mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 05:40:05 +00:00
b5e475aec3
enable follow cam in other Gym locomotion environments add testing assets for multi-material obj files -> sdf conversion. Also use ER_NO_SEGMENTATION_MASK flag for TinyRenderer/EGL plugin renderer
61 lines
1.4 KiB
Plaintext
61 lines
1.4 KiB
Plaintext
# Exported using automatic converter by Erwin Coumans
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mtllib three_cubes.mtl
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#object Cube.001
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v -4.474365 4.513344 -0.488734
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v -4.474365 2.513344 -0.488735
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v -4.474365 2.513344 1.511265
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v -2.474365 4.513344 -0.488734
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v -2.474365 2.513344 -0.488735
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v -4.474365 2.513344 -0.488735
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v -2.474365 4.513343 1.511266
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v -2.474365 2.513344 1.511265
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v -2.474365 2.513344 -0.488735
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v -4.474365 4.513343 1.511266
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v -4.474365 2.513344 1.511265
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v -2.474365 2.513344 1.511265
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v -4.474365 2.513344 -0.488735
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v -2.474365 4.513343 1.511266
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v -2.474365 4.513344 -0.488734
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v -4.474365 4.513343 1.511266
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v -4.474365 4.513344 -0.488734
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v -2.474365 4.513344 -0.488734
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v -2.474365 4.513343 1.511266
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v -4.474365 2.513344 1.511265
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usemtl Material.001
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vt 1.000000 0.000000
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vt 1.000000 1.000000
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vt 0.000000 1.000000
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vt 1.000000 0.000000
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vt 1.000000 1.000000
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vt 0.000000 1.000000
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vt 1.000000 0.000000
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vt 1.000000 1.000000
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vt 0.000000 1.000000
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vt 1.000000 0.000000
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vt 1.000000 1.000000
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vt 0.000000 1.000000
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vt 1.000000 0.000000
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vt 1.000000 1.000000
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vt 0.000000 1.000000
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vt 0.000000 0.000000
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vt 0.000000 0.000000
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vt 0.000000 0.000000
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vt 0.000000 0.000000
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vt 0.000000 0.000000
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s off
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