bullet3/build3
2013-08-30 08:06:46 -07:00
..
bin2cpp.bat move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
bin2cpp.lua move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
findDirectX11.lua move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
findOpenCL.lua move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
findOpenGLGlewGlut.lua move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
lcpp.lua change lcpp Lua preprocessor, to keep #defines and comments, remove empty lines 2013-08-08 12:24:09 -07:00
premake4_linux move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
premake4_linux64 move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
premake4_osx move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
premake4.exe move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
premake4.lua more work towards CPU version 2013-08-30 08:06:46 -07:00
stringify_linux.sh fix Linux version of ConstraintDemo 2013-07-09 14:41:56 -07:00
stringify_osx.sh move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
stringify.bat compute best axis on host and OpenCL for 1-axis SAP, based on best variance 2013-07-12 20:46:43 -07:00
stringifyKernel.lua contact normal should point from B to A (to be consistent with Bullet 2.x) 2013-08-10 12:08:15 -07:00
stringifyShaders.bat move shaders to .glsl files and stringify to .h file. 2013-06-28 14:10:23 -07:00
vs2010_bullet2gpu.bat move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
vs2010.bat move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
xcode.command move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00