mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-16 14:40:05 +00:00
331 lines
12 KiB
CMake
331 lines
12 KiB
CMake
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SET(SharedMemory_SRCS
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IKTrajectoryHelper.cpp
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IKTrajectoryHelper.h
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PhysicsClient.cpp
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PhysicsClientSharedMemory.cpp
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PhysicsClientExample.cpp
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PhysicsServerExample.cpp
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PhysicsServerExampleBullet2.cpp
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PhysicsServerSharedMemory.cpp
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PhysicsServerSharedMemory.h
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PhysicsServer.cpp
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PhysicsServer.h
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PhysicsClientC_API.cpp
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SharedMemoryCommands.h
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SharedMemoryPublic.h
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PhysicsServer.cpp
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PosixSharedMemory.cpp
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Win32SharedMemory.cpp
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InProcessMemory.cpp
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PhysicsDirect.cpp
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PhysicsDirect.h
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PhysicsDirectC_API.cpp
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PhysicsDirectC_API.h
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PhysicsLoopBack.cpp
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PhysicsLoopBack.h
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PhysicsLoopBackC_API.cpp
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PhysicsLoopBackC_API.h
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PhysicsClientSharedMemory_C_API.cpp
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PhysicsClientSharedMemory_C_API.h
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PhysicsClientSharedMemory2_C_API.cpp
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PhysicsClientSharedMemory2_C_API.h
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PhysicsClientSharedMemory2.cpp
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PhysicsClientSharedMemory2.h
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SharedMemoryCommandProcessor.cpp
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SharedMemoryCommandProcessor.h
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PhysicsServerCommandProcessor.cpp
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PhysicsServerCommandProcessor.h
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TinyRendererVisualShapeConverter.cpp
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TinyRendererVisualShapeConverter.h
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SharedMemoryCommands.h
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SharedMemoryPublic.h
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b3PluginManager.cpp
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../TinyRenderer/geometry.cpp
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../TinyRenderer/model.cpp
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../TinyRenderer/tgaimage.cpp
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../TinyRenderer/our_gl.cpp
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../TinyRenderer/TinyRenderer.cpp
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../OpenGLWindow/SimpleCamera.cpp
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../OpenGLWindow/SimpleCamera.h
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../Importers/ImportURDFDemo/ConvertRigidBodies2MultiBody.h
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../Importers/ImportURDFDemo/MultiBodyCreationInterface.h
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../Importers/ImportURDFDemo/MyMultiBodyCreator.cpp
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../Importers/ImportURDFDemo/MyMultiBodyCreator.h
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../Importers/ImportURDFDemo/BulletUrdfImporter.cpp
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../Importers/ImportURDFDemo/BulletUrdfImporter.h
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../Importers/ImportURDFDemo/UrdfParser.cpp
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../Importers/ImportURDFDemo/urdfStringSplit.cpp
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../Importers/ImportURDFDemo/UrdfParser.cpp
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../Importers/ImportURDFDemo/UrdfParser.h
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../Importers/ImportURDFDemo/URDF2Bullet.cpp
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../Importers/ImportURDFDemo/URDF2Bullet.h
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../Importers/ImportMJCFDemo/BulletMJCFImporter.cpp
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../Importers/ImportMJCFDemo/BulletMJCFImporter.h
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../Utils/b3ResourcePath.cpp
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../Utils/b3Clock.cpp
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../Utils/RobotLoggingUtil.cpp
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../Utils/RobotLoggingUtil.h
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../Utils/ChromeTraceUtil.cpp
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../Utils/ChromeTraceUtil.h
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../Importers/ImportURDFDemo/URDFImporterInterface.h
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../Importers/ImportURDFDemo/URDFJointTypes.h
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../Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp
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../Importers/ImportObjDemo/LoadMeshFromObj.cpp
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../Importers/ImportSTLDemo/ImportSTLSetup.h
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../Importers/ImportSTLDemo/LoadMeshFromSTL.h
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../Importers/ImportColladaDemo/LoadMeshFromCollada.cpp
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../Importers/ImportColladaDemo/ColladaGraphicsInstance.h
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../ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp
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../ThirdPartyLibs/tinyxml/tinystr.cpp
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../ThirdPartyLibs/tinyxml/tinyxml.cpp
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../ThirdPartyLibs/tinyxml/tinyxmlerror.cpp
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../ThirdPartyLibs/tinyxml/tinyxmlparser.cpp
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../Importers/ImportMeshUtility/b3ImportMeshUtility.cpp
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../ThirdPartyLibs/stb_image/stb_image.cpp
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../MultiThreading/b3ThreadSupportInterface.cpp
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../MultiThreading/b3ThreadSupportInterface.h
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)
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/src
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${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs
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)
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LINK_LIBRARIES(
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Bullet3Common BulletWorldImporter BulletFileLoader BulletInverseDynamicsUtils BulletInverseDynamics BulletDynamics BulletCollision LinearMath BussIK
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)
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IF (USE_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD)
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LINK_LIBRARIES(BulletSoftBody)
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ENDIF()
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IF (WIN32)
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ADD_EXECUTABLE(App_PhysicsServer_SharedMemory
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${SharedMemory_SRCS}
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main.cpp
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../MultiThreading/b3Win32ThreadSupport.cpp
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../MultiThreading/b3Win32ThreadSupport.h
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${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
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)
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ELSE(WIN32)
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IF(APPLE)
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LINK_LIBRARIES( pthread dl )
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ADD_EXECUTABLE(App_PhysicsServer_SharedMemory
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${SharedMemory_SRCS}
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../MultiThreading/b3PosixThreadSupport.cpp
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../MultiThreading/b3PosixThreadSupport.h
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main.cpp
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)
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ELSE(APPLE)
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LINK_LIBRARIES( pthread ${DL} )
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ADD_EXECUTABLE(App_PhysicsServer_SharedMemory
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${SharedMemory_SRCS}
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../MultiThreading/b3PosixThreadSupport.cpp
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../MultiThreading/b3PosixThreadSupport.h
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main.cpp
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)
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ENDIF(APPLE)
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ENDIF(WIN32)
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IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory PROPERTIES DEBUG_POSTFIX "_Debug")
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SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
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SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
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ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/src
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${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs
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${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew
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)
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ADD_DEFINITIONS(-DB3_USE_STANDALONE_EXAMPLE)
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LINK_LIBRARIES(
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Bullet3Common BulletWorldImporter BulletInverseDynamicsUtils BulletInverseDynamics BulletDynamics BulletCollision LinearMath BussIK OpenGLWindow
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)
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IF (WIN32)
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ADD_DEFINITIONS(-DGLEW_STATIC)
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LINK_LIBRARIES( ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} )
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ADD_EXECUTABLE(App_PhysicsServer_SharedMemory_GUI
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${SharedMemory_SRCS}
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../StandaloneMain/main_opengl_single_example.cpp
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../ExampleBrowser/OpenGLGuiHelper.cpp
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../ExampleBrowser/GL_ShapeDrawer.cpp
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../ExampleBrowser/CollisionShape2TriangleMesh.cpp
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../MultiThreading/b3Win32ThreadSupport.cpp
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../MultiThreading/b3Win32ThreadSupport.h
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${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
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)
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ELSE(WIN32)
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IF(APPLE)
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LINK_LIBRARIES( pthread dl )
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FIND_LIBRARY(COCOA NAMES Cocoa)
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MESSAGE(${COCOA})
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LINK_LIBRARIES(${COCOA} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
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ADD_EXECUTABLE(App_PhysicsServer_SharedMemory_GUI
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${SharedMemory_SRCS}
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../StandaloneMain/main_opengl_single_example.cpp
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../ExampleBrowser/OpenGLGuiHelper.cpp
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../ExampleBrowser/GL_ShapeDrawer.cpp
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../ExampleBrowser/CollisionShape2TriangleMesh.cpp
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../MultiThreading/b3PosixThreadSupport.cpp
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../MultiThreading/b3PosixThreadSupport.h
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)
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ELSE(APPLE)
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LINK_LIBRARIES( pthread ${DL} )
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ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
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ADD_DEFINITIONS("-DGLEW_STATIC")
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ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
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ADD_EXECUTABLE(App_PhysicsServer_SharedMemory_GUI
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${SharedMemory_SRCS}
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../StandaloneMain/main_opengl_single_example.cpp
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../ExampleBrowser/OpenGLGuiHelper.cpp
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../ExampleBrowser/GL_ShapeDrawer.cpp
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../ExampleBrowser/CollisionShape2TriangleMesh.cpp
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../MultiThreading/b3PosixThreadSupport.cpp
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../MultiThreading/b3PosixThreadSupport.h
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)
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ENDIF(APPLE)
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ENDIF(WIN32)
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IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_GUI PROPERTIES DEBUG_POSTFIX "_Debug")
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SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_GUI PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
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SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_GUI PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
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ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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#VR/OpenVR only on Windows and Mac OSX for now
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IF (WIN32 OR APPLE)
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/src
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${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs
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${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew
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${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/headers
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${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/samples/shared
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)
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LINK_LIBRARIES(
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Bullet3Common BulletWorldImporter BulletInverseDynamicsUtils BulletInverseDynamics BulletDynamics BulletCollision LinearMath BussIK openvr_api OpenGLWindow
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)
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ADD_DEFINITIONS(-DGLEW_STATIC)
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LINK_LIBRARIES( ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} )
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IF(WIN32)
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SET(Platform_SRCS
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../MultiThreading/b3Win32ThreadSupport.cpp
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../MultiThreading/b3Win32ThreadSupport.h
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${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
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)
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IF (CMAKE_CL_64)
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LINK_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/lib/win64)
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ELSE(CMAKE_CL_64)
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LINK_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/lib/win32)
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ENDIF(CMAKE_CL_64)
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ELSE(WIN32)
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set_source_files_properties(../ThirdPartyLibs/openvr/samples/shared/pathtools.cpp ../StandaloneMain/hellovr_opengl_main.cpp PROPERTIES COMPILE_FLAGS "-x objective-c++")
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find_library(FOUNDATION_FRAMEWORK Foundation)
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mark_as_advanced(FOUNDATION_FRAMEWORK)
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set(EXTRA_LIBS ${EXTRA_LIBS} ${FOUNDATION_FRAMEWORK})
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set(CMAKE_MACOSX_RPATH 0)
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SET(Platform_SRCS
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../MultiThreading/b3PosixThreadSupport.cpp
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../MultiThreading/b3PosixThreadSupport.h
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)
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IF (CMAKE_SIZEOF_VOID_P MATCHES 8)
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MESSAGE("CL64")
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LINK_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/bin/osx64)
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ELSE()
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MESSAGE("CL32")
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set(ARCH_TARGET osx32)
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LINK_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/bin/osx32)
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ENDIF()
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add_definitions(-DOSX -DPOSIX)
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ENDIF(WIN32)
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ADD_EXECUTABLE(App_PhysicsServer_SharedMemory_VR
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${SharedMemory_SRCS}
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${Platform_SRCS}
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../StandaloneMain/hellovr_opengl_main.cpp
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../ExampleBrowser/OpenGLGuiHelper.cpp
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../ExampleBrowser/GL_ShapeDrawer.cpp
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../ExampleBrowser/CollisionShape2TriangleMesh.cpp
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../RenderingExamples/TinyVRGui.cpp
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../RenderingExamples/TimeSeriesCanvas.cpp
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../RenderingExamples/TimeSeriesFontData.cpp
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../ThirdPartyLibs/openvr/samples/shared/lodepng.cpp
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../ThirdPartyLibs/openvr/samples/shared/lodepng.h
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../ThirdPartyLibs/openvr/samples/shared/Matrices.cpp
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../ThirdPartyLibs/openvr/samples/shared/Matrices.h
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../ThirdPartyLibs/openvr/samples/shared/pathtools.cpp
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../ThirdPartyLibs/openvr/samples/shared/pathtools.h
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../ThirdPartyLibs/openvr/samples/shared/strtools.cpp
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../ThirdPartyLibs/openvr/samples/shared/strtools.h
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../ThirdPartyLibs/openvr/samples/shared/Vectors.h
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)
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IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
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IF (CMAKE_CL_64)
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ADD_CUSTOM_COMMAND(
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TARGET App_PhysicsServer_SharedMemory_VR
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/bin/win64/openvr_api.dll ${CMAKE_CURRENT_BINARY_DIR}/openvr64pi.dll
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)
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ELSE(CMAKE_CL_64)
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ADD_CUSTOM_COMMAND(
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TARGET App_PhysicsServer_SharedMemory_VR
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/openvr/bin/win32/openvr_api.dll ${CMAKE_CURRENT_BINARY_DIR}/openvr_api.dll
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)
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ENDIF(CMAKE_CL_64)
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ADD_CUSTOM_COMMAND(
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TARGET App_PhysicsServer_SharedMemory_VR
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} ARGS -E copy_directory ${BULLET_PHYSICS_SOURCE_DIR}/data ${PROJECT_BINARY_DIR}/data
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)
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ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
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SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_VR PROPERTIES COMPILE_DEFINITIONS BT_ENABLE_VR )
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IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_VR PROPERTIES DEBUG_POSTFIX "_Debug")
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SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_VR PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
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SET_TARGET_PROPERTIES(App_PhysicsServer_SharedMemory_VR PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
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ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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ENDIF(WIN32 OR APPLE)
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