bullet3/demo/gpudemo/rigidbody/GpuCompoundScene.h
2013-03-21 17:36:52 -07:00

28 lines
448 B
C++

#ifndef GPU_COMPOUND_SCENE_H
#define GPU_COMPOUND_SCENE_H
#include "GpuRigidBodyDemo.h"
class GpuCompoundScene : public GpuRigidBodyDemo
{
public:
GpuCompoundScene(){}
virtual ~GpuCompoundScene(){}
virtual const char* getName()
{
return "GpuCompound";
}
static GpuDemo* MyCreateFunc()
{
GpuDemo* demo = new GpuCompoundScene;
return demo;
}
virtual void setupScene(const ConstructionInfo& ci);
};
#endif //GPU_COMPOUND_SCENE_H