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https://github.com/bulletphysics/bullet3
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14aa666c6f
increase shadowmap world size default to 50 units (meter), 10 units (meter) was too small for most examples. |
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main_console_single_example.cpp | ||
main_opengl_single_example.cpp | ||
main_sw_tinyrenderer_single_example.cpp | ||
main_tinyrenderer_single_example.cpp |