mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-16 06:30:05 +00:00
c0c4c8ba3f
remove btMultiSapBroadphase.* make collisionFilterGroup/collisionFilterMark int (instead of short int)
220 lines
5.9 KiB
C++
220 lines
5.9 KiB
C++
#include "TinyVRGui.h"
|
|
#include "../CommonInterfaces/CommonGUIHelperInterface.h"
|
|
#include "../ExampleBrowser/GwenGUISupport/GraphingTexture.h"
|
|
|
|
#include "../CommonInterfaces/Common2dCanvasInterface.h"
|
|
#include "../RenderingExamples/TimeSeriesCanvas.h"
|
|
#include "../RenderingExamples/TimeSeriesFontData.h"
|
|
#include "../Importers/ImportMeshUtility/b3ImportMeshUtility.h"
|
|
#include "../OpenGLWindow/GLInstanceGraphicsShape.h"
|
|
|
|
#include "../CommonInterfaces/CommonRenderInterface.h"
|
|
#include "../CommonInterfaces/CommonParameterInterface.h"
|
|
|
|
|
|
struct TestCanvasInterface2 : public Common2dCanvasInterface
|
|
{
|
|
b3AlignedObjectArray<unsigned char>& m_texelsRGB;
|
|
int m_width;
|
|
int m_height;
|
|
|
|
TestCanvasInterface2(b3AlignedObjectArray<unsigned char>& texelsRGB, int width, int height)
|
|
:
|
|
m_texelsRGB(texelsRGB),
|
|
m_width(width),
|
|
m_height(height)
|
|
{
|
|
}
|
|
|
|
virtual ~TestCanvasInterface2()
|
|
{}
|
|
virtual int createCanvas(const char* canvasName, int width, int height)
|
|
{
|
|
return 0;
|
|
}
|
|
virtual void destroyCanvas(int canvasId)
|
|
{
|
|
}
|
|
virtual void setPixel(int canvasId, int x, int y, unsigned char red, unsigned char green,unsigned char blue, unsigned char alpha)
|
|
{
|
|
if (x>=0 && x<m_width && y>=0 && y<m_height)
|
|
{
|
|
m_texelsRGB[(x+y*m_width)*3+0] = red;
|
|
m_texelsRGB[(x+y*m_width)*3+1] = green;
|
|
m_texelsRGB[(x+y*m_width)*3+2] = blue;
|
|
}
|
|
}
|
|
virtual void getPixel(int canvasId, int x, int y, unsigned char& red, unsigned char& green,unsigned char& blue, unsigned char& alpha)
|
|
{
|
|
if (x>=0 && x<m_width && y>=0 && y<m_height)
|
|
{
|
|
red = m_texelsRGB[(x+y*m_width)*3+0];
|
|
green = m_texelsRGB[(x+y*m_width)*3+1];
|
|
blue = m_texelsRGB[(x+y*m_width)*3+2];
|
|
}
|
|
}
|
|
|
|
virtual void refreshImageData(int canvasId)
|
|
{
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
struct TinyVRGuiInternalData
|
|
{
|
|
CommonRenderInterface* m_renderer;
|
|
|
|
b3AlignedObjectArray<unsigned char> m_texelsRGB;
|
|
TestCanvasInterface2* m_testCanvas;
|
|
TimeSeriesCanvas* m_timeSeries;
|
|
int m_src;
|
|
int m_textureId;
|
|
int m_gfxObjectId;
|
|
|
|
TinyVRGuiInternalData()
|
|
:m_renderer(0),
|
|
m_testCanvas(0),
|
|
m_timeSeries(0),
|
|
m_src(-1),
|
|
m_textureId(-1),
|
|
m_gfxObjectId(-1)
|
|
{
|
|
}
|
|
};
|
|
|
|
|
|
TinyVRGui::TinyVRGui(struct ComboBoxParams& params, struct CommonRenderInterface* renderer)
|
|
{
|
|
m_data = new TinyVRGuiInternalData;
|
|
m_data->m_renderer = renderer;
|
|
|
|
|
|
}
|
|
|
|
TinyVRGui::~TinyVRGui()
|
|
{
|
|
delete m_data->m_timeSeries;
|
|
delete m_data->m_testCanvas;
|
|
delete m_data;
|
|
}
|
|
|
|
bool TinyVRGui::init()
|
|
{
|
|
{
|
|
|
|
|
|
int width = 256;
|
|
int height = 256;
|
|
m_data->m_texelsRGB.resize(width*height*3);
|
|
for (int i=0;i<width;i++)
|
|
for (int j=0;j<height;j++)
|
|
{
|
|
m_data->m_texelsRGB[(i+j*width)*3+0] = 155;
|
|
m_data->m_texelsRGB[(i+j*width)*3+1] = 155;
|
|
m_data->m_texelsRGB[(i+j*width)*3+2] = 255;
|
|
}
|
|
|
|
m_data->m_testCanvas = new TestCanvasInterface2(m_data->m_texelsRGB,width,height);
|
|
m_data->m_timeSeries = new TimeSeriesCanvas(m_data->m_testCanvas,width,height,"time series");
|
|
|
|
|
|
bool clearCanvas = false;
|
|
|
|
m_data->m_timeSeries->setupTimeSeries(3,100, 0,clearCanvas);
|
|
m_data->m_timeSeries->addDataSource("Some sine wave", 255,0,0);
|
|
m_data->m_timeSeries->addDataSource("Some cosine wave", 0,255,0);
|
|
m_data->m_timeSeries->addDataSource("Delta Time (*10)", 0,0,255);
|
|
m_data->m_timeSeries->addDataSource("Tan", 255,0,255);
|
|
m_data->m_timeSeries->addDataSource("Some cosine wave2", 255,255,0);
|
|
m_data->m_timeSeries->addDataSource("Empty source2", 255,0,255);
|
|
|
|
m_data->m_textureId = m_data->m_renderer->registerTexture(&m_data->m_texelsRGB[0],width,height);
|
|
|
|
{
|
|
|
|
const char* fileName = "cube.obj";//"textured_sphere_smooth.obj";
|
|
//fileName = "cube.obj";
|
|
|
|
int shapeId = -1;
|
|
|
|
b3ImportMeshData meshData;
|
|
if (b3ImportMeshUtility::loadAndRegisterMeshFromFileInternal(fileName, meshData))
|
|
{
|
|
|
|
|
|
shapeId = m_data->m_renderer->registerShape(&meshData.m_gfxShape->m_vertices->at(0).xyzw[0],
|
|
meshData.m_gfxShape->m_numvertices,
|
|
&meshData.m_gfxShape->m_indices->at(0),
|
|
meshData.m_gfxShape->m_numIndices,
|
|
B3_GL_TRIANGLES,
|
|
m_data->m_textureId);
|
|
|
|
float position[4]={0,0,2,1};
|
|
float orn[4]={0,0,0,1};
|
|
float color[4]={1,1,1,1};
|
|
float scaling[4]={.1,.1,.1,1};
|
|
|
|
m_data->m_gfxObjectId = m_data->m_renderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
|
|
m_data->m_renderer->writeTransforms();
|
|
|
|
|
|
|
|
meshData.m_gfxShape->m_scaling[0] = scaling[0];
|
|
meshData.m_gfxShape->m_scaling[1] = scaling[1];
|
|
meshData.m_gfxShape->m_scaling[2] = scaling[2];
|
|
|
|
|
|
delete meshData.m_gfxShape;
|
|
delete meshData.m_textureImage;
|
|
}
|
|
|
|
|
|
|
|
}
|
|
}
|
|
|
|
m_data->m_renderer->writeTransforms();
|
|
return true;
|
|
}
|
|
|
|
|
|
void TinyVRGui::tick(b3Scalar deltaTime, const b3Transform& guiWorldTransform)
|
|
{
|
|
float time = m_data->m_timeSeries->getCurrentTime();
|
|
float v = sinf(time);
|
|
m_data->m_timeSeries->insertDataAtCurrentTime(v,0,true);
|
|
v = cosf(time);
|
|
m_data->m_timeSeries->insertDataAtCurrentTime(v,1,true);
|
|
v = tanf(time);
|
|
m_data->m_timeSeries->insertDataAtCurrentTime(v,3,true);
|
|
m_data->m_timeSeries->insertDataAtCurrentTime(deltaTime*10,2,true);
|
|
|
|
m_data->m_timeSeries->nextTick();
|
|
|
|
m_data->m_renderer->updateTexture(m_data->m_textureId,&m_data->m_texelsRGB[0]);
|
|
m_data->m_renderer->writeSingleInstanceTransformToCPU(guiWorldTransform.getOrigin(),guiWorldTransform.getRotation(),m_data->m_gfxObjectId);
|
|
m_data->m_renderer->writeTransforms();
|
|
}
|
|
|
|
void TinyVRGui::clearTextArea()
|
|
{
|
|
int width = 256;
|
|
int height = 50;
|
|
for (int i=0;i<width;i++)
|
|
for (int j=0;j<height;j++)
|
|
{
|
|
m_data->m_texelsRGB[(i+j*width)*3+0] = 155;
|
|
m_data->m_texelsRGB[(i+j*width)*3+1] = 155;
|
|
m_data->m_texelsRGB[(i+j*width)*3+2] = 255;
|
|
}
|
|
}
|
|
|
|
void TinyVRGui::grapicalPrintf(const char* str,int rasterposx,int rasterposy,unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha)
|
|
{
|
|
m_data->m_timeSeries->grapicalPrintf(str,sTimeSeriesFontData,rasterposx,rasterposy,red,green,blue,alpha);
|
|
}
|
|
|