mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-08 08:30:16 +00:00
99 lines
1.8 KiB
C++
99 lines
1.8 KiB
C++
/*
|
|
GWEN
|
|
Copyright (c) 2010 Facepunch Studios
|
|
See license in Gwen.h
|
|
*/
|
|
|
|
|
|
#include "Gwen/Gwen.h"
|
|
#include "Gwen/Skin.h"
|
|
#include "Gwen/Controls/TabButton.h"
|
|
#include "Gwen/Controls/TabControl.h"
|
|
#include "Gwen/Controls/Highlight.h"
|
|
#include "Gwen/DragAndDrop.h"
|
|
|
|
using namespace Gwen;
|
|
using namespace Gwen::Controls;
|
|
|
|
|
|
GWEN_CONTROL_CONSTRUCTOR( TabButton )
|
|
{
|
|
m_Page = NULL;
|
|
m_Control = NULL;
|
|
|
|
SetPadding( Padding( 2, 2, 2, 2 ) );
|
|
|
|
DragAndDrop_SetPackage( true, "TabButtonMove" );
|
|
SetAlignment( Pos::Top | Pos::Left );
|
|
SetTextPadding( Padding( 5, 3, 3, 3 ) );
|
|
}
|
|
|
|
|
|
void TabButton::Render( Skin::Base* skin )
|
|
{
|
|
skin->DrawTabButton( this, m_Page && m_Page->Visible() );
|
|
}
|
|
|
|
|
|
void TabButton::SetTabControl( TabControl* ctrl )
|
|
{
|
|
if ( m_Control == ctrl ) return;
|
|
|
|
if ( m_Control )
|
|
{
|
|
m_Control->OnLoseTab( this );
|
|
}
|
|
|
|
m_Control = ctrl;
|
|
}
|
|
|
|
bool TabButton::DragAndDrop_ShouldStartDrag()
|
|
{
|
|
return m_Control->DoesAllowDrag();
|
|
}
|
|
|
|
|
|
bool TabButton::OnKeyUp( bool bDown )
|
|
{
|
|
OnKeyLeft( bDown );
|
|
return true;
|
|
}
|
|
bool TabButton::OnKeyDown( bool bDown )
|
|
{
|
|
OnKeyRight( bDown );
|
|
return true;
|
|
}
|
|
|
|
bool TabButton::OnKeyLeft( bool bDown )
|
|
{
|
|
if ( bDown )
|
|
{
|
|
Base::List::reverse_iterator it = std::find( m_Parent->Children.rbegin(), m_Parent->Children.rend(), this );
|
|
if ( it != m_Parent->Children.rend() && (++it != m_Parent->Children.rend()) )
|
|
{
|
|
Base* pNextTab = *it;
|
|
GetTabControl()->OnTabPressed( pNextTab );
|
|
Gwen::KeyboardFocus = pNextTab;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
bool TabButton::OnKeyRight( bool bDown )
|
|
{
|
|
if ( bDown )
|
|
{
|
|
Base::List::iterator it = std::find( m_Parent->Children.begin(), m_Parent->Children.end(), this );
|
|
if ( it != m_Parent->Children.end() && (++it != m_Parent->Children.end()) )
|
|
{
|
|
Base* pNextTab = *it;
|
|
GetTabControl()->OnTabPressed( pNextTab );
|
|
Gwen::KeyboardFocus = pNextTab;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|