solver 2 friction directions", 0, true);
|
|
button.m_buttonId = SOLVER_USE_2_FRICTION_DIRECTIONS;
|
|
button.m_initialState = !!(gSolverMode & button.m_buttonId);
|
|
button.m_callback = toggleSolverModeCallback;
|
|
button.m_userPointer = this;
|
|
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
|
}
|
|
{
|
|
ButtonParams button("Solver friction dir caching", 0, true);
|
|
button.m_buttonId = SOLVER_ENABLE_FRICTION_DIRECTION_CACHING;
|
|
button.m_initialState = !!(gSolverMode & button.m_buttonId);
|
|
button.m_callback = toggleSolverModeCallback;
|
|
button.m_userPointer = this;
|
|
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
|
}
|
|
{
|
|
ButtonParams button("Solver warmstarting", 0, true);
|
|
button.m_buttonId = SOLVER_USE_WARMSTARTING;
|
|
button.m_initialState = !!(gSolverMode & button.m_buttonId);
|
|
button.m_callback = toggleSolverModeCallback;
|
|
button.m_userPointer = this;
|
|
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
|
}
|
|
if (m_multithreadedWorld)
|
|
{
|
|
#if BT_THREADSAFE
|
|
if (gTaskSchedulerMgr.getNumTaskSchedulers() >= 1)
|
|
{
|
|
// create a combo box for selecting the task scheduler
|
|
const int maxNumTaskSchedulers = 20;
|
|
static const char* sTaskSchedulerComboBoxItems[maxNumTaskSchedulers];
|
|
int startingItem = 0;
|
|
for (int i = 0; i < gTaskSchedulerMgr.getNumTaskSchedulers(); ++i)
|
|
{
|
|
sTaskSchedulerComboBoxItems[i] = gTaskSchedulerMgr.getTaskScheduler(i)->getName();
|
|
if (gTaskSchedulerMgr.getTaskScheduler(i) == btGetTaskScheduler())
|
|
{
|
|
startingItem = i;
|
|
}
|
|
}
|
|
ComboBoxParams comboParams;
|
|
comboParams.m_userPointer = sTaskSchedulerComboBoxItems;
|
|
comboParams.m_numItems = gTaskSchedulerMgr.getNumTaskSchedulers();
|
|
comboParams.m_startItem = startingItem;
|
|
comboParams.m_items = sTaskSchedulerComboBoxItems;
|
|
comboParams.m_callback = setTaskSchedulerComboBoxCallback;
|
|
m_guiHelper->getParameterInterface()->registerComboBox(comboParams);
|
|
}
|
|
{
|
|
// if slider has not been set yet (by another demo),
|
|
if (gSliderNumThreads <= 1.0f)
|
|
{
|
|
// create a slider to set the number of threads to use
|
|
int numThreads = btGetTaskScheduler()->getNumThreads();
|
|
gSliderNumThreads = float(numThreads);
|
|
}
|
|
int maxNumThreads = btGetTaskScheduler()->getMaxNumThreads();
|
|
SliderParams slider("Thread count", &gSliderNumThreads);
|
|
slider.m_minVal = 1.0f;
|
|
slider.m_maxVal = float(maxNumThreads);
|
|
slider.m_callback = setThreadCountCallback;
|
|
slider.m_clampToIntegers = true;
|
|
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
|
|
}
|
|
{
|
|
// a slider for the number of manifolds an island needs to be too large for parallel dispatch
|
|
if (gSliderIslandBatchingThreshold < 1.0)
|
|
{
|
|
gSliderIslandBatchingThreshold = float(btSequentialImpulseConstraintSolverMt::s_minimumContactManifoldsForBatching);
|
|
}
|
|
SliderParams slider("IslandBatchThresh", &gSliderIslandBatchingThreshold);
|
|
slider.m_minVal = 1.0f;
|
|
slider.m_maxVal = 2000.0f;
|
|
slider.m_callback = setLargeIslandManifoldCountCallback;
|
|
slider.m_userPointer = NULL;
|
|
slider.m_clampToIntegers = true;
|
|
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
|
|
}
|
|
{
|
|
// create a combo box for selecting the batching method
|
|
static const char* sBatchingMethodComboBoxItems[btBatchedConstraints::BATCHING_METHOD_COUNT];
|
|
{
|
|
sBatchingMethodComboBoxItems[btBatchedConstraints::BATCHING_METHOD_SPATIAL_GRID_2D] = "Batching: 2D Grid";
|
|
sBatchingMethodComboBoxItems[btBatchedConstraints::BATCHING_METHOD_SPATIAL_GRID_3D] = "Batching: 3D Grid";
|
|
};
|
|
ComboBoxParams comboParams;
|
|
comboParams.m_userPointer = sBatchingMethodComboBoxItems;
|
|
comboParams.m_numItems = btBatchedConstraints::BATCHING_METHOD_COUNT;
|
|
comboParams.m_startItem = static_cast<int>(btSequentialImpulseConstraintSolverMt::s_contactBatchingMethod);
|
|
comboParams.m_items = sBatchingMethodComboBoxItems;
|
|
comboParams.m_callback = setBatchingMethodComboBoxCallback;
|
|
m_guiHelper->getParameterInterface()->registerComboBox(comboParams);
|
|
}
|
|
{
|
|
// a slider for the sequentialImpulseConstraintSolverMt min batch size (when batching)
|
|
SliderParams slider("Min batch size", &gSliderMinBatchSize);
|
|
slider.m_minVal = 1.0f;
|
|
slider.m_maxVal = 1000.0f;
|
|
slider.m_callback = setMinBatchSizeCallback;
|
|
slider.m_userPointer = NULL;
|
|
slider.m_clampToIntegers = true;
|
|
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
|
|
}
|
|
{
|
|
// a slider for the sequentialImpulseConstraintSolverMt max batch size (when batching)
|
|
SliderParams slider("Max batch size", &gSliderMaxBatchSize);
|
|
slider.m_minVal = 1.0f;
|
|
slider.m_maxVal = 1000.0f;
|
|
slider.m_callback = setMaxBatchSizeCallback;
|
|
slider.m_userPointer = NULL;
|
|
slider.m_clampToIntegers = true;
|
|
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
|
|
}
|
|
{
|
|
// create a button to toggle debug drawing of batching visualization
|
|
ButtonParams button("Visualize batching", 0, true);
|
|
bool* ptr = &btBatchedConstraints::s_debugDrawBatches;
|
|
button.m_initialState = *ptr;
|
|
button.m_userPointer = ptr;
|
|
button.m_callback = boolPtrButtonCallback;
|
|
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
|
}
|
|
{
|
|
ButtonParams button("Allow Nested ParallelFor", 0, true);
|
|
button.m_initialState = btSequentialImpulseConstraintSolverMt::s_allowNestedParallelForLoops;
|
|
button.m_userPointer = &btSequentialImpulseConstraintSolverMt::s_allowNestedParallelForLoops;
|
|
button.m_callback = boolPtrButtonCallback;
|
|
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
|
}
|
|
#endif // #if BT_THREADSAFE
|
|
}
|
|
}
|
|
|
|
void CommonRigidBodyMTBase::drawScreenText()
|
|
{
|
|
char msg[1024];
|
|
int xCoord = 400;
|
|
int yCoord = 30;
|
|
int yStep = 30;
|
|
int indent = 30;
|
|
if (m_solverType != gSolverType)
|
|
{
|
|
sprintf(msg, "restart example to change solver type");
|
|
m_guiHelper->getAppInterface()->drawText(msg, 300, yCoord, 0.4f);
|
|
yCoord += yStep;
|
|
}
|
|
if (m_multithreadCapable)
|
|
{
|
|
if (m_multithreadedWorld != gMultithreadedWorld)
|
|
{
|
|
sprintf(msg, "restart example to begin in %s mode",
|
|
gMultithreadedWorld ? "multithreaded" : "single threaded");
|
|
m_guiHelper->getAppInterface()->drawText(msg, 300, yCoord, 0.4f);
|
|
yCoord += yStep;
|
|
}
|
|
}
|
|
if (gDisplayProfileInfo)
|
|
{
|
|
if (m_multithreadedWorld)
|
|
{
|
|
#if BT_THREADSAFE
|
|
int numManifolds = m_dispatcher->getNumManifolds();
|
|
int numContacts = 0;
|
|
for (int i = 0; i < numManifolds; ++i)
|
|
{
|
|
const btPersistentManifold* man = m_dispatcher->getManifoldByIndexInternal(i);
|
|
numContacts += man->getNumContacts();
|
|
}
|
|
const char* mtApi = btGetTaskScheduler()->getName();
|
|
sprintf(msg, "islands=%d bodies=%d manifolds=%d contacts=%d [%s] threads=%d",
|
|
gNumIslands,
|
|
m_dynamicsWorld->getNumCollisionObjects(),
|
|
numManifolds,
|
|
numContacts,
|
|
mtApi,
|
|
btGetTaskScheduler()->getNumThreads());
|
|
m_guiHelper->getAppInterface()->drawText(msg, 100, yCoord, 0.4f);
|
|
yCoord += yStep;
|
|
#endif // #if BT_THREADSAFE
|
|
}
|
|
{
|
|
int sm = gSolverMode;
|
|
sprintf(msg, "solver %s mode [%s%s%s%s%s%s]",
|
|
getSolverTypeName(m_solverType),
|
|
sm & SOLVER_SIMD ? "SIMD" : "",
|
|
sm & SOLVER_RANDMIZE_ORDER ? " randomize" : "",
|
|
sm & SOLVER_INTERLEAVE_CONTACT_AND_FRICTION_CONSTRAINTS ? " interleave" : "",
|
|
sm & SOLVER_USE_2_FRICTION_DIRECTIONS ? " friction2x" : "",
|
|
sm & SOLVER_ENABLE_FRICTION_DIRECTION_CACHING ? " frictionDirCaching" : "",
|
|
sm & SOLVER_USE_WARMSTARTING ? " warm" : "");
|
|
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
|
yCoord += yStep;
|
|
}
|
|
sprintf(msg, "internalSimStep %5.3f ms",
|
|
gProfiler.getAverageTime(Profiler::kRecordInternalTimeStep) * 0.001f);
|
|
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
|
yCoord += yStep;
|
|
|
|
if (m_multithreadedWorld)
|
|
{
|
|
sprintf(msg,
|
|
"DispatchCollisionPairs %5.3f ms",
|
|
gProfiler.getAverageTime(Profiler::kRecordDispatchAllCollisionPairs) * 0.001f);
|
|
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
|
yCoord += yStep;
|
|
|
|
sprintf(msg,
|
|
"SolveAllIslands %5.3f ms",
|
|
gProfiler.getAverageTime(Profiler::kRecordDispatchIslands) * 0.001f);
|
|
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
|
yCoord += yStep;
|
|
|
|
sprintf(msg,
|
|
"SolverTotal %5.3f ms",
|
|
gProfiler.getAverageTime(Profiler::kRecordSolverTotal) * 0.001f);
|
|
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
|
yCoord += yStep;
|
|
|
|
sprintf(msg,
|
|
"SolverSetup %5.3f ms",
|
|
gProfiler.getAverageTime(Profiler::kRecordSolverSetup) * 0.001f);
|
|
m_guiHelper->getAppInterface()->drawText(msg, xCoord + indent, yCoord, 0.4f);
|
|
yCoord += yStep;
|
|
|
|
sprintf(msg,
|
|
"SolverIterations %5.3f ms",
|
|
gProfiler.getAverageTime(Profiler::kRecordSolverIterations) * 0.001f);
|
|
m_guiHelper->getAppInterface()->drawText(msg, xCoord + indent, yCoord, 0.4f);
|
|
yCoord += yStep;
|
|
|
|
sprintf(msg,
|
|
"SolverFinish %5.3f ms",
|
|
gProfiler.getAverageTime(Profiler::kRecordSolverFinish) * 0.001f);
|
|
m_guiHelper->getAppInterface()->drawText(msg, xCoord + indent, yCoord, 0.4f);
|
|
yCoord += yStep;
|
|
|
|
sprintf(msg,
|
|
"PredictUnconstrainedMotion %5.3f ms",
|
|
gProfiler.getAverageTime(Profiler::kRecordPredictUnconstrainedMotion) * 0.001f);
|
|
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
|
yCoord += yStep;
|
|
|
|
sprintf(msg,
|
|
"CreatePredictiveContacts %5.3f ms",
|
|
gProfiler.getAverageTime(Profiler::kRecordCreatePredictiveContacts) * 0.001f);
|
|
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
|
yCoord += yStep;
|
|
|
|
sprintf(msg,
|
|
"IntegrateTransforms %5.3f ms",
|
|
gProfiler.getAverageTime(Profiler::kRecordIntegrateTransforms) * 0.001f);
|
|
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
|
yCoord += yStep;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CommonRigidBodyMTBase::physicsDebugDraw(int debugFlags)
|
|
{
|
|
if (m_dynamicsWorld && m_dynamicsWorld->getDebugDrawer())
|
|
{
|
|
m_dynamicsWorld->getDebugDrawer()->setDebugMode(debugFlags);
|
|
m_dynamicsWorld->debugDrawWorld();
|
|
}
|
|
drawScreenText();
|
|
}
|
|
|
|
void CommonRigidBodyMTBase::renderScene()
|
|
{
|
|
m_guiHelper->syncPhysicsToGraphics(m_dynamicsWorld);
|
|
m_guiHelper->render(m_dynamicsWorld);
|
|
drawScreenText();
|
|
}
|